Why do the devs hate COV?


Acanous_Quietus

 

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Heh, it's an extremely semantic sort of argument in general. That one in particular seems grounded in the determination to be a victim. There's simply no debating such a position.


 

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First, the gave me CoV. Where all the ATs can solo well at a good pace, unlike hero side, where only one AT can do it.

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Scrappers, Blasters, Peacebringers, and Warshades can all solo well at a reasonable pace. That's four. I haven't done the PB thing past level 7, but with their buffs self-contained I'm confident in my statement.


 

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And I agree completely, hence my above lament on why people who try to reason are drowned out by pie, cake and ponies - because that's not a topic that CAN be argued through reason and logic.

It's just a shame the people cracking jokes got tired of the novelty of the thread. It was fun while it lasted


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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First, the gave me CoV. Where all the ATs can solo well at a good pace, unlike hero side, where only one AT can do it.

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Scrappers, Blasters, Peacebringers, and Warshades can all solo well at a reasonable pace. That's four. I haven't done the PB thing past level 7, but with their buffs self-contained I'm confident in my statement.

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Actually Tankers and controllers also solo well. Or at least I haven't had any complaints with them. Are they slower than my hot knife through butter scrapper? Sure but they don't take forever to solo either.


But it's MY sadistic mechanical monster and I'm here to make sure it knows it. - Girl Genius

List of Invention Guides

 

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But that still doesn't make them "the same game".

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CoH and CoV are different games in exactly the same way that Pinnacle server and Infinity server are different games.


@Mindshadow

 

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First, the gave me CoV. Where all the ATs can solo well at a good pace, unlike hero side, where only one AT can do it.

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Scrappers, Blasters, Peacebringers, and Warshades can all solo well at a reasonable pace. That's four. I haven't done the PB thing past level 7, but with their buffs self-contained I'm confident in my statement.

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Actually Tankers and controllers also solo well. Or at least I haven't had any complaints with them. Are they slower than my hot knife through butter scrapper? Sure but they don't take forever to solo either.

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I did state "a good pace." Blasters do play differently since Defiance 2.0 was introduced. I could add them. Khels though, especially if you try to go human only from level 1, are painfully slow. PBs less than WSs. Tanks suck endurance and do piddly damage. Controllers? The most painful of all until much later in the game. Try soloing one from level 1 again some time.

In the end, though, a "good pace" is a highly subjective term.


Be well, people of CoH.

 

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Controllers? The most painful of all until much later in the game. Try soloing one from level 1 again some time.

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I'd take fire off that list.
I solo'ed my fire/rad most of the way to 32 and he made good time...of course a good chunk of that was spent plowing the fields of DA, not running missions.

And once he got monkies, oooooooweeee!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

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I was soloing my grav/storm last night and having a blast. Not sure why you would say he was slow. he was doing the Yin arc in faultline.


But it's MY sadistic mechanical monster and I'm here to make sure it knows it. - Girl Genius

List of Invention Guides

 

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First, the gave me CoV. Where all the ATs can solo well at a good pace, unlike hero side, where only one AT can do it.

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Scrappers, Blasters, Peacebringers, and Warshades can all solo well at a reasonable pace. That's four. I haven't done the PB thing past level 7, but with their buffs self-contained I'm confident in my statement.

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Actually Tankers and controllers also solo well. Or at least I haven't had any complaints with them. Are they slower than my hot knife through butter scrapper? Sure but they don't take forever to solo either.

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I did state "a good pace." Blasters do play differently since Defiance 2.0 was introduced. I could add them. Khels though, especially if you try to go human only from level 1, are painfully slow. PBs less than WSs. Tanks suck endurance and do piddly damage. Controllers? The most painful of all until much later in the game. Try soloing one from level 1 again some time.

In the end, though, a "good pace" is a highly subjective term.

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I agree good pace is very subjective. But in all fairness if you make an all human kheld you are taking away an ATs best damage and only mez resistance. So one would be doing that to themselves. So when I say PBs and WSs go on that list I'm assuming tri-form since that is the most efficient way of making one(since all their tools are being utilized).

But in all fairness, I didn't solo much with my Warshade in the early levels so you are probably right.


 

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This is hardly the first time someone came up with the "two separate but merged" games concept. They are STILL two SEPARATE but merged games.

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You cannot have two things be both "separate" and "merged." This is like saying something can be black and white, at the same time. These are mutually exclusive concepts.

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Zebras


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

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This is hardly the first time someone came up with the "two separate but merged" games concept. They are STILL two SEPARATE but merged games.

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You cannot have two things be both "separate" and "merged." This is like saying something can be black and white, at the same time. These are mutually exclusive concepts.

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Zebras

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Shut the thread down, it's over, Leech wins.


 

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Zebras

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Shut the thread down, it's over, Leech wins.

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This is hardly the first time someone came up with the "two separate but merged" games concept. They are STILL two SEPARATE but merged games.

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You cannot have two things be both "separate" and "merged." This is like saying something can be black and white, at the same time. These are mutually exclusive concepts.

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Zebras

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We are discussing the concept of mutual exclusivity, not comparing either CoH or CoV to a striped animal of whatever color. At least, I missed where anyone said that here.

If you're saying that the fact that zebras have only two coat-colors completely nullifies the concept of mutual exclusivity at all times, places and instances.... well.

"Mutual exclusivity cannot exist, because zebras have stripes...!" Where is that eyeroll smiley when you need it most...?


 

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I just pointed out something that was both black and white, at the same time.

Doesn't have to be stripes. Boston Terriers are black and white too.

To be honest, I think the intent here was to say "Seperate but connected".

They are connected by the PvP zones, RWZ, and Pocket D. But, game play wise, they are otherwise separate.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

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Heh, it's an extremely semantic sort of argument in general. That one in particular seems grounded in the determination to be a victim. There's simply no debating such a position.

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See, that is what is so extremely amusing about this ENTIRE debate: *any* attempt at reasoning things out is immediately turned into "STOP PLAYING THE VICTIM CARD!"

Therefore no dialog is possible; since at least half the participants have a finger stuck deep into each ear chanting "La la la la la la la, I can't HEEAAARRR you....!"

Good luck trying that in a court of law. Regardless, I now return you to your regularly scheduled bouts of self-congratulatory sniping. Cya.


 

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I just pointed out something that was both black and white, at the same time.

Doesn't have to be stripes. Boston Terriers are black and white too.



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Like Dalmation dogs or Holstien cows?


 

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Take Mender Tesseract's Task Force. Levels 25-34. This is important, I know a lot of people have only used the Ouroboros to let their 50's do what they missed, but Tesseract is designed for players level 25-34.

In this task force, the villain (who can solo), or group of villains, put Lord Recluse in power. At level 25. You're still nothing but a grunt at even 34. You're still one of Recluse's followers (since, you know, he's the ONLY leading force on the Villain side). Everything you're doing is still under his watchful eye, and under his orders.

But he owes his very power to you. At level 25.

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Congratulations on completely failing to understand the in-game explanation of how Ouroboros works.

As Tesseract plainly tells you at the start of her story arc, "you will travel back to 1963". That's more than 40 years before anything that happens during the course of CoV. The reason you are exemplared down to level 34 during the story arc is not because you have traveled back to when you were level 34, but because "Temporal Scaling" has reduced your power. This is, made explicit in The Pilgrim's story arc, which culminates in you traveling to THE FUTURE, where you are exemplared to LEVEL 25.

Next time try actually reading the story before you come onto the boards to complain about it.


 

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This is hardly the first time someone came up with the "two separate but merged" games concept. They are STILL two SEPARATE but merged games.

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You cannot have two things be both "separate" and "merged." This is like saying something can be black and white, at the same time. These are mutually exclusive concepts.

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Zebras

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We are discussing the concept of mutual exclusivity, not comparing either CoH or CoV to a striped animal of whatever color. At least, I missed where anyone said that here.

If you're saying that the fact that zebras have only two coat-colors completely nullifies the concept of mutual exclusivity at all times, places and instances.... well.

"Mutual exclusivity cannot exist, because zebras have stripes...!" Where is that eyeroll smiley when you need it most...?

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I agree with Zebras.

CoH/V is a single game. Two sides. Like a coin. Same engine. Villain side has more junk in it hammering performance.

Same powers, barring a couple sets. Different combinations leads to a different feel of the gameplay, but it's still the same missions, the same enemies, the same damage output, the same broken defense, the same mechanics, the same sky.

Separate markets, but that was a bad decision.

Zebras. Coins. Get contact, do missions, level to 50, start new alt or PvP.

Same game.


Be well, people of CoH.

 

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Yup, pretty much. Heroes whined and complained and got their way. But you misunderstand their intent. They never specifically wanted to get content. Even with I7, we still had twice as much as villains. No, what they actually wanted was to deny villains more content. They didn't really care what they got, or if they actually got anything, just as long as no content was being added to the villain side.

See, it's a long-standing practice - hero players would sooner see no content being developed for either side than see anything developed for villain-side.

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I am aware this is meant as a joke post, but sad to say I see more than a few shreds of truth to it.

We see bits of this all the time, like so:

A villainside player starts a thread: "Why don't the developers pay more attention to CoV?"

respondant 1: because CoV sucks.

respondant 2: But why does it suck?! How can it ever NOT suck, if it gets no more attention?!

respondant 1: I don't want more exclusive redside content 'cuz I never play over there. It sucks.

respondant 3: Villains got i7! STOP WHINING!

OP: We just got i11. You don't think i7 is a bit long in the tooth to be holding up as 'look what you just got'?

repondant 4: NO because CoV sucks and everyone knows it.

..... and on and on the moebius-strip of stupidity and circular logic goes. We recently had a thread with people actually saying that they wanted CoV to get more attention.... as long as that didn't mean that even one issue wasn't swung 98% heroes/2% villains, because i7 was a nightmare to them that they still were not really over! [or words to that effect]. GEEZ, wt*-ever.

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You realize that, unless you can provide some direct evidence of those things actually being said by blue-side players, your "argument" here is nothing but pushing over a bunch of straw men? That's the kind of thing that makes people think "victim mentality."


 

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Congratulations on completely failing to understand the in-game explanation of how Ouroboros works.

As Tesseract plainly tells you at the start of her story arc, "you will travel back to 1963". That's more than 40 years before anything that happens during the course of CoV. The reason you are exemplared down to level 34 during the story arc is not because you have traveled back to when you were level 34, but because "Temporal Scaling" has reduced your power. This is, made explicit in The Pilgrim's story arc, which culminates in you traveling to THE FUTURE, where you are exemplared to LEVEL 25.

Next time try actually reading the story before you come onto the boards to complain about it.

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That's all well and good Chyron, but what if I'm not malefactored? I'm still level 25. I'm still a grunt. I am not malefactored. And yet, I am putting Recluse in power.

I'm not even sure being level 25 for the arc was the main point. Even travelling back in time, a villain is listening to Recluse's orders like gospel. How many of you can say that you would travel back in time 30 years and meet your mother-in-law (or whatever present imposing figure) and still do what she says as if it's the present time?

Chyron, it's all well and good that you hate any complain made by a villain-oriented poster, but maybe you can think your responses through a little first?


 

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I-9 then added the invention system as it's main feature, I-10 added a new co-op zone and high level content with the Rikti invasion as its main feature. I-11 featured Ourorobos allowing you to revisit content and new sets for the 4 melee ATs, two each side. So the last three have been more or less equal to both CoH and CoV.

And yet somehow the Devs hate CoV and don't do anything for it, only for CoH. It's not true at all, regardless of how many recurring threads we see that say so.

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Rikti Warzone is essentially Faultine Part II except that villains are allowed to enter and pretend to be heroes. The contacts all treat you like heroes, the missions are all heroic and the same for both sides, and all of the unique NPCs are CoH NPCs.

It wasn't something new for villains as much as throwing them a bone to quiet them down for a bit. Co-Op is fun but I'd like to have had some specific things my heroes could do there and things my villains could do outside of the big generic zone story arc.


 

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and all of the unique NPCs are CoH NPCs.

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Other than the Vanguard Quartermaster and Fortunata.


 

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villains and heroes got the exact same content additions in i11. I'm sick of "villains" saying they got nothing. Heroes and villains got the same stuff. Saying that Heroes got it alone, and villains only got a footnote is ridiculous. It could be said the other way, that Heroes got nothing, Villains got Oroboros, andthey tacked it on to Heroes because they already had the code.

Some of us play both games, and have 50's on both sides. These are the people who ask for merged markets.
These and the people who actually understand economics.

Anyhow, TLDR Version:
In before thread locked!
or
Hi B_I!


You can't spell Slaughter without laughter

All your gonna do is just farm behemoths anyways.

My thoughts on November 30.

 

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Just wondering. Seems alot of attention villains need, just is a no go. COH gets alot more attention. This goes for pve and pvp. Will 2008 actually bring some attention?

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They're allergic to tin-foil.


Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn

Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos