The mood on MA


300_below

 

Posted

Its been about a week since the "nerf" and since that time, once again servers are back to normal population. Before...I had fun and it was fun to see all the players jumping online.

What kind of vibe is the community getting since the nerf ingame?


 

Posted

General disinterest, really. It seemed to me that things were back to the way they were on day one of MA, where people put together teams to subject them to their personal arcs, which tend to be miserably bad (subjective opinion, of course) so the team breaks up before the first mission is complete, or shortly after it is.

I'm sure it depends on the server - I play on Liberty and Infinity and it has seemed pretty sparse. Maybe I just got used to the activity that was happening before the nerf, and its back to normal?


 

Posted

Hmm on Triumph, most AE buildings are being used and my coalition have been done and writing AE missions to do for weeks now with no let up. I m not seeing a problem.


 

Posted

I'm sorry if I'm wrong but is this a troll? It kinda sounds like a loaded question that leads to flame wars. Just sayin.


 

Posted

Ma was nerfed again today. Now tickets are limited to 1500 per mish no mater what. Personally I think this is terrible and I won't be AE'ng it anymore unless it's a friend who wants me to check out their arc. No recipes, no salvage and now tiny ticket amounts have gone to far attempting to stop farming. My biggest concern was for the really good toons out there that can handle hard mish's and now there is no reward for them doing those hard mish's.

I believe it to be so funny that these attempts to stop farming are taking place when they still allow "farming" channels in chat. Isn't that a blatant disreguard for the farming rules? Why not deleted them. How about all the farmers who charge people for pl'ng. I know many have been reported but nothing is done to them.

Instead AE is being nerfed because of farming and it's just been nerfed to far now to even bother with AE anymore. : (


Player on Infinity server
Overlord of "The Fiend Army"
39 Level 50 Toons

 

Posted

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I'm sorry if I'm wrong but is this a troll? It kinda sounds like a loaded question that leads to flame wars. Just sayin.

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ha ha, there is a notify moderator button at the bottom of every post you can use if this is a legit concern.


 

Posted

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Hmm on Triumph, most AE buildings are being used and my coalition have been done and writing AE missions to do for weeks now with no let up. I m not seeing a problem.

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Things seem to be proceeding apace on Virtue still, with AE teams recruiting all the time in Mercy and Cap, with a smattering in Martial and RWZ. I still can claim personal ownership of the MA building in Nerva, but thats nothing new.

Honestly, I think alot of the hype has died down, but it's been a few weeks and the new toy is a touch less shiny than it was. It was bound to happen.

And the "nerf" of rewards to 1500 tickets per mission? Considering I averaged about 300 or so tickets per mission with a high end of 1200 tickets in one really huge mission, I don't see a problem. Really if you're hitting upwards of 1500 tickets... you're probably doing something you shouldn't.


Quote:
Originally Posted by eltonio View Post
This is over the top mental slavery.

 

Posted

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Ma was nerfed again today. Now tickets are limited to 1500 per mish no mater what. Personally I think this is terrible and I won't be AE'ng it anymore unless it's a friend who wants me to check out their arc. No recipes, no salvage and now tiny ticket amounts have gone to far attempting to stop farming. My biggest concern was for the really good toons out there that can handle hard mish's and now there is no reward for them doing those hard mish's.

I believe it to be so funny that these attempts to stop farming are taking place when they still allow "farming" channels in chat. Isn't that a blatant disreguard for the farming rules? Why not deleted them. How about all the farmers who charge people for pl'ng. I know many have been reported but nothing is done to them.

Instead AE is being nerfed because of farming and it's just been nerfed to far now to even bother with AE anymore. : (

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AE is the sacred cow for the developers because their professional reputations are riding on it. It is the only thing of its kind in any MMO, and while it was in development I'm sure a lot of people were rightly skeptical that handing the keys to game content over to the playerbase is a lot like handing a monkey the keys to the company car.

In the end, if AE turns out to be a source of endless new content for players to enjoy, then the developers are geniouses; and if it turns out to be little more than a huge exploit that kills the game, then they're a bunch of idiots who have no business running an MMO.

So it's easy to see why they are quick to err on the side of caution when it comes to the whole "exploit that kills the game" thing.

Seen in the light of comparison to PI/TV farming, it's pretty clear that they are being unjustly single-minded in their attempts to stop AE farming, but they clearly have their reasons for doing so.


 

Posted

[ QUOTE ]
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Ma was nerfed again today. Now tickets are limited to 1500 per mish no mater what. Personally I think this is terrible and I won't be AE'ng it anymore unless it's a friend who wants me to check out their arc. No recipes, no salvage and now tiny ticket amounts have gone to far attempting to stop farming. My biggest concern was for the really good toons out there that can handle hard mish's and now there is no reward for them doing those hard mish's.

I believe it to be so funny that these attempts to stop farming are taking place when they still allow "farming" channels in chat. Isn't that a blatant disreguard for the farming rules? Why not deleted them. How about all the farmers who charge people for pl'ng. I know many have been reported but nothing is done to them.

Instead AE is being nerfed because of farming and it's just been nerfed to far now to even bother with AE anymore. : (

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AE is the sacred cow for the developers because their professional reputations are riding on it. It is the only thing of its kind in any MMO, and while it was in development I'm sure a lot of people were rightly skeptical that handing the keys to game content over to the playerbase is a lot like handing a monkey the keys to the company car.

In the end, if AE turns out to be a source of endless new content for players to enjoy, then the developers are geniouses; and if it turns out to be little more than a huge exploit that kills the game, then they're a bunch of idiots who have no business running an MMO.

So it's easy to see why they are quick to err on the side of caution when it comes to the whole "exploit that kills the game" thing.

Seen in the light of comparison to PI/TV farming, it's pretty clear that they are being unjustly single-minded in their attempts to stop AE farming, but they clearly have their reasons for doing so.

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yes, but unless they do some serious addressing of the risk/reward ratio, it's beginning to look a lot more like their post-panic nerfs are leaning them towards the 'idiot' side of the fence.


 

Posted

Stay on target, folks. If this devolves into yet another farming discussion thread it's gonna get 08-locked.

Mood within my supergroup's the same as it's always been -- excitement about the AE's ability to tell stories and provide new content for us to run. We're a little concerned about the ranged attacks being the Hammer of God, they could use some toning down, but otherwise things are positive.

I have no problem with the hype machine dying down and AE becoming Just Another Part Of The Game. That's the way things should be; it shouldn't completely consume people's attention in the same way no one task force or other game system should be the total focus of the entire community. It's part and parcel with everything else in the game.


Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!

 

Posted

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Ma was nerfed again today. Now tickets are limited to 1500 per mish no mater what. Personally I think this is terrible and I won't be AE'ng it anymore unless it's a friend who wants me to check out their arc. No recipes, no salvage and now tiny ticket amounts have gone to far attempting to stop farming. My biggest concern was for the really good toons out there that can handle hard mish's and now there is no reward for them doing those hard mish's.

I believe it to be so funny that these attempts to stop farming are taking place when they still allow "farming" channels in chat. Isn't that a blatant disreguard for the farming rules? Why not deleted them. How about all the farmers who charge people for pl'ng. I know many have been reported but nothing is done to them.

Instead AE is being nerfed because of farming and it's just been nerfed to far now to even bother with AE anymore. : (

[/ QUOTE ]

AE is the sacred cow for the developers because their professional reputations are riding on it. It is the only thing of its kind in any MMO, and while it was in development I'm sure a lot of people were rightly skeptical that handing the keys to game content over to the playerbase is a lot like handing a monkey the keys to the company car.

In the end, if AE turns out to be a source of endless new content for players to enjoy, then the developers are geniouses; and if it turns out to be little more than a huge exploit that kills the game, then they're a bunch of idiots who have no business running an MMO.

So it's easy to see why they are quick to err on the side of caution when it comes to the whole "exploit that kills the game" thing.

Seen in the light of comparison to PI/TV farming, it's pretty clear that they are being unjustly single-minded in their attempts to stop AE farming, but they clearly have their reasons for doing so.

[/ QUOTE ]

AE is a very cool aspect of the game for sure and is very fun to play and to create your own mish's and your own enemies. It finally let you create whatever you wanted and to make mish's just for you or for your friends to enjoy. To me it was great to be able to make harder mish's for my toons and those of my friends. We enjoy making toons and put allot of effort into making very good toons that survive and thrive. To be able to make hard mish's that challenge us was great and made us keep playing MA. But again the exploits of it forced changes to it. The thing is these changes go too far. Again the game is nerfed so much that you want to strangle the devs for ruining your game play like they did with pvp.

I know AE is their baby and puts them in a place where no game of this kind has really gone before. But again they killed it for me. They cut of their nose to spite their face and I am done with AE. The only thing it has going for it and I mean the ONLY thing that saves it with ohter players is the ability to creat a story that is yours. A storyline you created, something that is fun for you. The is no more reason however for me to play your story when I get nothing in return in the way of rewards for my toons. I took the time to play your arc when I could be doing something else gaining salvage, recipes etc.... and the puny amount of tickets you get now IN NO WAY makes up for salvage and recipes you could be getting playing regular mish's.

When will the overboard nerfing stop?? Ban the frickin' farmers and stop killing the game. Funny how the devs want to stop farming but still allow "farming" chat channels, they stilll allow toons to pl people charging inf to do so. I would love a dev to explain that to me.


Player on Infinity server
Overlord of "The Fiend Army"
39 Level 50 Toons

 

Posted

It's not swarming with players as recently but it's still being used to write and deliver content. Those that like running missions to level are still doing so.

It's not the Katie Hannon of new content anymore, now it's the ITF: you run it for content or some rewards or just for fun.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

Still positive for me, too. Even if they eliminated tickets altogether, I would still have a new way to level a new toon without doing the same old missions and fight the same old mobs that I've played a billion times before.

And those toons only got training enhancements anyway.

The only thing that would kill MA for me is if they nerfed experience and prestige.


 

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And those toons only got training enhancements anyway.

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Actually, since I9, that's very untrue. They got recipies and salvage as well, which is a significant source of income even if you totally discount selling the salavage and (uncommon/rare) recipies on the market.


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Posted

Still awesome on Champion and Victory, still infinite content on every server.


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Posted

General feeling I'm getting is that people are still scared. o.o! A third of my people won't go near the sewers with their new characters like we used to, for fear it would be considered an exploit! x_X They don't wanta do more then one MA mission arc in a day due to possibly being flagged. I had an officer think his characters were locked, and just about QUIT before I had him double check, it turned out to be a glitch o.@ Overall the feeling is dread, despite alot of my people not having done anything wrong. Now as far as a fear device this worked fine, but it may be lingering too long. :P

The general feeling is that this may become a ghost town like the pvp zones were. Quite possiblty POsitron shot himself in the foot, and their popping their emergency button, "Going Rogue" to compete withh CO's launch instead of showcasing the MA instead due to the fallout they had.

Of course those are just my opinions

-C.A.


 

Posted

Anyone "afraid" of doing content is dumb.

Dumb dumb dumb dumb dumb dumb dumb dumb dumb dumb.

And also paranoid.

MA is doing just fine and any drop in use comes from the newness wearing off and people going back to using it for it's intended purpose instead of just farming 24/7. It's still busy all the time and I still get asked if I want to join random teams any time I'm sitting in one of the buildings.


 

Posted

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Ma was nerfed again today. Now tickets are limited to 1500 per mish no mater what. Personally I think this is terrible and I won't be AE'ng it anymore unless it's a friend who wants me to check out their arc. No recipes, no salvage and now tiny ticket amounts have gone to far attempting to stop farming.

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Haha, "tiny ticket amounts"? Seriously?

A whole outdoor map of stock mobs, spawned on diff 4, might get up to 600 solo, including both defeats and mission bonus.


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Posted

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Stay on target, folks. If this devolves into yet another farming discussion thread it's gonna get 08-locked.

Mood within my supergroup's the same as it's always been -- excitement about the AE's ability to tell stories and provide new content for us to run. We're a little concerned about the ranged attacks being the Hammer of God, they could use some toning down, but otherwise things are positive.

I have no problem with the hype machine dying down and AE becoming Just Another Part Of The Game. That's the way things should be; it shouldn't completely consume people's attention in the same way no one task force or other game system should be the total focus of the entire community. It's part and parcel with everything else in the game.

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Amen. This is my SG's attitude about it as well. We haven't done anything on SG Tuesday but stories related to the SG since the week after i14 went live.

1500 tickets/mission is plenty.

Getting to see and fight custom enemies is cool.

Getting to see and experience stories customized for your PC or SG... priceless.

[Edit] Also priceless - not having to turn Broadcast off so you can ignore the Meow farm team calls.


 

Posted

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Anyone "afraid" of doing content is dumb.

Dumb dumb dumb dumb dumb dumb dumb dumb dumb dumb.

And also paranoid.


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I agree with the second part, I don't think people are dumb entirely, I think we've been trained as such, the majority anyway. My people anyway, we went through SOE's SWG Destroyal, we hopped over to Vangaurd only to have them follow us and destroy it, and we fell back to here. We feel the lead team knows what it's doing but we got a shiver of what our devs used to sound like in SWG o.@ Maybe thats why we're "dumb" persay. For that I apologize.

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MA is doing just fine and any drop in use comes from the newness wearing off and people going back to using it for it's intended purpose instead of just farming 24/7. It's still busy all the time and I still get asked if I want to join random teams any time I'm sitting in one of the buildings.

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The problem alot of our MA teams run into is that we're trying to find an even leveled content, sometimes if nerfs us to level 19 and then up to 45 :P It jumps too much alot of the time, something I'm even guilty of and didn't really think about at times.

-C.A.


 

Posted

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General feeling I'm getting is that people are still scared. o.o! A third of my people won't go near the sewers with their new characters like we used to, for fear it would be considered an exploit! x_X They don't wanta do more then one MA mission arc in a day due to possibly being flagged.

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If that misconception is as widespread as you imply, Posi definitely needs to make another clarification.

I have no way of knowing if it is or not, but I'm guessing the devs can track MA usage.


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nuk!

 

Posted

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[ QUOTE ]
Ma was nerfed again today. Now tickets are limited to 1500 per mish no mater what. Personally I think this is terrible and I won't be AE'ng it anymore unless it's a friend who wants me to check out their arc. No recipes, no salvage and now tiny ticket amounts have gone to far attempting to stop farming.

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Haha, "tiny ticket amounts"? Seriously?

A whole outdoor map of stock mobs, spawned on diff 4, might get up to 600 solo, including both defeats and mission bonus.

[/ QUOTE ]

yeah, that is a tiny reward compared to a reg mish on same map which drops salvage and recipes. TINY.

Don't forget that salvage drops and recipe drops help pay for your toon's progress through the leveling process and MA now Doesn't keep pace. MA will now put you in a bigger hole when it comes time to pay for those enhancements and you don't have anywhere near the inf you used to doing reg mish's.


Player on Infinity server
Overlord of "The Fiend Army"
39 Level 50 Toons

 

Posted

Well, at first I was like... "great idea"... now for me it's getting to the point where it's not worth putting in the efford... to me it's more of a resource tool rather than a creative outlet... this is because the devs have been removing things bit by bit using the risk reward bs to justify the nerfing so whatever and while I do agree some things need to be removed like the Rikti CO and i'm so not going to go into the whole posi post or what they knew and why... like people have said you get more out of doing regular mishes since they are taking more and more away from the AE... let me say this again..
YOU CANNOT STOP FARMING period and while some people seem to think there is no room for it in this game... more people farm than don't... and if people are farming... (doing mishes over and over) for whatever reason guess what... atleast they are playing! This means subscriptions are being paid... The recent change of a 1500 ticket cap per mish... talk about shooting yourself in the foot...

This sounds like a step to slow down farming... but what this really does is make people not want to play MA arcs, sure people will play their friends arc for fun, but lets bring up the risk reward thingy.... Why waste your time playing an arc where the most tickets you can per mish is 1500... which is not even a gold roll which means you would have to play that arc a few times to get 1 gold roll... when, you could do a regular mish and get more reward for your time... and I'm sure people will say it's not all about getting tickets or whatever.... I play this game to have fun... and YES I farm so I can get stuff for my toons like purples/salvage/merits/xp/influnce and prestige for my sg base, I farm to help get badges that's right... break out the tractor and straw hat yeehaw!!!

The bottom line is these changes either make you want to farm the mishes more or make you just go back to how things were before MA came out! If you play MA for the novelty of playing your own/friend arc then so be it, but with the changes the devs are doing, seems they are taking more than they are giving which will cause MA to die a slow death...
seems funny they are doing PR for issue 16 when 15 isn't even out...


It's better to save the Mystery, than surrender to the secret...

 

Posted

Wasn't a nerf at all for regular play (none- power gaming/leveling). As such, I'm still playing new missions, and putting my tickets into the market.

having fun just fine, thanks.


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Posted

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A whole outdoor map of stock mobs, spawned on diff 4, might get up to 600 solo, including both defeats and mission bonus.

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and you don't see that as a problem?