[SPOILERS] Issue 23-New iTrial!
I have to say this though, too: Skyway City doesn't look anything like the Skyway City ruins at the end of the Admiral Sutter TF, and that was a couple of issues ago. Blyde Square in Steel Canyon doesn't look anything like Steel Canyon at the end of the Apex TF, and that was a couple of issues ago. Apparently there is some City-verse version of Damage Control, Inc. I wish they would make damage like that semi-permanent, incorporate it into the exterior maps at the end of each issue and only slowly rebuild the stuff, it would make what we do feel more meaningful and the world more real. But I gather that their art budget doesn't stretch that far. |
Originally Posted by Zortel
<long post citing the longer, detailed history of Union RP>
... It just annoys me immensely when people get a sniff of this notion and think it's some abhorrent concept that must be altered and changed because hell knows what reason cited, as if a rich shared history set to a consistent timeline is a terrible thing. My brain just can't try and make things clearer though, so sorry about that. |
What I was commenting on (or rather, meant to be commenting on, as looking back on that I probably could have phrased my post better <.<; ) was the fact that Night_Watcher's comment was saying that's how it should be, period, end-of-discussion, for all players. It isn't the method of Roleplaying that I have an issue with, but more the application of telling others (players and the Red Names) that they should run their game that way, when they've already said and established in-game that that isn't how they're managing the timeline. If that is how you've decided to Roleplay the game, more power to you! However, don't say that's the only way to Roleplay the game.
Again, sorry for the miscommunication on my end. ^_^;
Global - @El D
Servers - Protector
Huh. Are they gonna make the zones echoes, maybe? Or do you suppose we're just going via levels=time and they'll be fine for lowbies who wanna start in Praetoria.
EDIT: oh my god, I had this in my tab longer than I thought. When I hit reply, it was just on page two.
In the room the women come and go
Talking of Michelangelo.
Huh. Are they gonna make the zones echoes, maybe? Or do you suppose we're just going via levels=time and they'll be fine for lowbies who wanna start in Praetoria.
EDIT: oh my god, I had this in my tab longer than I thought. When I hit reply, it was just on page two. |
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Okay so I just re-watched parts of the mmorpg video.
Black Swan's battle: Started: ~29:36 Ended: ~34:47 Total time: ~5 mins+ Tyrant's Battle: Started: ~36:00 Ended: ~40:17 Total time: ~4 mins. So...Black Swan is better/more powerful than Tyrant |
Or maybe you do. Not like you get a real good view of anything from a noob meleer's perspective.
@Golden Girl
City of Heroes comics and artwork
There was a power icon in our brave host's powertray that I can't identify. It's the purple one in the lower right corner. Does anyone know what power it is?
Looked like Elude to me.
Friends don't let friends buy an ncsoft controlled project.
This is not the case.
I would strongly recommend that you not put a lot of stock in rumors. Wait for official confirmation from a Red Name or for an official article, such as an Issue overview or an Intrepid Informer article. I promise, there is much more information to come. |
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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There was a power icon in our brave host's powertray that I can't identify. It's the purple one in the lower right corner. Does anyone know what power it is?
|
Kill 'em all, let [DEITY] sort 'em out.
That would explain why the fight with Cole is shorter.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
RP-wise, doesn't anyone remember that Neutron Bomb at the conclusion of a certain arc? Well as far as one of my more sinister villains is concerned, that bomb made it close enough to the surface that it killed oodles in her name.
I like my RP. A lot. And I like knowing my characters through different lenses. But at the end of the day, dang, it's mostly "pretendy funtime improv theatre." An empty stage can be a wasteland can be a palace can be a county fair. Ignore what canon you need to amongst your various circles or teams. Adjust it on a per character basis. Just enjoy yourself. Enjoy the stories you participate in, whether you take them fully from what the devs offer or actively write and edit the material to suit you.
But at the end of the day, not all players want to take such an active role writing their own story. So the devs need to give us SOMETHING for people to run through. If you're not one of these people, consider it at best then an early draft. A skeleton if you will, to first be rearranged and then to graft your own ideas onto. Nobody is going to penalize you for shifting the story so much in your own head or amongst a tight group of likeminded players.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Currently on Virtue:
Jinrazuo - Crab Spider
RWZ All-Pylon Solo Run
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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You fool you don't know what you're doing! She'll be invincible! Smilies the size of semi trucks! Dogs marrying cats! It'll be chaos!
Currently on Virtue:
Jinrazuo - Crab Spider
RWZ All-Pylon Solo Run
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Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Okay so I just re-watched parts of the mmorpg video.
Black Swan's battle:
Started: ~29:36
Ended: ~34:47
Total time: ~5 mins+
Tyrant's Battle:
Started: ~36:00
Ended: ~40:17
Total time: ~4 mins.
So...Black Swan is better/more powerful than Tyrant
Leader of The LEGION/Fallen LEGION on the Liberty server!
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