Discussion - Going Rogue and Paragon Team Update!
Keeping the players in the dark the way they have is tantamount to to a slap in the face.
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John Hegner and Paul Gunn are the other two world designers. I think John has seniority.
- Where's Ghost Widow? |
- By C. Bales, you mean Christian Bale, right? |
- Is the new MMO that Paragon Studios is working on CoH/V 2, or are you moving into another MMO genre? "Various initiatives" indeed. |
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Congrats to paragon studios on the increased workforce and promotions. Once again it shows NCsoft are confident enough in their product to put the attention into it.
And big props to posi for choosing to hand over reigns to concentrate on something the game is really in need of. Make us proud, and give us something of such epic awesomeness, that no one will complain of lack of end game content ever again! Then make some more!
Ah, it's been a while since we've seen that hysterical hyperbole. Waiting so long for someone to use it was downright insulting, it was.... A SLAP IN THE FACE!!!
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Silly me... I thought this announcement was going to contain some actual information. News coming soon! Seems like I have heard that before.
Gratz on the promotions and what not.
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*fingers crossed* for more end game co-op tf's. I mean only having 2 is getting a little played out :S and they are the funnest things to do in game I feel!
Gratz to all and waiting patiently
Congrats to all and welcome to the new folks.
Although props for the new changes and what not.
I also don't buy the OP stating there has been no new info cuz they have been so busy. Rubbish. Keeping the players in the dark the way they have is tantamount to to a slap in the face. Sad.
I do like a change in lead development. I still remember last year (maybe in May?) how they promised the next few issues would be huge and there are huge things coming this year. Well, the issues have not been huge and GR might be that huge add we've needed. The only positive I take from this is a new lead dev. I have been around for i12, 13, 14, 15 and 16 - the only ones that were decent: 12 and 14. 13 was almost a complete joke and 15 wasn't really an issue. Apparently 17 is supposed to be light too and should be out 'soon' or before GR so who really knows.
War Witch, PLEASE inject this game with items that make it fresh and exciting. I hope your version of content isn't doing the same missions, with the same minions, same maps but with different text. This game is too repetitive and it wears on me. I pray the dev team never uses any of the existing maps in a mission ever again. Make up a new group and slowly add to them. Go back and fix the old TF's - they are not fun to play at all (esepcially Synapse and Posi). Add some new mechanics and stop adding items that are like what we have. I beg you!
Oh, and why would you say i17 being light and before GR is not true?! I am pretty sure they noted that at Hero Con but could be wrong. Either way, not a big deal. I am on a break from the game and hoping GR brings me back. That is my make or break point for the game so my hopes are high
Oh, I also hope you learn how to make a constructive post as opposed to just pick on what others post.
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This is VERY exciting! I'm hoping to see CoH break away from the standard raiding grind.
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Congrats War Witch! Though you know we're going to want you to post more often now.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Congrats to WarWitch on her new duties. In the short time she's been at the helm I have already been impressed with the way she has taken the ball and run with it. Of course, after she felt good about everything is when I gave her the debrief on the current crop of player concerns and things to keep a close eye on in-game, bringing the reality of the position crashing down around her. Heh heh heh.
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My condolences.
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Good to hear people are moving, shaking, and otherwise still with the team overall. Much like cooking: you want to stir the ingredients from time to time to ensure constancy, flavor, and avoid burning the dish.
Looking forward to what the team has to bring in the next few issues.
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Gratz, where due and welcomes where due.
YEAH! More people to bug!
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Also glad to see posi post, after local events with a number of industries screwing their workers with some pleasently smiling executives lie through their teeth at us about how valued those workers were, so I am extra paranoid about scumbag suits and good workers being tossed under the bus. As I said though, i really like witch, like her work, like her work ethic, like her personality insofar as i have seen her interact with us and think she will be a significant positive for the community.
Congratz to all and I wish you all the best of luck, and I hope you know what you are doing/ about to do....
Next now for my list of things I want this year....
For starters, I want lightning control, and a set based on endurance recovery and a set for regen, dark blast, psychic melee, and water everything, I've seen the preview shots for the ultra mod water gfx, it's do able. Then I want dark miasma for trollers, I want power tinting for pool powers and epics, and finally last but not least, animated hair for Golden. that all... now get to work!
Congratz to all again!
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Grats War Witch, Ghost Falcon and The Television, and welcome to the party, Doc Delilah. Posi, I hope you enjoy your new role too.
Whether the love keeps shining (or not) depends on the answer to one simple question: Does your new role mean that you'll be too busy leading to continue applying your hilarious dialogue magic to the spawns in all new/revamped outdoor zones from now on? Just in case that might be true I'd like to get in here first with a pre-emptive NOOOOOOOOOOOOOOOOooooooooooooooooooo!!!!!!
Although wait a sec... if Posi is now in charge of end-game content design, but you're in charge of design for everything else... does that mean the "new zones, not zone revamps" culture may not be the dominant one at Paragon Studios anymore?
Firstly congrats to all those promoted and moving. There's some great info in this post. Welcome to the new team too.
This makes me happy because I know from personal experience how accessible War Witch is and how passionate for the game she is. Not in any way to say Posi isn't but having met and interviewed War Witch I am have a very positive feeling about this. Actually I say interviewed but it became more of an open ongoing discussion than an interview - and it's evident that she has always been keen to take on board players perspectives.
Great stuff and I like the teasers for End Game content. That is potentially way more exciting than GR for me
Good stuff. What a way to start the weekend!!!!
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Congratulations to War Witch! This is very exciting news, and I'm looking forward to seeing what happens next.
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GZ to War Witch on the promotion - good to know that the woman in charge is someone that has paid attention to those of us in the EU and even met some of us.
Now you just need to work on post count a bit more - I'm not convinced being known as a rookie is a good idea for a lead developer.
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I did think of sending her the extended version that runs into a snappy 500k words and has hand-drawn illustrations, but it's only early days.
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