Do Leadership powers stack?
They stack, yes.
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Hell yes they stack, and it's fan-freaking-tastic. Stacked leadership is the most underrated tactic in the game.
They are meant to stack, multiple times.
Dr. Todt's theme.
i make stuff...
I always thought it kinda funny that they did stack.
I mean, it's called "Leadership." This would imply that the character who takes the powers is the "leader." So a whole team of leaders? That'd be like herding cats.
Perhaps if it was called "Teamwork" instead from the get-go. Oh well, that's ship's sailed.
Anywho, yes. Leadership powers stack and are awesome when done so.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize
Originally Posted by Rush_Bolt
So a whole team of leaders? That'd be like herding cats.
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Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
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The only power that isn't exactly stackable is vengeance. It used to be, but now you have to do some trick with tp to stack it.
Words to the wise aren't necessary- it's the stupid ones that need them.
"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality
Take them, and recommend your friends that they take them. Great powers.
The Leadership powers are like CoH's own Prisoner's Dilemma. They're okay by themselves, but great if everyone has them. But since not everyone has them, few people take them to realize their greatness.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Best PuG I was ever in had 6 Maneuvers, 5 assault, and 4 tactics.
The Leadership powers are like CoH's own Prisoner's Dilemma. They're okay by themselves, but great if everyone has them. But since not everyone has them, few people take them to realize their greatness.
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So you get teams where no one has Leadership and everyone wishes the rest of the team took it.
The same thing happens with Stealth/TP or even Medicine pool.
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Not enough people take it in PuGs
In my SG we try to stack it as much as we can.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
The Leadership powers are like CoH's own Prisoner's Dilemma. They're okay by themselves, but great if everyone has them. But since not everyone has them, few people take them to realize their greatness.
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Personally I have my own pact that I adhere to, where all of my VEATs, Defs and Corrs take at least 2 Leadership, trollers and MMs have at least 1. Blasters and Doms I try to sneak in Assault. Meleers sometimes take Maneuvers, but not always.
Global = Hedgefund (or some derivation thereof)
Several times I've been on all MasterMind StrikeForces, where each player had Maneuvers, Assault and Tactics. It was always so awesome to behold.
Dr. Todt's theme.
i make stuff...
Capped damage, ridiculously high accuracy and perception, and probably a fair chunk of added defense.
Edit: Yes I know those aren't numbers. But to be fair, when you have super-stacked Leadership powers, it becomes unimportant.
if you had 8 players with all 3 toggles, what would the numbers look like..besides awesome?
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8 Defenders with slotted Maneuvers: ~42% defense (a bit less than the softcap)
8 Arachnos Widows with slotted Tactical Training: Maneuvers*: ~60% defense
8 Arachnos Soldiers with slotted Tactical Training: Maneuvers*: ~120% defense
8 Blasters/Scrappers/Tankers/Brutes/Stalkers with Assault: +84% damage (2 common IOs outside of ED)
8 Arachnos Soldiers/Arachnos Widows with Tactical Training: Assault*: 120%
8 Defenders with Assault: +150% damage (3/4 Fury bar)
8 Blasters/Scrappers/Tankers/Brutes/Stalkers with slotted Tactics: ~84% tohit
8 Arachnos Soldiers/Arachnos Widows with slotted Tactical Training: Leadership*: ~120% tohit
8 Defenders with slotted Tactics: ~150% tohit (level 50 players will reach capped tohit with +125.35%)
* For regular Maneuvers, Arachnos Soldiers and Arachnos Widows have the same values as Defenders. For regular Assault and for Tactics, Arachnos Soldiers and Arachnos Widows have the same values as Controllers and Corruptors. Of course, the Arachnos ATs can stack all 6 toggles
http://www.fimfiction.net/story/36641/My-Little-Exalt
The only power that isn't exactly stackable is vengeance. It used to be, but now you have to do some trick with tp to stack it.
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Leadership is one my favorite Power Pools in the game..highly underrated for what it can accomplish on teams.
My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi
2 people in the same group with assault - does it stack? or, should only one person have it active at a time? Thanks in advance.