Pool (plus Ancillary & Patron) Power Customization (Yes and EATs as well)
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
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--{=====> Virtue ♀
If this game has the better gameplay and that "other" game has a superior "barbie dress-up" feature then imagine how cool this game could be if it had BOTH the better gameplay AND the superior "barbie dress-up" feature. If all the supposed "barbie dress-up" people currently wasting their money on that game for that started spending their money on this game then our Devs would be able to create all sorts of better content.
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The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Also, I totally couldn't make Eiko in their crappy, sub-par character creator. I couldn't even get the look right.
Evil Japanese Schoolgirl shouldn't be that hard to do!
Just adding my feelings on the subject.
Epics: 7
Pools: 9
Epic ATs: 5
Just adding my feelings on the subject.
Epics: 7 Pools: 9 Epic ATs: 5 |
Epics: 9
Pools: 10
Domination: 8
Epic ATs: 5
My Corner of DeviantART
The Queen's Menagerie
How then is it the highest priority to finish customization if it's already the most robust element in the game? That doesn't make sense.
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That is a debatable statement, I found that "other" game's character creator to be quite unsatisfactory despite it's touted advancements.
All I can say is the closer my character gets to what I have envisioned in my head, the more fun everything else is.
That is a debatable statement, I found that "other" game's character creator to be quite unsatisfactory despite it's touted advancements. |
As far as that other game - I couldn't reproduce Goblin Queen there. I tried. No dice. Couldn't even use the name (which is understandable due to Marvel but.. still). I did achieve a couple really impressive looks which I love and the same could be said - I couldn't replicate them over in CoH but overall I like the graphics and options CoH has over that other game.
My Corner of DeviantART
The Queen's Menagerie
I put Epic and pool customization at a higher priority than I would have put power customization a year ago. They've done it. NOW FINISH IT. This is my biggest complaint about the development team of this game. They don't finish things. They abandon them for the new shiny. Everything sits around as a work in progress for.....forever.
How hard would it be really to customize epic pools? They're mostly copies of primary and secondary powers. Pool powers probably wouldn't take a lot of work either, it's not like there are that many of them. Squids and VEATs might be a bit more work, although VEATs should be allowed to customize their weapons at least. I can't really comment on what priority I would give VEAT and squid customization though, since I don't play those ATs. Granite still needs to be customizable. JUST FINISH IT.
Just think of how nice it would look in the i20 overview. Full Power Customization: Players can now customize their Pool and Epic Powers.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
1 for power
2 for VEATs
5 for Kheldians
7 for Epics
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
APP/PPP - 8
Hasten - 7
The rest of the Pools - 4
Khelds & VEATs - 2
Whilst I do understand how some feel about it, it's not a huge deal for me, and this number expresses it quite nicely
I strongly suspect I'm in a minority but I see pools and Ancillary/Patron powers as common throughout the game. Your primary powers are yours, your pool powers are available to everyone, and your epics are given you by your patron/hero corps and so are a kind of standard out of the box.
I have some sympathy for HEATs especially though, and I'd go with the limited range of colour choices - a Kheldian spamming dayglo pink and green would be just horrible IMO.
Edited to add That I hate the yellow glow of Hasten but I make the choice to take a fair bit even though I know how horrid it looks. That's the Henry Ford school of choice
Thelonious Monk
How do you reconcile those statements? You acknowledge that the gameplay is bad, but then think that somehow having your powers all be the same color would make the game better?
I don't get that. Why not improve the game and not cosmetic elements? |
It all comes down to this: I am much more easily able to play a game that looks cool and plays badly than a game which plays well and looks like crap. The more the game lets me feel like "I can't believe this is really happening!" in the sense that these characters I've only ever imagined and never thought I'd see "for real," I can now actually play with. As long as they look close to what they should look like and behave close to what they should behave like, I'm more than fine with that.
For example, the addition of tips, improved gameplay. There's more choices for content and content that has better mechanics. The addition of power customization was at best neutral to gameplay. I don't argue that there hasn't been improvements in some folks subjective enjoyment of the game, but there's no powerset that's improved, there's no gameplay options that open up. It's just a nice cosmetic addition. Personally, I can see why the devs moved on in this instance. Especially if adding the pools is difficult. |
I don't NEED improvements to gameplay to stay subscribed and keep having fun. There are tons of gameplay options I haven't explored yet, like most Stalkers and probably half the powersets on Masterminds. I have not touched on these in the slightest, and I keep meaning to. What I need is to make those options cooler, such that I will WANT to play them, and optimizing the numbers does comparatively little for that.
Let's talk about what options opened up. I19 promises Blast power customization. If this allows me to make a Blaster who fires Sonic Blast from his hands instead of from his mouth, I will do that in a HEARTBEAT. For the... What has it been now? Five years? For the five years since Sonic Blast came out, I've never been interested in playing it because "shouting" is one of the dumbest ideas ever conceived for a powerset. Yeah, personal opinion, obviously, but since it's MY character and MY time, it's my personal opinion that matters. Being able to shoot Sonic Blast from my hands and not my mouth gives me one more powerset to use, and one more character to make.
But wait! Blasters have access to Sonic Blast, but have no Sonic secondary? Oh, bummer. Guess I can't make one I like after all. But wait! Sonic is smashing/energy and Energy Manipulation is smashing/energy. Oh, that's right! I can just recolour Energy Manipulation to match Sonic Blast's black and white. Actually, you know what? I don't really like Sonic Blast's black and white to begin with. I think I'll recolour it that kind of orange that the Defender Sonic support powerset has. I always thought that was really cool. Sweet! When is I19 coming?
Wanna' know what else? The Alpha aura has options to apply it only on a single fist, unlike everything but Omega. I have an Energy/Energy/Force Blaster who has that big robotic glove on one hand, as well as that off-centre Gladiator shoulder and a single-shoulder cape, all on the same side. So I made her right hand glow. You know what would be REALLY cool, though? If I could customize my Energy Blast powers to shoot only from her right hand. It'd be cool if I could customize her Energy Manipulation powers to be one-handed, too, but I guess that's beyond the scope of this issue.
Let's inspect something else: Super Speed is the worst, most silly travel power ever conceived. Yeah, yeah, the Flash, whatever. I hate it, have always hated it and will always hate it. In six years, 40 retained characters and Lord knows how many deleted, I've taken this power a grand total of twice, and both times out of guilt that I wasn't taking it. You know what I did with one of these characters? Nuclear Toast generously gave me the DVD Edition code, which gave me Prestige Power Slide, which I started using when I was super-speeding, turning Super Speed into the classic anime Super Slide. Instantly, my enjoyment of having the power increased monumentally. Many times in the past I've considered just respeccing Crash and giving her Super Jump, instead. It'd make more sense, after all. Ever since I got Prestige Power Slide, I simply haven't been able to bring myself to even think about that. It's that cool to use the power. Just imagine what it would be like if I were able to actually customize the thing and get rid of that silly yellow starburst glow?
Shall we keep going? My character by the name of Slime Girl would not have existed were it not for Power Customization. She's basically a teal-greenish creature made out of slime who possesses teal-greenish regeneration capabilities (you can disperse her, but she'll just reform) and team-greenish bio-electricity. Yes, you can argue that it might have worked with blue electricity. I argue that if I hadn't seen the teal-greenish electricity, I would not have been inspired to make the character, an would have been one character shorter and that much less interested in playing the game in general.
Just like Weapon Customization has allowed me to have no less than five Broadsword characters without feeling I'm repeating myself, so power customization allows me to reuse elements without the same fear. For instance, I finally broke down and made another Stone Melee character. Normally, I'd feel odd about this, but his lava-like orange rock is different enough to that of Ezikiel that I don't mind. I'm right on the verge of repeating myself with powerset combos, and being able to customize them to not be the same will help tremendously. Just the mere fact that I left one Blaster's Devices stock and made another's all green (I love green explosions!) is reason enough for me to celebrate this.
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Gameplay changes are good, obviously. But each addition accounts for only one, single improvement. Every addition to power customization ends up improving ALL of my characters in some way. Literally the first thing I do when I log into an old character I haven't touched in years is to hit up the Tailor, see how much cooler I can make his costume and see if I can't improve his stock powers. Until we can customize Epics and Pools, I will never feel complete, however.
*edit*
Just to make a point: No piece of content ever added to the game, with the exception of CoV and Going Rogue, has caused me to make a new character. Not the ITF, not the Khaan TFs, not Ouroboros, not the Midnight Club, not Cimerora, not the Rikti War Zone, not Dean McArthur, not Agent Nancy, not Faultline, not the Shard, not the Hollows, not really anything apart from the creation of a brand new expansion. New powersets have obviously made me create new characters, of course. Typically one per powerset. But it's been power customization which has caused me to make multiples of almost every powerset out there, sometimes many, many multiples. I've made more characters since that was introduced that I think I did in all the time prior to that, and if not so then it's pretty damn close. Just about every character I have has been customized in some way, if not power-wise then weapon-wise. I have a few stock ones, obviously, because when everything is custom, stock becomes a novelty, but that's besides the point.
Yes, adding more content does add more value to the game as I'm playing it. I get bored less, I have more choice, it's easier to level, yatta yatta yatta. It just doesn't inspire the kind of glee I get from a new character perfectly pulled off or a rework of an old costume drawn just spot on. And the fun isn't in just making those. It's in making them and then spending hours in disbelief that a game actually lets me play with MY characters.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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APP/PPP - 10
Pool - 4
HEAT/VEAT - 6
I don't change my main's Fire primary colors because I can't match my FBlast/FBall APP to them. I would love to be able to.
I shelved my VEAT/Fortunata because of the mismatch of animations/colors, among other reasons. I do agree that HEATs should be on a psuedo-limited color pallette. That's been done already (stone, etc.), so it should work.
Now, having voted a high number for APPs, I will note that I don't think we'll get APP modding without Pool modding. APPs are, after all, effectively just an extra, high level pool.
I have some sympathy for HEATs especially though, and I'd go with the limited range of colour choices - a Kheldian spamming dayglo pink and green would be just horrible IMO.
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/rant
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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10 For Pool powers
8 For APP's
1 For EAT's
...and 11 for Hasten/Superspeed/Aid Self, gawd those FX annoy me, they are so frequently completely immersion-breaking and the APP's? How annoying is it for a fire/fire/fire blaster to suddenly have their powers change colour? C'mon I can understand not doing much for the PPs (Maybe the Mu lightning) but the art assets for the APP's should have already been converted.
Oh just though of a car analogy for those that don't get why it's important:
You buy yourself a brand new custom sports car, cherry red, custom gull-wing doors, custom engine, custom wheels, the works. But those doors, they only come in green, acid-lime green.
Sure its wonderful to be able to customise. But see how a top-notch feature can really be ruined by a lack of completeness?
As an aside to this question, many folks posting here put this very high. Not surprising given the self-selection inherent in board posting. But a question for you all:
Many of you have said that pool customization is extremely important, for some of you, the most important thing they can do. What about the game? What is the use of having pretty and matching blasts if you're dumped into a game that's doesn't get improvements because the coders are spending time trying to get pool customization right and the content designers can't get time on their schedule? |
I put Epic and pool customization at a higher priority than I would have put power customization a year ago. They've done it. NOW FINISH IT. This is my biggest complaint about the development team of this game. They don't finish things. They abandon them for the new shiny. Everything sits around as a work in progress for.....forever.
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Because Kheldians aren't a powerset, they're a species.
10 for APP/PPPs
7 for Power Pools
1-2 for VEATs
Pools: 3
Epic powers: 8
Epic ATs: 5
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
Branching Paragon Police Department Epic Archetype, please!
Epics: 8
Pools: 7
Epic ATs: 1
A game is not supposed to be some kind of... place where people enjoy themselves!