Itrials future problem.
I am not sure where did this come from. Last night we did a MoM with 6 scrapper 5 blaster 1 tanker 1 defender and 1 troller and it was not hard at all. Only half of team had +3 shift others were new toons that just hit 50 and unlocked alpha.
I can honestly say I've never been part of a trial team where someone was kick/denied because of their AT. My main has 23 T4s crafted so I've been on a lot of trials.
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Taunt is a huge help, though not completely necessary for the UG with the Lichen Infested WarWalker and the Avatar.
As for the OP, which server? Because on Virtue, 95% of the iTrials are formed as PuGs without regard to AT.
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Only AT that I can even see being avoided at all is Kheldians as they don't force multiply like widows/soldiers/trollers/MMs and have mediocre tanking and damage compared to everyone else. Even so the trials aren't even hard, bring anyone you want to just fill the team.
There is some seriously outdated/made up ish going on in this thread. Pffft..
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I haven't seen this happening at all. Now to say it hasn't happened, but I'm curious, is this something the Trial holder ask for at the almost completion of the trial team, when he/she saw the league was filled with mostly melee (basically the most popular of ATs).
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The OP seems to not want to answer the question of the server, but frankly it doesn't really matter. It's not a matter of servers, or trials having "problems." It's just a matter of bad players, and people making hyperbolic assumptions based off of something he/she may have seen once. Make a player note on the person that won't take what you want to bring and move on.
Only AT that I can even see being avoided at all is Kheldians as they don't force multiply like widows/soldiers/trollers/MMs and have mediocre tanking and damage compared to everyone else. Even so the trials aren't even hard, bring anyone you want to just fill the team.
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I have no trouble with the level shift requirement.
I do have a problem with requiring support only or something like no stalkers. |
Rather than presume the worst look at other possibilities.
1) Someone announces a Trial and they are suddenly inundated with tels from everyone. The team is 3/4 built and they suddenly realize that most of the league is damage. Team leader feels he needs more support so that's what he asks for.
2) The organizer is trying something new like an all-support Trial and only wants support characters.
3) The organizer just finished a run with two Stalkers who acted like jerks for some reason so he's going to be down on Stalkers for a little while.
Don't just assume that a 6-word message on a game means anything significant. "MoM run, support only and +2 level shift" might be shorthand for "We have 3 Tanks, 2 Scrappers, 2 Stalkers, 2 Brutes and 3 Blasters. However we only have 1 Defender and 1 Controller so far and would REALLY like to have more! Oh, and without the +2 level shift you'll never hit anything."
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Rather than presume the worst look at other possibilities.
1) Someone announces a Trial and they are suddenly inundated with tels from everyone. The team is 3/4 built and they suddenly realize that most of the league is damage. Team leader feels he needs more support so that's what he asks for. 2) The organizer is trying something new like an all-support Trial and only wants support characters. 3) The organizer just finished a run with two Stalkers who acted like jerks for some reason so he's going to be down on Stalkers for a little while. Don't just assume that a 6-word message on a game means anything significant. "MoM run, support only and +2 level shift" might be shorthand for "We have 3 Tanks, 2 Scrappers, 2 Stalkers, 2 Brutes and 3 Blasters. However we only have 1 Defender and 1 Controller so far and would REALLY like to have more! Oh, and without the +2 level shift you'll never hit anything." |
It could be something like that
But I saw it more than once.
I've said I have no problem with asking for level shift, that makes sense thats under a players control. A player can actually pretty easily change his level shift.
A player cant change his AT choice.
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When your forum sig is "All At's are not created equal.", it's hard to take your premise seriously.
I'm not sure what server you play on, but when I see players broadcasting for teams asking for only specific AT's, I avoid them like the plague they are. I've joined those teams before and know that I'll usually end up waiting for an hour while the "genius" running the show waits until they get everything exactly like they want it, only to have the trial inevitably fail in spite of their grand design. No thanks.
I have not experienced this problem of league leaders asking for specific AT's, and I play on Freedom.
I also see no solid basis for the argument that some AT's perform better on iTrials than others. Then again OP didn't bother to add any basis for his argument, which makes it seem more like a spur-of-the-moment rant than something thread-worthy.
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Honestly i've never seen the problem you describe in an actual iTrial. It's true i've seen the occasional call for specific ATs when a league is already heavily weighted towards a specific AT type, but i've never seen an AT excluded. Admittedly the only servers i've joined iTrials on are Champion, Justice, and Virtue.
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Almost every ITrial has been open to all.
Of the remainder I have seen unshifted people excluded only once and that was when greater then 25% of the participants were unshifted on a UG.
I have seen a few trials held up for 5-15 minutes, or people voluntarily switch when we were TOTALLY lacking in an AT/build that the leader felt would greatly help, but have never seen any AT excluded. As an example one leader likes to have 4 "taunters" for TPN, but this has included Kheldians and Controllers who know how to pull and survive the terminals.
Likewise a few trials have been held up or cancelled due to lack of certain incarnate powers, Clarion on a UG as an example.
Freedom, Infinity and Virtue here. What you are seeing is most likely not exclusion when you see "MoM LF 3 more, +3 support" or whatever. I've seen that more than a few times but I've never seen (once I get on said team) other AT's being excluded. In fact its usually filled with the AT's the OP metioned being exluded and the league leader is likely hoping for a bit of balance on his or her league.
Destiny can fill the role of buffs reasonably well, but debuffs are still grand to have which is why I'd assume leagues that are light on level shifts, buffs or debuffs (but filled with lots of other stuff) would call for certain AT's.
I have yet to see an itrial asking for certain archetypes.
if anything, Tanks are the only obsolete archetypes in irtials now because let's face it...brutes and scrappers can do a fine job at it, and when there are 16+ incarnates with buffs flying everywhere even squishies don't seem to go down.
That with them not doing very good damage...
controlls are still valuable as there are a LOT of enemies in itrials that try to run around, and locking them down is useful, plus a good controller does quite a bit of AoE damage, as well as provides extra support.
Dominators, too, offer quite a bit of extra aoe damage, good for killing adds.
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I think the OP's problem is quite rare. I have seen an occasions where people would ask for specific ATs to fill certain roles, but this is so rare that I take special note of it when it occurs.
I have done it myself on rare occasion, too. As a hobby I've taken to forming the WST at +4, and sometimes you just need an AT to fill a certain role. My policy usually is just to take anyone for the first half of the team, and then use the remaining spots to try and fill with what is necessary. If I already get a good mix on the open, I'll just take anyone.
Though "specific AT" is more or less a misnomer. I usually look for roles to fill, and am not too concerned with who fills it.
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if anything, Tanks are the only obsolete archetypes in irtials now because let's face it...brutes and scrappers can do a fine job at it, and when there are 16+ incarnates with buffs flying everywhere even squishies don't seem to go down.
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Siege and Nightstar? Yeah, I've "tanked" them on non-Tankers. Hell, I've "tanked" Keyes Antimatter with a Dark/Dark Corruptor, at least for about three minutes (the combined durations of Demonic and Power Mastery/Force of Nature). But I wouldn't recommend it to the vast majority of players.
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I have yet to see an itrial asking for certain archetypes.
if anything, Tanks are the only obsolete archetypes in irtials now because let's face it...brutes and scrappers can do a fine job at it, and when there are 16+ incarnates with buffs flying everywhere even squishies don't seem to go down. That with them not doing very good damage... |
We are already starting to see the LRSF problem rear its ugly head again in itrails.
Cor/def/Brute/Tank wanted, everyone else go take a hike. Control has little to no value on itrials other than Baf, which is so easy as to be meaningless. Cor/def/brute has so much damage that blasters are meaningless. Stalkers... well they are better but still kinda weaker than brutes. Scrappers are fine, but it seems like brutes are preffered. And MM's are pretty much right out, having swarms of pets all over the place does nothing to make a trial less confusing. ITs really not too bad till you get to MoM and DD, but if the next generation of incarnate uses new something/ currency/ merits/ components. We could see an entire tier locked to half the AT's of the game. |
Controllers now deal Containment damage to uncontrollable Archvillains in Incarnate Trials. |
Yea, I don't think controllers have anything to worry about. Despite the name, they offer a lot more than just control to teams.
Anyway, I agree with the other's reports here that the only time I've seen something specific asked for to this point at least is for a MoM. Have several times seen calls for widows or dark miasma for that one (dark affinity now too I'd guess).
Thus, problem.
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I really think you're worrying about nothing here. I run trials pretty frequently, and I have never once seen the leader turning people away for not being the right AT. I've never even seen a leader post that they're LOOKING for a specific AT. I've seen people not get invited because they didn't have enough level shifts, but that's a different issue.
I've yet to experience or witness any of the alleged problems alluded to by the OP.
Heck, to even suggest that DD is going to be exclusive is utterly laughable. As long as you have a team of all at least +2s, the trial is a walk through. I pointed out it was too easy in Beta(not very vigorously mind you), but I guess that is what the devs want. I supposed it's to compensate for MoM being pretty tricky.
I can't imagine why anyone would even consider excluding ATs for DD, and the claim that controllers or Doms are excluded for MoMs is ludicrous. You urgently need controls in that trial or you fail.
To sum up, the OP is clueless.
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Was really Bad on virtue tonight.
+2 or +3 only, support only, Send tell with AT, Grabbing players from lower level trials to fill out DD, leaving unshifted out of luck.
And you say IM imagining things.
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If I remember correctly, Trials that require certain things can be helped along by Incarnate Powers.
Keyes becomes easier with Rebirth, Underground is easier with Clarion, MoM is easier with Barrier (both to avoid damage and for the mass Rez), and... I dunno about the others.
But aside from Taunt being vital in Keyes and Pet Control in general, I think the key points in Trials can be filled In with enough work.