Holy <bleep!>, 48-player teams?!
48 lions, tigers and eagles!
I20 . . . . . nature hits back!
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
I got bored with other games because they required 10, 12,25, 40 people to complete anything substantial.
Sorry, I have got to go with a big "meh" on this. Reminds me too much of WARbands in another game that I cannot say by name or my post will get deleted.
That's really the issue, especially with the 'we're still investigating' line Black Scorpion gave the other day, in regards to soloability. I would like to think the devs have seen the enormous amount of feedback on this issue, and have come up with this as a measure to satisfy that need.
|
In issue 20, you will be able to craft all abilities from the Incarnate trees that are available via Incarnate Trials using Incarnate Shards and some INF. It will take longer than it will take getting components via the trials, but you will be able collect the shards as you play everything(!) else in the game to offset that. If you mix in the occasional Incarnate Trial you will make more progress.
|
I got bored with other games because they required 10, 12,25, 40 people to complete anything substantial.
|
It does, actually, and I'm quite surprised to hear this. I'll reserve judgement until I20 rolls out, but if they ARE allowing people to make a Notice of the Well from Shards... That will make me dead wrong. I'd still like to see it in the game before I comment on it, however.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
My main concern with this concept would be the stress it causes on the server.
I mean Rikti raids are lagfests. Those mod-lead special events where some villain group invades a zone are even worse (can't see any enemies because the game-engine smacks solidly into the 100 mob limit so you cannot see most of the enemies around you).
However hopefully the devs have learnt a lot from running those type of events and are designing the new events with those limitations either fixed somewhat or gotten around.
Even the low population servers can manage Hami Raids and Mother Ship Raids by scheduling them. I don't think 8-12 is insuperable for any server. And for Raids, is indeed 'small.'
|
For the Ship raid u only need 2 teams...
but we havent done it for a long time.
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
The LFG 'Turnstile' system for trials strikes me as possibly a little open for griefers - join the que, wait til trial starts, quit the trial. Though on the plus side, the CoH community seems to have very few such individuals in my experience so far.
Will those who que up together on teams go to the same trial instance? Can a team leader add (with maybe a yes/no option appearing for all team members) his team to the que?
The Intrepid's / The Institution - Union Server Hero / Villain Supergroups
The LFG 'Turnstile' system for trials strikes me as possibly a little open for griefers - join the que, wait til trial starts, quit the trial. Though on the plus side, the CoH community seems to have very few such individuals in my experience so far.
|
This is actually something I would be more willing to engage in, since it feels less like a social activity and a gathering of people and more like... Well, like your average FPS, where you drop in and out as you please with no commitment.
I wonder if they'll institute raid quit penalty, too?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
If they do it will likely be along the lines of "You quit this trial, so now you can't join another one for X amount of hours", or something similar.
Kind of like how debt is a penalty for dying that really doesn't do much to impede you.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Ninja Run is an inherent power, so I have no reason to believe Beast Run will be different.
|
The LFG 'Turnstile' system for trials strikes me as possibly a little open for griefers - join the que, wait til trial starts, quit the trial. Though on the plus side, the CoH community seems to have very few such individuals in my experience so far.
Will those who que up together on teams go to the same trial instance? Can a team leader add (with maybe a yes/no option appearing for all team members) his team to the que? |
If we are indeed going the WoW raid queue path, then raids will be joinable mid-way, so if anyone leaves, others in the queue can replace them. Think of Trials as servers for your average FPS. You have an event going, and people can join it or leave it real time, taking up and freeing up space as they do.
This is actually something I would be more willing to engage in, since it feels less like a social activity and a gathering of people and more like... Well, like your average FPS, where you drop in and out as you please with no commitment. I wonder if they'll institute raid quit penalty, too? |
One time I read this whole series of Marvel Comics called Secret Wars... yeah. That was awesome.
The only thing missing from this is if the Turnstile and the League system could be made cross-server. It would be nice to have heroes from different dimensions crossing over to fight a common enemy. More importantly, cross-server content would give a big boost to the lower population servers in this game.
...
New Webcomic -- Genocide Man
Life is funny. Death is funnier. Mass slaughter can be hilarious.
Arc #6015 - Coming Unglued
"A good n00b-sauce is based on a good n00b-roux." - The Masque
Really, really hope Turnstile is added to normal teams soon. Make a simple Team Leader UI that would allow them to set "Looking for More" and maybe even a level range.
Then add an "Auto Team" option to the Flag menu, that way those in proper level ranges would be automatically added to a team.
Also, would love to see an Incarnate Trial for Dark Astoria, the idea of defeating some Cthulu-esque Banished Pantheon God sounds perfectly epic for those later stages of Incarnacy.
"Anything substantial" is the key word here, I think, and that's what bugs me in all those other games. Sure, you CAN do stuff on your own in most MMOs, but you're really not supposed to and there really isn't anything meaningful to do. If you want to do something exciting, heroic and otherwise big, you have to do it with other people. The implication this leaves me with is that our characters suck and are incapable of doing anything meaningful by themselves. |
Even Superman needed help.
Really, really hope Turnstile is added to normal teams soon. Make a simple Team Leader UI that would allow them to set "Looking for More" and maybe even a level range.
Then add an "Auto Team" option to the Flag menu, that way those in proper level ranges would be automatically added to a team. Also, would love to see an Incarnate Trial for Dark Astoria, the idea of defeating some Cthulu-esque Banished Pantheon God sounds perfectly epic for those later stages of Incarnacy. |
48 players all using a wolf costume + Beast Run. The wolf pack!
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it