Kinetic Melee!


Aggelakis

 

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Originally Posted by Jacks Assortment View Post
One of the powers looked like a siphon power. Also that seems like it could maybe aid in building fury. Hopefully in the coming weeks getting close to beta of GR we get more info on the set and its main strength.
Might as well be Siphon Power itself, other melee powersets have powers that have to hit someone to boost dmg (DM, Claws, DB). But if it gives only +dam and enemy -dam and no +tohit like SP, it won't help Brutes as much as the other classes, because it will probably replace Build Up in the set.


 

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I'm just waiting for people to start complaining when they realize that this is the "psychic melee" powerset everyone's been clamoring for.


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Quote:
Originally Posted by Kheldarn View Post
I think my main problem at this point is that it's called "Melee", when, it's not. But really, if that's the only downside, I'm game!!
Most of it's attacks are standard melee range.


 

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Anything you could tell us about the staff/polearm set Castle?


 

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I can't wait to play with this one, telekinetic combat just rocks. And I love the graceful animations, a far cry from SS or other "hulk" styles.


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Originally Posted by Westley View Post
Anything you could tell us about the staff/polearm set Castle?
I was quite excited at the mention of staffs/staves, having desired a Staff Melee set for years now. However, I'm trying not to get too hyped up about it, because it's entirely possible they'll be for shooting, i.e. the Magical Staff Blaster set that some others have ALSO been requesting for years now. I'm not one to trash a set just because it's not what I specifically wanted, but I'd be hard-pressed to hid my disappointment too. Until they say specifically "Staff Melee" I'm taking the pessimistic route. (Ideally of course everyone will win and there will be both.)


 

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Well I did count 8 moves/powers from that Kinetic Melee set. Only one that wasn't shown...unless it's just alternate animations... *shrugs*


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Hmm... the more people are posting their thoughts and ideas about KM, the more it's growing on me...

Keep 'em coming!!

Quote:
Originally Posted by Castle View Post
Quote:
Originally Posted by Kheldarn View Post
I think my main problem at this point is that it's called "Melee", when, it's not. But really, if that's the only downside, I'm game!!
Most of it's attacks are standard melee range.
I've been Castle'd!! And it tickles!!




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Kinetic Melee customised to a silver/white tone = MAGNETISM!

I will finally be able to roleplay a hero with magnetic powers

Now I am excited!!


 

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Good thing my favorite melee class is Stalker so I'll get to play with Build Up.


 

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<looks at the animations>
I knew a kid in 5th grade who went on the local morning show and did a sign language perfomance to Debbie Boones "You light up my life"...i never saw that kid again after that day and wondered what happened to him...i have a good idea now! :P

j/k he did do the show though...thanks dev i always love new pwr sets!!


 

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Originally Posted by Energizing_Ion View Post
Well I did count 8 moves/powers from that Kinetic Melee set. Only one that wasn't shown...unless it's just alternate animations... *shrugs*
You didn't see taunt. That would've slightly ruined the awesomeness if they, halfway through, put the *aawwwhhh (/em taunt1)* animation in the middle of the new stuff...


Quote:
Originally Posted by Iggy_Kamakaze View Post
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
http://boards.cityofheroes.com/showthread.php?t=260718
^Professional Katana/regen build thread

 

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Originally Posted by Elegost View Post
You didn't see taunt. That would've slightly ruined the awesomeness if they, halfway through, put the *aawwwhhh (/em taunt1)* animation in the middle of the new stuff...
Ah touche'


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Quote:
Originally Posted by Energizing_Ion View Post
Ah touche'
Bro and I wondered the same thing initially :P figured it out after a minute or two. I actually was a little annoyed with the animations the first time I watched it, the second and third time it grew on me a bit, though. "energy of motion" and all that.

By the way, Castle mentioned "most" of the attacks are the standard melee range. Watch the video and notice the second to last power. It's the only one that actually makes a "form" of energy and projects it forward. I'm guessing that one's got a bit 'o range to it.


Quote:
Originally Posted by Iggy_Kamakaze View Post
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
http://boards.cityofheroes.com/showthread.php?t=260718
^Professional Katana/regen build thread

 

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That looks just like energy melee to me.


 

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Quote:
Originally Posted by Elegost View Post
You didn't see taunt. That would've slightly ruined the awesomeness if they, halfway through, put the *aawwwhhh (/em taunt1)* animation in the middle of the new stuff...
Maybe instead of doing the standard "come get some" taunt, KM could telekenetically slap their targets in the face...maybe the back hand emote with some KM graphics added to it.


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Originally Posted by BrandX View Post
It looks cheesy because it's flashy. Which is what I'd say most of the player base wants, more than actual "must be great DPA numbers"

They want their toons moving about. This is what makes Dual Pistols (imo) the best set (though others agree with me).
Are you sure we're playing the same game? Personally, I agree with you, but I hear just the opposite from a majority of the players I encounter (i.e., they'd rather have great numbers than flashy/well-done/etc. animations).

Amusingly, I'm already hearing complaints in-game that "This will turn into City of Dragonball Z." This, in turn, tempts me to make the magical cavalryman summoned by the Dragoon Balls (see your radio/paper mission clues) as a character with this powerset.


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Quote:
Originally Posted by Kobolt_Thunder View Post
Maybe instead of doing the standard "come get some" taunt, KM could telekenetically slap their targets in the face...maybe the back hand emote with some KM graphics added to it.
That'd look a tad weird with up to 5 targets hit...


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Really? cause a telekinetic slap to five people at once sounds hella awesome to me.


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Kinda meh on the animations. I hope for an alternate animation set where your character keeps their hands at their sides and just stares defiantly at the enemy while the effects play. No real effort required for BaBs to implement I suspect.


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Very beautiful animations, but I do hope it's "gimmick" sets it far away from all the other smashing/etc melee sets in the game. Wish I could get one or two of these animations for some of my other powersets though, like Super Str, Claws, Energy Blast...


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Quote:
Originally Posted by Morac_Ex_Machina View Post
That'd look a tad weird with up to 5 targets hit...
Have you never watched the Three Stooges? A number of times, all three of them were face-slapped in a row by a supporting character. Five should be no problem. :P


 

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Kinetics as a set was based on boosting damage/recovery for yourself and teammates while affecting enemies in the opposite way.

Can you imagine if your endurance, speed, damage, etc. increased as your enemies' abilities went the opposite way with each attack?


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