So what's your alignment?
It was always my understanding that it doesn't always apply to the law as it is written, but also at the law as it is interpreted. Traditions fall under the 'rebelling against' thing too. In Paragon City, Statesman's approach to crimefighting (a dogma taken on by his granddaughter) could be considered 'tradition' or 'unspoken law', which is why Manticore is often portrayed as a maverick (see Longbow vs Wyvern).
All of my heroes are chaotic good. All of my villains are chaotic neutral. As a person, I probably identify with neutral good though I'm probably seen as chaotic good. I rebel against any and everyone who feels they have the right to tell me what I should think or believe (which occurs in reality). I don't believe many things people hold as 'truisms'. So while I may be neutral good, I probably lean more toward chaos. |
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I'd have to say that I as a person am probably Lawful Good.
Most often I don't even think about where on the scale of Good vs Evil my characters would fall.
I guess my main Oathbound (FF/Psi defender) would be Lawful Good.
Untill of course he went crazy (will be a Dark/Psi Dominator if/when they ever add Dark Control) where he'll just be a flat out Chaotic Evil nutjob.
I'd say the majority of my characters are probably Neutral Good or Lawful Good.
My Villains are probably more Chaotic Neutral than actually Evil, and my Widow will deffinitely swap sides with Going Rogue switching from Lawful Evil to Chaotic Good.
Me?
Well, D&D Alignments are based on actual real cosmic forces that oppose each other. Law (cosmic order - NOT the laws of mankind) and Chaos (entropy) and Good (in the absolute sense) and Evil (in the universal, absolute sense) and the way you fit in those opposing forces.
I recognize that the universe is governed by forces of entropy.
However, I also recognize that we live in a universe governed by natural (physical) laws, the organizing effects of matter and energy... which, ultimately, however arise out of entropy (chaos).
I also recognize that there is no cosmic forces of good or evil acting on or influencing the universe. The universe does not care if we do good or evil. It is neutral.
So, by D&D terms, since I do not see any cosmic forces of Good and Evil, and see cooperative forces of Order and Chaos, I think that'd make me True Neutral.
However, I think I tend just a tad bit towards chaos more than order. The Second Law of Thermodynamics and all that. The eventual heat death of the universe. Chaos ultimately wins. And I'm a bit chaotic in my life as well.
So I'll take Chaotic Neutral as well.
It was always my understanding that it doesn't always apply to the law as it is written, but also at the law as it is interpreted.
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Lawful, in the D&D sense, refers to a greater Cosmic law beyond that of mortals. It is better phrased as Order. The dichotomy is Law vs Chaos, not legal vs. illegal. Illegal might be Lawful and legal might be Chaotic.
I'd say Chaotic Good for me.
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I'm gonna list off my main characters:
Sigium: Chaotic Neutral
Heretyk: Neutral Evil
Arescris: Neutral Good
Dreadnaght: Lawful Neutral
Methalayas: True Neutral
Sabbathe: Chaotic Evil
Symmachus: Lawful Good
Damien Pepper: Chaotic Good
Jaero: Lawful Neutral
Harpie Pepper: Chaotic Neutral
Of course, no one can completely fit into these categories, there's room to move around a small bit, but that's just the general.
personally i would head towards neutral good, as i recognize one form of law as just, but certainly none that humans have created. by smurch's take, id be lawful, but by any version dealing with human law, i'm neutral with a nudge towards chaotic at times.
as for characters, Rian is similar to me, seraph blue would be fully lawful good, violet tendencies would be chaotic good, dire worg would likely be neutral good, the only character i would say that is actually evil would be my crab soldier, Sonya radcliffe. her outlook would be neutral evil. most of my other villains are generally getting by in a bad situation, but dont relish the taking of life.and of course most of my heroes would run the spectrum from neutral to lawful good.
Personally I'd probably come closest to Neutral Good. I have no problems with the idea of laws and authority, but also no problems with ignoring or overthrowing them if I think them unjust. As for my characters, a sample:
Lawful Good: Paragon Enforcer, cop gone hero.
Neutral Good: Steelstorm; concerned with doing good and personal redemption.
Chaotic Good: Kitten Crusade is a sentient psychic cat ( shoulder kitten ) out to destroy villains and save kittens everywhere. Thermodynamia is an adventurer, out for fun and fame but preferring to get them by doing good. Judy Julienne is this when she remembers to take her meds.
Lawful Neutral: Personal Combat Unit is just following its programming and the last command of its creator; "Get the villains!". Divine Wrath is the agent of vengeance for supernatural powers, and cares nothing about human notions of morality.
Neutral: Howling Dog. Woof.
Chaotic Neutral: Judy Julienne, when she forgets to take her meds. And Smashy the Clown all the time ( he was apprehended while pounding clowns flat, in order to increase stacking efficiency and fit the maximum possible number inside a car ). Daughter of Chaos is a member of a chaos worshipping cult.
Lawful Evil: Apostle of Agony, who wishes to impose the order of his Church of Pain upon the world. Queen of Corpses and Dread Necrosis both want to establish empires of the undead. Mother of Machines wants to create a perfect, orderly society of robots once those messy humans are gotten rid of.
Neutral Evil: Mister Fist; ruthless, merciless; obeys laws or breaks them as seems profitable.
Chaotic Evil: Electric Ripper, serial killer given super powers. Lady of Wrath is the spirit of an ancient goddess of rage.
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Gotta say first of all, very intriguing subject Primal!
Myself and most of my characters are Chaotic Good. The law isn't always fair, or correct. I have very few Villains, but they are Lawful Evil. I've always played Evil characters(obviously in DnD) with a rigid code of honor. I have a difficult time roleplaying characters of other alignments.....although, I had a very memorable Lawful Good Paladin I played many years ago. I'm just glad I was able to remake that character as he truly should have been...a Paladin of Freedom(Chaotic Good Paladin). My favorite DnD character to date.
I'm probably Chaotic Neutral/Chaotic Good.
My characters? Most of my heroes are Chaotic Good, with a few who are Neutral Good. My villains are either Chaotic Neutral, Neutral Evil, or Chaotic Evil. The Chaotic Evil ones have a reason behind what they do though, not just mindless rip tear smash maim kill destroy. One of them is a priestess of a Chaotic Evil deity. One is a demon (always Chaotic Evil, even the cocktail waitresses). One of them was created and programmed for the express purpose of destroying and killing, but she is sentient, and likes smashing...although it does raise some questions as to whether she actually has the option to make a moral choice. Dawn Apocalypse just thinks she's better than you. One of them wears Paragon of Vice as her badge title for a reason. One is kinda nuts. Now that I think about it...I have a lot of Chaotic Evil villains. I'm not big on the rather simplistic "Chaotic Evil just wants to destroy everything" mentality.
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That isn't actually neutral, though, not in D&D terms. Neutral in D&D, from how much I've played, has to do with the balance between good and evil, and is most characteristic of druids, from what I've seen. It's the belief that the world is governed by the balance of nature, and allowing either side to triumph would upset the natural order of things.
Now, of course, I could well be wrong, since the last time I actually dealt with these alignments was in Icewind Dale, and that was operating under the aD&D system. |
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
I myself am probably Neutral Good with more lawful tendencies.
Arrow Guy? is probably Neutral Good.
Napoleon Washington is Chaotic Neutral, possibly with evil tendencies. He plays the hero just because it lets him beat people up and get away with it.
Captain Vaserbeam is Lawful Stupid. Like the typical paladin. He comes from a planet where everyone is a superhero, and so has no real idea what "morality" is. He traveled to earth and thought that it was a planet of supervillains. Is taken in by Recluse. Now goes around slaughtering Recluse's enemies, all because he thinks he's doing the right thing.
Blargenwargen is Chaotic Good. Definitely a good guy. But he is totally okay with using lethal force on them, and a few civilian deaths here and there aren't any big deal.
Gish Gerrone is Neutral Good. He's just a hero.
Shrupshur Smasher is Neutral Evil, all the way. He doesn't have any goal in particular, he just enjoys smashing stuff. is under the influence of a world-destroying sorcerer that is possessing his mace.
I have more, but I don't feel particularly inclined to type them all out.
Personally Neutral Good all the way. I see no inherent value in order or chaos, except the functions they serve and the results they create. I appreciate the need to have a structured society, but feel no compunction to obey rules that I feel will leave people worse off. I'm organised in some aspects, kind of messy in others. But I do believe the world would be a much better place if we all helped each other out, I believe in acting for the benefit of others even if it results in no personal gain, all that jazz.
My characters run the whole gamut, because I tend to like characters that are not me in some way. Escapism, you know? Dr. Ohm is Chaotic Evil- in response to his own suffering he's developed a warped philosophy based on spreading pain and destruction so others can be enlighened as he has. Nice guy. My hero main, Ms. Brightheart is Lawful Good. Very polite, very sweet, real classic hero type, if uncertain about the nature of her own powers (dark darkity dark!).
Personally? Neutral Good. I may not always succeed, but I do try to look out for others regardless of circumstance. As for City, here's my four main characters:
Speed Demon Arzzma, Scrapper, Neutral Evil. he's a netherbeing, but he realized that devouring tainted, evil souls gives him the biggest rush. So he tries to play by the rules in Paragon and be a "hero", but at the end of the day he's still a demon and he treats the city like a buffet
Doctor Odonata, Scrapper, Lawful Good. A mundane doctor, he has respect for life and laws of all kinds and fights by his own elaborate code.
Metazoan Acrita, Mastermind, Chaotic Evil. It's a protoplasmic horror from the abyssal depths of the ocean. It never picked up on any personal guidelines beyond "feed and survive", so it pretty much does whatever amuses it.
Mento the Fleshmaker, Mastermind, Lawful Evil. A mad scientist that uses rewired muscles and sinew as living batteries/generators for his robots and machinery. Complete clinical detachment from his "donors".
Polish Princess (Rad/Rad Defender) - Lawful Good. She's driven to fight the 5th Column but does so within the constraints of the law rather than, I don't know... blowing up a building and justifying it by saying there was a lot of 5th Col. in there. Feels that "good" is best expressed within the framework of strong and just laws.
Tally-Ho (TA/A Defender) - Neutral Good. Fights crime and does her best to be on the side of "Good" but lacks Polish Princess's fervor in regards to the law itself. Stays within the law because it's easier than facing the consequences.
Lounge Crooner (Sonic/Mental Blaster) - Neutral to Neutral Good. His story is that he's fighting his way through Paragon City's crime world to rescue the agent who promised him a reward before she disappeared. Selfish motivation aside, there's nothing evil about him and he'd rescue a drowning kitten from a rain barrel but he lacks noble ambition in his deeds.
Bad Czech (Axe/Shield Brute) - Chaotic Evil. His motivations are entirely selfish, revolving around his lusts for wealth and pleasures. He's just as willing to cut down Arachnos agents as Longbow if they're in his way, caring nothing for the law of the Rogue Isles or Paragon City. The only difference between an armored agent with a sack of gold and a five year old with a sack of gold is that one will be quicker to hack apart.
Quick explanation on the D&D Alignment system:
There are four axis. Each of the extremes on those axis are real supernatural cosmic forces that are engaged in a struggle in the cosmos: Good vs. Evil, Law vs. Chaos
Good implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
Evil implies harming, oppressing, and killing others. Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient or if it can be set up. Others actively pursue evil, killing for sport or out of duty to an evil supernatural being or deity.
Again, these are not moral ideals. They're REAL supernatural forces. This means that actions can be an alignment that the one doing the act does not believe they hold: if you do an Evil act, you're an Evil person even if you BELIEVE yourself to be good. This has nothing to do with beliefs. D&D Alignments are real forces, this is why certain magic items can only be wielded by a Good or Chaotic person, for example, because the quality of Goodness or Chaoticness (word?) is not only a real, physical quality, it can be detected, quantified, and selected for. To the point that if a sword is only useable by Chaotic beings and you're not a Chaotic alignment, your attempts to use that sword would fail. It might even do you physical harm.
Law means honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include closed-mindedness, reactionary adherence to tradition, being judgmental, and having a lack of adaptability. Those who consciously promote lawfulness say that only lawful behavior creates a society in which people can depend on each other and make the right decisions in full confidence that others will act as they should.
Lawfulness does not NECESSARILY mean you obey the law. A Lawful person might oppose a law that promotes greater Chaos: i.e. laws that allow greater personal liberty at the expense of order, such as guarantees of Freedom of Assembly and Freedom of Speech. Those laws are Chaotic. A Lawful person would, at the least, attempt to interpret those laws in the most restrictive way possible.
A law prohibiting smoking in public buildings, sacrificing the right of the individual smoker for the greater protection of the health of all citizens, is a Lawful law. A Lawful person wouldn't just obey this law, they'd actively work to promote and enforce it and laws like it.
Chaos means freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility. Those who promote chaotic behavior say that only unfettered personal freedom allows people to express themselves fully and lets society benefit from the potential that its individuals have within them.
Chaos does not NECESSARILY mean you will break the law. Chaotic is not a synonym for "Criminal". It means that you value personal liberty more than social order. A Chaotic person would defy a law that violated that ideal, but they'd work to uphold laws that guarantee personal freedoms.
The Bill of Rights of the U.S. Constitution, being guarantees of personal liberty and respect for individual lives, choices, and beliefs from society at large, is therefore a Chaotic Good set of laws. A Chaotic person would actively work to uphold those laws and would interpret them in the most expansive way possible.
Neutral is one of two things. 1.) Someone who is, by their nature, lack of intelligence, or simply their acts is neither one way nor the other on a particular axis. Animals are neutral because they merely act according to their nature and are not intelligent enough to make choices for their behaviors. 2.) Someone who actively chooses to try to maintain a balance, personal or cosmic, between the axis'. Someone who believes we need both Law (order) and Chaos (freedom) and would not want either to win (again, Real cosmic forces, not just moral ideals) would be neutral along that axis. Someone who believes the struggle between Good and Evil should never be won by either side and actively works to maintain that balance would be neutral.
To have a D&D Alignment, you first need to believe that Good, Evil, Law and Chaos are real cosmic forces vying for control of the universe. Once you've cleared that hurdle, then you can figure out if you are influenced by one or the other force in any particular axis based on your actions, not on your beliefs.
My friends would often refer to my alignment ingame as 'lawful boring'
My alignmentis four wheels straight.
Paid the mechanic to adjust it.
In the Arena of Logic, I fight unarmed.
All my characters are Awful Good. Except the ones that aren't, and they defy convention by being Evil/Good. That is to say, they have very Good reasons for being Evil.
I think that the D&D system is wrong. Rather than "evil" it should be selfish. As such I guess I'd want to see myself as chaotic good, but I have to say I'm probably neutral lawful.
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Well, my characters run the gamut for sure, but the three I play most are true neutral, lawful good, and lawful neutral.
As a person, as much as I'd like to say neutral good, I'm probably lawful neutral. I generally believe that there is a set order to the world and that said order should be followed, and I've done some unquestionably evil things in the wake of that belief.
"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi
Characters
Liberty Belle: Lawful Good. Belle stands for the law, and is a bit more of a hardliner on this compared to Rushmore. She sees having super-powers as being a sign to be an example, a paragon of virtue, and her alter-ego Steve the car mechanic would agree. That doesn't stop him being willing to dish out some justice out of super-powered mode though, if he sees a mugging going down and he has his trusty wrench handy. Definitely not lawful stupid though.
Rushmore: Neutral Good. Being empowered by the Spirit of America, he fights for Truth, Justice and the American Way. Sure, he may clash with his opponents and villains, but he's always looking out for them too, from dropping his self-proclaimed arch nemesis' family off at Prison to see him when he goes home for Thanksgiving, or even just being there for a chat and a super powered brawl when Confederacy Caroline is having home issues.
Madame Midknight: Chaotic Good. When you're dead, life is pretty much one big joke. Doing good should be done because it makes people feel better, and if that involves turning a villain's robot minions into balloon animals then that's even better. When your home life includes a living boyfriend who's in touch with his not-a-demon side, a talking cat, a suit of armour infused with the spirits of abstract terms of law and a rat familiar who does the Snoopy dance, it's hard not to smile about how sweet things are. Call Jane Darc now, mediator for the living impaired, roleplayer, parapsychologist and someone who carries around a box of d20's with the ones rolled out.
Masochica: Definitely Chaotic Neutral. She fights for the sake of fighting, gets up to fun for the sake of fun, and gets into trouble for lulz. Not really a hero as such, she's just a science-experiment girl who loves to fight and freak people out. If there hadn't been that incident with publishing photos of a Wolf Huntsman dressed in drag on Facebook, she probably would still be on the Rogue Isles. Instead she's bouncing around Paragon looking for the best parties, most trouble and funnest people she can find.
Just a few examples, I'm not sure what alignment Zortel would come under, being what some would class as a super villain. The world will be hers one day, just... nicely done. With science! And heroes! And goodness. And an iron fist coated in smooth velvet.
I don't really have any evil characters as such, even my main villain is more Lawful Neutral. I just don't do the evil player character well.
NPC's though?
Either:
Lawful/Awesome
Or
Chaotic/Kickass
Various, really. Bit tired to thing through em.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Now, of course, I could well be wrong, since the last time I actually dealt with these alignments was in Icewind Dale, and that was operating under the aD&D system.
In 4.0 there's an entirely new system that only has one axis. Lawful Good - Good - Unaligned - Evil - Chaotic Evil. I prefer the 3.5 one, even with all its flaws.
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