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Posts
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Joined
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I would like a badge for the amount of Prestige I've earned my SG.
"But, Pork, the prestige belongs to the group, not you!"
Yes, that's fine. The healing I've given others is thier own HP, and the mentoring I've done is thier XP. Those are also badges.
Running in SG mode slows my acquisition of the Inf Earned series of badges, and frankly, the Inf is its' own reward anyway.
I just think that this would be a fine thing. If you change SGs, the counter would not reset to zero, as it's a measure of Prestige earned, not who is recieving it.
I like to run the Prestige counter up high, just to have the most in the SG. I like the number "1 million" right there and think that it should be one of the tiers in a "Prestige Generated" series of badges. -
Perhaps as a zone event!
......
In King's Row, night falls. A fog rolls in.
Zone Message: "Jack The Ripper is on the prowl in King's Row."
An EB, similar to the OP's design is in an alley, threatening a female NPC.
Perhaps give him a -Perception type of thing to make it harder for heroes to simply tab-tab-tab from the air.
Maybe at the battle's end, he throws down a smoke down and declares "You've beaten me tonight, but I shall return!" and disappears.
Award a badge and there you go. -
I would find it handy to invite your alts. If your buddy is in your SG, he can invite his own alts.
Just have a SG setting "members can invite thier alts {yes/no}" or go with the existing settings where various ranks can/can't send invites. You should trust your upper echelon to invite thier alts as much as you trust them to invite other players.
The only reason I see for not allowing members to invite thier alts is the case of themed SGs, but this falls within the trust factor above, that the leaders won't invite the wrong alts.
I disagree with the Dev policy against solo SGs. I also disagree with the other anti-solo policies, but that's for another day. -
Quote:I'd say that teaming is more selfish. Heroes earn thier own dang XP and fight thier own battles. They don't ask people to do it for them.I wS soloing yesterday doing some arcs and I got a tell reading "can i join ur team pls?"
I responded "sorry, I'm soloing right now".
The reply "ur selfish. Let me join u" came back.
I Didn't bother replying to that.
Soloing is selfish now?
Lol
Eco
A young brave goes on his spirit quest alone. He doesn't grab 7 others to help him while he door-sits.
This is why I hate that much of the Incarnate stuff is team-only. You only reach your full potential by challenging yourself, not by hanging out and socializing.
"Oh, but Pork" they say "MMO is for Multiplayer! The whole point is the social aspect!"
If that's so, then why are the Global channels so devoid of social chatter? Most of it is just LFT-spam or just dead. If social, there would be more conversations between players.
And I do consider the LFT in the Help channel to be spam if the player doesn't have thier LFT flag on, or when they repeat themselves so fast that there are no replies between thier requests. It's the Help channel, not the LFT channel.
Thank you for listening,
BBQ_Pork.
PS: I'll be soloing with one eye on the Help channel if any new player needs actual advice and have a global channel open. -
You can check out, but you can never leave. I'm back and feeling a bit more "Unleashed" already.
Now I can post in the official forums and not just the "other one". -
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We don't serve that fancy city beer here, boy. -
I made the original purchase, played less than 10 total hours in two or more days, logging off each time, was unable to purchase another, /bugged it, had to log off, posted here.
Logged on today and situation was resolved when I got there.
Thanks for verifying my theory. -
So I get the Vanguard Merits to purchase a Gr'ai Matter. No problem.
Grind out enough to purchase another. No problem.
Go to purchase another for the next tier of Incarnate stuff.
"You may not purchase another one of these within 18 hours."......but it's been well over TWO DAYS since my previous purchase.
What is wrong here? -
Quote:Super Jump doesn't hurt. Sometimes the landing does though.
Superleap Hurts...Why? -
Because........:
1) I would like to play a Headsman Gunner (bumped up to a full powerset).
Wearing that Black and Green glowing X-box armor, wielding an Energy Rifle (Energy Damage+ Chance to Stun!)
Using a hover-less, short-range version of Teleport to pick, choose and re-adjust my firing position for maximum effect in kiting my enemies.
Perhaps adding on a stealth unit or trip mines into my inventory.
Maybe having a Rikti Monkey or a Advanced Drone summonable?
(Similar, perhaps to an Energy/Dev Blaster, but noticably different)
2) I'd like to play a Communications Officer (bumped up to a full powerset). I could see this as a MM-style summoner with Rikti troops coming out of it's summoning portal.
Until then, I can just envy the Headsman with thier Combat Teleportation. -
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I could certainly get behind a base access or other remote access.
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Well, you're only one zone away from a Wentworth's, just like the redside equivalent, Grandville.
And that WW teleporter is pretty easy to come by, being available both as a day job perk and at the market itself for what, 10K? Chump change for a character in the L40+ range. -
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Quote:Yeah, who they heck are they, anyway?However, I feel this relates to the fact that there is no lore or background to who the hell they are. Shopkeeper, yes. Quartermasters, yes. But some pillock in purple and yellow just standing around, rewarding heroes and villains for their endeavours? Who ARE YOU!!?? And why hasn't my villain kicked you to the floor and stolen all of your Luck of the Gambler + Recharges?
They're a nice idea but with poor imlementation. I would sincerely welcome a redesign for them along with some kind of rationale for their existence. -
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Nah, I'll need it later.
Gone for a few months is different from leaving.
For one: CVoH has been a great game, with more pros than cons.
For two: CoH at 15$/mo has been a greater investment of funtime vs money than 15$ worth of movie tickets could hope to be.
For three: CoH, has had something beneficial in every issue, even if the main gist of the issue hasn't been my big deal every single issue. There's at least minor QoL improvements, a few emotes or a costume piece or something, in every new issue, that makes an improvement for me personally.
I'LL BE BACK!
This game rocks and no other MMO has my attention, nor caters to my particular style.
ROCK ON, CoH community, you are a fine bunch of folks!
If I don't do something foolish, I'll be back so soon, no one will notice I was gone! -
To the OP:
Check your Email.
20 Mill in case your item doesn't return, and a small yellow to improve your typing accuracy.
Please do not return either one to me, as my account will be inactive for a few months, starting tomorrow, I think.
Enjoy your gaming and better luck next time. -
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Now we know that it wasn't over-expansion of the Empire, enlistment of foriegn troops into thier military, decadence of thier society, corruption of the government and a catastrophic fire in thier capitol that brought them down.
It was Reality TV!
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NPC quote: "There are so many good things on Television these days, I have to spend more time watching and less time bettering myself."
Overheard in Cimerora. -
Quote:Aren't the targeting boxes the same size for different size characters?Powers can be separated between the two systems. How your character looks, and their size, cannot. As such, those two systems need to follow the same rules. And likely, the same problems would occur in both systems if you were to scale the models down to 1 foot tall. Imagine if you're a bubbler on a team with a 1' individual, but you can't target them to apply the bubbles.
Otherwise there wouldn't be a PvPer in the current game over 4ft.
Collision-wise, though. I have a couple of 4ft characters who cannot pass under piping in some sewer maps, where they look like they should, but my 6ft+ characters would obviously have to duck.
(Oh, of course, that bubbler can target through the team window.)