Just find a Group...


1stLancer

 

Posted

"Just find a Group" or "Include such and such in your group."

As long as this game is advertised as one that can be played solo, those are not answers to problems/complaints people post in the forums. Please, if your tempted to make one of those responses, think twice. Your not helping and just adding noise that makes it harder to see the serious rsponses, especially in regards to update 2 which is coming.


 

Posted

[ QUOTE ]
"Just find a Group" or "Include such and such in your group."

As long as this game is advertised as on that can be played solo, those are not answers to problems/complaints people post in the forums. Please, if your tempted to make one of those responses, think twice. Your not helping and just adding noise that makes it harder to see the serious rsponses, especially in regards to update 2 which is coming.

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You must also come the understanding that not everything in the game can be soloed by everyone. Its just not happening. In those cases either find a group, or dont do it. End of story.


 

Posted

The Statesman has stated, recently, that everything in CoH should be soloable for every AT. (no matter how long it could take)

So the OP has a good point.


 

Posted

It should be stated that Statesman likely meant even-con minions, in reasonable numbers, and not Archvillains, should be soloable by all ATs at a decent rate of speed.

I think the game does have that option for everyone except controllers from 1-32 (illusion can do it now at 18, but not once update goes live). Once the devs take a look at controller soloability, at least in their own missions, I think the game will be fine.


 

Posted

[ QUOTE ]
The Statesman has stated, recently, that everything in CoH should be soloable for every AT. (no matter how long it could take)

So the OP has a good point.

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No way did he say that. Is he going to say a level 41 Empath could solo the Sewer trial? That a Force Fielder can solo Nosferatu?

I can't imagine Statesman saying something so blatently false, especially considering he's said the exact opposite in the past.


 

Posted

While everything should (and most likely can) be solo'ed by any AT, there are many that think linearly and beat their heads against a wall refusing to use creative tactics.

The key is that everything may be soloable as long as you are patient and willing to try various tactics.

As to the "find a group responses"... If a specific individual (or several individuals) has(have) a problem with a specific mission the correct response might be to:

Either figure out a new approach to the mission OR to find a group to help with that specific situation.

It does not necessarily mean that the AT or the mission itself is broken.


 

Posted

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The Statesman has stated, recently, that everything in CoH should be soloable for every AT. (no matter how long it could take)

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That's not exactly true. He didn't say everything should be soloable, he said everyone should be able to solo. That doesn't mean everyone should be able to solo all the content in the game. Here is the quote from him:

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I've stated before - I don't want FORCED grouping.

All Archetypes CAN solo. Some do it slowly, some do it quickly. Some can solo most missions, some can solo fewer missions. And worse comes to worse - a hero can always hunt the streets and stop some crime there. That was always the intent of city zones.

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*edit - Here is another good quote from Statesman on soloing:
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Just to clarify something here. I said that I wanted every Archetype to be able to solo. In other words, if someone logs on, and they don't feel like teaming up with someone else, there's still something for them to do. All Archetypes can currently do this...but some builds are stronger in groups, others are stronger solo.

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Posted

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The Statesman has stated, recently, that everything in CoH should be soloable for every AT. (no matter how long it could take)

[/ QUOTE ]

That's not exactly true. He didn't say everything should be soloable, he said everyone should be able to solo. That doesn't mean everyone should be able to solo all the content in the game. Here is the quote from him:

[ QUOTE ]
I've stated before - I don't want FORCED grouping.

All Archetypes CAN solo. Some do it slowly, some do it quickly. Some can solo most missions, some can solo fewer missions. And worse comes to worse - a hero can always hunt the streets and stop some crime there. That was always the intent of city zones.

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That quote does sound true. How Icehawq took that to mean everything I don't know...


 

Posted

I just completed the Envoy of Shadows story arc (level 35 - 40) last night.

There is NO WAY any AT can solo the Envoy (ArchVillian).

We had 2 Fire blasters, an energy blaster, a fire/kinetics controller and an empath defender and we still had a major battle to take this thing down. Fire imps were useless as they were slaughtered as fast as they could be put out (and this is pre-nerf). This COT Behemoth has 11,000 hit points + dark shroud + regeneration. If anyone thinks they can solo this, I'd love to hear how.

After 40 there are many more missions with ArchVillians in them. So if you want to do all of your story arcs, starting in your late 30s through level 50, you will need to put together a team.


 

Posted

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The Statesman has stated, recently, that everything in CoH should be soloable for every AT.

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That is NOT what I said. Every Archetype can solo. Everything? Certainly not. Every Archetype, if they don't feel like teaming up, can at least go out and fight crime on the city streets. Many missions are solo-able - but not EVERY mission.

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It should be stated that Statesman likely meant even-con minions, in reasonable numbers, and not Archvillains, should be soloable by all ATs at a decent rate of speed.


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This is closer to the spirit of my statement - but the crux here is "decent rate of speed." Some Archetypes do it faster than others. Controllers, and to a degree Defenders & Tankers, solo slowly. That's totally acceptable.

What isn't acceptable right now is that some Archetypes solo slowly AND aren't so needed in groups. And that's what I'm focused on at the moment.


 

Posted

i solo'ed a clockwork mish(with the boss around the first turn of the sewer. i had a then lvl 10 ill/kinetics controller. i start decieving the sprocket standing next to him that his boss really didn't like him, and i was his friend. then, when the boss had about 1/5 of his life left, two hits and i killed him. took awhile, but tactics do work, and being patient helps.


 

Posted

Tell him States, Stick it to him


 

Posted

[ QUOTE ]
That is NOT what I said. Every Archetype can solo. Everything? Certainly not. Every Archetype, if they don't feel like teaming up, can at least go out and fight crime on the city streets. Many missions are solo-able - but not EVERY mission.

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Doesn't get much clearer than that. Thanks Statesman!


 

Posted

[ QUOTE ]
I just completed the Envoy of Shadows story arc (level 35 - 40) last night.

There is NO WAY any AT can solo the Envoy (ArchVillian).

We had 2 Fire blasters, an energy blaster, a fire/kinetics controller and an empath defender and we still had a major battle to take this thing down. Fire imps were useless as they were slaughtered as fast as they could be put out (and this is pre-nerf). This COT Behemoth has 11,000 hit points + dark shroud + regeneration. If anyone thinks they can solo this, I'd love to hear how.



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I solo'd the envoy. It took a long, LONG time, but I did it, and it wasn't hard. It was, however, 2 levels below me. I fought it when it was even and couldn't do it, but using the tactics I did the 2nd time I'm fairly sure I could have. The only thing that was stopping me was not being able to do enough damage to get past his healing flames when he was near the end.

All I did was immobilize with cages, smoke and spam heals and fortitude on the fire imps while they did their job. A couple times the imps all died, so I had to stand back while 2 groups recharged before going in again. (This is what I didn't do the 1st time around .. I just kept casting 1 group and heading back in).

Didn't take a stitch of damage. And I'm not even fire/rad or kin. A kinetic should have been able to take him down handily.

This is the only AV I ever even tried to solo so I don't know how well I'd do with any other.


 

Posted

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This is closer to the spirit of my statement - but the crux here is "decent rate of speed." Some Archetypes do it faster than others. Controllers, and to a degree Defenders & Tankers, solo slowly. That's totally acceptable.

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Totally acceptable? To whom? Not the players.


 

Posted

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Totally acceptable? To whom? Not the players.

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nobody I game with has a problem with it, do we not qualify as "players"? =p
Keep your blanket statements to yourself, thanks.

and you gotta love a game where a trolling falsehood is immediately answered by the lead developer....classic!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

[ QUOTE ]
[ QUOTE ]
This is closer to the spirit of my statement - but the crux here is "decent rate of speed." Some Archetypes do it faster than others. Controllers, and to a degree Defenders & Tankers, solo slowly. That's totally acceptable.

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Totally acceptable? To whom? Not all players.

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Fixed.

Don't presume to speak for everyone.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Wonder if it could still be done with the fixed Smoke.


 

Posted

I agree with statement.. there are tons of things you can solo (fast) and somethings really slow.... I am currently working on emp/dark controller.. now that is interesting but workable...


 

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Totally acceptable? To whom? Not the players.

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I wasn't aware we were able to elect a representative...

Oh well, thanks in advance for speaking for the rest of the players! :thumbsup


 

Posted

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What isn't acceptable right now is that some Archetypes solo slowly AND aren't so needed in groups. And that's what I'm focused on at the moment.

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oo you got it right on Statesman


 

Posted

Thanks Tanzier, nice work!

I think the fact that you outleveled the AV was the key to your success. In our case the Envoy was even con (purple) or higher to the whole team.

I also think the upcoming nerfs to fire imps and smoke will make it much harder if not impossible for others to repeat your success.

And that's OK. As Statesman said, not every mission is designed to be done solo. Your choices. Get a group or skip it.
I'm cool with that.


 

Posted

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And that's OK. As Statesman said, not every mission is designed to be done solo. Your choices. Get a group or skip it.
I'm cool with that.

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I'd love to "skip it" If it wasn't for the fact that the "problem" missions are inside story arcs. "Skipping it" would mean, before long, total cessation of door missions. I hate street sweeping. I'd gladly "skip" AV missions, given a choice. Once you're already in the story arc though, that arc slot, and that contact are now completely tied up. Also, it's not always mentioned that there will be an AV present in THAT particular mission.


 

Posted

And I stand corrected.


 

Posted

The problem is that the great soloers.... are also great in groups!

A few builds get the best of both worlds, the rest... not so much.