DSorrow

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  1. Statistically noteworthy perhaps, but unless it is intended behavior I don't think it carries any relevance to a comparison between Scrapper and AT X performance.
  2. Pretty much all of your experience seems similar to mine with both TW and Fire. There are just a few things I want to ask:

    1) Hover. I'm under the impression that you can't use Burn while flying. Is this true, and if it is, do you detoggle Hover when you want to use Burn or do you just skip using it altogether?

    2) How did you find Build Momentum? I thought it always messed up how Momentum worked and in the end just screwed with my attack chains so I dropped it.

    3) How do you deal with ranged enemies without taunt? Did you pick a ranged attack from an APP or do you just run over to them and hit the in the face?


    P.S. I think you could drop the disclaimer here. It is about as long as the part of the post that is actually about these sets, and it distracts people from the actual topic.
  3. Quote:
    Originally Posted by BellaStrega View Post
    I started reading under the expectation of a completely different discussion.
    Certain people have a tendency to degrade promising threads into fights. You know, the aggressive "I'm better than others because I'm never wrong while everyone else is always" types.

    On a more relevant note, crits are based on chance so I don't think going through one mission without crits is any more relevant data than going through one mission with only crits. As far as I remember, most attacks have a ~10% chance to crit (against anything where crits matter), so on average you get a crit every ten attacks. Sometimes you don't even notice all the crits if you are distracted or keeping an eye on something else, like surviving. Using logging tools for automation is your best bet here. When making a good comparison, you need to find the averages, lows and highs. Especially when fury makes your performance rather constant.
  4. Quote:
    Originally Posted by New Dawn View Post
    I think this discussion needs to come to an end. I do think if anyone wants to they might as well take it to a PM. I can't imagine the rest of the population of forumites sitting around reading this now, eating popcorn.

    If ya can't talk about Tanks in the tanking section then atleast do something in a place that's proper.

    You're right. I give up.
  5. Quote:
    Originally Posted by Evil_Legacy View Post
    As mentioned before, maybe my text is formatted for my intended audience and the ones that cant read it maybe they wasnt included into that group?
    Posting it on a public forum available to people outside your intended audience was a bad call then. You can't blame it on anyone, because you made your text available to people that weren't included in the "intended audience".


    Quote:
    Dont think it's quite a dozen yet but more of the same people over and over.
    Not everything in a text should be taken literally.


    Quote:
    why are they not posting corrections on posts that are formatted the same as mine and or contain more mistakes?
    Give me a few links, please.



    Quote:
    And the few that do, why do they put it in a more polite sensible way but totally off putting when it comes to mine? Never said it was conspiracy but easy to spot when other posts are viewed and there are many mistakes yet none of them posting anythign lie they posted here.
    In my opinion, people were more than polite when they asked you to clarify, until you pretty much slapped them across the face and told them to deal with what they were given. How could they have been any more polite?



    Quote:
    ok this isnt a math test but still dont explain at all how is it my mistake all of a sudden is on 100 side of the house while other mistakes is only insignificant. That is where the problem lies. If others are insignificant, then why isnt mine if it's the same type of mistake?
    I thought I was quite clear on this. Your post was really hard to read, the others weren't. They may have contained mistakes, but they weren't errors that made the posts significantly harder to read.

    Quote:
    And there was others, judging by their response although seemingly overlooked by others, that seemed to be able to read it and reply based on the subject. Funny no one once mentioned them and it was was more than one person.
    I don't see the relevance. If I posted something in French, there would likely be people that could understand me, but pointing that out does not help the part of the audience that doesn't speak French. I haven't read every text that was ever published, but usually it is a convention that it is the author and not the audience, who translates the author's thoughts into a coherent text.
  6. Quote:
    Originally Posted by Evil_Legacy View Post
    I wouldnt make a big deal about it.
    I never made a big deal about it. I'm just wondering why you are making such a big deal about people asking you to clarify your post. Even I make mistakes, but I can admit that and do my best to fix it if people point them out to me.

    Quote:
    Yep but I dont see any pilots crashing planes because of my post.
    I'm no longer sure if you're intentionally misunderstanding me or not.

    Quote:
    So what is the difference in magnitude between when I make a mistake and others?
    Let me make this really blunt: your post was really hard to read while the other posts you pointed out weren't. They might all have contained mistakes, but for some reason your post was much harder to read.
  7. Quote:
    Originally Posted by Evil_Legacy View Post
    To me, that post and many like it was not hard to read. So by who standard are we talking about? And who standard should we use? Apparently there should be one if these rules are to be followed.
    Easiest set of rules is something I'd call the obligation to the audience. Simply put: the author is responsible of formatting his or her thoughts into a text that the audience can easily understand.

    Quote:
    But your question in your edit section is the same one I'm asking about my post. Are people just intentionally looking or is it actually hindering their ability? As especially in regards to standards, and which one to follow, it was easy to read for me.

    and my errors was sure as hell not 1+1=100 compared to their errors being just 2.00000001. That is just a prime example of blowing up my errors and downsizing others.
    Which one is more likely when a dozen people tell they are having a hard time understanding you, a conspiracy against you or the fact that maybe your posts genuinely are difficult to read?

    It doesn't really bother me if one out of every ten words is slightly misspelled, but when I'm faced with something that is basically a stream of consciousness, it will be hard to follow that because it isn't my consciousness put on screen.



    EDIT:
    Quote:
    On any math problem test, the end result would be the same. Both are wrong either way
    This isn't a math test. In any actual (you know, like real life) situation outside of rocket physics the difference between 2.00000001 and 2 is insignificant. The difference between 2.00000001 and 100, however, isn't.
  8. You missed the point of what I said, sorry if I wasn't clear. What I wanted to say was that you don't need to have your text 100% correct by an arbitrarily chosen ruleset (there are as many rulesets as there are communities using the language), but it needs to be readable. If your audience says they are having a hard time connecting with your text, you need to do something about that.

    There is a reason words are spelled the way they are, and that is so that other people could also understand them. To really make this gap between the author and the audience apparent to you: would you understand me if I started posting in Finnish, Swedish or French? Basically just switching to a different ruleset of language. Nope, and that is why I'm taking the effort to try to make myself clear in English.

    Quote:
    An error is an error.
    Yes, but the magnitude of the error could make all the difference in the world. Let me really blow this out of proportion so as not to leave anything unclear: I misspell a word / a pilot crashes a full passenger plane into a mountain. There might just be difference in magnitude between those two errors, am I right?
  9. It's not double standards, it really is pretty much this order of magnitude: you claim 1+1 equals 100, person X claims 1+1 equals 2.00000001. To most people, your error is huge while person X's error is meaningless. Sure, you can point out that person X made the same number of errors (one in this example), but their error doesn't have much of an impact in any outcome compared to yours.

    Sorry to be so blunt about this.


    EDIT: I'd like you to think about the following: do the errors in the posts of other people jump at you and actually hinder your ability to read it, or are you intentionally looking for them? The difference between those two is huge.
  10. Quote:
    Originally Posted by Evil_Legacy View Post
    Nope, but if that person would of left out the last sentence, it would not be obvious that he or maybe she is trying to get a rise out of someone. Thus it is trolling. Not to mention that if it is by term paper writing, then he or she would know that two different spacing formats are not accepted either. Single spaced within paragraphs and then double space between paragraphs is not term paper standards last time I checked. Some professors require the use of double space and other will throw the paper in the trash if it is not single spaced. They also tend to use indentions. While giving a lecture on term paper standards while not even writing in term paper standards is another thing that makes it obvious that the point of that post is merely to troll.

    Guess no one is willing to shut down this thread and just letting it roll on for now.
    First: I don't see any mention in the post about term paper writing. I see a mention of using a certain term in writing.

    Second: Just because someone else claims 1+1 equals 3, it doesn't make your claim of 1+1 equalling 123 one bit less wrong.

    Third: Just let it go. Someone tried to get a reaction from you and they got it, this will never end if you always go for the last word.

    EDIT: On single spacing, double spacing and indentations: single spacing within paragraphs and double spacing between them is interchangeable with single or double spacing it all and using indentations between paragraphs, AFAIK. The formatting and presentation on these forums just make it much more clear if you just double space between paragraphs. I seriously doubt any* post on these forums is a term paper for a professor, so I don't see any sense in invoking a professor's ruleset here.



    *A few of Arcanaville's might be, though.
  11. They could just let people start TFs with one person, and have all missions spawn for however many people they require currently. Obviously the contact should tell this in big red letters and recommend you to bring at least that many people along when starting. For example, Manticore which currently requires seven people to start, would never have missions at lower than +0/x7.


    I think TFs can't go to -1, but I never tried...
  12. Personally I don't think any of this is necessary. We don't need to have our cake and eat it too. I like the existence of choice that this kind of change would remove: do I want to slot the attacks I actually use more efficiently, or will I use the slots for brawl to get a bonus I otherwise can't?

    If you ask me, your proposal actually just narrows down the differences from what they are now. "Creative" slotting is no longer needed when I can just swap the set bonuses to basically whatever I want. Then there's also the balancing question, should some sets be left out of this, so it might be way more effort than it is worth.

    Just giving an example of a character: 5x 6 slotted sets that have the bonuses from Coercive Confusion for +20% Recovery, +20% Damage, +50% Rech, +25% Ranged Def and five powers six slotted with 4 of anything with bonuses swapped to Kinetic Combat and 2 of something with bonuses swapped to Rectified Reticle for +7.5% HP, +28.13% S/L Def. And pretty much perfect enhancement values on top of that.

    Even currently you can get very powerful characters if you shell out the inf, but they won't be anywhere near as ridiculous as that example I thought up in about one minute. Why? Because most of the time you have to choose between set bonuses and enhancement values.
  13. I think using Air Superiority might be a tad better if all you need is an extra melee attack. AFAIK Kheldians will have free access to Flight and TP pools in I24.
  14. You really need* to change up some of your slotting. Two quick tips:

    1) Attacks: drop the KB, disorient and defdebuff enhancements. Most of the time these won't give you any benefit over having 3x damage SO in your power. With just one damage SO, you're basically doing two thirds of the damage you could be doing, 133% vs 195% of base damage.

    Also consider adding an endurance reducer into all your attack powers. Pretty much all builds have way higher base endurance consumption from their attack chain than from their toggles. You seem worried about endurance considering you have two slots of EndReds in all your toggles, but yet your attacks are still draining your blue bar at full steam.

    3x Dam, 1x Acc, 1x EndRed, 1x Rech is seen standard slotting for most attacks. Many people will use all kinds of variations on the acc/end/rech slotting depending on the attack and the build. For example, very fast recharging powers won't need the recharge enhancement, so they might go with just five slots or maybe with an additional accuracy enhancement.

    2) Defensive powers: concentrate your slots on the powers with the highest base values. For example, you have 3 slotted Incadescence but only 2 slotted your toggles for resistance. I'd move two of the slots from Inc to your toggle shields for a third resistance SO.




    *That is just what I think, and, IMO, KBDist etc. are 99% useless in attacks. Very few exceptions do exist.
  15. Personally I think that brutes with resistance based secondaries get the edge on the set IO changes in I24. Anything with resistance past 50-60% currently will easily be able to get to 75%+ which obviously benefits brutes more due to their higher resistance cap.

    For reference, unbuffed numbers from my TW/Elec brute on beta. By unbuffed I mean no outside buffs and only what I run all the time while playing: toggles, Hasten, Energize, T4 Agility and the passive boost from T4 Melee Hybrid. These numbers will get slightly higher if I24 goes live as is, my ATO1 set isn't catalyzed yet and I will get a set of the new healing IOs in Energize (more +rech and another S/L and F/C res bonus).


  16. DSorrow

    /Invulnerability

    Quote:
    Originally Posted by Nihilii View Post
    Yep, that was my point.
    They actually did that? That's nice, I have a bunch of characters who will like this.
  17. DSorrow

    /Invulnerability

    Quote:
    Originally Posted by zeldo View Post
    Do you mean it's not needed only to get to the S/L cap? or not needed to get to Weave for a defense soft cap?
    You can certainly get to the soft cap without Weave, but it will be easier with it. What I think Nihilii means is that most /Inv Scrapper IO builds will reach the S/L Res hard cap even without Tough.

    I haven't checked beta notes in a while so I'm not sure if you can finally pick Weave with just one other power pick from Fighting. That would be great, but even if it isn't the case, you can just use Tough as a mule and save the endurance for something else.
  18. DSorrow

    Plant/NA Troller

    I think it is silly that anyone is in such a hurry to get to 50 they don't even have the time to learn the powersets they are dealing with. Judging from the build you posted, it strikes me that you don't have a good idea about how you're going to get what you want from it.

    In an earlier post you mention wanting +recharge, yet I don't see that much of it in the build, even though there is so much potential for more . You're almost half a minute off perma Hasten - nope, not heavy on recharge.
  19. By their ability to learn from and react to different situations.

    If you react to different situations correctly, you'll never be great. With a good build you can be, well, good, but when that build needs different tactics you won't pull it off because you don't know how to react to that situation.

    If you can't learn from different situations, you will never react correctly under those circumstances that took place.

    This goes above and beyond observing combat situations like "gee, my defense is getting debuffed, maybe I should pop an insp!". It goes to planning your builds (I don't use Brawl much, maybe I shouldn't slot it), planning your tactics (pulling when too many spawns are grouped together) and team play (locking stuff in as opposed to out of debuff patches).

    Most people aren't great at something they just picked up, but they can usually learn.
  20. I don't see what's wrong with the current model. We get more releases than we used to, and now you get to pick which ones of them you want. As a subscriber, your points are still enough to buy you more things than what your subscription got you before. And I emphasize: you only get to pick things you actually want. No more of that "two powersets a year, neither of which interest you", but rather seven powersets a year of which you can pick those that you want.

    Honestly I think it is just stupid to claim VIPs should get everything for free. You are spending the same money as you did before, why should you get anything more for it?
  21. DSorrow

    Reworking Mez

    Sounds good to me, but I might make mez just a little bit more powerful. It shouldn't need to be mag 24 mez to take away all your powers, but rather something closer to mag 10 I think. I just can't think of any situations where you would actually end up hit by mag 20+ other than fighting GW or intentionally going solo x8 against an enemy group that only uses one type of mez.

    There's only one thing I really haven't found a good solution for. How do you differentiate the different types of mez? Immobilization and fear could surely stay as they are because they still allow you to do something, but what about hold and stun?
  22. Quote:
    Originally Posted by Dechs Kaison View Post
    What if mez just worked differently on players than it did on NPCs? Here's my idea to make it not binary:

    Each point of magnitude would lock you out of one power, similar to exemplaring. Also similar to Defiance 2.0.

    So a level 50 blaster with a mag three stun would lose his epics. A level 22 would lose the three most recent power picks. Defiance for blasters could still work as normal, just preventing the last three powers from being mezzed away.

    Brawl and the origin temp would be exempt from mez, so no matter what, you could always do something. Incarnate powers might be exempt. Mez protection would work the same as it does, reducing the mag applied.
    Interesting, I had a very similar idea of how mez could work

    However, if taken to another direction than radically changing the system, I guess I would just be in favour of stronger but shorter mez powers on NPCs. Instead of the current 50 sec mag 3 stuff the Malta use, I'd rather have 5 sec mag 5 mezzes. That should remove being stunlocked for longer periods of time on squishies and also make mez more dangerous to melee characters who might actually spend a second or two mezzed every once in a while.

    Whatever they do, I just wish I never had to deal with not being able to do anything while the enemies more or less slowly tickled my character to death.
  23. Quote:
    Originally Posted by Jack_NoMind View Post
    Erk. As far as I know, those are not only not finalized, but definitely changing.
    The build is up to date with what is currently on beta. If they change that before going live, I will change stuff around according to those changes. I just wouldn't go create a build min/maxed for I23 with I24 and all those delicious changes around the corner unless you can afford it. My build is good enough even without the I24 changes, one small luck from S/L/E/NE soft cap, about a second off perma Hasten and Energize. Even though I'm aware it'll likely need to be tinkered with, the build does what I want it to do currently, I just planned it with I24 in mind as a bonus.
  24. It does self-stack if the activation of Hasten happens in a different zone from the one where the previous activation happened. Even then the self-stacking is usually brief - a couple of seconds at best.
  25. If you're willing to throw enough inf into it as well as use slotting you wouldn't normally have, I'd put my money on any primary set being able to get ElA to the S/L soft cap. Using the scrapper ATO set (catalyzed and split into two if you want), five sets of Kinetic Combat, Weave, Maneuvers, Combat Jumping, and the +3% def unique(s) will get you to a good start. It might require four slotting stuff like Boxing/Kick and Brawl, but you can't have the good stuff for free.

    Before getting your build done, though, I would plan it with I24 in mind. I did that with my TW/Elec brute and he will have a few points under capped S/L resistance (87% IIRC) as well as being one luck away from the soft cap to S/L/E/NE def. It was a bunch of work going manually through all the changed set bonuses on the beta server, I have to admit...