Broken Voltage

Cohort
  • Posts

    442
  • Joined

  1. Sadly they nerfed baddies that rez so, this method is now outdated. Time to move on to other means.
  2. Quote:
    Originally Posted by Thirty-Seven View Post
    Comments that I would have made in the OTHER thread about this:

    Yeah, I am SURE that this is inaccurate. I for one, think dragons should be kept in Fantasy games where they belong. (Fing Fang Foom not withstanding, but of course, he is a stupid character with a stupid name.)


    Explain to me how ANY mythical beast is more realistic than any OTHER mythical beast? Oh, that's right... you can't, they are all equally improbable. Also, did you just say that dragons are more realistic than dragons (emphasis mine)... jigga what?
    Quote:
    Originally Posted by Thirty-Seven View Post
    My biggest issue with this idea (aside from you dragging fantasy into my Superhero game) is that Dragons of any level of coolness whatsoever are HUGE... as they should rightly be. As such, this would not work as a MM set unless they are Drakes, or some sort of flying lizard and NOT out and out Dragons.

    Now, if there were some in-story reason why there should be a Dragon-like enemy, I am not as opposed to that idea... but a Dragon MM set is just a plain /unsigned from me.


    Which will look WONDERFUL in all of the many, many indoor maps this game uses. Bordering on the idiocy of the Bruiser riding in on a motorcycle in a sewer, or Sky Skiffs in the Terra Volta Respec map. I think this game has enough bizarre things like this, adding MORE is not the answer.
    You know this by no means runs fantasy based anything out of this game by no means... >_> The fact that you can base your origin to be magic is proof enough of that.

    On that fact of being dragons in the game.... I'm more on the fence with this one... they've got a four legged skeleton in the game now thanks to Demons, though I believe the sheer size they would be would cause lot of heart ache... and headache.

    I don't know..... I think it could be done, but it would have to be done very delicately... maybe more like wyverns.... or maybe even Dragonoids.

    As for the bruiser going thur walls or just appearing in caves I always assumed he just crashed thur a window or the door to the cave. This is where imagination comes to play. v_v
  3. I'm in the same boat as you all. I am also glad I'm not the only one.
  4. Well maybe something else that might help is if I post my bio for the toon and see what you guys think would work, tho I think I see this as not really getting a solid answer tho.... since it is my toon.
  5. Quote:
    Originally Posted by Broken Voltage View Post
    I really like what they have done with Beam Gun, I guess it'll only be fair if I wait for them to have a working setup before I fully decide, after all it doesn't even have the momentum effect on there yet. ^^"

    Besides, who knows, my toon may look freakin awesome holding a 7 FOOT SWORD. Bigger is better to be fooled!

    Hoorb!
    Quote:
    Originally Posted by Sapphic_Neko View Post
    Yes, and how big they are related to character
    See See size does matter, I'm wondering more about the way the toons will be holding them.
  6. Quote:
    Originally Posted by Mr_Squid View Post
    I'm feeling the exact opposite way, I LOVE the new gimmick sets. A lot of the old powersets were just essentially reskins of each other with a few secondary effects swapped around. I love how the devs are just going bugnuts crazy now with new powersets.
    I really like what they have done with Beam Gun, I guess it'll only be fair if I wait for them to have a working setup before I fully decide, after all it doesn't even have the momentum effect on there yet. ^^"

    Besides, who knows, my toon may look freakin awesome holding a 7 FOOT SWORD. Bigger is better to be fooled!

    Hoorb!
  7. lol Hmm I guess I could have been a little more detailed with my post but I wanted to judge reaction first.

    In reality I have a main stream toon setup, I have a name, I Bio written up somewhere, and a defensive set selected... (Electric Armor) But I have yet to find a Primary that fits or rather looks good on him. So I was wondering how the primaries fared on each AT. So really I guess now I'm wondering how, at this point, most of the primaries are on each AT.

    I've got a ss/fa brute IO'd so no Super Strength needed here.

    My main toon now has War Mace and I'm not really liking it (IO'd and 50).

    Got an Electric Melee/ Electric Armor Brute. Don't really care for Electric Melee.

    Been toying around with Duel Blades on broot.

    And I have tried Katana / Regeneration Scrapper.
  8. I'm been thinkin for a long time and have finally decided to ask you guys, which to you think is better, The attack focused Scrapper or the Sturdiness of the Brute?

    I don't want this to turn into a flame war, just want what people think, to them, is better of the two. I got some pros and cons So I'll list them.

    Broot-

    Pros
    = Taunt in aura powers

    = Highest damage cap

    = 90% to resistances for a cap.

    = Fury

    = Hp cap higher

    = Has Super Strength

    Cons

    = Less base damage than scrapper


    Scrapper-

    Pros

    = Higher base damage

    = Chance to crit

    = Has Spines

    = No taunt effect in damage aura ( I guess I may have grown addicted to taunt effects on toons. )


    Cons

    = Lower resistance cap

    = Lower Hp cap






    If anyone can think of more valid ones, please say so.

    That's about all I can think of at this time.

    Now convince me!

    (Thanks Amy I know I forgot something.)
  9. Nice find, but alas it seems it's another gimmick set though I guess I should have figured... ^^" Thankfully I didn't resub just for this reason, I would have felt silly... XD got lots of other things to enjoy.

    Thanks for the info.

    ( I typed it and it give the wrong impression... XD )
  10. What the servers whent down? I was too busy playing on beta with the new shinies to give a hoot...

    Besides AE levels you faster with less running around anyway. Though a bunch of Prestige would be nice... hmmm.

    I too remember a time when the Game's team would voice what caused our game time to be interrupted... Guess it's bad PR to tell us now.... >_>
  11. Whent into Beta and took pics of the broot numbers for shatter Armor:


    One

    Two

    PvP Numbers:

    Three
  12. Quote:
    Originally Posted by Rejolt View Post
    This. The 5 targets is the taunt effect. It's a single target attack.
    Ah that explains it, I thought my first assumption was wrong.

    And thanks everyone else, I had forgot about burn and didn't know headsplitter hit only 5. Though if I remember right, the alpha damage on burn is 5 targets, the DoT is 16.
  13. Quote:
    Originally Posted by Broken Voltage View Post
    I'm going to offer mine to the power set gods as a tribute so they may grant me a sneak peak or possible usage of the Titan Weapons set. */e prays*

    It seems I got my wish!

    Taste Buds are weting more!
  14. Question tho.... How can you have a 15 foot pbaoe attack, but only hit 5 targets? O_o
  15. Quote:
    Originally Posted by Vanden View Post
    Stumbled upon this on the beta server when I linked one of my Bane Spider's powers in chat by typing it instead of clicking and dragging.

    *Begins to drool on the power icon*

    Sry bout that, I think I went brain dead a minute.... Can't wait to see more.

    Quote:
    Originally Posted by Blue Rabbit View Post
    *sniggers* Yes, I too like to "batter my enemies" with my "mighty weapon"! *giggles like a pre-teen*



    *goes into full ROFL mode*
    Lol I can't believe I didn't think of that first! XD T_T
  16. Quote:
    Originally Posted by Zwillinger View Post
    It's not alive .

    The dish is called Odori-Don (Japanese cuisine ftw!). When you pour Soy Sauce on the squid, the sodium activates the neurons, causing it to "dance".
    Oh wow, I was like I would never eat a live animal, I would feel so bad eating an animal that was watching me eat it... T_T
  17. Quote:
    Originally Posted by Zwillinger View Post
    For some reason when you said "Kheldian Surprise" I thought of this...

    Ya, What the hell? When I see this pic I instantly start to feel like I'm dieing Z, no more of these kind of pics.... >_> I would not eat the Octo if it was still alive.... :'(

    My only thing to add is if you change solar flare to KD instead of KB I'll be super happy with my Khield.
  18. Quote:
    Originally Posted by Silver Gale View Post
    Um... pretty sure neither of those are in the store.
    lol I just read that again, I thought it said sell those things on the market not buy them.... XD it's funnier now than before... XD
  19. Quote:
    Originally Posted by Father Xmas View Post
    You can fix that it runs in the background. See Hyperstrike's guide on configuring the launcher/updater.

    They gave players plenty of time to adapt, five months and they even had a carrot to encourage players to switch.

    One of the reasons they gave people five months was to find those who have problems getting the new updater installed and get the info on those systems to the NCSoft devs who developed it so they could figure out why and give them time to fix it, while still giving those who have problems with the new updater a way to still play this game until the fix was made.

    In short you all could have helped yourself in the long run if you adopted early and worked with support to get it to work instead of ignoring the problem and hoped their pronouncement of ending support for the old updater wasn't already a done deal. But now it's to late. Instead of trying to help make a better more robust updater you all stuck your collective fingers in your ears and went LALALALALA I CAN'T HEAR YOU!

    Sorry that I'm a little harsh but it's like being told about an impending flood and are told to evacuate and then complain when water starts coming in under your door.

    The old updater is dead and gone. It's not coming back. If that means you can't play this game anymore, so be it, sorry to see you go. But if you still want to play work with support to figure out why it doesn't work.
    Amen Father, I have no sympathy for those who choose to ignore either. I've read several easy to figure out guides myself, I may know quite a bit about computers, but I still learned something new from them.
  20. I'm going to offer mine to the power set gods as a tribute so they may grant me a sneak peak or possible usage of the Titan Weapons set. */e prays*
  21. Quote:
    Originally Posted by Reppu View Post
    Okay, been doing it again. I'm more or less ignoring anything Incarnate-esque besides the Alpha Slot. I'm a firm believer in "If a set needs incarnate crap to be viable, it's probably bad. Or Dark Armor, which is amazing."

    Also because I don't feel like farming Trials all night. Yet.

    Anywho, the current build is decent. Some jerkfaces are buying Panacea's like jerks, or buying out popular recipes and putting them up for max Influence. Yep. Gotta love the Beta Trolls. But I'd say it's definitely a multi-billion build none the less.

    I'll give Time one thing? Distortion Field is amazing in farming, but the lack of -Res Patch doesn't make me happy. Sure it has a PBAoE -Res/-DEF debuff but it's targeted, which is rough in farming.

    Temporal Mending isn't much different from any other AoE heal, when IO'd to hell and the pets soft capped to defense. I would say it'd probably be amazing on pets with high levels of Resistance, but Time Manipulation isn't a +RES set, so that's out. All it really is, in testing, is an AoE heal with a huge cooldown for little benefit.

    Sure, it's a bit stronger with the buff, but eh. I wasn't /impressed/. Heck, the buff slotted with +Healing is sexy all on it's own. Practically +300% Regen is nice.

    Time Crawl is a lot more tedious than you may think. While soloing en-masse, you might toss it on a boss and then just let the AoE slaughter of your pets begin? Buuuuut yeah. You're going to forget about it generally in AoE battles, which is where Masterminds tend to enjoy.

    AV's? Well sure, you should be firing it off whenever needed. But... it's a bit of an endurance nommer.

    I think my biggest issue with Time Manipulation is that it uses the Mastermind Endurance Coefficient, which is really brutal with a twitchy set. I bottom out extremely quickly, considering how toggle-heavy MMs are. I might need to consider Cardiac over Spirituality in this scenario. Probably, yes. Time Manipulation is pretty endurance heavy.

    Do note I refuse to acknowledge Ageless, because nobody gets that excuse.

    ... 'cept Dark Armor.

    I don't know /what to say/ with this set for Masterminds specifically. It's a Hybrid Set. It does a bit of anything but nothing amazingly. I could see it being a good farming set, probably not the /best/. I don't think it'll knock Traps off it's throne, even with a PBAoE heal.

    I think it's a compliment to the arsenal. I see people trying it out, obviously, when it hits live. I mean, Chrono Shift is a nice +50% Recharge, but it needs a total +300% Recharge to be perma.

    This is not cheap to do individually, as that suggests a total of 150% Global Recharge, as you count Chrono Shift's 50%. Hasten would be 70%. So you'd need another 80% of Global Recharge.

    Masterminds are probably the hardest AT to fit set bonus +Recharge in. 7.5% x 5 Luck of the Gambler noted, being 37.5%. So another 42.5%. (Farsight, Combat Jumping or Hover, Maneuvers, Weave, Vengeance or A/PPP Shield.)

    We'll start with the Time Manipulation set itself, and we're going to ignore Purples for now.

    Temporal Mending = Doctored Wounds +5%
    Time's Juncture = Dark Watcher's Despair +5%
    Temporal Selection = Doctored Wounds +5%
    Distortion Field = Basilisk's Gaze +7.5%
    Chrono Shift = Doctored Wounds +5%
    Time Stop = Basilisk's Gaze +7.5%

    We'll stop here, for 35% of our 42.5% needed.

    You could slot Tactics with Adjusted Targeting, granting another 5% but sacrificing Gaussians. At this point, you need 2.5% to Perma.

    Taking a personal attack and slotting it with Decimation, or anything of that like. This would do it.

    Now, with all this, you're going to sacrifice anything but POSSIBLY a S/L Soft Cap. MAYBE. I personally do not like relying on Prot Bot shields for an S/L Cap, because that means I couldn't do this with any other MM set.

    Is it worth it for Perma Chrono Shift? Well, it gets you Perma Hasten as well... but is Time Manipulation a recharge hungry set? And what about Chrono Shift's Heal and Endurance boosts?

    They're sadly not something you should keep the power on cooldown for. The +Recharge is far more substantial of a boon. By far.

    If you go with a Patron or Aux Shield, you can hit safely huddle the soft cap. Although i know many Masterminds who prefer a +Resistance shield. That said, with Bots at least, you can sit at your 65%+ S/L Resistance and 45%ish to your varying defenses with the Bot Shield.

    Yes, Time's Juncture is effective +Defense due to it's -ToHit, but it doesn't do squat to ranged targets and AVs will shrug the -ToHit off decently.



    So, let's finalize this.

    1) Is it better than Bots/Traps? No, I don't think so. Traps has the benefit of a few extra bodies to help you out, isn't as endurance draining, and it's Mez Protection helps prevent you from any number of accidents. Caltrops is still godly as all sin. Traps is superior against AVs, no questions asked. Superior -Res/Defense (Acid Mortar's constant check against it and ability to proc Interface, I think?), and Time Crawl/Time Stop aren't touching Poison Trap's OBLITERATION of -Regen. While Chrono Shift is probably the major shining light here, which I won't deny is a good +50% Recharge power. Oh, and I guess it heals. For Farming, I'll willingly compare Caltrops to Distortion Field. Why? You'd know how amazing Caltrops is at mitigation if you've used it before. And Poison Trap, again, does the same job as Distortion Field.

    And, to note on all this? Traps effects persist a LOT longer in most cases, thusly using far less Endurance over time, while Time Manipulation constantly reapplies. This is part of that Endurance issue i mentioned before.


    As it is, Time is a set that needs a lot of Recharge, and is thusly an IO Baby. A lot of it's powers seem to acknowledge the fact Chrono Shift is a +50% Recharge Power, but that alone isn't enough.

    At the end of the day, is /Time a bad set? No. But is it the new OP? Goodness no.

    /Dark, /Traps/, and /Thermal all seem superior to me still. Especially the last two.



    Phew.
    Thanks for the low down on TM Reppu. I guess it's time to try and prove yu wrong in some way... XD
  22. Quote:
    Originally Posted by El Topo View Post
    Unf'king believable! This is the best revamp I've seen in ages, aside from the AP revamp.... but I'm really talkin baddie revamp...

    A++
  23. Quote:
    Originally Posted by Bioxyde_NA View Post
    My account are not allowed, it's normal or a bug?

    I have purchase 1 month of subscription for City of Heroes.
    You give them monies = You get beta access. Trial accounts are the only peeps not allowed to access it.
  24. My Opinion of the beta testing so far: WAI

    I have found one bug I think is funny.... XD

    No legs when crouch'd!