New Epic Rewards...since i17 takes mine away.


Ad Astra

 

Posted

So, I read the new announcement about I17, Dark Mirror. Mostly really cool stuff. But, I did notice that with it, people will gain the ability to create "EPIC" archetypes after only reaching level 20. Even before AE and the power-leveling madness that ensued, it was not hard at ALL to reach 20 in a single day. But 50 on the other hand took some work. Especially the 40's range, which anyone who was around then will attest to, was the hardest leveling stretch in the game. BUT, we persevered. We worked. We toiled. And after all of this, we were rewarded with the fruits of our labor, EPIC archetypes. A symbol of persistence and patience. Simply walking across the street on your Warshade or Peacebringer demanded authority. Anyone who saw you knew what it took for you to get where you are.

And now, that SAME reward will be given to someone who very well just got the game, got hooked up with a team for some fast xp, and hits 20 day 1, and makes a kheldian. I'm sorry, but what exactly is epic about that? I mean, they're called EPIC archetypes for a reason. It's supposed to mean something. Not just handed out on a whim, because some newbie is whining that its too hard to get to 50.... What's next? Start giving out 2 year vet rewards after a month of play? Maybe make a booster pack for $9.99 that sells vet rewards early.... hey, anything for more money right? Who cares about the people who actually EARNED the rewards...

So, I'm expecting that since the glory and honor of our efforts is being flushed down the toilet, there is going to be some sort of substantial new bonus for those who have reached the pinnacle of effort in the game, correct? It is a real shame that something as great and wonderful as most of Issue 17 appears to be has to be ruined by such a foolishly stupid decision to include this in it.

I hope this post will be taken seriously, and not just a hate bashing note. I'm just fed up with decisions like this being made in games that seems to take no regard to the veteran players and their efforts. So many MMO's have been nerfed to suit new players who saw the "cool" stuff and wanted it, but weren't willing to put forth the effort, so the developers bowed to their wills, and suddenly, it looses all its lustre, because its no longer something special. Probably the best example in the history of stupid developer decisions being the Combat Upgrade system that Sony implemented in Star Wars Galaxies. And I am quite certain any pre-CU swg player is agreeing right now. They took the rewards that veterans had, and either gave them away like candy, or got rid of them entirely (along with screwing up an awesome game, but that's another issue). And what happened? Most of the vets left, and you're left with the people who are after a quick buck, and don't care who they step on to get it. Quality communities are built through a mutual respect. Loose the respect, you loose the people who make the game what it is. I like this game, and I care enough that I don't want that to happen. I only hope I'm not alone in that.


 

Posted

Quote:
Originally Posted by Mornediel View Post
I mean, they're called EPIC archetypes for a reason.
And apparently you don't know what that reason is. It's not that they're supposed to be some kind of prestige AT or that they're meant to be better in some way. It's that they have a specific, epic storyline that they follow. It has nothing to do with prestige and even less to do with the skill required to get there (AE put the final nail in the coffin concerning the idea that getting to 50 meant something). It's all about the fact that they follow an EPIC story.


 

Posted

Just a quick note...

The devs mentioned a long time ago that having the epics unlock at lvl 50 was a 'mistake' (not sure of the exact words but paraphrasing). They carried it over to the villain side/for the VEATs just to make things the same. So lowering it was just their way of 'fixing' it.

I don't see how it's a 'blow' to the vets and as for

Quote:
Simply walking across the street on your Warshade or Peacebringer demanded authority. Anyone who saw you knew what it took for you to get where you are.
Uh...the first sentence kind of makes me giggle a little bit. Now maybe the VERY first time I saw a Peacebringer/Warshade I was like, "oooh, nice!" but after that? It's 'easy' to get a 50 (for the most part). It just takes time...there's nothing 'hard'...just takes time.

I'm glad they are lowering the lvl req....to 20? well whatever I'm fine with it.


If you want to talk about a 'slap in the face' type of action....there are quite a few that I'm sure others could elaborate more eloquently than I; however, how about when Positron said that there would be NO other way to earn the Isolator badge except to earn it through killing a random Contaminated that spawned once an hour in Recluse's Victory....and then months/a year later, when Ouroboros comes out, you can flashback and now earn the badge with ease. It took my badger a long time to get that badge. Am I upset? No not now...now it's easier for those who missed it. Did I want a 'newer' badge to say I got the badge at/through RV? At first yes, I won't lie But now? meh...


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Posted

Quote:
Originally Posted by Mornediel View Post
Simply walking across the street on your Warshade or Peacebringer demanded authority.
You've got a pretty warped sense of reality. Kheldians have rarely been treated any different from all of the other ATs. When they are treated different, it's usually with disgust either because they're harder to manage well, or because they herald Shadow Cysts.

Quote:
Originally Posted by Mornediel View Post
I'm sorry, but what exactly is epic about that?
The "Epic" come from the Kheldian story, not how you unlock them.

Quote:
Originally Posted by Mornediel View Post
So, I'm expecting that since the glory and honor of our efforts is being flushed down the toilet, there is going to be some sort of substantial new bonus for those who have reached the pinnacle of effort in the game, correct?
Actually, yes. With I17 and/or GR, they're also introducing new endgame content.

Quote:
Originally Posted by Mornediel View Post
I hope this post will be taken seriously
Rants rarely get taken seriously. Try being level-headed if you want that.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

OK, Fleeting.... 30 thousand posts in 3 years.... Do you actually play the game, or just bash people that actually do, and are concerned about things they feel are detrimental? I wasn't going on a rampage or something, like you are seeming to imply. All of my points are valid arguments, based on facts and experiences with this and other games.

Whether you like Kheldians or not is irrelevant. They are still meant as a reward. So, complain that its a sucky reward if you want... but I like my kheldians, and I feel my hard work has just been slapped in the face.

Also, you mentioned new end game content.. Again, not relevant. That is great that there is new content for lv 50 characters to participate in, I am excited about that, but that is NOT the same as a reward for reaching 50 for the first time ever.\

And Ion, ok, so getting a 50 isn't hard, it just takes time, right? Same thing with veteran rewards... even less effort required, just time. So, let's just give all the veteran rewards out at the beginning then, since there's no effort lost.

And you all seem to be jumping me about the term "Epic". Yes, the story of the Kheldians is epic, so what is that?

Epic: 1)Noting or pertaining to a long poetic composition, usually centered upon a hero, in which a series of GREAT ACHIEVEMENTS or events is narrated in elevated style.
2) Heroic, majestic, impressively great
3) of unusually great size or extent

Yes, this is true with the Kheldians themselves, but is it to be exclusively that, and the person controlling them needs none of the same requirements? I personally don't think so. As a reward at reaching level 50, a person has shown a series of great achievements, has shown these same traits. They will have a knowledge of the world of CoH that a person who has only reached level 20 can not have. (This is NOT referring to people who exploit aspects of the game, but those who play through the content as intended. Decisions for game content should not be determined by those that utilize exploitation for gain. That is something for developers to work on eliminating, and an entirely different issue altogether.)

That is my opinion, I feel veterans efforts are being completely disregarded, no different than if veteran playtime rewards were given to new players, and I think it is a horrible choice by the developers.


 

Posted

wah wah wah QQ more, lol slap in the face it's a game and attacking post count yup that's gonna make everyone aggree with you.


 

Posted

Fleeting has 30,000 constructive posts.

You have five...posts. I can wait though, it's cool.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Question:

How are Epic ATs being 'taken away from you?'

If you have a 50 they still be unlocked.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

Yes, it is a game. It's a game that I pay to play. One that I've been paying to play for quite some time. So, I think I've got every right to voice my opinion when I feel something is going on that shouldn't be; decisions being made that I think are in complete lack of respect for the people that make the game possible. Paying players are what keep an MMO in existence, and the veterans are those who have been contributing the longest, and should be respected. And I don't feel that this decision is doing that.


 

Posted

Quote:
Originally Posted by Mornediel View Post
That is my opinion, I feel veterans efforts are being completely disregarded, no different than if veteran playtime rewards were given to new players, and I think it is a horrible choice by the developers.
One can't help but wonder if you realize that there are some "veterans" of the game that have been playing for perhaps even longer than you that may not have even gotten a 50 yet. It might be a small number but there are people in that situation for whatever reason they have. This is in no way an insult to anyone that plays or will play the game. The decision to unlock the EATs earlier is just a choice the devs made to make it easier is all. They probably thought there would be some that would be a little upset like you but they have to do what they feel is right for their game that they run.

Personally I applaud their decision and think it is a good thing. Before you ask yes I do have a lvl 50 both hero and villain-side andI still think it's a good thing.


 

Posted

Quote:
Originally Posted by Mornediel View Post
Yes, it is a game. It's a game that Iqg to play. One that I've been paying to play for quite some time. So, I think I've got every right to voice my opinion when I feel something is going on that shouldn't be; decisions being made that I think are in complete lack of respect for the people that make the game possible. Paying players are what keep an MMO in existence, and the veterans are those who have been contributing the longest, and should be respected. And I don't feel that this decision is doing that.
Veterans get veteran rewards, Beta access and things like that. Perks.

It took me 15 months to get my HEAT, longer to get a VEAT. Does this affect me in the slightest? Nope. Im happy people dont have to go through the grind I did to get two more ATs.
Go cry me a river.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Mornediel View Post
OK, Fleeting.... 30 thousand posts in 3 years.... Do you actually play the game, or just bash people that actually do, and are concerned about things they feel are detrimental?
Let's see... averaging 27.25 posts per day, and I would say it takes at most 10 minutes for me to write one of my posts, with the exception of guides. So that's at most 4 hours per day. Combine with having free time (slackadem college student) and practically being nocturnal, yes, I'd have to say I do play the game. I think I'm currently sitting at about 30 characters, at east half of them over 30, currently including 5 level 50s and no powerleveling. You'll find that my post volume has little to do with intending to bash people, and everything to do with being a fan and strong supporter of the game. Particularly of note would be my involvement in the City Scoop and the Titan Network.

I'll thank you to not attempt to build such weak strawmen in your defense. It just makes you look worse when they're torn down.

Quote:
Originally Posted by Mornediel View Post
All of my points are valid arguments, based on facts and experiences with this and other games.
You have three essential points, as I read your post. Please correct me if your intentions were otherwise:
  1. Kheldians are epic archetypes, and therefore should be difficult to get, because they're a reward for hard work
  2. You are entitled to something to replace your level 50 reward, since it's being taken away from you
  3. This is the start of a slippery slope

#1 is factually false, particularly your view on the matter. Kheldians are not epic in the sense that they're better than others. They're epic in the same sense as Beowulf, Homer's The Odyssey, or Dante's The Divine Comedy. Few people would consider reaching 50 to be hard work, either. It takes time, sure, but it's not exactly hard work. If reaching level 50 in this MMO is the hardest thing you ever do, consider yourself blessed.

#2 is a rather insulting case of entitlement. However, we are getting new endgame content (which will more likely than not be open to lv45-50). Whether you consider that reward or not is your own point of view, and claiming "that's not good enough!" makes you sound like a crybaby. Additionally, we already have purple IOs which are strictly limited to level 50 characters.

#3 is a logical fallacy. I won't even bother going into that.

Quote:
Originally Posted by Mornediel View Post
And you all seem to be jumping me about the term "Epic". Yes, the story of the Kheldians is epic, so what is that?

Epic: 1)Noting or pertaining to a long poetic composition, usually centered upon a hero, in which a series of GREAT ACHIEVEMENTS or events is narrated in elevated style.
2) Heroic, majestic, impressively great
3) of unusually great size or extent
The 'great achievements' you have emphasised as part of your definition of epic is with regard to the epic story. Not with regard to the creation of nor the act of obtaining that story.

Quote:
Originally Posted by Mornediel View Post
That is my opinion, I feel veterans efforts are being completely disregarded, no different than if veteran playtime rewards were given to new players, and I think it is a horrible choice by the developers.
It doesn't take a veteran to reach level 50. By level 20, I've already saved the city from disaster several times (or robbed a few banks and caused significant chaos), not to mention the possibility of thwarting extra-dimensional alien invasion. Right now on the live servers, I can also prevent the dissolution of an extra-dimensional night club hosted and maintained by one of the most powerful mutants in existence, regardless of my level.

Reducing the requirements for EATs to lv20 doesn't take away any of your achievement. It doesn't take away your kheldian characters. It doesn't take away the game's fun.

What it does do is support the developer's realizaton that making lv50 the unlock requirement in the first place was a huge mistake. It opens up more play options for more players, enriching their game experience.

Your complaint boils down to "I had to walk uphill 5 miles to school each day in the snow -- uphill both ways! You kids should have to do the same thing!" It's extremely childish and petulant.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Seriously dude...let it go.

Sorry but lets look at WoW shall we with their first hero class (even the trailers for Wrath of the Lich king called them so), Death Knights.

Same sort of thing, you need to get to high level to unlock them...however you don't actually need to get to the level cap to unlock them, infact if I remember correctly you just have to get to level 60 to unlock them, with Burning Crusade and Wrath of the Lich King, that's 20 levels off level cap and let me tell you those last 20 levels take more time than 1-50 does in CoH unless you grind your backside off.

Yes Epic CAN mean something of great achievement but in this case, it doesn't it refers to an epic storyline in the same way 'The odyseey' is refered to as an epic story.

You know what I think is epic achievement, once Going Rogue is introduced, someone having all three 'master of' badges (Statesman, Recluse and Imperious taskforces) THAT is a freaking achievement heck even having two of those is an epic achievement.

Getting to 50 any schmuck can do, it's no more an achievement than getting to 20, it just takes longer...

As was mentioned above, seeing a Kheldian has NEVER been a 'moment of awe' for most people normally because they're usually;

A) Played badly by someone who powerlevelled to 50 just to get a Kheldian and has no freaking idea how to play them.

B) They bring with them additional mobs that are a gigantic pain in the backside, Shadow Cysts and thus most of the time the team would rather not take a Kheldian all the same thank you very much.

Sorry but Kheldians and SoA's/WoA's are about as epic as every other AT...


 

Posted

Whatever... well, at least you can all be thankful this is probably my last post, and most likely last look at the forums. I came here to voice a legitimate concern, not to be insulted because I don't worship the developers every choice. Its funny... every person on here seems to think I am 100% wrong here, but EVERY single person I have discussed it with in the actual game agrees with me completely, and is very upset about it. I talked with a number of people before even writing this post, and if I didn't think it was an important issue, I would not have brought it up. But if the statements made here line up with the general voice you make on the forums, at least I know who the devs are listening to... not people petitioning and making suggestions in the game, but forum lurkers. Maybe one day they'll just make every person a lv 50 after creation, and then everyone can sit around the forums and talk about how much easier that is. Hope you all enjoy that.


 

Posted

Quote:
Originally Posted by Mornediel View Post
Maybe one day they'll just make every person a lv 50 after creation, and then everyone can sit around the forums and talk about how much easier that is. Hope you all enjoy that.
Now you're just excessively exaggerating beyond exaggeration.


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

Quote:
Originally Posted by Mornediel View Post
I came here to voice a legitimate concern, not to be insulted because I don't worship the developers every choice.
While you may believe you have a legitimate concern, most of the people here simply disagree with you. And the first insults in this thread spread from your keyboard.

"Worship[ping] the developers every choice" is far from a requirement to gain support from other forum posters. As an easy example, consider the subject of merging the markets. There are a large number of posters, including myself, who want to see the markets merged. The developers do not want to do it. The reason that many people support the position is that there are valid game balance and game economics reasons to do so, and strong arguments can be made for the case.

Your crusade, on the other hand, has little logical support. Lashing out at those who disagree with your position doesn't help, either.

Quote:
Originally Posted by Mornediel View Post
Its funny... every person on here seems to think I am 100% wrong here, but EVERY single person I have discussed it with in the actual game agrees with me completely, and is very upset about it.
...
at least I know who the devs are listening to... not people petitioning and making suggestions in the game, but forum lurkers.
The developers do not listen to lurkers; by definition, lurkers don't post, and so do not express their opinions on the issues.

However, the developers do listen to players concerned enough to actually post on the forums. However, a handful of posts from people who refuse to listen to reason does not hold as much weight as a volume of players who remain level-headed and make strong arguments for their case. For proof that the developers do in fact listen, see List of Player Suggested Features.

As for the people you've talked to in-game: both the people you talk to in-game and the people you interact with here on the forums form a biased sample. The bias of the people you interact with in-game is the set of people willing to speak with you; often this will tend toward people who share many of your opinions, so you're much more likely to get a "majority" on your side. The bias on the forums is one of players concerned enough about the game to make their voices heard to the developers; this bias tends more towards interests in improving the game than to agreeing with you. Both are biased, but when it comes to game improvements, the forums are a much more reasonable source for the developers to look to.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

I believe the term is Hyperbole Crazy Dragon...which this guy does seem to be full of.

Ok we're going the anecodatle evidence route are we?

Well almost everyone I've talked to agrees that it's a good thing, a few people don't like it but they are distinctly in the minority among the people I associate with ingame. Infact quite a large number of people are really looking forward to having a chance at creating a VEAT.

So my anecdotale evidence is a direct opposite of your anecdoatale evidence, which one of us is right?

The answer of course is NEITHER, we're both basing things on our circle of friends.

Infact if Champions Online has taught me anything, if this change was really as unpopular as you're making it out, there would be a firestorm on the forums in much the same way the Vibora bay 'pay for what is essentially an issue update here in CoH land' caused a massive uproar on their forums. It's distinctly quiet around here on the 'unlock at 20' issue isn't it?


 

Posted

Who friggin' cares?

I have 30 50s and I dont even like the "epics"...

This is like such the game breaker. Stop the God **** Presses!


 

Posted

Since the OP is obviously closeminded he probably won't bother to check the link FW provided. So here's what it shows . . .


Many things are suggested on the official forums, especially in the Suggestions and Ideas forum. Every so often, someone asks if the suggestions ever get implemented, or if the suggestion threads garner any notice by the developers. The answer is: yes! The following is a list of things which have made it into the game that began as a player suggestion.

Implemented Suggestions

Archetypes

Animations

Badges

Costumes

  • Biker-style leather jackets
  • Fishnet Stockings
  • Trench coats
  • Bare legs for male characters
  • Badges unlocking costume pieces
  • Maple leaf chest symbol
  • Pirate costume pieces
  • Additional skirts
  • Ninja costume items
  • Spikes and chains costume pieces
  • Lab Coats
  • Multiple costume slots
  • Tennis shoes
  • Custom weapons
Environment

Game Mechanics

  • Enhancement Diversification
  • Travel power suppression
  • Inability to click mission objectives while phased or invisible
    • Inability to click mission objectives while invisible being a bad idea
  • Global chat
  • Coalition chat
  • Increased experience bonus based on team size
  • Increased mission completion bonus based on difficulty
  • Difficulty
  • Removal of Power 10 enhancement schemes
  • No debt until level 10
  • Half debt in missions
  • Changed to the way Hamidon Enhancements were awarded, so that everyone gets one
  • Teleport and resurrection propmts
  • Respecifications
  • Free respecs
  • Exemplar
  • Team search flags
  • Pets following up and down elevators
  • Auto exemplar for Task Forces
  • Pet window
  • Increased Influence trade cap
  • Option to see your own name over your head
  • /hide command
  • Fading sound effects
  • Auto logout
    • Auto logout disabled on TFs or inside missions
  • Various changes to the hit claculation
  • Archvillains downgrading to Elite Bosses
  • Flashback
Missions

  • Fire missions
  • Newspaper / Police Radio missions
  • A second contact chain in Mercy Island
  • Mission auto-completion on teams
  • Story arcs contained entirely in one zone
  • The Calvin Scott Task Force as something temporary to move the story forward
  • Contacts giving out their number sooner
  • Heroes and Villains teaming up for the Pocket D event missions
  • Addition of various Elite Bosses in some TFs
  • Combat allies in missions
  • Additional protection objective missions
  • Traps (eg: Ernesto Hess Task Force)
  • Prisons
  • Outdoor maps
Powers

Power Sets

PvP

  • Frostling and Rascal Gladiators
  • Confuse protection and +Perception near bases in PvP zones
  • Bloody Bay changed from Free-For-All to Hero vs. Villain
  • Arena invites teleporting to a nearby Arena
  • Mez suppression to prevent chain-mezzing
Supergroups

  • Extra titles
  • Adjustable permissions
  • SG Colors
  • Supergroup descriptions
  • Enhancement storage
Other

  • Combined pricing for CoH+CoV
  • Many emotes
  • Crafting temporary powers
  • Story arcs and website articles expanding the story background
  • Need to type a character's name during deletion
  • Damage resistance inpirations


 

Posted

Quote:
...every person on here seems to think I am 100% wrong here,...
BECAUSE you ARE 100% TOTALY wrong here. please go back to the corner you came out of and cry some more.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
You might find the new endgame system in GR a suitable replacement for your loss
I doubt it. People that express this kind of QQing will never be happy with anything.


 

Posted

Just as a side thought Mornediel, if there are tons of people that agree with you, why don't you have them voice their opinions on the forums like you are? They have a right to say they don't like it either.

I would suggest, however, that they try to be civil about the whole thing.


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

Quote:
Originally Posted by Mornediel View Post
Whether you like Kheldians or not is irrelevant. They are still meant as a reward. So, complain that its a sucky reward if you want... but I like my kheldians, and I feel my hard work has just been slapped in the face.
And some (not me) have felt that Kheldians (or VEATs - which IS true for me) aren't much of a "reward" for hitting 50.

Now they're unlocked at 20.

I got mine for hitting 50 in issue 3-4. With little content from 38-40, no debt reduction, debt *earlier,* a higher debt cap, no XP smoothing, no IOs, etc, etc, etc.

Quote:
And you all seem to be jumping me about the term "Epic". Yes, the story of the Kheldians is epic, so what is that?

Epic: 1)Noting or pertaining to a long poetic composition, usually centered upon a hero, in which a series of GREAT ACHIEVEMENTS or events is narrated in elevated style.
2) Heroic, majestic, impressively great
3) of unusually great size or extent
Dev definition: Tied to a story. As shown in having their *own* storyline, fixed origins, and other restrictions (Kheld: locked out of some power pools, VEAT: required costume.)

Quote:
Yes, this is true with the Kheldians themselves, but is it to be exclusively that, and the person controlling them needs none of the same requirements? I personally don't think so. As a reward at reaching level 50, a person has shown a series of great achievements, has shown these same traits. They will have a knowledge of the world of CoH that a person who has only reached level 20 can not have. (This is NOT referring to people who exploit aspects of the game, but those who play through the content as intended. Decisions for game content should not be determined by those that utilize exploitation for gain. That is something for developers to work on eliminating, and an entirely different issue altogether.)
Prove the person "meets those requirements" or has that knowledge. You can't. All it takes is something of the appropriate side at 50 - whether they slogged through it in issue 1, took years to get there, or sat at the door in a farm for a few hours.

Quote:
That is my opinion, I feel veterans efforts are being completely disregarded, no different than if veteran playtime rewards were given to new players, and I think it is a horrible choice by the developers.
50 != "veteran," as you're trying to imply here. You can get to 50, without PLing, in 100-200 hours these days. Not *really* all that long. And it certainly doesn't mean you're exposed to all aspects of the game, or even a hint about Kheld lore for that matter.

FWIW, if you'd look in the Kheldian forum, you'll notice a discussion on this as well. I personally don't mind it being lowered - even the devs have said 50 was a mistake - but I'm more of the "30 would be better" crowd.


 

Posted

Quote:
Originally Posted by Mornediel View Post
Whatever... well, at least you can all be thankful this is probably my last post, and most likely last look at the forums.
But I didn't get my shots in yet!