Conserve Power REPLACED ON Test in /ELEC!


anachrodragon

 

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If those #s reach live and are enhanceable... I hope they let me spawn missions for 40 players and +4


 

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Quote:
Originally Posted by Spikey_NA View Post
On the EA note, could this mean Energy Armor is FINALLY getting the buff it needs? I sure hope so!
Haven't looked on test but my initial guess is no. I can't see them giving that big of an enhanceable heal to EA on top of the potentially large heal in Energy Drain as well. I'm excited for Elec because this is a great idea but I'm not sure they'll do it to EA too. But I've been really wrong before so who knows.


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Quote:
Originally Posted by SpittingTrashcan View Post
I read this, and then...
Hehehe, I knew what it was gonna be before I clicked the link


 

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Ok, Arcanaville, clean up on Stat Line 3!!

Can you punch up some numbers to see if it's enough?

And who cares if it's not... Woo!

BTW, that's the first time I've seen that video. Yikes... and yeah... laughed out loud.


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Oddly enough, I have a 50 fitness-free elec brute with conserve power all ready to go. Sounds good to me.


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Seems like it would be impossible to perma, but will be interesting the more and more i think of it.


 

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Quote:
Originally Posted by Vojin View Post
Seems like it would be impossible to perma, but will be interesting the more and more i think of it.
Not impossible, only NEARLY impossible I think.

120 second duration with 30 second up-time mean you need +300% recharge to make it perma (if I'm doing my math right...if not, ignore the rest of this post.)

~100% comes from Recharge slotting assuming it's enhanceable.
20% comes from Lightning Reflexes
70% comes from Hasten

Which leaves 110% to IOs. I have 112.5% on my Elec Blaster so that number, while intimidating, is doable.

Hopefully it's hard enough to make it perma that the devs won't change the recharge time before it goes live. Chromium Man VI and VII here I come!


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I - Fire/Fire/Fire Blaster, II - Fire/Energy/Fire Tank, III - Elec/Elec/Elec Blaster,
IV - Elec/Elec/Mu Brute, V - Elec/Elec/Mu Stalker, VI -Elec/Elec/Energy Tank, VII - Elec/Elec/Body Scrapper, VIII - Elec/Elec/Mu Dominator
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Quote:
Originally Posted by Chromium_Man View Post
Not impossible, only NEARLY impossible I think.

120 second duration with 30 second up-time mean you need +300% recharge to make it perma (if I'm doing my math right...if not, ignore the rest of this post.)

~100% comes from Recharge slotting assuming it's enhanceable.
20% comes from Lightning Reflexes
70% comes from Hasten

Which leaves 110% to IOs. I have 112.5% on my Elec Blaster so that number, while intimidating, is doable.

Hopefully it's hard enough to make it perma that the devs won't change the recharge time before it goes live. Chromium Man VI and VII here I come!
Math is correct.

Also: Does anyone know what the scale of the heal is?


 

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Quote:
Originally Posted by Weatherby_Goode View Post
Math is correct.

Also: Does anyone know what the scale of the heal is?
468 HP heal... Brute hp at 50 is 1599 (Rounding to 1600)

Without a calculator 20% of 1600 is 320... 30% is 480.. Guessing its around 25%


 

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Quote:
Originally Posted by Chromium_Man View Post
Not impossible, only NEARLY impossible I think.

120 second duration with 30 second up-time mean you need +300% recharge to make it perma (if I'm doing my math right...if not, ignore the rest of this post.)

~100% comes from Recharge slotting assuming it's enhanceable.
20% comes from Lightning Reflexes
70% comes from Hasten

Which leaves 110% to IOs. I have 112.5% on my Elec Blaster so that number, while intimidating, is doable.

Hopefully it's hard enough to make it perma that the devs won't change the recharge time before it goes live. Chromium Man VI and VII here I come!
So basically you only need perma-hasten.

Yeah, not gonna go live enhanceable like that.


 

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Quote:
Originally Posted by Ultimus View Post
468 HP heal... Brute hp at 50 is 1599 (Rounding to 1600)

Without a calculator 20% of 1600 is 320... 30% is 480.. Guessing its around 25%
I believe the 468 number is Tank #s. That is very nearly 25% of the 1874 Hit Points at 50 for Tanks.

The Hit points for Brutes at 50 is 1499 (1500). 25% of 1500 is 375.


 

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Quote:
Originally Posted by Chaos_Creator View Post
So basically you only need perma-hasten.

Yeah, not gonna go live enhanceable like that.
Here is to hoping.


 

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Very nice. I'm very tempted to roll up some kind of /elec armor toon. It is a very attractive looking set and now might have performance on par with some of the big dogs.

If the energy aura armor set got this for cp as well I'd be even more tempted to roll an /ea toon.

edit: if this gets the SoW treatment though I'm not interested at all. I absolutely hate that mechanic. Auto fail imo.


 

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Quote:
Originally Posted by Frosticus View Post
Very nice. I'm very tempted to roll up some kind of /elec armor toon. It is a very attractive looking set and now might have performance on par with some of the big dogs.

If the energy aura armor set got this for cp as well I'd be even more tempted to roll an /ea toon.

edit: if this gets the SoW treatment though I'm not interested at all. I absolutely hate that mechanic. Auto fail imo.
I don't think that will happen if anything it will prolly have the recharge time increased.



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Quote:
Originally Posted by Frosticus View Post
Very nice. I'm very tempted to roll up some kind of /elec armor toon. It is a very attractive looking set and now might have performance on par with some of the big dogs.

If the energy aura armor set got this for cp as well I'd be even more tempted to roll an /ea toon.

edit: if this gets the SoW treatment though I'm not interested at all. I absolutely hate that mechanic. Auto fail imo.

Yea, that better not happen.



Right now, it looks like they may have just well finally "fixed" ELA though, and brought it up to par with the other Secondaries out there. Here's to hoping they don't nerf it to oblivion before it hits live... :P


 

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Quote:
Originally Posted by Ethric View Post
Elec Armor will be the new WP if this goes through unchanged.
And how is that a bad thing?

It just makes it competent with some of the top sets, which I think is only a good thing.


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*Does Happy Dance*
Looks like I'll be getting more mileage out of me Elec/Elec brute now. So glad I shouldn't have to rely on Aid Self anymore.


 

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Quote:
Originally Posted by DarkMaster View Post
Yea, that better not happen.



Right now, it looks like they may have just well finally "fixed" ELA though, and brought it up to par with the other Secondaries out there. Here's to hoping they don't nerf it to oblivion before it hits live... :P
I'm a little troubled (though not much) by the problem /EA poses here. If this is an /ELA only change, then I don't see why the recharge couldn't be enhanceable.

I think a fully rechage enhanceable power like this would be entirely too good for /EA though. Sure I think /EA could use a little more, but this is not a little more, it's a lot more. It would be, in my opinion, somewhat innapropriately more for /EA

Of course /EA probably doesn't get it, or the same power in /EA could easily have a longer base recharge, or, horror of horrors, it could be unenhancable for recharge...


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2 minute recharge on a resist based build that has a 20% recharge increase auto power already? Yep, will definitely roll a Elec Armor character finally.


 

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Quote:
Originally Posted by Spiritchaser View Post
Of course /EA probably doesn't get it, or the same power in /EA could easily have a longer base recharge, or, horror of horrors, it could be unenhancable for recharge...
EA might lose the heal, since it has one in Energy Drain, and maybe gain some other bonus. That would make it different from Energize the same way Energy Drain is different from Power Sink.


 

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Hmm don't know whether to roll a Claws/Elec or Claws/SR brute now.


 

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I'm very excited about this change, but I don't think it will be as powerful as people here seem to believe. I added the power to ELA in Arcanaville's spreadsheet and wound up with a set that is about as survivable as Invuln with one target (not factoring in the Endurance Drain). That only means it beats out SD, SR, and EA (the latter two should probably see some kind of minor buff); it's just below Fire; and WP, Stone, and DA are still way ahead.

It will be balanced, but not broken.


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Quote:
Originally Posted by Diellan_ View Post

It will be balanced, but not broken.
MUAHAHAHA!!! In MY hands it will be broken beyond belief.


 

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Those charts aren't everything. Arcanaville, Castle, Positron... whoever... would admit that.