Discussion: One game, one global server access
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Is there any way to check to see if the global name is taken on the other servers? (Ie. Can I check if an EU account has "my" global name or can a EU player check to see if a NA account has "their" global name?) If not, why not? It would be a basic database query and it would lessen any fear, uncertainty, or doubt. |
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The Corporation means BUSINESS!
The thing is that I don't think that there are as many duplicate global names as you might think.[...]
Is there anything in place now to prevent a NA player from changing their global name to match a EU player (or the reverse)? If not, why not? As Arcanaville said, this should have already been put into place. Is there any way to check to see if the global name is taken on the other servers? (Ie. Can I check if an EU account has "my" global name or can a EU player check to see if a NA account has "their" global name?) If not, why not? It would be a basic database query and it would lessen any fear, uncertainty, or doubt. Does NCsoft/Paragon Studios know, right now, how many global names are affected? If not, why not? This is a basic database query. |
The character record would be everything your character IS. Name, AT, Level, Powers, slotting, etc. EVERYTHING.
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I doubt that any discrimination law could be applicable in this case. I also ask you the same question as I did Knightingale: Are you sure that you will be losing your global name or are you just worried that you might lose your global name?
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And yes, I'm not sure that I will be affected, but I would not be surprised if I was.
What worries me is how poorly planned this seems to be. For instance, it's said that EU players will be affected, because that will affect the least number of players. If it was NA players instead, it would affect exactly the same number of players. It may even affect less players since a lot of those collisions will be EU players' NA accounts, and my guess is that there are more EU players with NA accounts than NA players with EU accounts.
Also, there is a warning that what may seem fair to some may be utterly unfair to others. I can't think of any scheme that would be more unfair than to go by geographical borders. Even picking the other side would be more fair - their phone rates when calling support would be considerably lower than ours, and they can do it at un-ungodly hours. That would be more fair than to pick the side that will have to call transatlantic rates at silly o'clock to get support by phone.
This sends up big red flags to me. While I have no doubt that the merge has to be done, how to do it seems very very poorly planned. If at all.
Still @Shadow Kitty
"I became Archvillain before Statesman nerfed himself!"
Having a blonde moment, I have no idea what they mean about character records. Probably a translation issue, being swedish and stuff, but aren't "records" a past-tense collection of data? If so, how is that a factor for future decisions?
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http://en.wikipedia.org/wiki/Row_%28database%29
I solved this by making a trial american server account. I -know- mine is taken, as is a massive list of other players. I'm not arguing over maybe loosing my name, I know I will.
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If you tried renaming your global handle (the only real way that I know of to test to see if a global name exists), then on the first "successful" change that wasn't taken you would be prevented from "testing" further as you can only preform a chat handle change once.
Part of the issue with the checking the other side's global database is (in part) they were deployed as seperate servers - unlike the Auction system.
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Exactly, and the character database in this game is like a house of cards in terms of what can damage it.
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I actually doubt that any discrimination law is applicable, but if it is, it is a European one, not an American one. Which was the main point of that post.
And yes, I'm not sure that I will be affected, but I would not be surprised if I was. What worries me is how poorly planned this seems to be. For instance, it's said that EU players will be affected, because that will affect the least number of players. If it was NA players instead, it would affect exactly the same number of players. It may even affect less players since a lot of those collisions will be EU players' NA accounts, and my guess is that there are more EU players with NA accounts than NA players with EU accounts. |
Adding 2 letters to the beginning of the account name isn't the end of the world and doesn't affect anyone's in-game identity. The fix is trivial by making another field in the account database, putting in region (NA or EU), and having a checkbox on the login screen so that the game knows the original region. This is 100% fair, as it affects every single player equally.
Onto the global chat handle. Yes, it is more likely for EU Players to have an inactive NA account. That is being addressed: You will be given a free reactivation weekend so you can log into your inactive NA account to change its global chat handle so that you can change your EU account's global chat handle. Effectively any EU player with a NA account has likely already protected their global chat handle just by taking that global handle already.
Also, there is a warning that what may seem fair to some may be utterly unfair to others. I can't think of any scheme that would be more unfair than to go by geographical borders. Even picking the other side would be more fair - their phone rates when calling support would be considerably lower than ours, and they can do it at un-ungodly hours. That would be more fair than to pick the side that will have to call transatlantic rates at silly o'clock to get support by phone.
This sends up big red flags to me. While I have no doubt that the merge has to be done, how to do it seems very very poorly planned. If at all. |
Do you have a long inactive NA trial or NA full account that has already taken the global chat handle you want? If so, then you have nothing to worry about as you've already protected yourself.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Um. This IS what they've been saying since Day 1. Perhaps you missed Zwillinger's post?
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But to be honest with you I just felt it kinda smelt of them paying lip service.
Seemed like alot of marketing speak. The whole, lets build it up as something exciting and awesome, sneak in the bad news further down, then try and pre-emptively pacify their fears by telling them that this solution has been carefully considered.
That's kinda how it came across to me. Not saying it did to everyone, but it did to me.
Now the few posts we've seen from Zill since seem far more genuine and open. Less marketing BS, more communtiy liaison.
And to be honest I think a fair few of the EU community (me included) saw red when we absorbed the details of what was being said. After that I don't think it would matter what that first post said we were already all riled up. LOL
I think alot of us are much calmer now. Still miffed..... but calmer.
I'm just happy that they seem to be listening to the backlash and I'm hopeful they'll do something about it. Probably won't, but I'm hopeful.
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Oh and to SnowGlobe.....
I personally think that the cases of clash will be relatively low. And I don't expect to lose my Global, but I fear I might.
If I'd had a more obscure name then maybe I'd feel safer, but I know for a fact that there are other toons on the EU servers with the same name as me, so I'd wager there's Knightingale's over on the US SErvers too. And it only takes one of them to have that as their Global too.
And then think about some of the other EU players with more common names. One of the first peeps I met in game was 'Snow'. What are the chances that there's not another 'Snow' on the US side?
I think it's a FEAR more than a knowledge. We can't possibly know if our Global is in use US side.
Blueside Level 50's.... Knightingale (Def), Rogue Elevenex (Blast), Lady Rogue (Scrap), Mr Infinity (Tank), Miss Infinity (Troller), Knight.Shade (WS), Knight.Bringer (PB)
Redside Level 50's... Colonel Rogue (Brute), Sergeant Domino (Stalk), F411-OUT (Dom)
Next Project: Psiryn Psi/Psi Cor Global Handle is @Knightingale
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Thank you Devs & Community people for a great game.
So sad to be ending ):
I'm fairly sure I play CoX from my house and last time i looked I was living in the EU, therefore there must follow EU laws if there want to operated in the EU.
So please get your fact right before u come up with a load of rubbish. |
If you were in the US playing an EU account, you would be affected.
See how not only race, but location doesnt matter?
Bringing racial issues into this is the rubbish, and frankly is minimising the serious issues of racial discrimation.
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
I know almost for certain that it will affect me. There is a US player who has my global name, and it isn't me. I know nothing about them, and have no way to contact them (it'd be great to have some way to send them a message and ask if they'd be nice enough to let me nab their global name.
Not likely to happen, so I'll just have to go with my backup name. Which is okay by me. |
Not likley to work I know but ...
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
Okay, can we please separate the accounts from the global handles issue?
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The fix is trivial by making another field in the account database, putting in region (NA or EU), and having a checkbox on the login screen so that the game knows the original region. This is 100% fair, as it affects every single player equally.
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Onto the global chat handle. Yes, it is more likely for EU Players to have an inactive NA account. That is being addressed: You will be given a free reactivation weekend so you can log into your inactive NA account to change its global chat handle so that you can change your EU account's global chat handle.
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You keep using "fair" when the likely problem is potentially a question of "can we safely do this?"
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At the moment, all I've heard specifically on the selection criterion is that registration date would be unfair and harder to explain to the affected players, and their email address may be invalid so we may not inform all of them. That sounds to me that a selection other than geographical location is not only possible but also not particularly dangerous; but customer support may have to talk to work more.
Nope. 100% pure Euro here. My grandfather has a cousin in Chicago somewhere, but that's the closest to an NA account I can come.
Still @Shadow Kitty
"I became Archvillain before Statesman nerfed himself!"
Because it's not. There will still be French and German servers, nor do we plan to consolidate servers currently. EU Communities will remain intact and have even more opportunity to grow.
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My US and EU account will be getting acces to all servers now, yet the payment is either done in USD ($14.99) or in Euro (12.99). 12.99 currently equals roughly $16.85, however $14.99 equals 11,50.
So my accounts, having acces to the same game, same servers, on anual payment have a difference of nearly 1,5 month payment (roughly 1,50 each month, times 12 is 18,00) based on US to EU conversion.
And im not even mentioning the huge difference between perks and packs of the NCstore, the basic advice to any European would be 'Get a US account and go play EU, its cheaper'.
My question, will this be addressed at some point?
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I'm fairly sure I play CoX from my house and last time i looked I was living in the EU, therefore there must follow EU laws if there want to operated in the EU.
So please get your fact right before u come up with a load of rubbish. |
The servers are located in Texas. Which I believe is in the USA. The company is also a USA company. Your account, your contract is with a US company. So they follow the laws in that country.
Least that's how it works when I did my degree in law.
And the EU isn't a race.
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The servers are located in Texas. Which I believe is in the USA. The company is also a USA company. Your account, your contract is with a US company. So they follow the laws in that country.
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Originally Posted by EU EULA
1. TERMS OF AGREEMENT
(a) Terms of Agreement. NCsoft Europe offers to allow you to play its multi-player online computer game(s) "City of Heroes," "City of Heroes Going Rogue" and/or "City of Villains," as applicable (individually and collectively, the "Game(s)"), conditioned on your agreement to all of the terms and conditions contained in this Agreement and your compliance with the posted Rules of Conduct. [Skipping to section 15] (e) Choice of Law and Jurisdiction. This Agreement and any dispute or claim arising out of or in connection with it or its subject matter or formation (including non-contractual disputes or claims) shall be governed by and construed in accordance with English law. The parties irrevocably agree that the English courts shall have exclusive jurisdiction to settle any dispute or claim that arises out of or in connection with this Agreement or its subject matter or formation (including non-contractual disputes or claims). |
Still @Shadow Kitty
"I became Archvillain before Statesman nerfed himself!"
I think the big issue with the global names in the EU (speaking on own experience within Defiant) is that everyone goes by them, and on some levels we also use nicknames for our global names as we are such a tight nit community.
Everybody knows everybody on Defiant, through all the previous kicks in the teeth our population has held to the same level with exactly the same loyal Globals regularly keeping Defiant alive. Because a lot of the EU player base normally stick to their home server, actual toon names are hardly ever used is this the same on NA? The first thing I do when I join a pug, is click on each team member and Add note, immediately I know whom I am teaming with, even if I have not teamed with them for some months. I know people have taken huge amounts time building there global name and their reputation as either a good player, nice player, helpful player or those that like to RP, TF or even PvP. We even know the globals for the bad apples on the server and use this as a means to avoid. Basically what they are doing to Defiant will be taking 6 years of history of hard fought reputations and close bonds and dumping it in the trash without giving us a chance to defend ourselves and that is what hurts. |
And honestly, this question is largely rhetorical. Any of you can try to explain it, but I'm highly unlikely to ever "get it" well enough to sympathize. At this stage, I'd be perfectly happy to go by @NABlood Speaker and let a potential @EUBlood Speaker keep the name, regardless of vet status. I honestly don't think any of my numerous server and global friends are going to be the least bit confused.
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If global names mean nothing to you, why are you called Bloodspeaker ?, why not have your global name as '@Not bothered or @Don't care?
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Since you are a redname, maybe you can answer this issue.
My US and EU account will be getting acces to all servers now, yet the payment is either done in USD ($14.99) or in Euro (12.99). 12.99 currently equals roughly $16.85, however $14.99 equals 11,50. So my accounts, having acces to the same game, same servers, on anual payment have a difference of nearly 1,5 month payment (roughly 1,50 each month, times 12 is 18,00) based on US to EU conversion. And im not even mentioning the huge difference between perks and packs of the NCstore, the basic advice to any European would be 'Get a US account and go play EU, its cheaper'. My question, will this be addressed at some point? |
When i last check last night, $14.99 = £9.37 (ish), which is an increase in sub fee of 38p... not a lot, but *still* an increase in sub fee.
Ok, so for those whose *MAIN* currency is the Euro its cheaper, but that isnt always the case.
And just in case your currency goes down the crapper, I would assume you would be willing to pay *more* local currency than you were previously...
The fact that at least for those in the UK and Europe (well those whose currency is the Euro), our subscription fee is *currently* fixed and not changing, not matter *what* the currency conversion currently is.
Yes NCsoft can suddenly say "You are all paying in US$"... but I *KNOW* that people will complain when their subscription fee goes *above* what they were paying when the sub fee was fixed.
I would also like to add that a month ago, I paid to have my global changed, it was the same name but I changed it to all lower case for ease of using e-mails etc.
Now after purchasing this, I am hearing NCsoft snigger at me, we got his money now announce he 'might' lose his global anyway.
Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt
And if you were in the EU playing a US account, you wouldn't be affected.
If you were in the US playing an EU account, you would be affected. See how not only race, but location doesnt matter? Bringing racial issues into this is the rubbish, and frankly is minimising the serious issues of racial discrimation. |
But yes your above example about still discrimation,
If you were in the EU playing a US account, you wouldn't be affected. No as you don't have an EU account and can not be effect by the merge.
If you were in the US playing an EU account, you would be affected. If someone has the same Global name on the US server then yes you would.
You are still be discrimation on where which server you log onto, which is cover in the above EU directive.
Something like amount of vet time gain as people have mention would not be discrimation as you ca not say where the people would be affected, as it would be over both server, thus both sets of players are been treat equality.
This I like. This is the kind of message that should have been put out since day 1. That you understand and will do your best to preserve the identities we've built.
Please understand, we spent a lot of time reviewing possibilities and options when it came to handling accounts and globals with naming collisions. Pretty much all of the options mentioned above were discussed and weighed seriously in the decision making process. This was not an easy decision to make.
When making this decision, we had to realize that whatever solution we implemented would have to be explained to every player who ever decided to return to the game. Unfortunately a first come/first serve rule wouldn't be the easiest to explain, nor would it be the most fair to enforce. Date of account creation creates an additional collision possibility. Ultimately, we decided that the most direct, and easiest to understand method to accomplish this is to simply rename the accounts.
Again, I do understand preemptive frustration, especially if you are one of the few players actually effected by this policy. I sincerely hope that should you be effected you will view this as a minor bump in the road to creating a truly global Community.
One thing about this Dev team that I've always liked is that they DO listen to our feedback, and if an alternative is presented that can be implemented easily but that they didn't think of, they seriously consider it.
And Zwillinger made it clear on Day 1 that they had looked several options before deciding what course of action to take. If they didn't realize the importance or impact a change to logins and globals, they likely wouldn't have announced anything until they were ready to implement it. likely within a week or less of making the change.
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