Important System Improvements in Going Rogue
...I don't have the words. I'm so excited right now. The rest of my work day has just gone to hell.
Hello, my name is @Caligdoiel and I'm an altoholic.
Heres a brief list of these upgrades:
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This important improvement seemed to make everything more accessible and streamlined, allowing every character to participate. Keeping the markets divided would require significant on-going development support, and we needed to take this into consideration.
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Same.
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While having a merged market is a nice QoL change, I have never, and still don't, understand why this was a major issue. At most, the redside market meant you had to wait longer to get your sets. With the exception of PVPers, there was never any NEED to have all the shiny enhancements. Sure, they made things nicer, but need? A lot of it came down to luck. Very few of my IO sets were purchased. Almost everything I have on my two main characters was gotten through drops. Pretty much the only thing I really used the markets for was dumping the buttloads of IOs that I couldn't use or didn't need.
I agree that the prices were outrageously high, and that redside was worse than blueside, but really, both sides had ridiculous prices for things and were geared towards people who have large amounts of time and poor impulse control.
I have left out another group of people impacted by the merger of markets. The people who do the market almost as a game unto itself. I feel bad for them, because all of their work figuring out the markets will be gone. On the other hand, they now have an all new market to analyze, and I have no doubt these people will be happier in the long run.
In any case, Having INF be the same between groups, and having a single market is a great thing that I look forward to, mainly because it just means less junk I have to think about whether I am on redside or blueside.
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I couldn't entirely care less if the reason they were doing it is because they siphon our joy weepings into their grim chalices, mixing with the blood of infants that were born seeing pain and terror before seeing their own mothers.
My markets are getting merged, bizzlenitches. |
Thanks devs!
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
excellent
Too many alts to list.
Awesome!
Keeping the markets divided would require significant on-going development support, and we needed to take this into consideration. But, most importantly we wanted to produce the most fun system possible, and this decision reflects that.
These changes are very exciting and will simplify not only the way we create content, but provide freedom for you to play your characters the way you choose. |
A game is not supposed to be some kind of... place where people enjoy themselves!
A few of you have made comments about the RP aspects of this merger, so Id like to discuss that a bit.
Influence and Infamy have always encompassed more than just the kindness and goodwill of the citizens of Paragon and the fear and terror which allows you to extort denizens of the Rogue Isles. Yes, some if of it is actual resources which can be taken with you. Its also assumed that if you are leaving one city for another that you would cash out and call in every favor youre due on the way out. This is all handled for you behind the scenes, but from an in-character perspective thats effectively whats going on. If you feel as though some of that goodwill and extortion earned is something you shouldnt be able to take with you, stay tuned to Going Rogue information for something in this vein. However, it will not be INF in any fashion. As for the Market Merge, two recent developments in Primal Earth are responsible for this change: One is the sudden emergence of a large number of fallen heroes and redeemed villains moving between the spheres of Paragon City and the Rogue Isles, calling neither place home. These powered individuals live in shades of grey, and facilitate the trading of goods and services in secret between the two worlds. The other is not quite such common knowledge. Out of nowhere, Wentworths has gained access to new suppliers, but all suspicions and investigations have been stymied by the immaculate paperwork of their new partners. Likewise, the Black Market has suddenly seen a rise in activity, though no one has looked too closely at the why so long as the goods are solid. For now, it remains a mystery. Hmmm.... War Witch |
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Sad, but not surprising. My hero characters will never use the market again.
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In a logical world, that would be true. However, the Marketeers that are creating the same manipulations in the market today (1,000,000 common salvage, for example) are simply being given a larger playing field.
Like I've said earlier, I don't tend toward playing the market mini-game. As a rule I slot what drops, but occasional I want to use the market to get a specific piece of salvage or something, especially with the intro of the temp combat powers. On blue side, that tended to be difficult at best, but at least on red side it could be done more times than not. This change - and I truly hope to be proven wrong - is going to benefit a specific group of players to the detriment of all the others. I think the devs have based this idea solely on "ease of maintainability" with little regard towards the player base as a whole. But that's just me. I guess we'll see when the dust settles in September or Novemeber. |
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
May the dev gods be praised!!!
i second that
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I was just trying to figure out if I needed to travel back to Port Oakes...
But I... ... I'm an idiot. Yes, I guess that makes perfect sense, doesn't it? /foreheadslap Going to take some time to stop thinking in binary terms. |
Your question made me realize that awesome aspect of the merger.
Being able to use the BM or WW with Rogues and Vigilantes.
It just seems like a cool thing to me, beyond the simple convenience of not having to go back and forth.
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In a logical world, that would be true. However, the Marketeers that are creating the same manipulations in the market today (1,000,000 common salvage, for example).....
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Like I've said earlier, I don't tend toward playing the market mini-game. |
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Edit: Wow... so many people trying to *correct* my opinion. One would think there might be something to it. 8D
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