I hate what super boosters have done to the community
http://boards.cityofheroes.com/showthread.php?t=218838
He didn't say "There's a new booster pack of them coming out alongside of GR". He said they're "in GR" meaning as part of GR. Said emotes were in the GR beta, they are used by by GR NPCs and with the exception of people using the pack, are only seen by people who bought GR. They were made and intended for GR. That's pretty cut and dry. |
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http://boards.cityofheroes.com/showthread.php?t=218838
He didn't say "There's a new booster pack of them coming out alongside of GR". He said they're "in GR" meaning as part of GR. Said emotes were in the GR beta, they are used by by GR NPCs and with the exception of people using the pack, are only seen by people who bought GR. They were made and intended for GR. That's pretty cut and dry. . |
In the grand scheme of things, do you really expect Posi to know exactly how every bit of content is going to be delivered? He knew new dance emotes were part of the code tree for that phase of development, and he made a mistake about how they were going to be given to us. That's kind of like expecting Castle's answers about City Vault to be written in stone correct.
It was a live chat. Allow for the fact that sometimes they might get things wrong before you build a house of cards out of broken promises.
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I've recognized that the Q&A was hardly a promise, but it was still disappointing. At first when they disappeared from beta, I thought it may be from copyright issues. It was surprising to see them in a paid back afterwards, especially when David at the time was saying Paragon Studios was getting players the stuff "they've been asking for." In retrospect, that statement was probably meant as down the line and not "with this upcoming pack!"
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I love the logic chopping and context people some people do to corner the devs into breaking promises.
In the grand scheme of things, do you really expect Posi to know exactly how every bit of content is going to be delivered? He knew new dance emotes were part of the code tree for that phase of development, and he made a mistake about how they were going to be given to us. That's kind of like expecting Castle's answers about City Vault to be written in stone correct. It was a live chat. Allow for the fact that sometimes they might get things wrong before you build a house of cards out of broken promises. |
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-Ninja Run, Self Destruct, Mystic Fortune and Secondary mutation are all highly amusing novelty powers, but that's what they are, novelties. They are the kind of thing that should be in a booster pack.
But... - Changing height at the tailor, a feature almost everyone had been asking for since forever, should NOT have been sold in a booster pack. -Open Present, an emote that has been in the game for years and was already animated and done, should NOT have been sold in a booster pack. -The various sports and dance emotes of the Party Pack, ones Positron himself identified months ago as being part of Going Rogue and were part of the Going Rogue beta until they were pulled at the last minute, should NOT have been sold in a booster pack. -Any of the repurposed enemy group costume parts David and the art guys are working to adapt to players(but really should always have been available to begin with), should NOT be sold in a booster pack. Aditionally: -Any feature sold in a booster pack, after a 12 month period of exclusivity, should also be able to be earned/unlocked in-game via Hero/Villain/Reward Merits. -Really, that should apply to some Vet Rewards too at this point. . |
Ninja Run is not a novelty.
The dance pack is sort of questionable, see Lemur's post.
The 12 month exclusivity is a bad idea for both players and profits. Lowering price maybe. There should be some veteran catchup system of some kind, with new people being confronted with up to 6 years of rewards they can probably never achieve, but that is an extra bonus, not something that people pay for specifically.
A game is not supposed to be some kind of... place where people enjoy themselves!
truthfully, I have no problem with the Super Boosters.
For some of the more complex sets, I'm okay with it.
However, what disappoints me with them, is it seems to me, that we're not getting enough of the more simpler/generic costumes ideas implemented, for one reason or another, and part seems to be "oh we have this cool fancy idea" that in the end, is harder to match up with anything but the rest of the set.
One of my suggestions for Organic Armor, was to have a non-scaley version, that could keep the glow parts, but the "tight" parts could mesh more with the Tight/Shiney Tight bottoms.
So it would look less like skin, and more like part of the outfit.
Also, Disco (with skin option for females) having it's bikini part of the Disco option, turned into a Bikini option that blends into the Tight Top (or the various with skin options), would be great, and while I could be wrong, would seem to be an easy add in.
Ie...I want the Bikini bottom, with the leg coverings, without being a full skin covering (part of the leg with show).
Or Padded Gloves (and even Fingerless gloves), that has a tight option that covers the forearms, so the sleeves of Tight Top or Belly Tee Long (and other such pieces) don't stop at the elbows.
And a sleeveless Trench coat option, that will allow me to use other gloves (like Banded Gloves option) would be nice.
Basically, I want to see some more generic options thrown in every now and again while I continue to buy these costume boosters combos.
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Then you haven't really thought about what the 15$ a month you pay actually covers. There are several posts on these boards that break it down. Some of them even made by those who work in the industry. Things like sever maintenance, Salary, rent, electric bills.
If the game were making money on our 15$ a month, there wouldn't have just been a round of layoffs. Any new content is free, we pay for access, not new content. |
what? You don't think NCsoft makes money of $15 a month from all the subs? Any new content is free? What you just said makes absolute zero sense.
If the game were NOT making money of the $15 a month it would be outta buisness. No sane person pays $15 dollars a month for access to a game without knowing before hand that it will have semi recent updates to it and no sane company would try to charge for a game with no updates.
Here's how I look at it a good game cost roughly $50-60 dollars last 20 hours, exceptions like super mario galaxy which is 100+ hours I will leave out cause they are the exception. So if the devs can deliver roughly 20 hours gameplay every 4 months I am sattisfied and they can make as much content for boosters as the like.
This is pretty rational and I think most people woul agree to it.
There should be a super booster that corrects all the incorrect power icons.
I've only read the first couple of pages but...I'm kind of astonished how much entitlement people have now.
Realistically, the devs don't have to give you *squat* for free! You pay the 15$/month for access to the game, the game's upkeep and whatever customer support they decide to throw your way.
All the stuff they offer for free is there purely to retain customers. New powersets/ATs? That's to give you more to play so you stay.
Costumes and Customizations? To put themselves a cut above the other games, so this one looks more appealing.
Emotes? So you have more fun and enjoy the game.
Vet Rewards? Just a little something to give you incentive to stay subscribed.
Free issue updates? So you come back to see the new shinies.
Honestly, they can take all their free updates and add-ons and shove them into an expansion pack every 1.5-2 years that you pay +60$ for. What could you do about it? Stop playing, is probably all.
That the devs decide to offer boosters for small sums of money should be viewed like mini-customized expansions. You get to choose the stuff in your expansion pack or what you wouldn't use. What's the big deal? You're still getting your free stuff.
You may have interpreted the player mindset incorrectly, cuz I doubt anyone truly wants to pay more for their game.
I think what's happening is, instead of saying "yeah, great idea, you should post that in Suggestions!" (where it will die a horrible, miserable death BTW) Players are saying "Yeah, it could be a super booster!"
In other words, they're saying your idea is so good, they'd pay money for it. The ultimate compliment, not an actual desire to pay.
Make sense?
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I have all boosters except Party pack, of course...
The things that annoys me about pack are:
Lately it seems like they are lowering the quality & quantity... Examples are the mutant pack and the party pack.
Some costume sets are too specific, like witch. It should be something basic so you can mix and match better. I hate not having the magic hood with a basic thin line, like the high collars have. I hate being forced to use the thick ornated strip. Same for witch gloves. Years demanding opera gloves and new high boots and now, instead a basic version we get that metallic wingy piece attached to them. If we cant have both detailed and basic version, at least give us the basic one!
What am I wrong about? My OP is about how I hate that people now are entirely too eager to suggest things be booster packs. That's an opinion.
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i'd probably share that opinion if i'd ever seen anyone immediately suggest that an idea that someone else proposed should be made into a booster pack, but i don't recall ever seeing that happen.
Keep in mind i may be interpreting it differently than you do. i don't see people offering suggestions when a Dev asks what they'd like to see in future boosters as being the same as some person suggesting a new power, costume piece or feature and then someone else immediately saying, "They should make that into a booster!" To me the former is different from the latter.
Seeing a suggestion you like and immediately proposing that it be made part of a booster is kind of dumb in my opinion. Making suggestions for future booster content when a Dev asks for suggestions is not the same.
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You may have interpreted the player mindset incorrectly, cuz I doubt anyone truly wants to pay more for their game.
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I bought the Mac pack for Mission Transporter. It's awesome. (I've also gotten many miles out of some of the Valkyrie parts)
I bought the Super Science pack to change body type. It's also awesome.
I bought the Magic pack for the slick costume change emotes. It too is awesome.
I bought the Good vs. Evil edition since it came with a free month and had some goodies for only five dollars more. Maybe not as awesome, but that Pocket D porter has been useful. And the Justice shoulders are cool.
If I felt that I wasn't getting something my not-money was not-paying for, I'd become a not-subscriber very quickly. But the very fact that each of us can post on these message boards goes to show that we think it's worth at least the subscription that we continue to pay.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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This is a really interesting topic to me. I was totally shocked when I found out that paid-for things gave real in-game advantages -- I came to this game used to a firm policy that there would be no mechanical advantage to any optional/paid stuff. Here, you pay for character slots, you pay for special powers, and so on.
But honestly, by month 3 or so of some character slots, they're cheaper than paying for multiple accounts was.
I guess I'm still torn on the issue. I sort of dislike the idea that people with more money get advantages. However, the advantages seem to be pretty much cosmetic/convenience; there's not much of a difference in real in-mission capabilities, mostly just in how much time you spend between missions. And I guess I can live with that.
The "right" business model for MMOs is not something we can necessarily find or define; it comes down to "pay for what you want to pay for". I'm okay with paying for booster packs, at least sometimes, so I pay for them. If none of us paid for them, there wouldn't be more than the first one.
Furthermore we already know for a fact that Booster sales have sped up the release of more than one free issue since they went on sale.
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I don't have the mac/valkyrie pack nor the dance pack. I'm glad I've purchased the others. I hope that the devs lost money on the dance pack so that they don't pull that crap again.
I don't like that only those who bought the science pack can change their height/gender.
I dig exploding. I dig ninja run.
I'm fine with booster packs. Another 10 bucks on top of the nearly $200 I spend a year on sub fees isn't a big deal to me. If it was, I wouldn't have spent it.
As for the OP, do you really think one way or another what people say in response to an idea is going to have an effect on the dev's final decision about how to deliver the idea?
Saying "I'd pay money for that" in one form or another is just an idiomatic way of expressing approval.
All the times and ways people said they'd pay for the ability to custom color powers didn't automatically mean the devs made it that way when they finally delivered.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill