New Epic Rewards...since i17 takes mine away.
Why does lowering the unlock for H/V EATs change anything for you? You already have them unlocked, therefore it doesn't change anything for your game.
I don't know where you got it in your head that automatically EAT=respect, or that EAT=vet, or that EAT=winvincible, but none of those are automatically true. The only way you get any of those is by personal work, not by showing up and having a specific AT. How do I know you didn't door sit or AE-craze that 50? I don't. Therefore, I don't automatically respect your accomplishment, nor do I assume that you are a veteran of the game, nor do I expect you to know more about the game than XYZ other person.
The only way I judge other people is by veteran reward badges. If they have more of them, I generally expect them to know more about the game - but even then, I don't REQUIRE them to know more about the game, because we have some seriously CLUELESS veterans, and we have some extremely knowledgeable newbies.
Someone else getting their H/V EAT at a lower level than you got your H/V EAT does not change your accomplishment, since it is a very, very minor accomplishment to begin with, and doesn't mean a whole lot in the grand scheme of things.
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Whatever... well, at least you can all be thankful this is probably my last post, and most likely last look at the forums.
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Now then! I'm pretty happy that they've lowered the requirements for HEATs and VEATs, while it's said that it's not as hard to get to Lv50 as it was a long time ago. Casual players like myself, as well as altitus sufferers don't have the time or energy to get to the level cap as soon as possible. I'm close to my ninth-month active in the game and my most levelled character is no greater than Lv38, the rest are around 10-20. I really do enjoy the lowbie experience and generally have fun in the game regardless whether I'm gaining XP or not.
This HEAT-VEAT requirement change means that I'll finally be able to experience all the available ATs, content and story-arcs without having to casually wait a year or two to finally hit the big 5-0. Does this somehow cheapen the unlock? I wouldn't know, I've never achieved it before. But am I pleased that I can finally experience new content, it may not be new to other people but it'll still count on the individual level.
Besides, the long and short of it is. The developers already said it was a big mistake to make these EATs unlock at Lv50, it's good to know that they're spending time to correct mistakes made in the past. As you know when there's no incentive to get to 50, there's also no incentive to powerlevel as well. Bonus!
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@Oneirohero
#1 is factually false, particularly your view on the matter. Kheldians are not epic in the sense that they're better than others. They're epic in the same sense as Beowulf, Homer's The Odyssey, or Dante's The Divine Comedy. Few people would consider reaching 50 to be hard work, either. It takes time, sure, but it's not exactly hard work. If reaching level 50 in this MMO is the hardest thing you ever do, consider yourself blessed.
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Global name: @k26dp
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
Honestly I don't think they should change it to 20 either... just my opinion... but the OP is overreacting a bit, I'm not gonna lose sleep over it.
Global @radubadu
Usually playing one of the following toons blueside on Virtue:
Cadler 50 WP/SS tanker
Radubadu 46 Fire/Fire blaster
Hell Runner 35 Fire/Fire brute
And nothing of value was lost.
Now then! I'm pretty happy that they've lowered the requirements for HEATs and VEATs, while it's said that it's not as hard to get to Lv50 as it was a long time ago. Casual players like myself, as well as altitus sufferers don't have the time or energy to get to the level cap as soon as possible. I'm close to my ninth-month active in the game and my most levelled character is no greater than Lv38, the rest are around 10-20. I really do enjoy the lowbie experience and generally have fun in the game regardless whether I'm gaining XP or not. This HEAT-VEAT requirement change means that I'll finally be able to experience all the available ATs, content and story-arcs without having to casually wait a year or two to finally hit the big 5-0. Does this somehow cheapen the unlock? I wouldn't know, I've never achieved it before. But am I pleased that I can finally experience new content, it may not be new to other people but it'll still count on the individual level. Besides, the long and short of it is. The developers already said it was a big mistake to make these EATs unlock at Lv50, it's good to know that they're spending time to correct mistakes made in the past. As you know when there's no incentive to get to 50, there's also no incentive to powerlevel as well. Bonus! |
The new Epic Reward, as others have already mentioned, will be the End Game Content Posi is working on. Obviously part of that strategy is to allow people to unlock EATs earlier so that people will actually continue to play that 50 rather than make an EAT alt, which also makes a lot of sense to me.
So, I read the new announcement about I17, Dark Mirror. Mostly really cool stuff. But, I did notice that with it, people will gain the ability to create "EPIC" archetypes after only reaching level 20. Even before AE and the power-leveling madness that ensued, it was not hard at ALL to reach 20 in a single day. But 50 on the other hand took some work. Especially the 40's range, which anyone who was around then will attest to, was the hardest leveling stretch in the game. BUT, we persevered. We worked. We toiled. And after all of this, we were rewarded with the fruits of our labor, EPIC archetypes. A symbol of persistence and patience. Simply walking across the street on your Warshade or Peacebringer demanded authority. Anyone who saw you knew what it took for you to get where you are.
And now, that SAME reward will be given to someone who very well just got the game, got hooked up with a team for some fast xp, and hits 20 day 1, and makes a kheldian. I'm sorry, but what exactly is epic about that? I mean, they're called EPIC archetypes for a reason. It's supposed to mean something. Not just handed out on a whim, because some newbie is whining that its too hard to get to 50.... What's next? Start giving out 2 year vet rewards after a month of play? Maybe make a booster pack for $9.99 that sells vet rewards early.... hey, anything for more money right? Who cares about the people who actually EARNED the rewards... So, I'm expecting that since the glory and honor of our efforts is being flushed down the toilet, there is going to be some sort of substantial new bonus for those who have reached the pinnacle of effort in the game, correct? It is a real shame that something as great and wonderful as most of Issue 17 appears to be has to be ruined by such a foolishly stupid decision to include this in it. I hope this post will be taken seriously, and not just a hate bashing note. I'm just fed up with decisions like this being made in games that seems to take no regard to the veteran players and their efforts. So many MMO's have been nerfed to suit new players who saw the "cool" stuff and wanted it, but weren't willing to put forth the effort, so the developers bowed to their wills, and suddenly, it looses all its lustre, because its no longer something special. Probably the best example in the history of stupid developer decisions being the Combat Upgrade system that Sony implemented in Star Wars Galaxies. And I am quite certain any pre-CU swg player is agreeing right now. They took the rewards that veterans had, and either gave them away like candy, or got rid of them entirely (along with screwing up an awesome game, but that's another issue). And what happened? Most of the vets left, and you're left with the people who are after a quick buck, and don't care who they step on to get it. Quality communities are built through a mutual respect. Loose the respect, you loose the people who make the game what it is. I like this game, and I care enough that I don't want that to happen. I only hope I'm not alone in that. |
How is the OP's 'Reward' taken away... doesn't he have a Kheld? Not like he can ever unlock that reward ever again...
Oh, he means other people's rewards. And he cares about other people why...?
Elitism, pure and simple. I worked hard for mine, dammit, and that gives me a sense of entitlement. I demand everyone else have to work hard as well.
Hmmm... Maybe I shouldn't help my kids go to college. Why should it be easier for them than for me?
I've got a lvl 50 PB myself, and I welcome this change. The more Khelds are played, the less they'll be put on the backburner when it comes to Dev impovements
The new Epic Reward, as others have already mentioned, will be the End Game Content...
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When CoH uses 'Epic' it means it in the literary sense, that is, story-based. Nothing more.
Pop usage makes 'epic' to mean 'extraordinary', but you can thank Hollywood for that meaning shift with all their extraordinary epic pictures such as Lawrence of Arabia or The Ten Commandments. Yes, those are really big budge films (for their times), but they tell a story, and that's why they're 'epics', not because they're really big or extraordinary.
The EATs and VEATs are epic ATs because their ATs come with a baked-in storyline that only they can play through.
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Ack, you're misusing that word in the same way the OP did.
When CoH uses 'Epic' it means it in the literary sense, that is, story-based. Nothing more. Pop usage makes 'epic' to mean 'extraordinary', but you can thank Hollywood for that meaning shift with all their extraordinary epic pictures such as Lawrence of Arabia or The Ten Commandments. Yes, those are really big budge films (for their times), but they tell a story, and that's why they're 'epics', not because they're really big or extraordinary. The EATs and VEATs are epic ATs because their ATs come with a baked-in storyline that only they can play through. |
Feel free to try out my AE mission arc, # 473452: Praetorian Redemption
@Valerika
[QUOTE=Energizing_Ion;2610027]Just a quick note...
however, how about when Positron said that there would be NO other way to earn the Isolator badge except to earn it through killing a random Contaminated that spawned once an hour in Recluse's Victory....QUOTE]
well... on an unelated not, there IS a natural spawn of contaminated in Atlas park. although it hardly counts, the poor little guy is just tragic. near the southwestern corner, between a warehouse and the warwalls, a lone contaminated thug spawns sometimes, vomiting constantly. when I first found him, I was afraid to breath on him too hard. is it a practical way to get the badge? no. but it's fun to find.
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@Golden Girl
City of Heroes comics and artwork
You know what, when I first got my PB, people were so awed at seeing me fly over The Hollows while they had to run the whole way across, only to get killed just outside the mission door. Adding Bank missions that gave Raptor Packs totally detracted from my epicness! The Devs should give me something else at level 5 to make up for it!
Seriously, I don't care that people can get their EATs earlier now. In fact, I'm rather glad. It means I'll have them on my second account waaaaay before I would have otherwise.
However, it turned out that Smith was not a time-travelling Terminator
Quote:
well... on an unrelated not, there IS a natural spawn of contaminated in Atlas park. although it hardly counts, the poor little guy is just tragic. near the southwestern corner, between a warehouse and the warwalls, a lone contaminated thug spawns sometimes, vomiting constantly. when I first found him, I was afraid to breath on him too hard. is it a practical way to get the badge? no. but it's fun to find. |
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That's correct - the ones in Atlas and Galaxy don't count towards the badge.
@Golden Girl
City of Heroes comics and artwork
when i first read the announcement about epics, i thought "why are they doing that?" But really, there is not much epic about them, aside from the story.
Sure, a kheld can shape shift, which is pretty awesome. But theyre hard(er) to play. And ive never played a VEAT, as sad as that is
Aside from the drama spewed from the OP, it WOULD be kinda cool to have an entire archetype unlocked for completing certain, extremely difficult tasks in game. Like getting all of the master badges hero/villainside. SWG, as the OP brought up, i beleive used to have something like this.
The problem is, i see NO, i repeat, NO way to implement that and have it be balanced. Plus, im sure it would create a lot of "I WANNA EPIC NAO!!!!" whining. still, better rewards for completing harder tasks would be a cool deal.
my 2 cents
I dont have a siggy.....sad huh
Whatever... well, at least you can all be thankful this is probably my last post, and most likely last look at the forums. I came here to voice a legitimate concern, not to be insulted because I don't worship the developers every choice. Its funny... every person on here seems to think I am 100% wrong here, but EVERY single person I have discussed it with in the actual game agrees with me completely, and is very upset about it. I talked with a number of people before even writing this post, and if I didn't think it was an important issue, I would not have brought it up. But if the statements made here line up with the general voice you make on the forums, at least I know who the devs are listening to... not people petitioning and making suggestions in the game, but forum lurkers. Maybe one day they'll just make every person a lv 50 after creation, and then everyone can sit around the forums and talk about how much easier that is. Hope you all enjoy that.
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excuse me, but where on earth do you think you have the right to ell people that they're WRONG for posting their opinions about something that YOU originally asked to be looked at? this is the suggestions and ideas section, so why do you expect to be hailed as a genius, and then get angy when you weren't?
these posts are getting boring now....... there may be some un-released info about hitting the level cap i cant post where i read the interveiw with posi because i cant remember, but there was mention of something about new end-game content and the chance to make our level 50's more powerful, just because they havn't posted details on that yet doesn't mean that its not there!!! they cant hand out all the details about GR or i17 yet or there will be nothing to supprise us, ive been playing the game for 4 years now and when i 1st reached 50 i was only on my PB up untill lvl 12 i didnt feel epic! and that took me well over a year and a half to achive im glad that they have lowered the lvl cap to unlock the EATs as CoX has a more mature player base than most other MMO's and some of us have to work unsociable hours and takes ages to hit the lvl cap! and if im honest i dont know why people are posting these rant threads its not like there are many EATS being activley played not that i notice maybe they have introduced unlocking them early for story related missions or somthing that will be explained in the future!
The new endgame system in GR is one thing they've said almost nothing about so far - but it's quite possibly the major content feature of the expansion.
@Golden Girl
City of Heroes comics and artwork
there IS a natural spawn of contaminated in Atlas park. although it hardly counts, the poor little guy is just tragic. near the southwestern corner, between a warehouse and the warwalls, a lone contaminated thug spawns sometimes, vomiting constantly. when I first found him, I was afraid to breath on him too hard. is it a practical way to get the badge? no. but it's fun to find.
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Actually, I believe that's an Infected, not a Contaminated. Mechanically the same critter, but one counts and the other does not.
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The spawn in Atlas Park is from the Infected faction, which normally spawns in Mercy Island and some of the starting Villain missions. The Infected faction includes minions, lieutenants, and bosses, and even a unique boss named "Biopulse" who has gained actual super powers. The Infected are all the result of drinking cesspool water in Mercy Island.
http://www.fimfiction.net/story/36641/My-Little-Exalt
The confusion between the two groups was only heightened by the choice to make the lone Contaminated in Recluse's Victory barf. Contaminated don't do that, but Infected do.
"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."
when i first read the announcement about epics, i thought "why are they doing that?" But really, there is not much epic about them, aside from the story.
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and when i 1st reached 50 i was only on my PB up untill lvl 12 i didnt feel epic!
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As a great man once said; "I don't feel tardy".
And sadly, Mornediel's attitude is rather elitist, and based fallaciously on the notion that the EAT's are uber ATs. Probably the initial reason for making them unlockable at 50 was a combination of reaching level 50 in combination with opening a new storyline other than the standard Paragon City story since a level 50 would have had the opportunity (slight though it may have been) to experience the whole story of a Hero in Paragon City.
Vet Rewards are different from Level Rewards, and the Devs stated long ago that "making an Epic Archetype unlock at level 50 was a bad idea". But I just repeat what others have already said... for emphasis.
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If you and your friends are getting this "upset" about a game you have major issues you may wanna deal with that are much more important then video games.