Official Going Rogue Discussion


Aces_High

 

Posted

I can haz PREORDER today informazion?


 

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Originally Posted by Dispari View Post
That certainly explains why melees have gotten Dual Blades, Willpower, and Shield Defense. And why in addition to Brutes being the only class that got three new sets last time, half of the melees are getting two sets this time, and one of them is getting a new epic! PLUS some of them got new stuff in i7 as well.

Not only that, but Doms and Controllers, who haven't gotten any new sets since the last proliferation, are only getting one new set each this time.

I don't think there's any relation between new sets/proliferation.
You are correct. I was mistaken that there was any proliferation at all in I 13 - it only contained Pain Domination and Shield Defense.

As for the imbalance in the number of new sets given to each At... *shrug* Not on the team, couldn't say for certain. At a guess, it's because melee sets are immediately useful for up to four ATs, and blast sets three, I think. (Defenders, Corruptors and Blasters.) And with a little effort, Dominators can use powers for which there is both a melee and blast set. Control sets are only shared between Dominators and Controllers. Mastermind primaries are only useful to Masterminds, and take more work than any other type - we're probably lucky that they're getting a new set at all.


 

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Quote:
Originally Posted by Golden_Girl_EU View Post
I think Whip Healing would be the hardest to justify, or even make logical
Pain Domination with props :|


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

I just hope they dont have the MA in Going Rogue

I know its the (put fault here) or whatever ..

But i want to play the new expansions content and it be nice to have alot of teams floating around without the farm spammage lol

Plz No AE for GR


 

Posted

since Dr Aeon and Countess Crey aren't the same kind of people in Praetoria, chances are that MA isn't going to exist there...

...but the Television will grow a gotee


There is no such thing as an "innocent bystander"

 

Posted

Quote:
Originally Posted by capnkangaroo View Post
I just hope they dont have the MA in Going Rogue

I know its the (put fault here) or whatever ..

But i want to play the new expansions content and it be nice to have alot of teams floating around without the farm spammage lol

Plz No AE for GR
As a major proponent of the benefits of the MA, I actually kind of agree with you here. Since this is a brand new starter zone with new content and mechanics associated with the storylines, it would be nice to have players come there to play that content initially. We will all be "new" players there.

The MA could be added later after GR has matured a bit.


 

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Originally Posted by Shadow Wail View Post
No AE in Praetoria!

Don;t even get that glimmer in their eyes
I think that all content in Praetoria should be virtual content issued through terminals where contacts usually are. The only way to do "real" content is go talk to a person in the AE building.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Shadow Wail View Post
Can we get a weather forecast on the coming storm? I think as far as a coming storm...it sure is a slow storm...
Think it's safe to assume it's building up into a weather effect of EPIC proportions. Or something like that.


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Quote:
Originally Posted by Knightslayer View Post
It won't feel real without an AE there! >.>
They Entertainment Architectural over there, not AE silly!


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Quote:
Originally Posted by Rajani Isa View Post
They Entertainment Architectural over there, not AE silly!
It's in the game!


There is no such thing as an "innocent bystander"

 

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I second that motion...

NO AE IN PRAETORIA!

Please, dear developers, please...


 

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I've been wondering about something ever since I first heard about going rogue, so i might as well ask here (who knows, it might actually be answered ;p)

Say you have a level 49 villain, and convert it to being a hero, then level it up to 50.
Would that unlock the Kheldians, or the arachnos soldiers?


 

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Quote:
Originally Posted by Cold_Bob View Post
I second that motion...

NO AE IN PRAETORIA!

Please, dear developers, please...

I wouldn't worry about it.. AE, since i16 went live is pretty quiet now. No more Atlas spam anymore.

I'd love to have more GR info though, but I assume I'll have to wait until Hero Con for that.


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Posted

So is it confirmed that the Rogue areas will be new zones?

I guess I was hoping in my wild dream that your 'alignment' would somehow affect how some mobs would aggro on to you. Like if you were fairly neutral at the time, you could go to Mercy or to Atlas and Longbow and RIP would leave you be.

In my even wilder dream, that there would be a timer, and it would account for aggressor/defender (i.e. who attacked first), so that if you walked up to some hellions and they attacked first, longbow/RIP would leave you alone, but if you made the first strike you'd get an 'arrest' timer.

In my totally insane dream, I was hoping that they would add a factional element that would keep track of who you defeated. For example, after a few missions v. 5th column regular Council leave you alone. That's my distant "what if..." but I always thought that would give a whole new reason for picking certain missions, archs, for teams or solo and for spending time in certain zones. Could sortof move people into being mroe territorial ...uh beyond Atlas, Cap, PI, and Grandville.


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Originally Posted by Count_Scottula View Post
So is it confirmed that the Rogue areas will be new zones?
They've been referred to as "new zones", and "several new zones", so not only are they new, but there'll be 3 or more, if "several" means more than 2


@Golden Girl

City of Heroes comics and artwork

 

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Quote:
Originally Posted by Aku_hitsuji View Post
I've been wondering about something ever since I first heard about going rogue, so i might as well ask here (who knows, it might actually be answered ;p)

Say you have a level 49 villain, and convert it to being a hero, then level it up to 50.
Would that unlock the Kheldians, or the arachnos soldiers?

Since this is an expansion.....im going to guess you're going to need a 50 to play GR.


 

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Quote:
Originally Posted by OneAboveAll View Post
Since this is an expansion.....im going to guess you're going to need a 50 to play GR.
That would be monumentally dumb for the Devs to do. They have stated that they regret doing the "Level 50 Unlocks an EAT" thing, so I doubt HIGHLY that they would repeat that "mistake."



 

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desdemona looks like the real player Blooddoll on the server I play does for real, sort of. The one from xfire that plays that is. She's always talking about the game too.. coincidence or intentional?


 

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Quote:
Originally Posted by Kid_Cockatrice View Post
With all of the effort going into the "cosmetic" updates of the game, CoX is building a foundation for something grander and lasting.
Rogue is gonna be something to keep the vetern players interested.

-Kid
So they're building for something grand? Well, maybe that grand should get here before everyone leaves? lol Give me a break.


 

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I want "New Travel Powers" and "New Powers" in general across all arc types. We need to "mix it up" more with the powers.
I want a Dpistol or lazorpistol/Sworddagger/devices/MA/WP Tank or scrapper
or maybe a Entergy/Electric/fire and mindcontrol Blaster
MIX IT UP THE MORE THE BETTER


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