Death From Below to 50?
I don't know about 50...
Sadly, it is possible to level all the way to 33 in a day, playing nothing but DfB.
I know, because I've had a 'debate' over doing so with someone I talked into playing.
We rolled up together, I made the mistake of using DfB to get us to level 12 in 3 runs. Taught him how to Q. We then ran a handful of Radio's before calling it a night.
He then jumps on 1st thing in the morning, plays for 9 hours before I get on and lo and behold is level 33 while I'm still 14. All from Death from Above. For a vet, that isn't a problem, and with SSK I wasn't worried about him being higher level. I was going to be training him during those early levels though.
He was playing a Blaster, ended up picking the entire teleport pool, the entire leadership pool, 2 flight powers and was using his nuke as an opener.
Needless to say, after much back and forth on the situation, I was unable to get him to reroll. A few days later, he's on a brand new level 5. Having deleted the Blaster in disgust after being laughed at by every team he joined...
I really wish the trial had a diminishing reward, so each level gained caused it to give less and less, eventually being outlevelled as far as XP goes at 22.
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
Frankly, I feel that making this a Trial with auto-exemplaring was a mistake. Oh, sure, with JUST the sewers, people were still skipping the very low levels, but you ran into a wall of diminishing returns when you simply outlevelled the stuff in the sewers. You can't outlevel a Trial that exemplars you down to its own level.
I don't get this. The developers make the Architect and then they're horrified to learn that people are using it to powerlevel. It should have been obvious that if you give people the option to pick a high-gain, low-time-investment option, they'll abuse it, but OK, I'll give them that one. Live and learn. Then they turn around and put in the DFB, which is practically the same thing.
???
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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On top of that, they go further and actually entice us to run it multiple times for the Hydra Bonuses.
*Shrug* Go figure.
I still enjoy the trial, just wasn't anticipating it being used to PL.
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
Paragonian Knights
Justice Company
I will run this TF 4 times back to back just for the 4 temps,the 3 badges I hope to get on the first run,this gets me to lvl 13/14 then its onto normal stuff for me.To run this TF for 9 hours would have me reaching for a gun,so now not only do we have the AE babies we also have the DfB nippers lol.
Prof Radburn controller,Celtic Ice Maiden,blaster,Miss Knockout scrapper,Mistress Davina controller,Stone Hart,tank Split Personality PB.Queen Lostris controller,Fridgid Mary blaster,Shocking Fire blaster Future Elfling defender, Little Weed controller,Capo Angelo MM, Commander Buzzsaw MM, Justice Tank tank all 50,s
It's entirely possible to level to 50 doing nothing but the trial - but I suspect it would get transcendentally boring fairly quickly past level 20 or so.
MaestroMavius also raises a good point in that not only do you rush past the levels by PLing, because of the autoexemplaring to level 1-5 you never get a chance to use said powers and evaluate how well they do or don't work for you until you stop running the sewer trial and try them out in other content.
I'll likely still regularly use it for to get a new lowbie character up to scratch, or for some quick fast XP to a midbie when I've cleared my tips and don't feel like soloing, but I'd highly recommend that especially newer players use it sparingly past level 10 or so.
My characters - all on Virtue.
Gabe's Internet [censored] Theory
RMT spammers WILL steal your credit card.
He was playing a Blaster, ended up picking the entire teleport pool, the entire leadership pool, 2 flight powers and was using his nuke as an opener.
Needless to say, after much back and forth on the situation, I was unable to get him to reroll. A few days later, he's on a brand new level 5. Having deleted the Blaster in disgust after being laughed at by every team he joined... |
It is also too bad that some folks laughed at him. There is a HUGE learning curve in the game, and a lot you only learn by messing up. It is a tricky situation to try and help someone out by volunteering advice about their six-slotted Brawl and four travel powers... it can easily offend the hearer, no matter how diplomatically it is put, and you can be seen as a Big Buttinski. But out and out ridicule heaped on someone is out of line.
Fortunately, like virtually all of us, he has survived. We all have tales to tell. To paraphrase John Wayne, if I ever meet anyone that has not tried in vain to get on the train while standing at the EXIT, I'll buy him a Daniel Webster Cigar. I certainly don't qualify for my own offer.
![Smile](images/smilies/smile.gif)
"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"
"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."
To 50 sounds pretty doable. I've been skipping to 22 by doing it and that only takes a few hours.
I do worry about the AE baby syndrome it can create though.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Personally I don't think I could do it past level 14 or so due to the loss of shiny powers.
It's a great mini-TF and all but once I'm level 8 or more starting it and I see greyed out powers when I start I start thinking "Right, onto proper things after this so"
It's entirely possible to level to 50 doing nothing but the trial - but I suspect it would get transcendentally boring fairly quickly past level 20 or so.
MaestroMavius also raises a good point in that not only do you rush past the levels by PLing, because of the autoexemplaring to level 1-5 you never get a chance to use said powers and evaluate how well they do or don't work for you until you stop running the sewer trial and try them out in other content. I'll likely still regularly use it for to get a new lowbie character up to scratch, or for some quick fast XP to a midbie when I've cleared my tips and don't feel like soloing, but I'd highly recommend that especially newer players use it sparingly past level 10 or so. |
I say let them have at it. The sooner they realize this isn't the type of game they like the sooner they'll leave. Don't force them to be miserable. Then they'll only hang around complaining and scaring away players that would like the game.
On top of that, they go further and actually entice us to run it multiple times for the Hydra Bonuses.
*Shrug* Go figure. I still enjoy the trial, just wasn't anticipating it being used to PL. |
With the history of this game how could ANYONE (player or dev) NOT anticipate it being used for PLing?
*freaking mind boogles*
![Confused](images/smilies/confused.gif)
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
![Big Grin](images/smilies/biggrin.gif)
The people that do this don't care about what they skip. They are only concerned about endgame. They can't understand that this game isn't all about the endgame. In their minds they can't enjoy a game unless they are all powerful.
I say let them have at it. The sooner they realize this isn't the type of game they like the sooner they'll leave. Don't force them to be miserable. Then they'll only hang around complaining and scaring away players that would like the game. |
Best advice on these forums in ages.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
![Big Grin](images/smilies/biggrin.gif)
The people that do this don't care about what they skip. They are only concerned about endgame. They can't understand that this game isn't all about the endgame. In their minds they can't enjoy a game unless they are all powerful.
I say let them have at it. The sooner they realize this isn't the type of game they like the sooner they'll leave. Don't force them to be miserable. Then they'll only hang around complaining and scaring away players that would like the game. |
![Stick Out Tongue](images/smilies/tongue.gif)
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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The down from below trial is a bit disconcerting with the power-levelling, for vets it's a nice way to skip to the levels they desire but if new players are going to play it over and over without trying anything else, we get dfbabies, and the case in point was already mentioned earlier, if you don't know how the powers function you're going to struggle so much later on in the game.
Trials needs diminishing returns for sure. At least four runs of full rewards to collect all the hydra chemicals then quickly shaving chunks of rewards until all you could possibly get is maybe SO drops or just plain inf and no experience.
The original sewers were just so people could quickly fight their way up to Lv10 when the proper story arcs begin, being able to go to Lv50 on it is just taking the p***.
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Home server: Victory
Characters on: Victory & Virtue
My first 50(0)! 18/11/11
@Oneirohero
Slightly off topic, but I'm curious. Why was Exemplaring changed so that you still gain XP while exemping? Was it make TFs a bit more pointed to start at the appropriate level ranges?
Let's Dance!
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
![Big Grin](images/smilies/biggrin.gif)
The people that do this don't care about what they skip. They are only concerned about endgame. They can't understand that this game isn't all about the endgame. In their minds they can't enjoy a game unless they are all powerful.
I say let them have at it. The sooner they realize this isn't the type of game they like the sooner they'll leave. Don't force them to be miserable. Then they'll only hang around complaining and scaring away players that would like the game. |
I enjoy all of the game but Incarnates have breathed new life into my 50s and sometimes I struggle with my lower level characters when I play them until I can change my thinking to enjoy playing at the lower levels.
total kick to the gut
![Frown](images/smilies/frown.gif)
This is like having Ra's Al Ghul show up at your birthday party.
I've just returned to this game after about a year off and i left just about when the architect came into the game so i've not really experienced the power levelling aspect.
The highest crit i had was lvl 42 and i levelled him up through the story arc's and double exp events ect.
I think that the powerleveling idea is good idea, however, maybe this should be granted to you once you have obtained a lvl 50 through the story arc's and such, this would then give the player an idea of what's required from the character they create ?
Just my two peneth lol
It is a man's own mind, not his enemy or foe, that lures him to evil ways.
Buddha
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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The only problem is that there's only one trial till you get to 50.
The way you queue and the way it's structured and easy to do, and the rewards and xp are all great. They should work on the way regular arcs work, so that exiting one mish takes you to the next, and allow people to join in (if the group leader allows it), and up the XP to be comparable.
Should also be able to do 3-5 papers in a row like this, by queuing up and running through them, finishing off with a big awesome mayhem mission.
Until they do this, they should have a couple versions of the DfB trial, still let anyone join them, but have level ranges of SSK'ing based on the level of the group leader, so people can still learn to use their powers (though I think most of us farming these for xp have several 50s and are tired of the regular methods).
The only problem is that there's only one trial till you get to 50.
The way you queue and the way it's structured and easy to do, and the rewards and xp are all great. They should work on the way regular arcs work, so that exiting one mish takes you to the next, and allow people to join in (if the group leader allows it), and up the XP to be comparable. Should also be able to do 3-5 papers in a row like this, by queuing up and running through them, finishing off with a big awesome mayhem mission. Until they do this, they should have a couple versions of the DfB trial, still let anyone join them, but have level ranges of SSK'ing based on the level of the group leader, so people can still learn to use their powers (though I think most of us farming these for xp have several 50s and are tired of the regular methods). |
Then they could get rid of the 'City' bit of the game's name.
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)
I don't get this. The developers make the Architect and then they're horrified to learn that people are using it to powerlevel.
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If the devs were dead-set against PLing, they would reduce the amount of XP that you get for defeating higher-conning mobs. In fact, they have intentionally made it much easier for teams to fight such mobs by instituting the difficulty slider, allowing you to run at x8/+4. They also went through several rounds of XP "smoothing" to increase the leveling rate at certain level ranges. They knew exactly what they were doing when they did this.
Part of the reason for this may be to democratize PLing and cut the legs off RMTers. If anyone can PL themselves in the sewers, or in AE, or by endlessly repeating the Battle Maiden or Infernal missions -- which is how people PLed before AE and the sewers, then RMTers can't charge for the privilege. And that's a huge boon for the game in general.
What would you rather see? Constant spam in Atlas saying "ae lowbie farm. 5 mil/run". Or "sewer team lf2m"?
Is it possible to level to 50 just by farming Death From Below?
Eco
MArcs:
The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)