Gender Equality in Costumes - A lack thereof
I will bring the topic to development.
Realistically, don't expect it any time soon. Schedules are planned out months in advance and right now we're working on both Issues 22 and 23 and art schedules are quite possibly the most rigorous and time consuming of the lot, especially the character artists. Time to revisit previous costume pieces is not currently included and to do so would compromise new costume sets, villain groups, etc, etc...it has an extreme domino effect. |
This is not the first time. Or even second or third. So...someone is doing something wrong
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The female characters I play are more modestly dressed, and I agree that it wouldn't hurt to see more variety in that department. But those four characters don't represent the average, and neither do your forum's complaints. Please keep that in mind! In the comics, for every Sue Storm, there are a gazillion Emma Frosts, Scarlet Witches, Wonder Women, Black Cats (here's looking at you, Virtue), Storms, Mystiques, Power Girls, She-Hulks and Storms. And it SELLS.
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I'm sure Diabolique and Dominatrix can postpone their boob jobs so we can get more versatile costume pieces. And if they object, well, they're not paying subs and we are, so don't listen to them.
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Realistically, don't expect it any time soon. Schedules are planned out months in advance and right now we're working on both Issues 22 and 23 and art schedules are quite possibly the most rigorous and time consuming of the lot, especially the character artists. Time to revisit previous costume pieces is not currently included and to do so would compromise new costume sets, villain groups, etc, etc...it has an extreme domino effect.
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The female characters I play are more modestly dressed, and I agree that it wouldn't hurt to see more variety in that department. But those four characters don't represent the average, and neither do your forum's complaints. Please keep that in mind! In the comics, for every Sue Storm, there are a gazillion Emma Frosts, Scarlet Witches, Wonder Women, Black Cats (here's looking at you, Virtue), Storms, Mystiques, Power Girls and She-Hulks. And it SELLS. Now, log in to the game and tell me if you see much difference.
Back? Good. Now you know, many of your female players actually do enjoy their more revealing choices. This is a comic book genre-based game, which is what the artists have been designing for. And the artistic direction in City of Heroes is the best out there. So please don't throw the baby out with the bath water. Do not hand the steering wheel to the forum community for the game's artistic direction. I'm not saying don't listen to the community. I'm saying we rarely represent your wider audience's tastes (CoT revamp and pre-tinting are probably exceptions, obviously), as sales have undoubtedly revealed time after time after time after time. |
Oh, wait. Reality check, please?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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@Golden Girl
City of Heroes comics and artwork
I am with everyone of Heels not being Superhero/Fantasy attire.
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And yet I keep using Thigh Highs and Stilettos because the shape of the feet is just wrong when I try using Flat boots. They just look like blocks instead of feet to me - at least with the heels I there's a slope and some shape.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Wait, one minute here, the gunslingers pack is at least period specific and setup to the period, it certainly better than the magic pack in that regard. |
The "Dance hall girls" of which you speak were often also prostitutes, and at best would have been the period equivalent of strippers.
Other people have already posted period specific costumes for women that are more in keeping with an "I'm going to shoot you" theme. I mean come on, you can't even hide a gun in your garter in that saloon girl get-up.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The female characters I play are more modestly dressed, and I agree that it wouldn't hurt to see more variety in that department. But those four characters don't represent the average, and neither do your forum's complaints. Please keep that in mind! In the comics, for every Sue Storm, there are a gazillion Emma Frosts, Scarlet Witches, Wonder Women, Black Cats (here's looking at you, Virtue), Storms, Mystiques, Power Girls and She-Hulks. And it SELLS. Now, log in to the game and tell me if you see much difference.
Back? Good. Now you know, many of your female players actually do enjoy their more revealing choices. This is a comic book genre-based game, which is what the artists have been designing for. And the artistic direction in City of Heroes is the best out there. So please don't throw the baby out with the bath water. Do not hand the steering wheel to the forum community for the game's artistic direction. I'm not saying don't listen to the community. I'm saying we rarely represent your wider audience's tastes (CoT revamp and pre-tinting are probably exceptions, obviously), as sales have undoubtedly revealed time after time after time after time. |
I somewhat agree with this as well.
And yet I keep using Thigh Highs and Stilettos because the shape of the feet is just wrong when I try using Flat boots. They just look like blocks instead of feet to me - at least with the heels I there's a slope and some shape. |
The Resistance has boobs too, and better hair!
"Dress up as a solitary ranger, a Hero with no name, or a sizzling firecracker"
...so I said to myself, self? Why not all three?
I don't know what this does to contribute to the cause of gender equality in costume parts, but I can't stop giggling. He just looks so much happier than any of us about this whole thing.
"Dress up as a solitary ranger, a Hero with no name, or a sizzling firecracker"
...so I said to myself, self? Why not all three? I don't know what this does to contribute to the cause of gender equality in costume parts, but I can't stop giggling. He just looks so much happier than any of us about this whole thing. |
De minimis non curat Lex Luthor.
I hope they at least fix the transparent bow and have a no veil option. Those should be easy fixes.
But, I will say, I REALLY don't like the 'this stuff is done so far in advance that by the time the players actually see it in beta, there is no time for our feedback to mean a damn and actually get something changed' comment. That's a HORRIBLE way of doing things.
Shadowblaze - Lvl 50 Dark/Thermal Cor, Alexander Kalsoa - Lvl 50 BS/Regen Scrapper, and a whole bunch of other Alts. Global is @Shadowblaze.
I will bring the topic to development.
Realistically, don't expect it any time soon. Schedules are planned out months in advance and right now we're working on both Issues 22 and 23 and art schedules are quite possibly the most rigorous and time consuming of the lot, especially the character artists. Time to revisit previous costume pieces is not currently included and to do so would compromise new costume sets, villain groups, etc, etc...it has an extreme domino effect. |
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Originally by Arcanaville: Everything in Praetoria was designed during a drinking binge in which the devs temporarily forgot the rules. |
What are you talking about? I thoroughly enjoyed "Transformers 2: Megan Fox Runs in Slo-Mo".
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And anyone claiming otherwise will be beaten to death with there own skull
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
I will bring the topic to development.
Realistically, don't expect it any time soon. Schedules are planned out months in advance and right now we're working on both Issues 22 and 23 and art schedules are quite possibly the most rigorous and time consuming of the lot, especially the character artists. Time to revisit previous costume pieces is not currently included and to do so would compromise new costume sets, villain groups, etc, etc...it has an extreme domino effect. |
For making new models, I agree that would be time consuming.
In either case, can time be set aside for beyond issue 23 to at the very least address the pretinting issue that plagues the "premiere" costume sets (in no order):
- Magic
- Halloween
- Steampunk
- Celestial
- Halloween
- Ascension
- Gunslinger
- Arachnos Helms
- VEAT Costumes (all parts have pre-tinted issues)
- Edit: Wedding Pack
- Edit: Barbarian Set
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I hope they at least fix the transparent bow and have a no veil option. Those should be easy fixes.
But, I will say, I REALLY don't like the 'this stuff is done so far in advance that by the time the players actually see it in beta, there is no time for our feedback to mean a damn and actually get something changed' comment. That's a HORRIBLE way of doing things. |
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
To elaborate, Jay joined his friends start up. He had been with Paragon/COH for over 7 years and contributed greatly to the artistic development of the game, in fact you're going to be seeing the results of his work for some time to come. It's also worth pointing out, CoH was the only game Jay had worked on in the gaming sector, so it's understandable that he'd want to broaden his portfolio and experience a bit more.
Basically, he couldn't tell his friend "no" anymore and made the leap over. We certainly miss him and wish him all the best. Good news is, we still have two very experienced and veteran artists with both Eric and Cheryl and a new addition joining the art team soon. |
can you tell us more about this start up?
Given that the pretinting is texture based and revisiting would essentially mean the objects are just re-skinned without the tinted texture, the art time should decrease dramatically.
For making new models, I agree that would be time consuming. In either case, can time be set aside for beyond issue 23 to at the very least address the pretinting issue that plagues the "premiere" costume sets (in no order):
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@FloatingFatMan
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Rage, rage against the dying of the light.
The female characters I play are more modestly dressed, and I agree that it wouldn't hurt to see more variety in that department. But those four characters don't represent the average, and neither do your forum's complaints. Please keep that in mind! In the comics, for every Sue Storm, there are a gazillion Emma Frosts, Scarlet Witches, Wonder Women, Black Cats (here's looking at you, Virtue), Storms, Mystiques, Power Girls and She-Hulks. And it SELLS.
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And Sue Storm? Even she has to wear a "cleavage window" outfit for formal occasions these days.
The other fact to keep in mind is that the population of video gamers is gradually achieving parity between men and women. It's now about 60/40, having once been overwhelmingly male. Moreover, women make up a significant percentage of the dedicated MMORPG playerbase in general. Paragon Studios would be only shooting itself in the foot with a six gun if its costume offerings only alienated such a sizable and growing part of the CoH community.
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@Golden Girl
City of Heroes comics and artwork
You forgot the wedding pack, for which part of it STILL doesn't accept the second colour (the skirt iirc).
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Too be fair, I think that's widely considered one of the worst makeovers in the history of comics.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
Realistically, don't expect it any time soon. Schedules are planned out months in advance and right now we're working on both Issues 22 and 23 and art schedules are quite possibly the most rigorous and time consuming of the lot, especially the character artists. Time to revisit previous costume pieces is not currently included and to do so would compromise new costume sets, villain groups, etc, etc...it has an extreme domino effect.
What if, when planning schedules out months in advance, you budgeted 60-80% of developer and artist time for the stuff you were planning, leaving some room for things that are discovered later, or even personal choice for the devs to work on things they're passionate about?
I bring this up because we know it to be possible for development schedules to be run this way, and companies who do it are a lot more able to respond.