Anime and CoX


Arilou

 

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Originally Posted by mercykilling View Post
Anime=/= options. Nice try, though. Options would be things like...multiple choices for power animations/colors. Having a single item for use in bases to seperate room height -like a floor does-. Or actual stairs that go up a single flight. Additional costume pieces, yes. But not asian/anime flavored.
Here's a thought: If they add them and you don't like them, DON'T PANCAKING USE THEM!!!!!! They are options. Just because you don't like them doesn't mean they aren't.




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Originally Posted by Chad Gulzow-Man View Post
Not exactly.

For starters, any anime where characters are strong enough to destroy an entire planet single-handedly won't mix with the CoX universe. So there's a power level limit somewhere in there.
Yes there are no characters at all like that in western comics.... /sarcasm

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And not to mention any adult-themed sub-categories, since this game is T-rated (though that obviously applies equally to Western art styles as well)
See above




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Originally Posted by Father Xmas View Post
Honestly, what's left to add from the action anime/manga genre? Let me list some of what I've seen in the anime and manga I've seen or read.

For costumes

Feudal/Fantasy Japan - Samurai, Ninja, Martial Arts robes, animal parts, demon horns
Modern Japan - School uniforms, suits, Harajuku rave
Mecha Japan - Mecha armor and form fitting power suits
Alt History Japan - Steam Punk, Upper class European Renaissance outfits

Powers - Martial Arts, Ninjutsu, Swords, Pistols, Beam Weapons, Psychic Attacks, Energy Attacks, Elemental Attacks, Titan Weapons

We pretty much have everything already. Of course most of these powers also apply to western action animation and comics.

Other than perhaps adding an attack animation that's more Anime/manga influenced to some of the power sets we've had since day one, creepy drowned horror girl hair or a "Magical Girl" ribbons and sparkles costume change emote, can't think of something missing that's a major staple that fits within the confines of the game engine as we know it.
well off the top of my head(with numerous trips to wikipedia for spelling help). a single horn oni horn. we have a rhino set of two horns, but a single one in the center of the forehead, no dice. also, oni are shown wearing tiger skins, still dont have good tiger skins, either in the one or two piece(see lum from urusi yasura) variety. a tetsubo club for tws would be nice too.

a kimono,i know in the game, nothing below the knees, but i have seen several that go knee length, or a modified short one like the girl in sin city/ the oni girl in soul calibur ..whatever the last one was. male ones too, and with several patterns please.

miko robes. we get close with existing robes, but those red ribbons around the sleeves..and the tapering larger sleeves in general. also, the high cap for onmyoji. also wouldnt mind the shirts that yamabushi wear, yuigesa, and a shakujo staff weapon.

various stock noh masks. as seen in naruto for the black ops, and the ankama ninja in empowered. would also like a fox mask, like kunimitsu from the tekken series.

also, while we get impressively close with the gunslinger coat, a bikers coat (Tokkō-fuku) with the kanji writing going up and down the lapels. like bahn from fighting vipers, or quite a few characters from the different biker enthusiast anime/manga.

there are other things i can think of, and im not saying any of them are major oversights(though id LOVE the kimono) and i have put most of them in dink's thread already. but just figured i'd chime in on stuff that i would love to see in the game that factors strongly in anime. heck, not to go nuts already, but would like alternate casting animations for sorcery using kanji symbols or ofuda charms


 

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Originally Posted by Tenzhi View Post
See, from my perspective continuity is just continuity. Differentiating it as "shared" when there's more than one title involved makes as little sense to me as doing so if there just happens to be more than one character involved.
More than one character within the same series interacting is still just one series.

Comics continuity is the equivalent of, well, every TV series made by a particular company being connected just because the same people own the rights.

Things Superman does in Superman titles can and do have an effect on Batman because they share the same continuity. If one of Superman's villains destroys the world in a Superman book, Batman dies too, even if he doesn't ever appear in said book, because they live on the same planet. Even if he isn't ever mentioned in those books, because of shared continuity.

If the President passes a law against vigilantism in a Batman comic, Superman is now a criminal, because they share the same President.

It's different from, say the occasional fun, silly cameo because it's a constant cycle of cause and effect, and, more importantly, effect with no visible cause within the actual narrative. Superman is a criminal now because of something that happened in a completely different story that he had no actual effect in or part in. It's the equivalent of an M. Night Shymalan twist out of nowhere for each character because word from the writer is that all these characters and their actions are connected.

Effectively, every DC comic story is a Superman story, a Batman story, a Green lantern Story, e.t.c. even if these characters never appear in them. Even if there's no meaningful connection between them. Even if there's no narrative reason for them to be connected outside of Editor fiat.


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I'm going to jump into the discussion sort of mid-way since I've been obsessing over Darksiders II recently and haven't kept up with the forums. Apologies if I repeat everything, but the thread is too large for me to read up on it with the time I have at my disposal.

I don't "get" the abject hatred for anime that I myself have had to fight against many times on these forums. Experience has taught me that it mostly stems from people who don't actually know much about anime aside from the meme clips you'd see on YouTube, like "It's over 9000!" and the tropes they've read up on, assuming "anime-inspired characters" must always spiky hair, giant eyes and ridiculous costumes. I CAN see how this could be a problem of clashing styles, especially when you get into the weirdly specific looks, like Lulu's skirt made up entirely of belts or the many weird outfits from Blade and Soul that have one pant leg missing and suchforth. I can sort of get why THAT would set some people off, but I don't get why these people can rarely be argued with that that's really not what people are asking for when they bring up anime-inspired costumes.

That said, asking for "anime-inspired" costumes is kind of like asking for "live-action-movie-inspired" costumes. What genre are you looking to draw from? See, anime is not a film genre. It's a film medium. A film style, if you will. It's Japanese animation that really isn't limited to any one style or genre, even if it IS more heavily weighted towards the weird and fantastical more often. But anime dramas like Jin-Roh: The Wolf Brigade or Grave of the Fireflies, which use ostensibly realistic and conventional character designs, exist right alongside acid trips like Dead Leaves and fanservice like Girls Bravo. What I'm saying is that anime isn't a "thing" so much as it's a loose descriptor of a monstrously large body of starkly divergent works. Both because of the biassed hatred it brings and because it's largely unfocused, I find asking for "anime costumes" to be less productive than being specific about exactly what you want in particular.

But is there room for anime in City of Heroes at all? Yes. Yes there is. The funny thing is that there's room for everything in City of Heroes, and I feel it's unique like that. The game is inspired by Western super heroes from around the Silver Age, yes, but both from its cast of signature characters and from how the fictional world is styled, much everything makes sense. Now, obviously, not everything works stylistically. I mean, certain over-exaggerated styles like chibi artwork or the crap Craig McCracken became famous for work best in worlds that are built to handle a little boy wider than he is tall, with feet longer than his legs are long that still somehow have knees. Putting actual anime in the game would, obviously, not work, just because most of the anime drawing styles would clash with City of Heroes' pseudo-realistic look. But that doesn't mean concepts from anime can't be drawn on to create amazing new looks.

Years ago, I posted this screenshot of Darksiders' War as a suggestion for how larger weapons could look good (the sword here looks a lot bigger than it is thanks to perspective) and I was called names for, with people saying how it would never work and it would never fit in with the game's style. A couple of years down the line. I can do just that and the world didn't break up around me. What I'm saying is there's room for stuff in this game that isn't drawn from Silver Age American comic books, and there's room for ambitious, over-the-top stuff, if it's done with style.

There's nothing evil about anime. It's a source of inspiration like any other. It just needs us to be more specific about what we want, and it needs to artists to put in some work to fit it within the broader definition of this game's art style.


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Originally Posted by Arcanaville View Post
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Originally Posted by mercykilling View Post
Anime=/= options. Nice try, though.
How not? "Options" and "options that I don't want" aren't the same thing.

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Originally Posted by mercykilling View Post
Options would be things like...multiple choices for power animations/colors.
Don't we already have those?

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Originally Posted by mercykilling View Post
Additional costume pieces, yes. But not asian/anime flavored.
So you've never used an X-inspired costume piece for a Y-style costume? For example, pretty much all the Mecha pieces execept (or even) the helmet can easily pass as generic robot/power-armour pieces.

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Originally Posted by mercykilling View Post
Heck, even actual clothing that doesn't look like painted on items. They're starting to branch out like that, which is -good-. It's even Very Good. With capitol letters.
I don't think new, themed costume pieces and fixes for existing textures/models are handled by the same people, so I don't think one ever comes at the exclusion of the other.

Anyway, you seem to have missed a lot of the point I've been trying to make, I'm not saying "More anime pieces," I'm saying "Can people please stop complaining about the perceived flood of anime-style stuff." I want to see more costumes and things from a wide variety of influences just as much as you do, but there's hardly been a hostile Anime invasion because of a few costume pieces and powersets.


 

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Originally Posted by Premonitions View Post
More than one character within the same series interacting is still just one series.
Until one of those characters gets their own title? It seems to be a nonsensical distinction to me.

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Things Superman does in Superman titles can and do have an effect on Batman because they share the same continuity. If one of Superman's villains destroys the world in a Superman book, Batman dies too, even if he doesn't ever appear in said book, because they live on the same planet. Even if he isn't ever mentioned in those books, because of shared continuity.
And would it also be nonsensical for the world of The Amazing Spider-man to be destroyed simply because The Spectacular Spider-man's world was destroyed?

Or, going back to Superman, for the world of Superman's Pal Jimmy Olsen to be destroyed?

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It's different from, say the occasional fun, silly cameo because it's a constant cycle of cause and effect, and, more importantly, effect with no visible cause within the actual narrative.
Putting aside that the difference between "constant" and "occasional" is quantitative rather than qualitative, the lack of a visible cause isn't an inherently bad thing. One doesn't need to be shown a glass being dropped in order to see a broken glass. Is it bad writing for an issue to reference something that happened in a (potentially distant) prior issue within the same series that the reader happened to miss?


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Originally Posted by rian_frostdrake View Post
well off the top of my head(with numerous trips to wikipedia for spelling help). a single horn oni horn. we have a rhino set of two horns, but a single one in the center of the forehead, no dice. also, oni are shown wearing tiger skins, still dont have good tiger skins, either in the one or two piece(see lum from urusi yasura) variety. a tetsubo club for tws would be nice too.

a kimono,i know in the game, nothing below the knees, but i have seen several that go knee length, or a modified short one like the girl in sin city/ the oni girl in soul calibur ..whatever the last one was. male ones too, and with several patterns please.

miko robes. we get close with existing robes, but those red ribbons around the sleeves..and the tapering larger sleeves in general. also, the high cap for onmyoji. also wouldnt mind the shirts that yamabushi wear, yuigesa, and a shakujo staff weapon.

various stock noh masks. as seen in naruto for the black ops, and the ankama ninja in empowered. would also like a fox mask, like kunimitsu from the tekken series.

also, while we get impressively close with the gunslinger coat, a bikers coat (Tokkō-fuku) with the kanji writing going up and down the lapels. like bahn from fighting vipers, or quite a few characters from the different biker enthusiast anime/manga.

there are other things i can think of, and im not saying any of them are major oversights(though id LOVE the kimono) and i have put most of them in dink's thread already. but just figured i'd chime in on stuff that i would love to see in the game that factors strongly in anime. heck, not to go nuts already, but would like alternate casting animations for sorcery using kanji symbols or ofuda charms
All valid points. I had a feeling someone would bring up Lum, I remember trying to do a version of her way back when. A lot of problems with limited or lack of patterns on certain costume parts which I think relate to "skin" being one of your two color choices. Same goes with a lack of patterns for horns.

A long kimono are like long dresses, the game doesn't have the underlying tech to animate movement in them. And the long Furi sleeves are also right out as an option. Again animation.

Miko style robes, I thought I remember putting together a close approximation with existing pieces once. I'm starting to think you are moving from general clothing pieces to very specific outfits that ars unlikely to be mixed and matched.

Also Kanji text/logos tend to be very character specific and rather unique in a series. I wouldn't want to see "Bad" on the back (not that we can get logos on the back, I think, haven't played with logos a lot) on every two bit Titan Weapon scrapper.

Certainly period hats and traditional masks could be a possibility. They can be mixed and matched.

Just my opinion.


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Originally Posted by Tyger42 View Post
Yes there are no characters at all like that in western comics.... /sarcasm

See above
You quoted me to give me flack for overlooking something that I acknowledged within the quoted text? Classy. :/


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As an American my experience and exposure to Anime has been limited. My first anime I ever watched was Akira. I've watched many of the same imported anime series, such as Dragonball and it's ilk, a little of Bleach, Naruto, Sailor Moon, Bubblegum Crisis and so-on. The major issues I have with it, in comparison to Western comics, is the majority of the protagonists are Blessed Idiots. People, almost invariably male, who are dumb as a bag of hammers, but granted Fantastic Powers. They never develop past that stage of cluelessness, until they come to accept their role... at which point the series ends, or they become Dark Avengers, or Brooding Lone Wolves.
The bright, shiny, positive shows are mostly played up for either comedy, or blatantly aimed at young girls (Sailor Moon being a prime example). Women are nearly unviersally portrayed as either weak victims, clueless fangirls, shrill harpies or seduction machines. Strong heroines are usually "put in their place" by being mauled/beaten down by the antagonist, giving the male hero that extra push to defeat him. Strong, intelligent female characters are made counterparts of the Blessed Idiot, and their ideas and plans are shown to be silly/unnecessary when the Blessed Idiot proves through brute force, blind luck or writer fiat they knew what they were doing all along. I haven't heard of a Wonder Woman or Power Girl-style strong leading female character in Anime that wasn't either a Dark Avenger or Naive Schoolgirl. And what series/movies I have seen with a singular female protagonist invariably has a male character to provide her with convenient saves, while pointing out how silly she was for being solo in the first place.

Normal people are either ignored, are set dressing, or are an annoyance. The series focus on the protagonist fighting a specific set of enemies, and nothing else. Collateral damage (in series where it occurs) is considered part of the Wow Factor of how powerful said person is, without regard to the hundreds or, in some case of shows such as Dragonball Z and Advent Children, millions of casualties. The protagonists are considered above normal people, and thus normal people are considered inconsequential.
The idea of using their powers to save people from a burning building, stopping a mundane bank robbery, or any of the dozens of Western comics scenarios never seem to play out. Further, those scenarios never seem to occur to Anime protagonists.

The idea of power inflation comes into play when the protagonist encounters an problem/opponent he can't confront directly. In Western comics it's team-up time. In Anime they go off, train/find a weakness/get the magic sword upgrade, and come back to fight them solo. Sure, sometimes they will have a small team, but said team is almost invariably easily dismissed and defeated by the Big Bad, leaving it to the new and improved protagonist to solo him.

All that said, Anime stylings in gear, costumes and weapons I'm all for. They look good. Anime style writing in missions or theme in CoX I'm opposed to due to, in my opinion, complete incompatibility with a Western style super-hero setting.


 

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Originally Posted by Tenzhi View Post
stuff
This discussion is getting kind of off-topic and this thread will likely go down in flames soon enough. I'm cool with taking this to PMs if you want to pursue it further.


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Honestly, a lot of people hasn't seen much anime.

Heck, there's even a genuinely superhero (in the western sense) anime: Tiger & Bunny. (It's good! And surprisingly idealistic for the rather cynical premise)

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Normal people are either ignored, are set dressing, or are an annoyance.
That really isn't the case in a lot of anime: Even in the kind of "ordinary person gets superpowers" kind of show, there's usually a normal "secret keeper" of some sort.

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Collateral damage (in series where it occurs) is considered part of the Wow Factor of how powerful said person is, without regard to the hundreds or, in some case of shows such as Dragonball Z and Advent Children, millions of casualties.
Bokurano (where one can argue collateral damage is part of the overall point) Gundam (which in most incarnations has to deal with precisely this) not to mention a lot of the supernatural shows have explicit mechanics to prevent collateral damage. (like the barriers in X, for instance, similar stuff shows up reasonably often.

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The idea of using their powers to save people from a burning building, stopping a mundane bank robbery, or any of the dozens of Western comics scenarios never seem to play out. Further, those scenarios never seem to occur to Anime protagonists.
It's actually fairly common (enough to be deliberately subverted, called out, lampshaded, etc. etc.) The classic seems to be "save a girl from being attacked" though.


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I think a lot of people have, as some people have stated, seen very little anime, and what anime they have been exposed to may not have been representative of the entire genre (what part can be, is an obvious question).

There are a number of costume sets already in the game that evoke anime style for some, but just general japanese style for others, or something entirely different. Mecha Armor, the Samurai costume pieces, ninja costume pieces, etc.

The style of Dragonball Z is very different from the style of Ghost in the Shell, or Yokohama Shopping Trip. There's a big range of what you can do with "anime style" and I would be hesitant to dismiss the whole thing or accept the whole thing too quickly.

Anyway, those are my thoughts. Some interesting discussion here.

~Freitag


Kevin Callanan
Community Specialist
Paragon Studios

 

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Originally Posted by Freitag View Post
I think a lot of people have, as some people have stated, seen very little anime, and what anime they have been exposed to may not have been representative of the entire genre (what part can be, is an obvious question).

There are a number of costume sets already in the game that evoke anime style for some, but just general japanese style for others, or something entirely different. Mecha Armor, the Samurai costume pieces, ninja costume pieces, etc.

The style of Dragonball Z is very different from the style of Ghost in the Shell, or Yokohama Shopping Trip. There's a big range of what you can do with "anime style" and I would be hesitant to dismiss the whole thing or accept the whole thing too quickly.

Anyway, those are my thoughts. Some interesting discussion here.

~Freitag
Well said, Frei.

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FPAK!

~Freitag


Kevin Callanan
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would that make this FPARNAKARN ?


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Originally Posted by Dr_Reptilicus View Post
would that make this FPARNAKARN ?
This could get complicated. I don't think I thought this through.

~Freitag


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Community Specialist
Paragon Studios

 

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Originally Posted by Sister_Aurora View Post
[snipped because too riddled with TV tropes to make heads or tails of it]

All that said, Anime stylings in gear, costumes and weapons I'm all for. They look good. Anime style writing in missions or theme in CoX I'm opposed to due to, in my opinion, complete incompatibility with a Western style super-hero setting.
I dunno. I tend to feel topical writing is circumstantial. You wouldn't expect 'anime style writing' because most of the topics, jokes, satires and such are written for that culture and that's no 'fault' of a style of writing but the fault of the target audience.

If there's some sort of inherent style other than settings/topics/jokes/cultural references you're speaking of, I'd be for reading some examples. Writing is writing, IMO, and usually writers have their own style, not a full-on culture limiting themselves to a particular style.

That said, as well as adding onto what Frei mentioned, there's room for a LOT of different stylings of story, looks and themes but one I think seems unique to 'anime' is the mundane becoming great. And I don't particularly mean a character, per-say but moreso a kind of ability.

Take, for instance, Reed Richards. He's probably got one of the most versatile of powers with the ability to stretch himself and yet how much *** does he kick (not with his inventions but his radiation-accident powers)? Luffy, on the other hand, probably kicks the most *** in his respective world with the same type of ability.

Actually, I sort of feel CoX darkness powers takes a page from anime if only because the powers of non-light is rather mundane. Sure, there's Raven of the Teen Titans and I think Ebon from Static Shock but you'll probably see more anime references to manipulating darkness and it's usually a very formidable ability.

Um, like everything in Code Geass is a mundane power turned crazy. Just got off work but there's a lot of powers you'd be all like "meh, I'd never take that powerset" and in the anime it's just awesome. Would you be behind a 'Paper Control' powerset? If it was like agent paper from RoD or Konan from from Naruto, I'd say 'heck yeah!'.


 

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I like how it's taken eight pages for someone, a redname no less, to point out that 'anime style' is such a broad brush you might as well be saying 'cartoon style'.

'Anime' is just 'animation' in Japanese. You're actually just saying 'Japanese animation style'. Which is as completely meaningless as saying 'Western animation style'. You can end up with Perry the Platypus or Bruce Timms Superman.

Though if you add some anime styled from Legend of the Overfiend, we'll probably never see Golden Girl ever again.


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The series focus on the protagonist fighting a specific set of enemies, and nothing else.
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In Anime they go off, train/find a weakness/get the magic sword upgrade, and come back to fight them solo.
It seems like action anime plots like to focus on the "zero to hero" aspects of the story more than the "living with superpowers" view.

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The protagonists are considered above normal people, and thus normal people are considered inconsequential.
I don't entirely agree with this statement, but it does feel like anime series of any genre like to stay within the cast and keep screen time to a bare minimum for people who aren't overtly important to the plot or to the other characters.

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I like how it's taken eight pages for someone, a redname no less, to point out that 'anime style' is such a broad brush you might as well be saying 'cartoon style'.
People have actually been saying that throughout the thread...


 

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With the whole "Reed Richards vs Luffy" thing... Richards is less rubber and more clay. He stretches his body around without having to apply force. He also doesn't seem to be very elastic, unlike Luffy he doesn't rubberband his fist in order to hit something much harder than normal.

Luffy is much more Rubbery. He has to apply force to stretch himself, and takes advantage of his elasticity in amazing ways. He cannot however morph his hand into a hammer. He can increase the size of various body parts by sucking in air, but he doesn't actually "morph". Unlike Richards who can turn into a ball, or change his body around.

In short: Reed is clay (maybe putty), Luffy is rubber.


 

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Actualy the only hate I see is when people try to copy established Characters and of course do a horrible job of being that character not to mention....they are not very original at all.

The actual game already has plenty of costume options that can be made to look like a Magical Girl or what ever....I have done it a few times...but for me i try to make every costume different and every character is different as well....i dont duplicate...i might take something and use it as a base...but the character and name and even their background have their own flavor....that explain why they look like what they do and why they have their powers.


Its funny but The only things i want from Animes really are some of the power effects...like the video clips shown....or from a few other Animes I have watched....but then i also want some of the effects from some of the Video Arcade Games i have played too....
I mean is it too much to ask for a neat attack that looks like WAR Machine's Finishing Move from Marvel vs. Capcom?

I think that would extra neat to see......and i dont want a complete copy i want something similar but different....
By the way....there really needs to be some more titan and staff weapon types...and also some unlockables for titan and staff weapons.

I dont think i am the only one that sort of wants to have some giant blade with an eyeball on it...so wanted to be able to unlock a rularuu titan blade.....oh well.