Issue 19: Incarnates
But don't forget that these 10 levels are the start of the Incarnate system - as more levels are added, there's going to come a point when Incarnate players are either going to stop using the system because it's giving such tiny, pointless boosts, or they're going to become too powerful for the current highest difficulty setting.
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Character index
@Golden Girl
City of Heroes comics and artwork
But don't forget that these 10 levels are the start of the Incarnate system - as more levels are added, there's going to come a point when Incarnate players are either going to stop using the system because it's giving such tiny, pointless boosts, or they're going to become too powerful for the current highest difficulty setting.
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
The start will be 1 Incarnate level, the 2nd wave will be 9 more Incarnate levels. You say that I don't have faith in the developers. Yes, I don't believe that they would be so overpowered that the rest of the game needs to be redesigned. It will be an improvement. However, like Purple and PVP IOs, I would say that having a character fully "Incarnated" wouldn't break the game.
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I also think GG is right that the system won't stop at just 10.
If it works, is fun, is easy to balance, I can easily see them adding more.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
Well, there's also an interesting quote from Postiron from PAX, where he said "the Incarnate system itself, at the start, is going to be 10 levels" - which sounds like future expanison will bring even more Icarnate levels.
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Gotta catch 'em all!
ZEUSY-POO! I CHOOSE YOU!!! <lightning and thunderclap>
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@Golden Girl
City of Heroes comics and artwork
But don't forget that these 10 levels are the start of the Incarnate system - as more levels are added, there's going to come a point when Incarnate players are either going to stop using the system because it's giving such tiny, pointless boosts, or they're going to become too powerful for the current highest difficulty setting.
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Until they come out and STATE that there will be more than 10 Levels, then you're purely speculating.
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Biggest Troll on the forums? I'll give you a hint:
@Golden Girl
City of Heroes comics and artwork
Like Positron at PAX presentation yesterday saying "the Incarnate system itself, at the start, is going to be 10 levels"?
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1) The "Incarnate System" is the End Game Content.
2) The Incarnate System will launch with Going Rogue, and allow access to 1 Level of Incarnate.
3) Issue 19 will bring 9 more Levels of Incarnate.
4) Going Rogue is required to partake in the Incarnate System.
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Biggest Troll on the forums? I'll give you a hint:
Wow. I read through that live blog and there is some great stuff in there.
Incarnates System
Defenders More solo friendly.
Kinetic Melee
Electric Control
Base and IoP love coming down the line
Staff use coming down the line.
Four Confirmed Zones for Praetoria.
And there was other stuff I can't remember, but damn the hits keep coming and I'm excited! It's getting to be a great time to be a fan of this game.
"Where does he get those wonderful toys?" - The Joker
Wait, so they wait months and then release a 3 issue offensive at us (on the weekend the clocks change this side so my bodyclock is all broken and unsynced) with tonnes of new features?*
Marketing (bless their black and shrivelled hearts) are even more ebil than I thought!
Now the question becomes which side of the pond am I going to get Going Rogue with? The EU side where I've a few 50s and lots of 40s or my new US side?*
Am I the only one here to suspect some connection between Incarnates and signature powers? Like, get your first incarnate level and start designing your signature power? (I'm mostly suspecting this for the first incarnate level we get with GR)
But don't forget that these 10 levels are the start of the Incarnate system - as more levels are added, there's going to come a point when Incarnate players are either going to stop using the system because it's giving such tiny, pointless boosts, or they're going to become too powerful for the current highest difficulty setting.
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Will they directly buff stats (damage, resistance, defense, etc.)?
Will they be add-on power sets (like APPs/VPPs)?
Will each "Incarnate level" give us X many points to buy things from a list?
Will they require things besides XP, and will those things influence what we get out of the Incarnate levels?
We don't know.
It could be that GR and I19 will give us a total of 10 Incarnate levels, and the "rest of" (as opposed to the "start of") the Incarnate system will be to add a wider range of Incarnate abilities that we can buy. Or new events to earn Incarnate levels. Or....
We just don't know.
And until we do, the whole back and forth of "No, this is how it's going to be" and "Nuh uh!" is pretty much pointless. When the devs want to give us more information, that's great. But don't get all wound up in one direction, hoping that's how it's going to be.
I have no idea what the devs have planned for this incarnate system. The more I consider it, the more I just smirk.
However it turns out, Bill Z Bubba will continue to be min/maxed to hell and back and continue leaving a path destruction where ever he does roam.
Power creep took over this game a while back and I see no change in course. I fully expect that come 2 months after I-19 goes live, I'll be able to drop Bill into an aggro cap of +4/x8 arachnos and go have a cigarette.
Be well, people of CoH.
One intriguing thing that was mentioned in that video, is that the Incrnates system can be used to obtain rewards for your alts.
I wonder what that could be?
Always remember, we were Heroes.
Seems like the last couple years of the influx of resources is about to drop some huge payloads on us.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
I have no idea what the devs have planned for this incarnate system. The more I consider it, the more I just smirk.
However it turns out, Bill Z Bubba will continue to be min/maxed to hell and back and continue leaving a path destruction where ever he does roam. Power creep took over this game a while back and I see no change in course. I fully expect that come 2 months after I-19 goes live, I'll be able to drop Bill into an aggro cap of +4/x8 arachnos and go have a cigarette. |
Plus there's my Fav Concept toon 'Action Star' MA/Regen who can adapt to just about anything Concept wise.
So I'm looking forward to how the Incarnate System works for all ATs.
Going to miss the fun and nice people here at CoH. Feel free to add me on PS3/XBox360
PS3X360: OmniNogard
Currently playing: Mass Effect 3(PS3) Minecraft(X360) Skyrim(X360).
I have no idea what the devs have planned for this incarnate system. The more I consider it, the more I just smirk.
However it turns out, Bill Z Bubba will continue to be min/maxed to hell and back and continue leaving a path destruction where ever he does roam. Power creep took over this game a while back and I see no change in course. I fully expect that come 2 months after I-19 goes live, I'll be able to drop Bill into an aggro cap of +4/x8 arachnos and go have a cigarette. |
Virtue: @Santorican
Dark/Shield Build Thread
I'm hoping the Incarnate Abilities can be used even when exemped.
I'm hoping the Incarnate Abilities can be used even when exemped.
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EDIT: If they do plan on the making the Incarnate system a sort of parallel 1-50 levels, then I think if you exemped to, say, level 13, then you'd get to use scaled versions of you first 13 Incarnate levels.
@Golden Girl
City of Heroes comics and artwork
Dr. Todt's theme.
i make stuff...