Massively Wishlist for 2012
The only thing on that list I agree with is the last part, about not pulling the rug out from under the Statesman thing.
I don't think there's anything wrong with the EB's in soloable content and in fact I would like to see more of them. And his comment about bypassing getting the O-portal is silly (and has become something of a meme among the folks I play with, ever since someone else made the same silly complaint). Seriously, if you didn't get an O-portal from a story arc or any of the other million ways to get it, just go to the RWZ or Pocket D or the Black Market/Wents and say "hey can someone drop an O-portal please?" Hop in, go get the explore badge, job done.
The Rikti had their Issue(s). Yes we've had 11 other Issues since then, but I think the Rikti are fine where they are. We have SO MANY other villain groups that haven't had a spotlight issue yet. And RWZ is still great.
In my opinion his comments about market pricing are exactly backwards. Most stuff is still overpriced, but they've managed to get some stuff priced reasonably. And I don't want to see crazy off-the-wall game changing stuff showing up on the market like his suggestion about multiple primaries. Anything like that needs to be part of the core game. The market should stick to the "pay for convenience" ideology.
@Quasadu
"We must prepare for DOOM and hope for FREEM." - SirFrederick
I think there were some good points, this game has some weathered appendages, but the issue of solo-ability seems a bit thin to me.
"Samual_Tow - Be disappointed all you want, people. You just don't appreciate the miracles that are taking place here."
Eh. His complaint about EBs in story arcs is one of those things that I just don't get. I've never been able to figure out how people have so much trouble soloing EBs. I've yet to meet the EB on *any* character who I can't kill by the simple expedient of a tray full of purples and reds. If you've built a character with so little damage output that you can't manage that, well, that's hardly the *game's* fault.
As for the rest of that complaint - some content is *intended* for groups. Since the core story arc style content doesn't actually fall into that category, I fail to see the problem.
And UGH please don't fall into the trap of putting core gameplay stuff in the market. If it *ever* comes to the point where I have to shell out extra cash above my subscription to pick up something like that, that's when the game will lose me.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
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I think his suggestion to make something as game-bending as being able to buy two primary powersets exclusively in the paragon market would cause the forums to explode. I know it was just an example, but anything on that scale of changing the rules accessible only to folks who buy it would not be well-received here, IMO.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Actually I see in his example of why EBs in solo content is bad. The Patron arcs were originally made for 40+ characters and only recently lowered. The EBs in these arcs were designed accordingly to a character that would have all access to powers in their primary and secondary, which means god mode for melee ATs. These encounters are a little hard on a level 35 character.
In the rest of the game EBs are not a problem, but in the once scenario he listed there is some truth to what he is saying.
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I think his suggestion to make something as game-bending as being able to buy two primary powersets exclusively in the paragon market would cause the forums to explode. I know it was just an example, but anything on that scale of changing the rules accessible only to folks who buy it would not be well-received here, IMO.
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I've never been able to figure out how people have so much trouble soloing EBs. I've yet to meet the EB on *any* character who I can't kill by the simple expedient of a tray full of purples and reds. If you've built a character with so little damage output that you can't manage that, well, that's hardly the *game's* fault.
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creating content on the theory that you can win by buying enough inspirations is a terrible idea.
my tankers barely notice EB's but my ta/kin corr had a hard time with Lemkin in the WWD#1. I did the inspiration trick, but at that point it felt more like cheating then winning
creating content on the theory that you can win by buying enough inspirations is a terrible idea.
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--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
The bit mentioning the Rikti seems to be an opinion and desire formed by looking through nostalgia goggles. The only reason they've 'wound up on the sidelines' is because they were, as the author puts it, the historical big bads of the game's timeline. People waited for years for the other shoe to drop on the continued Rikti presence on Earth, and we got it with the second invasion, the end of which resolved the mystery of the first invasion and essentially the storyline we'd been introduced to since we first started playing the game.
In my opinion, an actual third Rikti invasion would be a gimmick and a poor way of bringing them back into a major storyline, especially since it would be more unfeasible now than ever since Hro'Dtohz is still trying to explain his actions to those on the Homeworld in light of the evidence of Nemesis' deception. The Rikti just aren't yesteryear's 'big boogeymen' any more whether you want them to be or not. I'm not sure why the author would want to see a third invasion unless he just wasn't impressed enough with the second and was hoping for more.
That's not to say the Rikti shouldn't appear again. [spoilz]If the new stuff that Prometheus says about Wells is true, then if the Battalion manages to gain control over the Well representing humanity via Primal Earth, the Rikti will become enslaved as well.[/spoilz] I think that'd be a cause for the Rikti to be concerned.
61866 - A Series of Unfortunate Kidnappings - More than a coincidence?
2260 - The Burning of Hearts - A green-eyed monster holds the match.
379248 - The Spider Without Fangs - NEW - Some lessons learned (more or less.)
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
http://massively.joystiq.com/2012/01...ead/#continued
Above is the link to the article where Massively states their wishes for 2012 for this game. Just for those interested |
Eh. His complaint about EBs in story arcs is one of those things that I just don't get. I've never been able to figure out how people have so much trouble soloing EBs. I've yet to meet the EB on *any* character who I can't kill by the simple expedient of a tray full of purples and reds. If you've built a character with so little damage output that you can't manage that, well, that's hardly the *game's* fault.
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I don't get people not being able to solo Trapdoor. I have soloed him with literally dozens of characters (Defenders, Corruptors, Masterminds, etc.) and often with SOs.
Set difficulty to -1/1, speed through the base to Trapdoor. Defeat his first 'replication', then smack Trapdoor in about 30 seconds (with any AT).
I could see him causing problems solo at +2 or +3, but he is really easy to solo at -1.
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The second Rikti invasion hasn't happened yet. Just ask Holsten Armitage.
http://massively.joystiq.com/2012/01...ead/#continued
Above is the link to the article where Massively states their wishes for 2012 for this game. Just for those interested |
I agree that some of the unlocks are pretty annoying...
But I seem to recall a time when the Patron arc spawned AVs and you just had to suck it up.
I don't get people not being able to solo Trapdoor. I have soloed him with literally dozens of characters (Defenders, Corruptors, Masterminds, etc.) and often with SOs.
Set difficulty to -1/1, speed through the base to Trapdoor. Defeat his first 'replication', then smack Trapdoor in about 30 seconds (with any AT). I could see him causing problems solo at +2 or +3, but he is really easy to solo at -1. |
It was an even more pointless endeavor with my FF/Rad Defender.
My Dark/Dark Corruptor came the closest of my ranged characters, but then the Inspirations wore off and he killed me in two hits. When I went back he had so many duplicates that I just logged off in disgust.
My Spines/Dark Scrapper couldn't do it, but he's a special case. I suspect if he had a more normal build he could've done it.
My WP/SS Tanker was able to do it pretty easily with Rage and a couple of reds.
I expect that with a bit of luck, if my Fire/Rad Controller were level 50 he'd have a chance.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
My Bots/Traps had a lot of trouble with Trapdoor because the stupid bots kept insisting on running into the lava and frying. But that's a buggy AI problem, not a "Trapdoor is too tough" problem.
Arc #40529 : The Furies of the Earth
I don't get people not being able to solo Trapdoor. I have soloed him with literally dozens of characters (Defenders, Corruptors, Masterminds, etc.) and often with SOs.
Set difficulty to -1/1, speed through the base to Trapdoor. Defeat his first 'replication', then smack Trapdoor in about 30 seconds (with any AT). I could see him causing problems solo at +2 or +3, but he is really easy to solo at -1. |
@Demobot
Also on Steam
I couldn't beat him at -1 with my Electric/Energy Blaster. Even with him knocked into the lava I couldn't do enough damage to beat him, and after a bit it really became a losing battle. After I got my +1 level shift I was able to go back and beat him.
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A friend of mine always has problems with Trapdoor though.
MA Arcs: Yarmouth 1509 and 58812
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Smashing damage says maybe not. Widdershins resists Energy and has high regen, so Energy Blast might be able to smack him down.
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Unfortunately the replacement memory I tried putting in yesterday didn't fix my computer, so it'll probably be at least a week before I can actually try this.
Edit: Yeah, running the numbers, even if I used it the instant it recharged, power burst is only good for ~22 dps on my defender. Corruptor voltaic sentinel is good for ~23 dps, so I should probably use power burst.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
Eh. His complaint about EBs in story arcs is one of those things that I just don't get. I've never been able to figure out how people have so much trouble soloing EBs. I've yet to meet the EB on *any* character who I can't kill by the simple expedient of a tray full of purples and reds. If you've built a character with so little damage output that you can't manage that, well, that's hardly the *game's* fault.
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Level 35 Ice/Force Field Controller.
http://massively.joystiq.com/2012/01...ead/#continued
Above is the link to the article where Massively states their wishes for 2012 for this game. Just for those interested
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!