SS and WP
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As long as it doesn't have an effect on PvP, then I don't see any problem with have some sets stronger/weaker than others.
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Not to you directly, but it does overall effect the game: e.g:
1. New player "accidentally" picks up a "gimp" set. Level sit up, sees how bad he is. Gives up and leaves game. Resources lost.
2. Specific Trials stanrt to favour / select only specific sets / builds / ATs. These become operationalised, less variety. Playes with underpowered sets get excluded, fed up, leave game, resources lost.
3. People will naturally gravitate towards more powerful sets (dont even try to deny it). Less variery, diminshed variation in team play and (for some) playable sets. Reduces longevity of game for some. Resources lost.
4. Lack of balance in itself causes biterness and loss of faith in game. Bad karma in community and despair at lack of action causes players to leave. Resources lost.
WHilst you may not care, it affects the game.You coud I suppose construct an argument that having unbalanced sets is a good thing for the game, but thats not the veiw I take, or indeed an MMORPG I am aware of.
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What a load of [censored], thats the most rubbish argument to support nerfs iv ever seen.
Every one of those arguments is just pure jank.
People dont up and leave over a bad char they make another.
If what you were saying had a grain of truth in it, this game would have a population of 0 by now.
If you want nerfs think of real reasons.
At this stage of this games life nerfs big or small are going to lose more subs than any of those reasons you just trumped up.
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Ill fully admit those are speculative.
However, I wasnt arguing for Nerfs, I was pointing out to Golden Girl that whist unbalanced sets / ATs may not be a probem for her directly (For me, its a minor irritation directly but Im concerned about its long term effect on the game), it still has wider effects on the game overall.
It may be bunkum, I dont really care. At the end of the day, every MMORPG I know of strives to acheive balance between sets and ATs (The wiser ones would know this can never be absolutely acheived but you should strive to minimise the difference).
So I just *shrug*, in the face of such a unanimous veiw in MMORPGs, pragmatically, it means resources will be expended on acheiving balance.
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After playing an Elec melee / Shield Brute, i'm not so sure super strngth is the best aoe damage. Lightning Rod and Shield Charge are both awesome on their own, and together it's just crazy.
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Elec Melee / WP! Im lovin it!! Cant wait till the later lvls!
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After playing an Elec melee / Shield Brute, i'm not so sure super strngth is the best aoe damage. Lightning Rod and Shield Charge are both awesome on their own, and together it's just crazy.
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Elec Melee / WP! Im lovin it!! Cant wait till the later lvls!
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Cant have you enjoying your char, nerf it!
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Good point, I stand corrected. People will gravitate towards sets they think are powerful.
Not "people" meaning you specifically. Or me, come to that. But the population as a whole will tend to grvitate towards perceived powerful sets (other factors come into play too of course)/
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Actually, I won't either. It's those damn [u]people[u] causing all the problems.
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Which is why a proper datamine by the devs is the way to discover if there actually is a real problem or just a perceived problem for a few vocal players/posters.
Got to also remember that not everyone reads the forum, not everyone minmaxes, not everyone reads the guides or plans a build to get a great build. Some people just pick powersets to see how fun they'll be...
By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)
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Good point, I stand corrected. People will gravitate towards sets they think are powerful.
Not "people" meaning you specifically. Or me, come to that. But the population as a whole will tend to grvitate towards perceived powerful sets (other factors come into play too of course)/
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Actually, I won't either. It's those damn [u]people[u] causing all the problems.
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Which is why a proper datamine by the devs is the way to discover if there actually is a real problem or just a perceived problem for a few vocal players/posters.
Got to also remember that not everyone reads the forum, not everyone minmaxes, not everyone reads the guides or plans a build to get a great build. Some people just pick powersets to see how fun they'll be...
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Yea well that wants putting a stop to as well, god forbit people should just play the game how they want, without fear of someone else not liking it and demanding a nerf.
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After playing an Elec melee / Shield Brute, i'm not so sure super strngth is the best aoe damage. Lightning Rod and Shield Charge are both awesome on their own, and together it's just crazy.
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Elec Melee / WP! Im lovin it!! Cant wait till the later lvls!
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Cant have you enjoying your char, nerf it!
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I would enjoy a few of my toons more if they were nerfed (Cant say which - couldbe interpreted as calling for nerfs on them).
I certainly wouldnt advocate nerfing just because a player is enjoying his toon. Would anyone?
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Yea well that wants putting a stop to as well, god forbit people should just play the game how they want, without fear of someone else not liking it and demanding a nerf.
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Well true let everyone play how they like it best, who cares about balance in a mmorpg.....
Let ppl exploit, use bots, hack the game if they like it and only have fun playing the game if there chars are op :-)
I played many mmorpgs and they all tried to balance the different sets or classes.
Warhammer online was losing most of its customers cause several classes were so OP it was breaking the game......
Agree with you there. At the end of the day, that is consistently what every MMORPG strives for - balance.
Londoner, you seem to be implying that there is some sadistic pleasure people get from nerfing a toon that is overpowered. I think the usual feeling is regret.
I, for one, would like someof my overpowered toons nerfed (Im getting tired of repeating the addage that i dont mean made underpowered,just brought into line, so that will be the last time).
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Londoner, you seem to be implying that there is some sadistic pleasure people get from nerfing a toon that is overpowered. I think the usual feeling is regret.
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I dont know what you get out of it mate, it's not me calling for more un needed nerfs.
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Londoner, you seem to be implying that there is some sadistic pleasure people get from nerfing a toon that is overpowered. I think the usual feeling is regret.
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I dont know what you get out of it mate, it's not me calling for more un needed nerfs.
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Im not either, Im calling for needed nerfs. And, once again, in conjunction with needed buffs.
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Let ppl exploit, use bots, hack the game if they like it and only have fun playing the game if there chars are op :-)
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Of course thats the same as just getting on with playing the bloody game without having your chars constantly messed about with aint it.
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Londoner, you seem to be implying that there is some sadistic pleasure people get from nerfing a toon that is overpowered. I think the usual feeling is regret.
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I dont know what you get out of it mate, it's not me calling for more un needed nerfs.
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Im not either, Im calling for needed nerfs. And, once again, in conjunction with needed buffs.
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I seem to remember your last cause to champion because it was going to totally flatten the game was farming.
What happened to that?
I can see a pattern forming here, maybe we should just get on and let people play how they like, how someone having a well performing char (except in pvp) is effecting you is beyond me, they have been here from day dot, they aint killed the game, leave things alone.
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Of course thats the same as just getting on with playing the bloody game without having your chars constantly messed about with aint it.
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Just because something was wrong and overpowered from the start, or became overpowered through changes to the game, doesnt justify for not adjusting it.
Every mmopg is in a constant state of nerfing, buffing, improving different classes, sets.
If you want no changes to powers you need to play single player games.
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Of course thats the same as just getting on with playing the bloody game without having your chars constantly messed about with aint it.
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Just because something was wrong and overpowered from the start, or became overpowered through changes to the game, doesnt justify for not adjusting it.
Every mmopg is in a constant change of nerfing, buffing, improving different classes, sets.
If you want no changes to powers you need to play single player games.
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In general i'd say increase the difficulty of the game as an option for those that find it too easy instead of nerfing.
In the case of the 2 powers you want nerfing im saying leave them alone because neither of them are an "i win" button.
Just my opinion of course.
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Londoner, you seem to be implying that there is some sadistic pleasure people get from nerfing a toon that is overpowered. I think the usual feeling is regret.
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I dont know what you get out of it mate, it's not me calling for more un needed nerfs.
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Im not either, Im calling for needed nerfs. And, once again, in conjunction with needed buffs.
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I seem to remember your last cause to champion because it was going to totally flatten the game was farming.
What happened to that?
I can see a pattern forming here, maybe we should just get on and let people play how they like, how someone having a well performing char (except in pvp) is effecting you is beyond me, they have been here from day dot, they aint killed the game, leave things alone.
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Well, we just have to disagree then. I see effects of changes on the game as a whole, you say if it doesnt individually bother you,or I,or one individual, let it be. Cant see we are going to resolve this one.
However, would you concede that every MMORPG strives to balance sets / ATs? They may allocate different levels of resources to this process of course. YOu may wish to construct an argument that no (or less) resources should be spent (going against the veiw of every MMORPG, but if thats your corner you should fight it), or you may wish to say state how you would like this process to occur (in my veiw, both nerfs and buffs).
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Londoner, you seem to be implying that there is some sadistic pleasure people get from nerfing a toon that is overpowered. I think the usual feeling is regret.
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I dont know what you get out of it mate, it's not me calling for more un needed nerfs.
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Im not either, Im calling for needed nerfs. And, once again, in conjunction with needed buffs.
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I seem to remember your last cause to champion because it was going to totally flatten the game was farming.
What happened to that?
I can see a pattern forming here, maybe we should just get on and let people play how they like, how someone having a well performing char (except in pvp) is effecting you is beyond me, they have been here from day dot, they aint killed the game, leave things alone.
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Well, we just have to disagree then. I see effects of changes on the game as a whole, you say if it doesnt individually bother you,or I,or one individual, let it be. Cant see we are going to resolve this one.
However, would you concede that every MMORPG strives to balance sets / ATs? They may allocate different levels of resources to this process of course. YOu may wish to construct an argument that no (or less) resources should be spent (going against the veiw of every MMORPG, but if thats your corner you should fight it), or you may wish to say state how you would like this process to occur (in my veiw, both nerfs and buffs).
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Me, id like to see 90% of resources spent on new content and the rest fixing bugs.
I just dont think that what you are putting forward as a reason for a major power revamp is worth the expense this late in a games life. I dont think that many people care about some chars doing better than others.
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I, for one, would like someof my overpowered toons nerfed
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You could always nerf them yourself. Just replace all those expensive purple IO's with TO's, job done
Ok, bit of a joke there but whatever the devs do will affect all of us and we don't all have builds that can lay waste to entire armies of EB's which is why a lot of people are against the idea of global nerfs
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Me, id like to see 90% of resources spent on new content and the rest fixing bugs.
I just dont think that what you are putting forward as a reason for a major power revamp is worth the expense this late in a games life.
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Make Rage unstackable, add -dmg or - rech on RTTC would not be a major power revamp, and could be done very easy.
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Of course thats the same as just getting on with playing the bloody game without having your chars constantly messed about with aint it.
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Just because something was wrong and overpowered from the start, or became overpowered through changes to the game, doesnt justify for not adjusting it.
Every mmopg is in a constant state of nerfing, buffing, improving different classes, sets.
If you want no changes to powers you need to play single player games.
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I've been doing some data mining this morning and I've discovered that Moghedien is wrong.
I have also data mined the fact that 90% of all data mined statistics are made up - so from now on, please only use data wells. Data holes are fine to use also. Please avoid any data pits or data caverns though as these may be unstable.
@Sweet Chilli
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Londoner, you seem to be implying that there is some sadistic pleasure people get from nerfing a toon that is overpowered. I think the usual feeling is regret.
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I dont know what you get out of it mate, it's not me calling for more un needed nerfs.
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Im not either, Im calling for needed nerfs. And, once again, in conjunction with needed buffs.
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There not needed though, because in this case in to not the powerset, but people's perception that is at fault. (and next month there will be an all new fotm).
How many players actually know that Dark Melee and War Mace got major buffs in issue 13? Buffs don't work, because players tend to only notice nerfs.
I really should do something about this signature.
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Me, id like to see 90% of resources spent on new content and the rest fixing bugs.
I just dont think that what you are putting forward as a reason for a major power revamp is worth the expense this late in a games life.
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Make Rage unstackable, add -dmg or - rech on RTTC would not be a major power revamp, and could be done very easy.
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I wasnt talking to you
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How many players actually know that Dark Melee and War Mace got major buffs in issue 13? Buffs don't work, because players tend to only notice nerfs.
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Random, non-answerable question followed by absolute decree.
Given the number of Warshades and Peacebringers I've seen in teams over the last month I'd say plenty of people notice buffs.
They just don't shout as loudly here about it really.
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Me, id like to see 90% of resources spent on new content and the rest fixing bugs.
I just dont think that what you are putting forward as a reason for a major power revamp is worth the expense this late in a games life.
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Make Rage unstackable, add -dmg or - rech on RTTC would not be a major power revamp, and could be done very easy.
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that's all fine and good congrats you've solved the problem of ss/wp now fix my DB/WP as his damage has dropped and that recharge debuff has made my combos harder to pull off
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How many players actually know that Dark Melee and War Mace got major buffs in issue 13? Buffs don't work, because players tend to only notice nerfs.
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Random, non-answerable question followed by absolute decree.
Given the number of Warshades and Peacebringers I've seen in teams over the last month I'd say plenty of people notice buffs.
They just don't shout as loudly here about it really.
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Sure, lots of people know about the keldian buffs, it was widly publicised.
But the buffs to Dark and WM where slipped in with no indication of just how substantial they where.
I've been here long enough to observe just how commonly buffs slip under the radar, because they are often the sets that people aren't playing. So evene when they are buffed up to the level of the other sets or beyond they remain underplayed because people think they are still weak.
I really should do something about this signature.
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3. People will naturally gravitate towards more powerful sets (dont even try to deny it).
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They gravitate towards sets they think are more powerful, because they see other people playing it and ask about it, or they read threads on the forums whining about how overpowered a certain set is.
Don't try to tell me that /WP is defensively stronger than /Stone, or has better aoe damage than fire/fire, and how many have noticed that with the issue 13 buffs to Dark Melee just how powerful Dark/SR can be?
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Good point, I stand corrected. People will gravitate towards sets they think are powerful.
Not "people" meaning you specifically. Or me, come to that. But the population as a whole will tend to grvitate towards perceived powerful sets (other factors come into play too of course)/
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Actually, I won't either. It's those damn [u]people[u] causing all the problems.