[SPOILERS] Issue 23-New iTrial!
It'd be cool to have an offshoot arc based around saving Praetorians (while others are defeating Cole). Sure, the big fancy showdown is the blockbuster... but the real heroes are the ones carrying the innocent people on their backs and/or digging out survivors!
Depending on what really happens with all of this, that could be a fun additional arc (and if not from the Devs, some good AE work could be used).
and round up everyone that knows more than they do"-Dylan
We already have one ignorable RP fanatic getting uppity about how lore is handled.
We don't need two. Take it elsewhere. |
It's all in good fun. People RP their way, I RP my way. That's the problem or perk to having individualism and openness, I suppose.
PS: You're getting uppity because other people are getting uppity so take it elsewhere etc etc see how this works it's dumb.
Hey, who knows, the next incarnate power may be "Rebuild a city in a day" power.
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Character index
The result is something where players, characters and stories are remembered for a long time. A fluid timeline where level 15 is the past and level 50 is the present, maybe, except when it's not, and what happens when a level 15 and a level 45 interact at a level 30 point in time? That's a tangled ball of yarn, and that's why it's been how it's been for longer than some of the devs and community people have worked for at the company and long before the servers or even the forums were united.
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(edited to let dropped things lie.)
Character index
We get hit with this news, like news before it, brains get blasted, then we calm down, work out how it goes into the Unionverse, get a general consensus, and work within that.
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Crap happens in every RPG, be it MMO, Table Top, or LARP. Crap we don't like, crap that is at the discretion of the GM. In this case I think some have forgotten that the Devs are the GMs.
Games move forward. You in the end seem to get this, and get that you will roll with the punches. Just like in any other RPG that you play.
Types of Swords
My Portfolio
Roleplaying in an MMO has always dealt with this.
Many MMO's imply a constantly-progressing story as you level up. Your character may have encountered the RWZ when it came out 3 or 4 years ago when it first came out. To my newly-rolled fresh enlistee for Vanguard, he just did those events this week. Great roleplaying is at its core a form of collaborative storytelling. We express our part and react to the part that others provide. Sometimes the story doesn't go where we expect it to or particulary want it to go. Sometimes you have stellar nights that really inspire you to take your character a direction you hadn't thought of before and sometimes you need to hand wave it all away to salvage what made your character interesting to you in the first place. Sometimes real life makes you miss an event that you'd really wish to write your character into. Flexibility is key- "conflicting" moments appear in roleplay all the time. if you're too rigid, you waste more time wrangling over these barriers instead of enjoying each other's contributions to the story. The same goes for reacting to dev-provided content. Perhaps doubly so. |
Character index
Originally Posted by Silver Gale
Snip
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That said, right. Good for Union having a 'serverwide' time line. Although I'll always say Virtue is superior anyway.
PS: I DID SAVE YOUR QUOTE FOR ETERNITY~
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"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
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Okay, my brain is utterly fried from a culminative 8 hours of sorting through documents at work for shredding or recycling so I know things are jumbled.
What I was talking about with those characters are what I -hoped- for them to be able to do. I -know- that will have to change now, and once the thing is on Test and we get more concrete information I can begin to get an idea. But! it's... Huh. It's all just like what happened with Galaxy City getting destroyed. People started going 'You're all crazy for doing this, it works this way, you guys suck as roleplayers, noobs, learn to play like how we do.' We get hit with this news, like news before it, brains get blasted, then we calm down, work out how it goes into the Unionverse, get a general consensus, and work within that. Gah, I'm just going to throw in the towel. This never does any good, and I should learn to keep my mouth shut and fingers away from the keyboard. |
Allows those time manipulators/future seers/what have you beable to predict bad things and get thought of as a typical nutter
BrandX Future Staff Fighter
The BrandX Collection
We already have one ignorable RP fanatic getting uppity about how lore is handled.
We don't need two. Take it elsewhere. |
Um.
IIRC, in the comics, Praetoria is a RUIN when our heroes go traipsing over there. Maybe this is how it reaches said state?
Michelle
aka
Samuraiko/Dark_Respite
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MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
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Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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I *try* not to... oh. You're not talking about me. I think. Okay.
Um. IIRC, in the comics, Praetoria is a RUIN when our heroes go traipsing over there. Maybe this is how it reaches said state? Michelle aka Samuraiko/Dark_Respite |
...
It does.
I'd like to point out that the term "nuked" isn't being used literally. Nobody dropped an atom bomb on the area. Cole had a a Well-powered tantrum explosion that leveled the center of Nova Praetoria, sure, but that doesn't mean there's going to be any sort of radiation or fallout.
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Again, unless the art team badly overdid it, Nova Praetoria is toast. Imperial City and Neutropolis may be okay, but... yeah. I would be dumbfounded if ONLY Nova Praetoria's center square got blown up and everything else was just dusty. That would be a LUDICROUS overblow of the trial then.
It'd be cool to have an offshoot arc based around saving Praetorians (while others are defeating Cole). Sure, the big fancy showdown is the blockbuster... but the real heroes are the ones carrying the innocent people on their backs and/or digging out survivors!
Depending on what really happens with all of this, that could be a fun additional arc (and if not from the Devs, some good AE work could be used). |
Actually I think that'd be a good idea in general. Every time they add a new trial, add one or two arcs dealing with the fallout from the events of said trial.
[Admin] Emperor Marcus Cole: STOP!
[Admin] Emperor Marcus Cole: WAIT ONE SECOND!
[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?
So.. what's the new incarnate powers?
Was there anywhere in the Ustream or anywhere said that, after the trial, that Praetoria is completely nuked? Destroyed? That total genocide took place because of what Cole did?
I'm more willing to agree with whoever said that what Cole did was just localized and just affecting Nova as a whole. Sucks to be the people who do live there, but hey. It's Cole, what can we expect? |
But the mmorpg.com guy who was streaming the trial flew up near the flight ceiling at the end and did a slow pan around, and there was nothing but rubble as far as the eye could see. From that height, at those graphics settings, he should have at LEAST been able to see the TPN building, and at least the outline of the buildings beyond it. There is nothing but rubble, nothing over 10' or so tall but the occasional girder sticking out, all the way to the visual rendering limit. I might be wrong, but it sure looked to me like everybody in Praetoria City is dead.
I *try* not to... oh. You're not talking about me. I think. Okay.
Um. IIRC, in the comics, Praetoria is a RUIN when our heroes go traipsing over there. Maybe this is how it reaches said state? Michelle aka Samuraiko/Dark_Respite |
At that point, yes Praetoria was a complete ruin until it all got retconned into shiney city.
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A real showstopper!
They just removed an entire RP concept from the players, want to RP as a Preatorian post I23? Too bad everyone's dead.
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...infinity is funny like that.
We're not told, and I'm willing to wait to hear if there's a not-yet-implemented end of mission cutscene, and we haven't heard what Prometheus will have to say once you get the badge, so I readily admit that we don't have the full story.
But the mmorpg.com guy who was streaming the trial flew up near the flight ceiling at the end and did a slow pan around, and there was nothing but rubble as far as the eye could see. From that height, at those graphics settings, he should have at LEAST been able to see the TPN building, and at least the outline of the buildings beyond it. There is nothing but rubble, nothing over 10' or so tall but the occasional girder sticking out, all the way to the visual rendering limit. I might be wrong, but it sure looked to me like everybody in Praetoria City is dead. |
We're not told, and I'm willing to wait to hear if there's a not-yet-implemented end of mission cutscene, and we haven't heard what Prometheus will have to say once you get the badge, so I readily admit that we don't have the full story.
But the mmorpg.com guy who was streaming the trial flew up near the flight ceiling at the end and did a slow pan around, and there was nothing but rubble as far as the eye could see. From that height, at those graphics settings, he should have at LEAST been able to see the TPN building, and at least the outline of the buildings beyond it. There is nothing but rubble, nothing over 10' or so tall but the occasional girder sticking out, all the way to the visual rendering limit. I might be wrong, but it sure looked to me like everybody in Praetoria City is dead. |
I have to say this though, too: Skyway City doesn't look anything like the Skyway City ruins at the end of the Admiral Sutter TF, and that was a couple of issues ago. Blyde Square in Steel Canyon doesn't look anything like Steel Canyon at the end of the Apex TF, and that was a couple of issues ago. Apparently there is some City-verse version of Damage Control, Inc. I wish they would make damage like that semi-permanent, incorporate it into the exterior maps at the end of each issue and only slowly rebuild the stuff, it would make what we do feel more meaningful and the world more real. But I gather that their art budget doesn't stretch that far.
I think people are way jumping the gun on this. I just watched the recording of the live stream. Sure, the Magistrarium is destroyed, and it looked like PPD Headquarters and the Ministry of Information are done for. It was very hazy from the blast, but the outline of the other buildings in the distance looked mostly intact.
So I'd wager it's a good bet that not even the entirety of Nova was destroyed by Cole's tantrum. Imperial City likely did not sustain significant damage, probably a few windows busted out at the most. Nova itself is probably salvageable with some work.
Everyone in Praetoria most certainly did not die. Cole did not "ascend" from the well as some people are implying -- he's explicitly still connected as the trial has you sever those connections. And even if he had, it wouldn't have killed all of the Praetorians. The well exists across dimensions, any human who ascends decreases the potential of all humans, Primal and Praetorian alike.
and round up everyone that knows more than they do"-Dylan
This is pretty much What I've been doing since everyone started arguing:
Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.