Coffee Talk Highlights, Nov 30: Compensation Melee with Synapse
I disagree. I know it's my opinion, but I think that Paragon Studios has made great strides in u-turning back to, "This is the way things are, because we said so, and you are wrong."
I think the new EULA, the current standards of forum moderation, and certain content implementation support me in my opinion.
We're certainly not "back to the dark days," but I feel like we're doing "two steps backwards, one step forwards."
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I'll wait and see how the next costume pack with this new philosophy in mind turns out before passing judgement.
"Zwill states that they will be starting to 'port over' male pieces to the female model rather than making female-only pieces with future costume sets from here on out."
This kind of sounds snarky to me. So the plan is to do away with female specific pieces altogether? |
Although they do make a point of porting all the male pieces over to the huge model, and i doubt that adapting most pieces to the female model is more work than to the huge model; in fact in some cases i'd think it would be less.
Speaking of diversity, i don't recall many huge-model-specific pieces being released, so they already had a policy of reducing diversity by a third or so.
Dr. Todt's theme.
i make stuff...
I have the distinct feeling that the reason they've never had a problem with the Male > Huge thing is because they've seen Huge as just "Male 2", and therefore acceptable for Male pieces by default.
Hopefully the language now will change to...
"We're making a costume piece, and it will fit all three body types".
And genders will be pushed to the back burner. Not forgotten, but not used as a marketting ploy.
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I can only hope the Medieval set is too far along for the devs cancel the Chainmail Bikini.
EDIT: More on topic, I cant wait for next week's UStream!
As an alternative marketing strategy I think this would work:
Gender-specific theme sets at a lower microtransaction point. Examples: Casino, Saloon Girl, Amazon
Larger overall theme sets with more versatility of pieces that could be done at a higher microtransaction point to offset more development time: Gunslinger (which could be done with ported over pieces), Medieval, Holsters and Scabbards.
The last few packs have demonstrated the need, I believe. The art team's creative genius doesn't need to be stifled, we just need more options.
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As an alternative marketing strategy I think this would work:
Gender-specific theme sets at a lower microtransaction point. Examples: Casino, Saloon Girl, Amazon Larger overall theme sets with more versatility of pieces that could be done at a higher microtransaction point to offset more development time: Gunslinger (which could be done with ported over pieces), Medieval, Holsters and Scabbards. The last few packs have demonstrated the need, I believe. The art team's creative genius doesn't need to be stifled, we just need more options. |
And rather looking forward to Titan Weapons next week. i have several alts with names and costumes already created just waiting to be remade with the set.
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i make stuff...
Just as a general thought, I would not object to a system where female characters get access to more costume options than male characters. Male characters have two body size options which means that by default they are getting about twice as much time from the art team anyway. Having females get copies of most male pieces along with some female-specific pieces (for those that like corsets and such) would seem like a sensible compromise.
I'm definitely not caring for the current development direction. There seems to be a severe disconnect between the players and the devs. We have long threads offering feedback on release decisions (endgame raids, no Stalker Titan Weapons, costume gender disparity) yet the community team seems to feign ignorance of community desires.
If the developers are so out of touch with the fanbase that they are surprised that we would want to solo Incarnate content, or play a TW Stalker, or make a tough female gunslinger, then we need to find a way to communicate. The feedback threads are apparently too late in the process to affect real change*, so how do we make our wishes known in a way that actually makes us feel part of the process.
The current trend of throwing everything at us to see what we'll pay for doesn't make me feel valued. It makes me feel pelted.
*Outside the powers team that is. Thanks Synapse!
Zwill states that they will be starting to 'port over' male pieces to the female model rather than making female-only pieces with future costume sets from here on out.
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And, um,... it sooooo isn't what I remember anyone asking to have happen....
The dev team couldn't find some middle ground? They just decided to stop producing female pieces altogether?
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"Zwill states that they will be starting to 'port over' male pieces to the female model rather than making female-only pieces with future costume sets from here on out."
This kind of sounds snarky to me. So the plan is to do away with female specific pieces altogether? |
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If the developers are so out of touch with the fanbase that they are surprised that we would want to solo Incarnate content, or play a TW Stalker, or make a tough female gunslinger, then we need to find a way to communicate. |
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Yay for Stalkers getting Titan Weapons! Hopefully they can speed that along to i22! I'd of course have to reroll, but it's not like I haven't done that many times.
Don't know about the gender equality however they said, less unique pieces comment though. I'd like to know how much of the feedback onthe forums and on facebook was the same people and which wasn't.
I mean YAY! No more skirts! *sarcasm* Maybe listen to the other feedback that said "Just give the female avatars extra outfits, as that gives the player more options period without being a waste, because the player can make use of all the body models and thusly have access to ALL the costume pieces"
I know, it's a way out there idea.
And Whips are a melee weapon! So melee ATs should have access to whips! Why people are saying no to that idea, when they were all "pistols are a ranged weapon" has me confused. Whip contunes to be a melee weapons, so give it to melee ATs.
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Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
He's being honest. They only get so much time to work on a set and making a female specific part cost much more time than making a female version of what they are making for males because they have to remake the items for the female rig.
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Yes, it seems more and more that they are talking at us instead of talking to us.
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The art team's creative genius doesn't need to be stifled, we just need more options.
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Zwill: "I want a fully decorated Christmas tree for Titan Weapons." |
it seems more and more that they are talking at us instead of talking to us.
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I don't think they should back away from that but I think they causing problems for themselves by leaving the opportunity for feedback to so late in the process. I understand why they do that (they have told us about things that have never materialised in the past) but when it comes to costume packs they should be able to describe the contents well in advance, without that fear.
I also think they should not be afraid of updating a pack once it has gone live. Such as by adding female equivalents or non-tinted elements.
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I.e. he was going to do what he damn well wanted, and the players could just lump it.
Which, really, isn't what PS is going for these days, as far as I can tell.
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