Kinetic Melee!


Aggelakis

 

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Originally Posted by cursedsorcerer View Post
I think they said Staves will be AFTER GR!
Well, I certainly didn't think Staves would be BEFORE GR

Personally I haven't heard the actual quote first hand about staves from the PAX East Q&A (it wasn't in the Q&A vids I saw), but I read somewhere they said it was pencilled in for the next expansion - not sure if that's true and/or whether they meant another paid expansion or just an issue.

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Originally Posted by Primal View Post
Check out YouTube for videos of Chanters in Aion. NCSoft knows how to make Staff-fighting look very cool.
I've never played Aion, as you probably guessed, but I found this vid. Honestly I find that staff-fighting style a bit too fast and flashy - it's so fast it might as well be entirely particle effects. If you can look past the ancient graphics on this DAoC vid of a Friar, I'd rather the stave fighting was more that style (watch the fight about 20secs into the vid), with animations closer to that speed (just without those pauses between attacks so that it flows better, like Dual Blades does here) - to give that feeling of real weight to each move, so that when you spin around and jab the staff in your target's guts (that was always my favourite move) you really get the impression you're clobbering them. I think that would work well for a natural fighting style, then the Devs could add lots of staff weapons with particle effects for more tech/magical staves, and maybe give us some alternate animations for more of a 2-handed spear/polearm-fighting style.


 

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I posted this in the Brute thread about this powerset but it seems the same concerns appear in this thread. Most notably, animation times.

I think alot of people are noticing the execessive movements for each attack and perceive a long animation time. However, if you actually time them then you'll note the animation times are not overly lenghty and seem standard.


 

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Originally Posted by Lord Mayhem View Post


I've never played Aion, as you probably guessed, but I found this vid. Honestly I find that staff-fighting style a bit too fast and flashy - it's so fast it might as well be entirely particle effects. If you can look past the ancient graphics on this DAoC vid of a Friar, I'd rather the stave fighting was more that style (watch the fight about 20secs into the vid), with animations closer to that speed (just without those pauses between attacks so that it flows better, like Dual Blades does here) - to give that feeling of real weight to each move, so that when you spin around and jab the staff in your target's guts (that was always my favourite move) you really get the impression you're clobbering them. I think that would work well for a natural fighting style, then the Devs could add lots of staff weapons with particle effects for more tech/magical staves, and maybe give us some alternate animations for more of a 2-handed spear/polearm-fighting style.
On that Aion vid, I believe it's sped up. If you turn up the volume, I think that's the sound of the buttons being pressed by the player. They sound pretty frantic so I'd assume it's not normal speed.

The 2nd vid of DAoC, those animations are very vanilla and...bad. No flavor at all and, what, 3 different looking attacks with 2 being bland 'pokes'? Hardly anything to write home about.


 

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Anyone notice that the character demonstrating Kinetic Melee looked like the Marvel character Speedball before he became all dark and twisted?

Speedball's powers were supposed to be Kinetic in nature, only he did it with lots of Ditko Bubbles (which are different from Kirby Dots).


 

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My theory on kinetic melee is such, that since kinetics deals with motion basically, the more you string attacks together (i.e. keeping the motion going) your attacks will string a damage buff together, similar to blaster defiance perhaps? I'm really hoping not similar to dual blades combo system. But I digress, just conjecture.


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"With great moustache comes great responsibility" - Zee Captain

 

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Quote:
Originally Posted by Leo_G View Post
On that Aion vid, I believe it's sped up. If you turn up the volume, I think that's the sound of the buttons being pressed by the player. They sound pretty frantic so I'd assume it's not normal speed.

The 2nd vid of DAoC, those animations are very vanilla and...bad. No flavor at all and, what, 3 different looking attacks with 2 being bland 'pokes'? Hardly anything to write home about.
Yeah it's not a particularly good video for showing the range of animations the set had, but when I searched for Friar vids on YouTube there were only a few and the others were worse - hence why I said to look past the graphics

I just don't want us getting a staff set where it looks more like you're twirling a band-leader's baton, rather than jamming a rod of wood/metal/whatever into someone's guts and laying down some real hurt


 

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Quote:
Originally Posted by Dark_Respite View Post
Here, actually, is the second half of the PAX panel, with the Kinetics Melee vid, the screencaps of Electric Control, and the Incarnates discussion. You can only view it from her channel.

http://www.youtube.com/user/aeralla#p/a/u/0/_1l0-2qqElY

Michelle
aka
Samuraiko/Dark_Respite
Oh... My... God...
INCARNATES!

*happy dance*


 

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Originally Posted by Golden Girl View Post
You're late to the party
Bleh... I've been sick lately. fekkin flu