Merit Vendors are hideous.


Afterimage

 

Posted

The color combos and general costume really just turn my stomach whenever I see them. I suggest having some kind of costume contest on the Test server where people show up in what they think a good merit vendor costume would be, then you either let them redesign the Merit Vendors, OR (and more likely) have the developers use that as a template to redo the Vendor designs. I think it would fix an eyesore and be a good chance to let the community have a say in what a small part of the game looks like.

P.S. I'm not the only one who finds the Vendors ugly, am I?
P.P.S. I already posted this on the Suggestions Forums, but thought I would repost it here to get a better response. Curious to see how other people think about this.


 

Posted

They are not *bad* designs - they range from generic "picked a costume set, did some tweaks, done" to actually pretty good - it's just that nothing looks good in maroon and yellow. And for some reason maroon and yellow are the "SG colors" for the Merit Vendor factions.




Character index

 

Posted



You only wish you could go to work dressed like that.


 

Posted

I always thought they were supposed to be maroon and gold. Sounds like a good time to add gold to the CC. The costumes them selves I thought were ok. A little uninspired but not bad.


Captain Den'Rath 53* Merk/Traps MM, Rivona 50Energy Blast/Time Cor,Victoria Von Heilwig 53* Dual Pistols/Traps Cor, Crab Spider Webguard 53* SOA, Accela 53* Bot/FF MM,Valkyrie's Executor 53* Broadsword/Shield Def Scrap. On FREEDOM! @Knight Of Bronze
"Hypocrisy, the human inherent." "Let not this work be wasted, apply yourself always."

 

Posted

Quote:
Originally Posted by Utopia View Post
P.S. I'm not the only one who finds the Vendors ugly, am I?
No, you're really not. They are an absolute eyesore.

However, I feel this relates to the fact that there is no lore or background to who the hell they are. Shopkeeper, yes. Quartermasters, yes. But some pillock in purple and yellow just standing around, rewarding heroes and villains for their endeavours? Who ARE YOU!!?? And why hasn't my villain kicked you to the floor and stolen all of your Luck of the Gambler + Recharges?

They're a nice idea but with poor imlementation. I would sincerely welcome a redesign for them along with some kind of rationale for their existence.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Some people like maroon and yellow. Some people don't. So naturally you are going to get people who agree with your taste and some who disagree.

I like Dante's analysis. All the villains should mug the merit vendors for their recipes.


 

Posted

I tend to think that costumes of NPCs need to be more distinctive than to be "good" - the latter is a lot more subjective than the first in this case I reckon.

In that, their colours have achieved the objective and the costumes themselves are pretty varied from plain to cool IMO.

I totally agree with Dante that they need some credible lore attached to them though



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Dante: However, I feel this relates to the fact that there is no lore or background to who the hell they are. Shopkeeper, yes. Quartermasters, yes. But some pillock in purple and yellow just standing around, rewarding heroes and villains for their endeavours? Who ARE YOU!!?? And why hasn't my villain kicked you to the floor and stolen all of your Luck of the Gambler + Recharges?
Villains should stomp 'em and steal all their LotGs just because their costumes are so ugly.


 

Posted

Not only are the merit vendors ugly, I also question the sheer number of them. Why are there multiple in some zones? Heck, why are they in every zone?


Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.

 

Posted

Quote:
Originally Posted by Dante View Post
However, I feel this relates to the fact that there is no lore or background to who the hell they are. Shopkeeper, yes. Quartermasters, yes. But some pillock in purple and yellow just standing around, rewarding heroes and villains for their endeavours? Who ARE YOU!!?? And why hasn't my villain kicked you to the floor and stolen all of your Luck of the Gambler + Recharges?

They're a nice idea but with poor imlementation. I would sincerely welcome a redesign for them along with some kind of rationale for their existence.
Yeah, who they heck are they, anyway?


 

Posted

My husband and I joke that the Merit Vendors are actually part of the Arizona State University supergroup, the Sun Devils.

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)

 

Posted

Isn't calling out NPCs on their horrible outfits Equation's job?


 

Posted

I too think most of the merit vendors are fugly. There are one or two that I think look OK, mostly because they have most of a full set of some thematic pieces. But most of them look very much like someone hit "random" in the CC, having pieces that have no thematic or textural relation to one another on various parts of their body.

I can deal with the color scheme, though I don't find it especially attractive. But the lack of component coordination is pretty ridiculous.

One of the things I think is bad about it is that the Merit Vendors are one of the most intrusive examples of something game mechanical seeping unexplained into the game environment I can think of. Even if it is a thin veneer of lore, WW and the BM both have a backstory, as do the crafting tables in the universities, and even the "bin of stuff" in Fort Trident or for Cerberus. But no one and nothing explains the Merit Vendors. They just showed up, unexplained (in a lore sense) all over Paragon and the RI. For them to be ugly on top of it just makes them feel, overall, like someone didn't care and/or was rushed to get them in.

And that bugs me.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
One of the things I think is bad about it is that the Merit Vendors are one of the most intrusive examples of something game mechanical seeping unexplained into the game environment I can think of. Even if it is a thin veneer of lore, WW and the BM both have a backstory, as do the crafting tables in the universities, and even the "bin of stuff" in Fort Trident or for Cerberus. But no one and nothing explains the Merit Vendors. They just showed up, unexplained (in a lore sense) all over Paragon and the RI. For them to be ugly on top of it just makes them feel, overall, like someone didn't care and/or was rushed to get them in.

And that bugs me.
I absolutely agree. They stink of a game mechanic just shoved in carelessly and that irritates me. I like there to be a story rationale for things even if it does create hideous monstrosities of stories such as evidenced by Powerset Proliferation and Mender Ramiel's arc.

The fact that Trainers and Shops in the Rogue Isles are Arbiters make perfect sense to me as they are meant to be untouchable so even the most dangerous villain wouldn't dare attack them. But the Vendors? To hell with them and their awful colour scheme too.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

I agree that a story or something explaining them would be great. It did always bug me that these ugly people with their bad color schemes just appeared there one day. Maybe we can get a backstory with some much better costumes in the future.


 

Posted

Merit vendors? Bah! It's that Tina? chick in the VIP room that's ugly. So she gets some makeover and STILL doesn't fit in the theme of the Tiki room at all. She looks like she belongs in another las vegas style hotel area not a Tiki - Polynesian themed area! She should look more like Hequat or something.

Granded her makeover is better looking then she was but she still doesn't fit the room's theme at all.


Djeannie's Costume Creator Overhaul Wishlist
Carnie Base

"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh

 

Posted

It's not much, but here's my before-and-after attempt. New costume based on the idea that these guys are vendors, and the game provides no heroic background for them whatsoever.