Mystic Fortune Annoyance


Aisynia

 

Posted

Quote:
Originally Posted by NekoNeko View Post
Really? Where do I give a Yes or No to keep the damned prompt out of my face?

Can *we* whine and complain now to get it changed back? Why not?

Thanks, crybabies.
This is why we can't have nice things.


 

Posted

I really liked the no prompt on it ):


 

Posted

As did I, but whatever, my panties aint bunchin' over this. I can play the game just as well with or without the prompt, even at my age.


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Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
Couldn't they add an option to turn the prompt on or off like they do for teleport? That's the only thing that makes sense to me.
No kidding. You'd think they would have learned by now after implementing it for teleport, gifts, etc.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by JJDrakken View Post
Originally Posted by Avatea View Post
Patch notes for build 1800.201005212331.1T
Players may once again choose to not accept or decline the Mystic Fortune buff power.

Thats ********.

Which I know will easily piss off bout 30 people I know. We hate that stupid prompt, greatly enjoyed it auto-accepting


JJ
YAY! Back to having another frakkin' annoying prompt to deal with popping up all the time..


 

Posted

Quote:
Originally Posted by Ironblade View Post
Bloody hell. Does that mean we're getting the stupid pop-up prompt back?
You must be kidding me, bringing BACK the promt???

*facepalm*


 

Posted

Hmm...yup, this thread is deemed worthy.
And this is aimed at the bringing back the prompt (which I disliked)


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Posted

Quote:
Originally Posted by enkil_EU View Post
You must be kidding me, bringing BACK the promt???

*facepalm*
Indeed.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

New idea: Mystic Fortune is a self-buff now. This self-buff yourself for 20 minutes (very fire and forget it) and there will be no more people whining "nooooo that guy buffed me and i'm a robot and i can't roleplay a robot if i have a magic tarot card buff!"

Removing the prompt was the best thing ever with mystic fortune. It got so annoying having to click it whenever someone threw it at you I had gotten to the point of not throwing it at anyone (because I figure other people are as annoyed by a random pop-up box as I am. it's like browsing the internet without having noscript/adblock to filter out all the trash advertisements webmasters pollute their pages with)


 

Posted

Quote:
Originally Posted by Iannis View Post
New idea: Mystic Fortune is a self-buff now. This self-buff yourself for 20 minutes (very fire and forget it) and there will be no more people whining "nooooo that guy buffed me and i'm a robot and i can't roleplay a robot if i have a magic tarot card buff!"
[Secondary Mutation]


@SPTrashcan
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Posted

Here's my constructive suggestion, and it has actually been suggested before in relation to other powers:

1) Buffs/debuffs should have a "cancelable" flag that is an indicator of whether or not the affect can be canceled by a player. Stuff like the lab map explosion should not be cancelable. Neither should a player mired in caltrops, or who has had speed siphoned by a Tsoo, etc. Stuff like the Mystic Fortune should be cancelable, and should speed boost, inertial reduction, clear mind, recovery aura, that funky ice encasement armor power, etc.

2) Hopefully obvious from the stated description above, players should be able to right-click on a buff and cancel it if they want.

3) A new "affect" is created. This affect is completely invisible and doesn't affect gameplay. I'll call it "Mystic Timer," it lasts 20 minutes, and it is not cancelable.

4) When Mystic Fortune is cast on someone, it checks to see if the character is under the influence of the Mystic Timer affect. If so, Mystic Fortune is immediately canceled.

5) When Mystic Fortune is successfully cast on someone (i.e. they're not under the influence of Mystic Timer), it takes affect and triggers the Mystic Timer affect.

This will keep people from simply getting a Mystic Fortune, canceling it, getting another, etc. until they get the one they want. If they cancel it, they can't get another until the Mystic Timer 20-minute timer runs out.

The deal with Teleport that makes it have to have an acceptance prompt is that it can be used for griefing. And I don't mean, "I don't like being buffed!" griefing, I mean the really bad type. Old-timers like me probably remember this, but when the game first came out, there was no teleport prompt. What happened is that griefers would convince people to let them on their team for whatever reason, or teammates would get pissed off, and teleport others off of buildings or into high-level enemies to get faceplanted. There were even some places where you could only get to by teleporting, like the little tower huts in The Hollows, and players would get irrevocably stuck there. I'm just pointing it out because I don't want people to conflate being buffed by the griefing that led to the teleport prompt.

My personal opinion is that there is one situation under which buffs aren't welcome, when people are doing activities like costume contests or stone tank races, where buffs interfere with the activities going on. I've never complained about being speed boosted, I've never complained about getting a Mystic Fortune, and when they removed the prompt, it was perfectly fine by me. I can understand some contrived circumstances under which it might be irritating, but none of them, in my opinion, rise to the level of having the auto-accept revoked.


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Posted

Personally, I now want to make a character named Drive-By Buffer.

Anyone know what AT/Power Set Combo has the most buffs?


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Posted

Quote:
Originally Posted by MajorPrankster View Post
Personally, I now want to make a character named Drive-By Buffer.

Anyone know what AT/Power Set Combo has the most buffs?
It would have to be a Kin wouldn't it? Your travel power is a buff!



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Posted

Quote:
Originally Posted by MajorPrankster View Post
Personally, I now want to make a character named Drive-By Buffer.

Anyone know what AT/Power Set Combo has the most buffs?
I would think you should go with kinetics. Speed Boost seems to be the one buff that truly enrages some people.


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The Mentor Project

 

Posted

To do this right you need more then one buffer. One for kinetics one for ice and one for fir buffs.

The fire has to be a god awful color as well.


 

Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
Couldn't they add an option to turn the prompt on or off like they do for teleport? That's the only thing that makes sense to me.
Agreed.

I'm one of those annoyed that the prompt is coming back. I understand the arguments put forward by the 'pro-prompt' crowd, but I will be incredibly p'ed off when it goes live.


 

Posted

As I understand it, isn't the problem that buffs and debuffs are treated exactly the same by the software and they don't have a way to separate them out? Is canceling a single buff or debuff even possible without reworking the whole system?

And just for the record, teleport is neither a buff nor debuff that I know of, so it doesn't apply (unless I'm wrong, and then freely willing to be corrected).


Dec out.

 

Posted

Quote:
Originally Posted by SlackTech View Post
Agreed.

I'm one of those annoyed that the prompt is coming back. I understand the arguments put forward by the 'pro-prompt' crowd, but I will be incredibly p'ed off when it goes live.
I'm not happy to see it coming back either, a toggle to auto-accept the buff would be great - I didn't know they killed ithe MF dialog to stop an exploit, I thought they killed it because it was so damned annoying.


 

Posted

Quote:
Originally Posted by LISAR View Post
To do this right you need more then one buffer. One for kinetics one for ice and one for fir buffs.

The fire has to be a god awful color as well.
Don't forget to have the kin slot for max runspeed in SB...


 

Posted

Quote:
Originally Posted by TonyV View Post
Here's my constructive suggestion, and it has actually been suggested before in relation to other powers:

1) Buffs/debuffs should have a "cancelable" flag that is an indicator of whether or not the affect can be canceled by a player. Stuff like the lab map explosion should not be cancelable. Neither should a player mired in caltrops, or who has had speed siphoned by a Tsoo, etc. Stuff like the Mystic Fortune should be cancelable, and should speed boost, inertial reduction, clear mind, recovery aura, that funky ice encasement armor power, etc.

2) Hopefully obvious from the stated description above, players should be able to right-click on a buff and cancel it if they want.

3) A new "affect" is created. This affect is completely invisible and doesn't affect gameplay. I'll call it "Mystic Timer," it lasts 20 minutes, and it is not cancelable.

4) When Mystic Fortune is cast on someone, it checks to see if the character is under the influence of the Mystic Timer affect. If so, Mystic Fortune is immediately canceled.

5) When Mystic Fortune is successfully cast on someone (i.e. they're not under the influence of Mystic Timer), it takes affect and triggers the Mystic Timer affect.

This will keep people from simply getting a Mystic Fortune, canceling it, getting another, etc. until they get the one they want. If they cancel it, they can't get another until the Mystic Timer 20-minute timer runs out.

The deal with Teleport that makes it have to have an acceptance prompt is that it can be used for griefing. And I don't mean, "I don't like being buffed!" griefing, I mean the really bad type. Old-timers like me probably remember this, but when the game first came out, there was no teleport prompt. What happened is that griefers would convince people to let them on their team for whatever reason, or teammates would get pissed off, and teleport others off of buildings or into high-level enemies to get faceplanted. There were even some places where you could only get to by teleporting, like the little tower huts in The Hollows, and players would get irrevocably stuck there. I'm just pointing it out because I don't want people to conflate being buffed by the griefing that led to the teleport prompt.

My personal opinion is that there is one situation under which buffs aren't welcome, when people are doing activities like costume contests or stone tank races, where buffs interfere with the activities going on. I've never complained about being speed boosted, I've never complained about getting a Mystic Fortune, and when they removed the prompt, it was perfectly fine by me. I can understand some contrived circumstances under which it might be irritating, but none of them, in my opinion, rise to the level of having the auto-accept revoked.
This is a pretty good solution, but not sure how easy to program it in. With Mystic Fortune, I was all for having a prompt similar to way Teleport works (Auto-accept or Prompt option in the menu). Either solution would keep both sides happy.


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Posted

If they ever give us the ability to cancel buffs I say set MF like teleport is (option to auto accept prompt) and if use choose to have it (either by default yes or yes in dialog) it is non removable.


 

Posted

Quote:
Originally Posted by TonyV View Post
Here's my constructive suggestion, and it has actually been suggested before in relation to other powers:

*snip*
This is indeed reasonable suggestion.

But I'd just like to point out that people who cancel or opt out of perfectly fine buffs because 'they make my awsome costume ugly' get booted of any teams I'm leading. I suffer through barely usefull concept characters, but stuff like that just crosses the line.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by Slashman View Post
Let me rephrase that then to me hating drive by buffing.

The majority of the time it is done, it is not helpful. Buffing me to the teeth at WW or the Black Market is absolutely worthless. And most people here know that is when most buffs of this nature are cast.

Regardless of if people think they are being helpful or not, a bit of common sense is all that is required to make a smart choice as to when to throw a buff on someone. If you meet someone fighting in the streets and they look like they could use some help, that is a perfect time to buff/heal them.

I have never posted before to complain about getting buffs from people in any case. But this specific buff does irritate me. It lasts too long to be considered a minor annoyance that I can wait to wear off.

If you have trouble understanding how other people could find that annoying, then at least ask yourself why the devs felt a need to have the buff be optional in the first place. If they thought that a 20 minute buff was OK to be held to the same rules as the other short duration buff, then why waste the time to include an option to reject it?

I'm just asking for that option back, or at least a viable alternative.
I dont think most people know it always happens at the markerts. Though I'll give you the most annoying drive by buffing happens there.


 

Posted

Quote:
Originally Posted by sblinks View Post
I dont think most people know it always happens at the markerts. Though I'll give you the most annoying drive by buffing happens there.
How is it annoying? You're standing still, doing nothing ...


@True Metal
Co-leader of Callous Crew SG. Based on Union server.