Defenestrator

Renowned
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  1. Quote:
    Originally Posted by Fista View Post
    After location, location, location it's inventory, inventory, inventory.
    You'll find out that Diamond blows. (or at least they used to). Keep the store clean. Front your merchandise. Make sure your store sign is big and well lit. Back packs stay up front by the door. Register with the comic shop locater.

    Never (well mostly never) order games from Diamond. Find a separate game distributor(s). If you're doing well you will have to order dice weekly. Check out the games manufacturer's web sites and see if they have demo teams. The Steve Jackson team that came to my store was great and really brought in the folks. They may also have prizes for tournaments run at your store, also register on the game manufactures web site as a distributor (if you are one).

    Don’t be afraid of sales. If something isn’t moving cut the price and get rid of it. Special orders get half upfront.

    Get your own web site asap. Keep an eye on the manager and go over everything with them. It's your store and your money. Silent partnerships are for people who can afford to lose lots of money.

    Former owner Cap’s Comics and Games. Allentown Pa.
    It's pretty good advice. The only game distributor I've been able to locate that seems to be competent is Alliance, and they actually merged with Diamond a few years ago. ("Merged" may not be the proper term, but they are owned by Steve Geppi.) A friend of mine is in this business in another city and the first name he gave me was Alliance.

    I'm pretty aware that Diamond can really suck at times, but they are the only game in town.

    Also...I'm already planning on going through any game companies that are big enough to be their own distributor. Games Workshop is easy enough to start up with, but some of the others require some pretty serious effort to get in good with (*cough* Wizards of the Coast *cough*). I think Fantasy Flight has a retailer program, and I'm still working on that. It's hard to do any of this without the lease signed, but that should happen this week.

    The last thing I want is a filthy, nasty store. And I'll definitely try to find any local game demo people. I think Privateer has some people in this area, and I'd love to get a solid inventory of Hordes and Warmachine going. They seem to be doing a lot of things correctly in the miniatures gaming area. I was amazed at how expensive the Games Workshop models have gotten. I don't think I could ever have gotten started in that hobby at today's prices.
  2. That's an impressive display of wine.

    For some reason I didn't have you pegged as a wine drinker, though.
  3. Quote:
    Originally Posted by Satanic_Hamster View Post
    Comic books tend to be economy based; prices and reading go up in good times, go down in bad. Economy has been steadily improving so there's that.

    Gaming tends to be a bit area dependent. If there's not a lot of competition and you have a decent store...
    Cincinnati covers a pretty decent geographic area, and it's really split between west side and east side (it can take 40 to 50 minutes to get to the other side of the city). There's some pretty decent stores down in Kentucky (30 - 40 minutes away, depending on traffic), there's a really good gaming store close down to the colleges (downtown, west side), but there's really nothing up on the north end, where I'll be. I've got 135,000 people in upper income brackets (on average) in a 5-mile radius of the store, and that's growing. Once you figure in that I'll also be serving Westchester, Maineville, Landen, and the other burbs, I'm in pretty decent territory.

    There is a gaming store up here, but the people who run it are jerks and it (quite literally) smells like dog urine on the inside (it used to share space with a kennel). I think I can do better than that.
  4. Quote:
    Originally Posted by Satanic_Hamster View Post
    Good luck, Defen. Can be a tough business to get in. Might want to consider a booth at the next local gaming con and having a few tables set up.
    Thanks, Ham.

    There's a Cinci Comic Con here every September, so I definitely plan on having a booth.

    I also realize it's a tough business, but I think it's a business that's starting to see some rebound. My general rule of thumb is to watch "Comic Book Guys" (the Kevin Smith show) and every scene from The Simpsons with Comic Book Guy and I'll do the exact opposite.

    It should be good.

    We also have the benefit of Free Comic Book Day hitting that first Saturday in May, so I should be able to use that to drive people in.

    I'm also pretty sure that CoH is my last MMO. I've tried several others, and I think this game has ruined the genre for me. Everything just seems so slow paced in comparison, and the market is full of crummy WoW clones. I've done a bunch of free trials and I end up bored in less time than it took to download the client.
  5. Quote:
    Originally Posted by VoodooCompany View Post
    Voodoo discount? >.>

    Mason would be a drive out of the way just for some comics. I keep thinking I want to get back into em, but I haven't committed just yet.
    It would be a long way to drive for comics. I think you're out on the west side somewhere if I remember correctly.

    And thanks to everyone for the wishes of luck. I think if we can get through those first few months to attract a decent amount of repeat business, we'll be in good shape. There's really no competition for this type of shop in the northern Cinci burbs, so I like our chances.
  6. Hi, everyone.

    With this being the last week of City of Heroes, I wanted to post this here (and, yeah, this is a cross post from the Victory Forum because that was my home for 8+ years). I was hoping to be spending some time in the sunset of the game, but I haven't been able to. I've been very busy, and I'll get to that in a moment. (Bear with me, here.)

    When they made the announcement that CoH was closing its doors, like everybody else I was stunned, shocked, sad, hurt, angry, etc. The whole gamut of emotions and feelings. I still feel the same way -- that this game didn't deserve the fate its masters at NCSoft chose for it. Part of me really wanted to log in, because I'm going to miss this. I'm going to miss Victory. I'm going to miss you. There were so many people who made Victory a great place to play, and the list is far too long to go into.

    But then there was this other part of me. I have two main philosophies that I apply to business. The first one is:

    A company that is not loyal to its customers is not deserving of loyalty from its customers.

    Go back and read that again for a moment.

    We live in a world where there are so many companies and corporations that seem to enjoy employing a scorched earth policy to their business practices. They do everything they can to maximize their profits NOW (and only now) so they look good on the quarterly profit margins so their stock prices don't take a hit. Of course, when you think only of the short term, you may very well be damaging yourself in the long term. If you went around, 50 years ago, and polled the CEOs of major corporations and asked them, "Who is the most important person in your organization?" then I would guarantee 80%+ would have said, "It's the customers." If you asked the CEOs of today's corporations that same question, their answers would likely be 80%+ answering, "Our shareholders." That's really a key difference in the way we do business, and many companies suffer for it. Does this sound familiar? NCSoft has suffered a pretty embarrassing black eye for how they've decided to handle this game by thinking in only the short term.

    Since this game came out, a lot has happened in my life. I've moved from a small house to a larger house that I built, and in turn (unwillingly) became a landlord. I've had relationships with some terrific (and not-so-terrific) women that have come and gone from my life. I've had two wonderful nieces enter the family and I've been able to watch them grow up from mostly afar.

    And I very nearly lost my job. Not in the sense of "You suck at work so you're fired," but in the sense of "We're letting half the department go so we can outsource everyone to India." In the end, I got to stay, but this marks the 3rd time I've basically had to interview for my current job. Let me bring up my 2nd philosophy when it comes to business:

    A company that is not loyal to its employees is not deserving of loyalty from its employees.

    See how that works? Employment is a two way street. If you demonstrate to your people that they are nothing but replaceable drones, they probably won't be very loyal to you as an employer. Of course, in this economy I had very little choice in doing everything I could to make sure I stayed employed, and it dawned on me that I really didn't have too much of a back up plan other than "Win the lottery" or "Fake death for tax reasons." I work in the textbook industry, and whether I want to admit it or not, my industry is changing dramatically. I've figured that my current job is probably not going to exist 10 years from now. I'm a middle-aged guy and finding a new career 10 years from now doesn't sound too appealing to me. Is this what they call a midlife crisis? I don't know. I didn't rush out and buy a red sports car of have a desire to find a 20-ish trophy wife. Isn't that what's supposed to happen in a midlife crisis?

    But I did have the desire to make sure my future would have more options. I wanted to make sure that the next time my company tells my department, "We're downsizing again and sending more jobs to India. It's time for all of you to beg to stay here," that I could turn around and walk out.

    So, I've taken the time and energy I would have spent in game (and then lots of extra time and energy on top of that) and over the past couple of years of near starts and roadblocks, I'm opening a combination comic book and gaming shop.

    Yes, I'm going to be an entrepreneur.

    I'm excited, nervous, terrified, frenzied and all of that that goes along with an endeavor like this. I'm keeping my day job, so I've found a good person to manage things during the day. Things are all finally falling into place.

    So, in many ways, this is a goodbye to the Victory server and to City of Heroes. I leave with a great hope for the future. In City of Heroes, I saved the world more times than I can count. I've been to alternate dimensions, and fought a battle on the moon. None of that was as terrifying or exciting as where I'm headed.

    And in some ways, this won't be a goodbye. I'll have my company's Facebook page and website active by mid-December. The store is opening on 3/1/13.

    The store name will be Nostalgia Ink and we'll be in Mason, Ohio. (Please don't confuse us for the Nostalgia Ink in Jackson, MI.) I've named the place after a store that I worked at in Bangor, ME and frequented during my college years (they didn't survive the 90s implosion). Please feel free to like us on Facebook (in a few weeks) and stay in touch. If you're in the Mason, OH area, feel free to stop in and say hi. (I should be there in the evening and on weekends.)

    Good bye, and good luck in whatever you decide to do.
  7. Hi, everyone.

    With this being the last week of City of Heroes, I wanted to post this here (and, yeah, I'm going to crosspost in the main forum, but this is going here first because Victory was my home for 8+ years). I was hoping to be spending some time in the sunset of the game, but I haven't been able to. I've been very busy, and I'll get to that in a moment. (Bear with me, here.)

    When they made the announcement that CoH was closing its doors, like everybody else I was stunned, shocked, sad, hurt, angry, etc. The whole gamut of emotions and feelings. I still feel the same way -- that this game didn't deserve the fate its masters at NCSoft chose for it. Part of me really wanted to log in, because I'm going to miss this. I'm going to miss Victory. I'm going to miss you. There were so many people who made Victory a great place to play, and the list is far too long to go into.

    But then there was this other part of me. I have two main philosophies that I apply to business. The first one is:

    A company that is not loyal to its customers is not deserving of loyalty from its customers.

    Go back and read that again for a moment.

    We live in a world where there are so many companies and corporations that seem to enjoy employing a scorched earth policy to their business practices. They do everything they can to maximize their profits NOW (and only now) so they look good on the quarterly profit margins so their stock prices don't take a hit. Of course, when you think only of the short term, you may very well be damaging yourself in the long term. If you went around, 50 years ago, and polled the CEOs of major corporations and asked them, "Who is the most important person in your organization?" then I would guarantee 80%+ would have said, "It's the customers." If you asked the CEOs of today's corporations that same question, their answers would likely be 80%+ answering, "Our shareholders." That's really a key difference in the way we do business, and many companies suffer for it. Does this sound familiar? NCSoft has suffered a pretty embarrassing black eye for how they've decided to handle this game by thinking in only the short term.

    Since this game came out, a lot has happened in my life. I've moved from a small house to a larger house that I built, and in turn (unwillingly) became a landlord. I've had relationships with some terrific (and not-so-terrific) women that have come and gone from my life. I've had two wonderful nieces enter the family and I've been able to watch them grow up from mostly afar.

    And I very nearly lost my job. Not in the sense of "You suck at work so you're fired," but in the sense of "We're letting half the department go so we can outsource everyone to India." In the end, I got to stay, but this marks the 3rd time I've basically had to interview for my current job. Let me bring up my 2nd philosophy when it comes to business:

    A company that is not loyal to its employees is not deserving of loyalty from its employees.

    See how that works? Employment is a two way street. If you demonstrate to your people that they are nothing but replaceable drones, they probably won't be very loyal to you was an employer. Of course, in this economy I had very little choice in doing everything I could to make sure I stayed employed, and it dawned on me that I really didn't have too much of a back up plan other than "Win the lottery" or "Fake death for tax reasons." I work in the textbook industry, and whether I want to admit it or not, my industry is changing dramatically. I've figured that my current job is probably not going to exist 10 years from now. I'm a middle-aged guy and finding a new career 10 years from now doesn't sound too appealing to me. Is this what they call a midlife crisis? I don't know. I didn't rush out and buy a red sports car of have a desire to find a 20-ish trophy wife. Isn't that what's supposed to happen in a midlife crisis?

    But I did have the desire to make sure my future would have more options. I wanted to make sure that the next time my company tells my department, "We're downsizing again and sending more jobs to India. It's time for all of you to beg to stay here," that I could turn around and walk out.

    So, I've taken the time and energy I would have spent in game (and then lots of extra time and energy on top of that) and over the past couple of years of near starts and roadblocks, I'm opening a combination comic book and gaming shop.

    Yes, I'm going to be an entrepreneur.

    I'm excited, nervous, terrified, frenzied and all of that that goes along with an endeavor like this. I'm keeping my day job, so I've found a good person to manage things during the day. Things are all finally falling into place.

    So, in many ways, this is a goodbye to the Victory server and to City of Heroes. I leave with a great hope for the future. In City of Heroes, I saved the world more times than I can count. I've been to alternate dimensions, and fought a battle on the moon. None of that was as terrifying or exciting as where I'm headed.

    And in some ways, this won't be a goodbye. I'll have my company's Facebook page and website active by mid-December. The store is opening on 3/1/13.

    The store name will be Nostalgia Ink and we'll be in Mason, Ohio. (Please don't confuse us for the Nostalgia Ink in Jackson, MI.) I've named the place after a store that I worked at in Bangor, ME and frequented during my college years (they didn't survive the 90s implosion). Please feel free to like us on Facebook (in a few weeks) and stay in touch. If you're in the Mason, OH area, feel free to stop in and say hi. (I should be there in the evenings and on weekends.)

    Good bye, and good luck in whatever you decide to do.
  8. We all sneak into their Korean corporate HQ and FLUSH ALL THE TOILETS AT THE SAME TIME!

    Things will go all higgledy-piggledy.
  9. Quote:
    Originally Posted by IanTheM1 View Post
    Do you know more about the legalities of the situation? Care to go into more detail? I'm not being sarcastic; this is a legitimate issue and we are slightly concerned about it, but we also have no specific legal experience. I'm not sure how else we could be more careful.

    That said, all of the game systems are either things translated from CoH that are already RPG staples (ie, there's no copyright on a chance to not be hit called Defense) or outright original design (there is nothing at all like our Skills in the MMO). Absolute worst case scenario? I do not believe there's anything actionable in a dedicated group of fans using a homebrew game system to play a superhero game and the GM just happening to take inspiration for how the game is run from a certain wiki about a certain superhero MMO.

    The only major legal issue I could legitimately see rearing its ugly head is one of trademark, should our game somehow explode in popularity while the CoX IP languishes.
    1. While there is no way to trademark the RPG staples you mention, there is a trademark on "City of Heroes," the name and logo of which you have pasted on your website and video for the whole world to see.

    2. What you are doing goes beyond fair use.

    3. If you were just a group of friends developing this to use amongst yourselves for tabletop gaming, nobody would be the wiser and more power to you. The moment you put it out on the internet, it's there for the whole world to pluck up, see and (eventually) use.

    4. As I mentioned above, you would be seen as interfering with NCSoft to make any future profits off their "City of Heroes" trademark. It does not matter if the trademark languishes or if NCSoft currently has zero plans for the trademark.

    5. Even if you had an actionable case and decided to fight NCSoft in court, they'd bleed you dry of money before it even got before a judge. And you'd lose and likely have to pay their legal fees.

    I'm not a lawyer, but I do have a passable background in this area of law and the ideas of Fair Use.

    I'm not trying to be a Debbie Downer here, but I'd rather not see people with good intentions get bent over backwards by a deep pocketed corporation.
  10. Quote:
    Originally Posted by Star Ranger 4 View Post
    Doesnt matter. This is not like fanfiction; this could be well over the fair use line and be leaving you open for legal action if they so desire.

    Be very, very careful about how you proceed. Doesnt matter if money is involved or not.
    I echo this. You are making a product that could interfere with NCSoft's ability to use the IP for other purposes in the future. Whether you plan to profit from it is irrelevant, and this could leave you open to legal action.
  11. Quote:
    Originally Posted by Slazenger View Post
    http://global.ncsoft.com/global/abou...siongoals.aspx

    Especially in Mission section???????????
    Most companies don't put "To make oodles of money at all costs" at the top of their mission goals when sending said goals out to the public, but it's there, and it supersedes everything else on the goals.
  12. The people at Paragon Studios do not strike me as the type of people who would just lay down and give up something that has been a huge part of their lives for 10 years. I hope this works out for them.
  13. Defenestrator

    NCSoft

    If you know anything about corporations, those things all usually come behind "make oodles of money at any cost."
  14. Pick a day and time, and I'll be there.

    Would also suggest RWZ since it's most-easily accessible.
  15. Quote:
    Originally Posted by Satanic_Hamster View Post
    Now on the Ending:
    This pretty much killed my weekend. Not really sure how to react to it. Funny how news of a game ending can fill me such with indecisiveness. Part of me wants to run a bunch of crap, have fun with characters and friends. Other part of me wants to say screw it and just play other games.

    I honestly don't know what to make of NCSofts decision. This really feels like a decision that was made in the last week; ending the game should have been something that was planned six months or a year out. Either their cash flow is so bad and they might be going under entirely or this was the result of some big internal company fight and some exec decided to "win." Otherwise, why waste time on I24, why give Paragon such short notice, why piss off the customer base like this?
    NCSoft is in the red, big time, due to a purchase over in Korea and due to severance paid out to employees they've let go in the merger. Modern corporations tend to think short term and I'm guessing they viewed this as a way to get into the black, even if the game was profitable. (Yeah, cutting a profit source of any source doesn't make sense to me, either.)

    There's also unsubstantiated rumors that the engine for the Cryptic Engine is up for renewal, and the corporate overlords running Cryptic either want too much money or just don't want to sell.
  16. Quote:
    Originally Posted by Necrotech_Master View Post
    GW2 can go suck it, im never giving ncsoft another penny again
    Those are exactly my sentimonies.

    "Sentimonies" is a perfectly cromulent word.
  17. If SOE did this, they would receive a full pardon from me for past crimes.

    Just saying.
  18. Quote:
    Originally Posted by firespray View Post
    While it's great to see that so many people are trying to think of ways to save the game, this just isn't realistic (unless we have some seriously wealthy people playing this game). Nexon just bought a 14.7% stake in NCSoft for $687 million. That means the company as a whole is worth over $4.5 billion. I don't think we can pull together anything close to that kind of money.
    Hold on...let me check under the sofa cushions.
  19. Defenestrator

    I remember....

    Quote:
    Originally Posted by Satanic_Hamster View Post
    Hey, I TOLD you mother ******* that nerfing inv tankers would kill the game.
    I remember when someone had a hissy fit and left the game because an invuln. tanker could no longer have 100% resists to just about everything. (Yeah, he stayed gone, too.)
  20. Despite everyone saying I was crazy, a small group of players, including myself, helped the dev team track down a bug that was affecting the drop rates of salvage and recipes. Apparently it had been in the game since those elements existed, but for some reason one of the Issue releases (I forget which one) caused it to go all higgledy-piggledy.

    We persisted in collecting data from the live servers and they found the bug.

    Also -- I really wanted stores in Kings Row, which eventually got added.

    And I suggested a "Prison Break" task force or event from the Zig about two months into the game, which almost got added.
  21. I've been here since the beta, and there's no way I can put everything in writing right now, as I'm simply stunned.

    The fact is, there has never been an MMO that has innovated the way City of Heroes has.

    Sidekicking so you can play with your high level friends? CoH did it first.

    Flying? CoH did it first.

    An unparalleled character creation engine with millions of combinations? CoH.

    User created content? CoH did it first (I think, if not first, certainly best.)

    Those are just a few examples, and it's hard to think of more because many standards that found their way into other games started here.

    We're living in an industry where MMOs have become bland and derivative of each other. Everybody seems to be copying WoW as much as possible (hence my dislike for new games) but City of Heroes stood away from the pack.

    That's a credit to the people who tirelessly worked on it.

    And as someone who was looking at the prospect of being laid off last year (fortunately, I got to stay on), I can empathize with how everyone feels right now. Getting news like that is like getting kneed in the stomach. Repeatedly. By a 300 pound Samoan. I remember going through shock, despair, sadness, anger, (over the course of several weeks) and finally resolve to make the best of the situation. Hopefully everyone at Paragon makes it to Resolve as fast as they can.

    If I don't get the chance to say it over the next four months, to everyone who contributed to this game: it was the best in its class. Thank you.
  22. Well, this really sucks.

    I've been here since beta, and I reckon I'll be here until the lights go out, but part of me really doesn't want to put real effort into a game that's going to be gone in 4 months.

    There are literally no MMOs on the market that I have any interest in as they all seem to be pretty derivative of WoW (which I disliked). I guess this means I'll have more time to work on the novel and movie scripts I've been trying to write.

    I'll keep an eye on things and be back for the closing events just to see how everything wraps up.

    In the meantime -- I can be found over at Fark.com as Dog Welder, and if anyone wants to keep in touch, PM me and I'll give out some contact info.
  23. I've not found another MMO that lives up to this one, dated as COH might be. This is pretty horrible news.
  24. The rumor that I've heard is WB is basically going to hand the keys over to Nolan to work on tooling a JL movie to work. He won't direct, but he will be a guiding hand in the movie, much in the same way he is with the new Superman movie.

    Nolan has yet to put his name on anything that was bad, so there the movie would have that going for it.
  25. Quote:
    Originally Posted by Nalrok_AthZim View Post
    I like how his laser guns are ejecting shell casings.
    They're supposed to be laser guns? I was just going to ask why his guns have two barrels.