Defenders will become useless?
So, I am not sure how to read the combination of the two quotes above.
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I think once again you've shown me that whatever game you're playing, it is not COH. |
Because people need the better buff/debuff capabilities to stay alive? Dead people deal no damage.
And before you bring up how people don't need buffers to stay alive due to IO's and incarnate powers, I'll say this: 20% higher damage is a bit of a wash once you consider how much damage Reactive, Judgement, and (buffed)Lore pets do. |
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So, I am not sure how to read the combination of the two quotes above. I was responding to your mention of Issue 0, which would mean since the game began. So, that compares a defender to only a controller. I would take a defender over a controller 100% of the time because I would rather have blasts and the damage over the control (For PVE). I guess, though, you meant to mostly compare a corruptor with a defender.
Having the powers earlier is a great boon if you ever exemp. Having FS for an extra 6 levels is super duper for a kin. Having SB by level 12 is pretty nice. Having IR be available in the teens so you can skip travel powers is wonderful. Having the rad debuffs earlier is very awesome for lower-level arcs with AVs. For minions and LTs and even bosses, sure, maybe the buff or debuff modifiers are a wash. But for AVs and GMs or +4 foes give me the defender please. I like that I get more end drain on my elec blast, or more -tohit on a dark blast. And for the record, there is a wide valley between useless and better. You seem to think the distance is just one step from most of your posts that I have seen. I probably can't prove at all that a defender is better, at least not definitively. But I think I can show that they are not useless. |
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Again as I said useless, in almost all case a troller is going to out damage them. So why even go there. The travel power thing might have been nice in the begining but we are at a point where you can get travel powers at lvl 1 its pointless, everyone gets stamina at lvl 2 so I do not see how sb is going to help much. Also for the record avs resists debuffs pretty badly so you get hardly anything especially if its +4 so thats kind of bad for all.
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I really have not seen where a non-kin troller does that much more damage than a defender. I am willing to be shown the numbers, but I suspect this is a case where the proof is in your head.
I am aware that AVs do resist debuffs. But I thank you for assuming I don't know what I am talking about. I didn't know where the "enough to matter" threshold was so I mentioned that when I should not have.
I would take a travel power like IR over a temp power any day, especially temps can be shut off on certain tasks, or cannot be slotted for end reduc. But I am wrong there too.
I have learned something here today. Sorry to have wasted your time.
Anyhoo, with regards to this topic, I'm of the opinion that none of the ATs are obsolete. Defenders especially, as their buff/debuff ability is second to none. Sure a team of raw damage might be able to get the job done, but with a Defender on board it gets done far quicker. Hell, all-Defender teams are outright devastating to AVs and GMs. That being said so are all-anything teams.
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If you look at how good incarnates and IOs are then you dont need defenders for their debuffs and suck *** damage when you can get more damage from everyone else.
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Again as I said useless, in almost all case a troller is going to out damage them. So why even go there. |
Gonna hafta agree with this:
I think once again you've shown me that whatever game you're playing, it is not COH. |
Open the pod bay doors, Hal.
I think one of them mentioned, during the proliferation preview/chat/whatever, that they were looking at porting every possible set around.
Then again, we may never know unless they say it themselves. So this is mostly speculations.
As for the topic at hand; I'm guessing someone hasn't played with Defenders a lot? Or even played one, for that matter.
I mean, making a whole team, or even a league, indestructible, unstoppable or whatever you want to call it, is hardly 'useless'. Especially when there are still many ATs, or even powersets, who do not build for the softcap, let alone the resist cap (beside Warshades, I can't think of anyone who can have capped resistances). And there aren't that many powersets that can reach the damage cap. Oh, and I don't think there's a recharge cap.
Really, if you want to see how useful Defenders are, I suggest using your EYES and keeping track of some of your stats (say, defenses when playing with a FF/, resistances when playing with a Sonic/ or (soon) a Thermal/. And don't forget your damage when going around with a Kin/).
Oh, and look at those orange numbers, will you? I've started playing a Rad/Sonic and while I don't make a whole team bulletproof, -anything- melts in front of them. Why? Because I apply a ton of -res and other nasty things to whatever comes at the team.
Could I do this as a Controller? No, because they don't have Sonic Blast. Yea, the debuffs would still be good, just not of the same magnitude.
Could I do this as a Corruptor? Maybe, since they do have Sonic Blast and Radiation Emission. But have you looked at the numbers? 5% more -res on all the blasts with -res and Innervating Field has 7.5% more -res. How does this translate in practice? 7.5% more damage to any foe affected by IF and 5% more damage, per blast application, to a single target.
That red/purple boss over there? He'll take a second or two more than the minions, tops.
So after the Blaster thread and this one, am I to assume that;
Blasters are useless because Corruptors have debuffs and make the team do more damage, despite having lower direct damage themselves.
Whilst;
Defenders are useless because, while they have stronger debuffs that make the team do more damage, Corruptors deal better direct damage.
I wonder what could possibly be wrong here...
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Well I may be flamed for that but since I joined the game and rolled various controllers and defenders I always thought trollers were better. Control and damage > weak blasts imo. Now only if trollers had dark miasma...
Not that I'm a snob, I just find them better overall, but my philosophy when I'm leading TF or etc is 'bring whatever you want' |
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Threads like this are lol almost as lol as Ryu's assertions about buffs.
Although yes I'd take scourge over vigilance any day, that doesn't mean that defenders are always less useful.
Like many have said in this thread, if you want to be the best buffer/debuffer in the game, you go with the defender.
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Tune into the Archetypes & Powers General Discussion tomorrow for a discussion on how useless Scrappers are in a team setting.
So after the Blaster thread and this one, am I to assume that;
Blasters are useless because Corruptors have debuffs and make the team do more damage, despite having lower direct damage themselves. Whilst; Defenders are useless because, while they have stronger debuffs that make the team do more damage, Corruptors deal better direct damage. I wonder what could possibly be wrong here... |
And if so, assuming we could find a safe place, and maybe some way to capture and use some that energy, would there be any down side to doing so? Would that be pure win/win/win or what?
There are no useless characters, only useless players.
Tune into the Archetypes & Powers General Discussion tomorrow for a discussion on how useless Scrappers are in a team setting.
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And if so, assuming we could find a safe place, and maybe some way to capture and use some that energy, would there be any down side to doing so? Would that be pure win/win/win or what?
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Stop leaking omega slot powers!
This.
And in one further unecessary answer to the OP:
Fortitude says No.
So what does a defender bring to the table that the other ATs that have those same sets do then? a 20% higher buff/debuff is a bit of a wash once you consider how much more damage the others do.
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They are more likely (especially in the mid levels before you can have everything slotted up) to have taken the powers, slotted the powers, and most importantly have a playstyle that may actually help keep the team alive and steamrolling. No guarantees, but I'll take the higher odds of getting a support-focused player if I'm looking for support on a team.
With all of the past changes to the game having people complain that they'd kill an AT, I'm amazed we have any ATs left. I mean, Blasters, Tankers, Defenders, Controllers, Scrappers, Brutes, Stalkers, Corruptors, and the poor Khelds should all be dead by now, right?
Oh wait, they're not? Hmmm...must be some sort of reason for that. Sorry for the snark, OP, but there's been a lot of AT-doom threads recently for some reason. No, powerset proliferation will not kill Defenders. They will still have the best buff/debuff values out there, and get their buff/debuff powers earlier. They'll still be around after this round of proliferation. |
You're right Aett
Let's see GR was supposed to allow Brutes to be heroes so WHY on earth would anyone want to play a Tank or a Scrapper anymore.
Same thing with Dominators/Corruptors obviously replacing the need to have Defenders or Controllers
Now, in recent posts issue 21 will remove the need for Defenders and Blasters and during those threads PBs have been referred to as the number 1 worthless AT out there...
So let's just scrap all the hero side ATs except Warshades and play nothing BUT COV arche types.
Oh wait.. now that destiny and interface have made it possible for any AT to buff, debuff, and even heal why do we need defenders, controllers, dominators or corruptors... hmm everyone has a mini nuke now thanks to judgement and pets thanks to lore so we really don't need Masterminds either. Years ago it was confirmed that Stalkers are useless outside of PVP and now they nerfed that. Okay its official.. Lord Recluse wins we do away with everything but Crab Spiders, Bane Spiders, and Widows
Okay here is the deal.. we eliminate all the worthless ATs and just play... hmmmm PACMAN Okay now by a show of hands how many people can tell I find all the "This AT is doomed threads" a) hysterical and b) rediculous
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Tune into the Archetypes & Powers General Discussion tomorrow for a discussion on how useless Scrappers are in a team setting.
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My job when I'm solo is to kill things.
My job on a team......is still to kill things.
Yep, I'm useless
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
The reason I would tend as a team leader to recruit a defender over a corruptor is that the player who rolls up a defender probably actually has some interest in supporting a team. Defender is not generally the PL-ers choice.
They are more likely (especially in the mid levels before you can have everything slotted up) to have taken the powers, slotted the powers, and most importantly have a playstyle that may actually help keep the team alive and steamrolling. No guarantees, but I'll take the higher odds of getting a support-focused player if I'm looking for support on a team. |
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I disagree. My experience is that the people who don't want to support the team play ATs and characters where there is little or no expectation for them to support the team, not just play support characters poorly. Playing support poorly is not a uniquely Corruptor affliction.
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The aoe buff buff has made me more comfortable playing my cold on teams just because it is easier to keep shields on everyone.
Well I may be flamed for that but since I joined the game and rolled various controllers and defenders I always thought trollers were better. Control and damage > weak blasts imo. Now only if trollers had dark miasma...
Not that I'm a snob, I just find them better overall, but my philosophy when I'm leading TF or etc is 'bring whatever you want'