Holy <bleep!>, 48-player teams?!


Adeon Hawkwood

 

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48 players all using a wolf costume + Beast Run. The wolf pack!



Playstation 3 - XBox 360 - Wii - PSP

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Samuel_Tow: Your avatar is... I think I like it

 

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Originally Posted by Samuel_Tow View Post
As ridiculous as that sounds, that's more or less the vibe I'm getting from it. So much for the Incarnate system.
I'm more of getting a vibe similar to GW and WAR non-instanced "group quest" events though, or simply, similar to the current praetorian events except a much larger scale. It's now plainly obvious that those praetorian events are being used to test the waters for these new events.


 

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48 lions, tigers and eagles!

I20 . . . . . nature hits back!


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Originally Posted by EU_Damz View Post
I20 . . . . . nature hits back!

An Inconvenient Recompense, as narrated by Al Gory.


 

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Originally Posted by Furio View Post
I'm going to assume that wouldn't mean much in the context he mentioned it if those shards couldn't be turned into notices somehow.
That's really the issue, especially with the 'we're still investigating' line Black Scorpion gave the other day, in regards to soloability. I would like to think the devs have seen the enormous amount of feedback on this issue, and have come up with this as a measure to satisfy that need.


 

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I got bored with other games because they required 10, 12,25, 40 people to complete anything substantial.

Sorry, I have got to go with a big "meh" on this. Reminds me too much of WARbands in another game that I cannot say by name or my post will get deleted.


 

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Originally Posted by brophog02 View Post
That's really the issue, especially with the 'we're still investigating' line Black Scorpion gave the other day, in regards to soloability. I would like to think the devs have seen the enormous amount of feedback on this issue, and have come up with this as a measure to satisfy that need.

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Originally Posted by Second Measure View Post
In issue 20, you will be able to craft all abilities from the Incarnate trees that are available via Incarnate Trials using Incarnate Shards and some INF. It will take longer than it will take getting components via the trials, but you will be able collect the shards as you play everything(!) else in the game to offset that. If you mix in the occasional Incarnate Trial you will make more progress.
Does this satisfy the need?


 

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Originally Posted by EU_Damz View Post
48 lions, tigers and eagles!
Just imagine if we'd gotten bears instead of eagles. Then we'd have 48 lions and tigers and bears... Oh, my!

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Originally Posted by GibsonMcCoy View Post
I got bored with other games because they required 10, 12,25, 40 people to complete anything substantial.
"Anything substantial" is the key word here, I think, and that's what bugs me in all those other games. Sure, you CAN do stuff on your own in most MMOs, but you're really not supposed to and there really isn't anything meaningful to do. If you want to do something exciting, heroic and otherwise big, you have to do it with other people. The implication this leaves me with is that our characters suck and are incapable of doing anything meaningful by themselves.

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Originally Posted by warden_de_dios View Post
Does this satisfy the need?
It does, actually, and I'm quite surprised to hear this. I'll reserve judgement until I20 rolls out, but if they ARE allowing people to make a Notice of the Well from Shards... That will make me dead wrong. I'd still like to see it in the game before I comment on it, however.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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My main concern with this concept would be the stress it causes on the server.

I mean Rikti raids are lagfests. Those mod-lead special events where some villain group invades a zone are even worse (can't see any enemies because the game-engine smacks solidly into the 100 mob limit so you cannot see most of the enemies around you).

However hopefully the devs have learnt a lot from running those type of events and are designing the new events with those limitations either fixed somewhat or gotten around.


 

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Originally Posted by bAss_ackwards View Post
48 players all using a wolf costume + Beast Run. The wolf pack!

Isn't Beast Run a temp power?


 

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Originally Posted by Zombie Man View Post
Even the low population servers can manage Hami Raids and Mother Ship Raids by scheduling them. I don't think 8-12 is insuperable for any server. And for Raids, is indeed 'small.'
Yes we can^^
For the Ship raid u only need 2 teams...
but we havent done it for a long time.


 

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Originally Posted by Carnifax_NA View Post
Isn't Beast Run a temp power?
Huh?


Playstation 3 - XBox 360 - Wii - PSP

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Samuel_Tow: Your avatar is... I think I like it

 

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Originally Posted by bAss_ackwards View Post
Huh?
Temp powers are disabled in the upcoming events, I assume to prevent the sort of 48-Nukes-and-blobs-o-jello tactics.

So I *think* Beast Run would be disabled too, so no 48 wolfies beast running towards the enemy.


 

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Originally Posted by Carnifax_NA View Post
Temp powers are disabled in the upcoming events, I assume to prevent the sort of 48-Nukes-and-blobs-o-jello tactics.

So I *think* Beast Run would be disabled too, so no 48 wolfies beast running towards the enemy.
Ninja Run is an inherent power, so I have no reason to believe Beast Run will be different.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
Ninja Run is an inherent power, so I have no reason to believe Beast Run will be different.
Ah right, I don't have ninja run, didn't buy it because it looks daft to me. That makes more sense. It'd be a disaster if people couldn't use the powers they paid real money for, especially the travel ones.


 

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The LFG 'Turnstile' system for trials strikes me as possibly a little open for griefers - join the que, wait til trial starts, quit the trial. Though on the plus side, the CoH community seems to have very few such individuals in my experience so far.

Will those who que up together on teams go to the same trial instance? Can a team leader add (with maybe a yes/no option appearing for all team members) his team to the que?


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Originally Posted by MiniNukette View Post
The LFG 'Turnstile' system for trials strikes me as possibly a little open for griefers - join the que, wait til trial starts, quit the trial. Though on the plus side, the CoH community seems to have very few such individuals in my experience so far.
If we are indeed going the WoW raid queue path, then raids will be joinable mid-way, so if anyone leaves, others in the queue can replace them. Think of Trials as servers for your average FPS. You have an event going, and people can join it or leave it real time, taking up and freeing up space as they do.

This is actually something I would be more willing to engage in, since it feels less like a social activity and a gathering of people and more like... Well, like your average FPS, where you drop in and out as you please with no commitment.

I wonder if they'll institute raid quit penalty, too?


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
I wonder if they'll institute raid quit penalty, too?
Probably not.

If they do it will likely be along the lines of "You quit this trial, so now you can't join another one for X amount of hours", or something similar.

Kind of like how debt is a penalty for dying that really doesn't do much to impede you.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by Samuel_Tow View Post
Ninja Run is an inherent power, so I have no reason to believe Beast Run will be different.
It on test now, yes it an inherent power.

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Originally Posted by MiniNukette View Post
The LFG 'Turnstile' system for trials strikes me as possibly a little open for griefers - join the que, wait til trial starts, quit the trial. Though on the plus side, the CoH community seems to have very few such individuals in my experience so far.

Will those who que up together on teams go to the same trial instance? Can a team leader add (with maybe a yes/no option appearing for all team members) his team to the que?
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Originally Posted by Samuel_Tow View Post
If we are indeed going the WoW raid queue path, then raids will be joinable mid-way, so if anyone leaves, others in the queue can replace them. Think of Trials as servers for your average FPS. You have an event going, and people can join it or leave it real time, taking up and freeing up space as they do.

This is actually something I would be more willing to engage in, since it feels less like a social activity and a gathering of people and more like... Well, like your average FPS, where you drop in and out as you please with no commitment.

I wonder if they'll institute raid quit penalty, too?
Go check out the Sneak Peak Forums, some of the patch notes describe how the Turn style works.


 

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One time I read this whole series of Marvel Comics called Secret Wars... yeah. That was awesome.


 

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The only thing missing from this is if the Turnstile and the League system could be made cross-server. It would be nice to have heroes from different dimensions crossing over to fight a common enemy. More importantly, cross-server content would give a big boost to the lower population servers in this game.


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Life is funny. Death is funnier. Mass slaughter can be hilarious.

 

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Originally Posted by Leandro View Post
From the Producer's Letter:

OH HECK YES. GIMME.
THIS. Well put, Leandro.


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Really, really hope Turnstile is added to normal teams soon. Make a simple Team Leader UI that would allow them to set "Looking for More" and maybe even a level range.

Then add an "Auto Team" option to the Flag menu, that way those in proper level ranges would be automatically added to a team.

Also, would love to see an Incarnate Trial for Dark Astoria, the idea of defeating some Cthulu-esque Banished Pantheon God sounds perfectly epic for those later stages of Incarnacy.


 

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Originally Posted by Samuel_Tow View Post

"Anything substantial" is the key word here, I think, and that's what bugs me in all those other games. Sure, you CAN do stuff on your own in most MMOs, but you're really not supposed to and there really isn't anything meaningful to do. If you want to do something exciting, heroic and otherwise big, you have to do it with other people. The implication this leaves me with is that our characters suck and are incapable of doing anything meaningful by themselves.
Dark Watcher and Maria Jenkins aren't meaningful arcs that you can do solo?

Even Superman needed help.


 

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Originally Posted by Lightslinger View Post
Really, really hope Turnstile is added to normal teams soon. Make a simple Team Leader UI that would allow them to set "Looking for More" and maybe even a level range.

Then add an "Auto Team" option to the Flag menu, that way those in proper level ranges would be automatically added to a team.

Also, would love to see an Incarnate Trial for Dark Astoria, the idea of defeating some Cthulu-esque Banished Pantheon God sounds perfectly epic for those later stages of Incarnacy.
I like your ideas and wish to subscribe to your publication.