Savior spelled = SOE?


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Originally Posted by Starsman View Post
Think SoE is in Texas, so it IS likely some devs simply not see a move viable.
Yeah, but they're in Austin. Austin is a pretty nice city.


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Originally Posted by Angel of Retribution View Post
The SOE thing, that does kinda worry/reassure me. Worry, because I'm not sure how much they had to do with the SWG mess. That might have been just something they tried on a lark: "Hey, everyone likes Jedis!"
They had a lot to do with it - basically, they got hit by the WoW-train, and decided tto try and make their game more like WoW, but with lightsabers - which,m interestingly, was the same design thought behind EA/Bioware's recent MMO.
That kind of thing happening to CoH is unlikely, as it's already 8 years old, and is the leading title in its marketplace - there's not a bigger title that it "has" to try and match.

If you want a huge positive, then you just need to look at the EverQuest franchise - the original version is 13 years old, and still being run and updated, along with the 8 year old sequel - and a 3rd version of is currently in development - so SOE seems to be not only happy to keep open and update older games, but is also apparently totally fine with running multiple versions and investing in a successful IP - and if that was the angle they were going to take with CoH, then the future would be looking not only very safe, but also rather bright.


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NightshadeLegree
Given the high risk, high cost and long development time involved in launching new MMOs, especially in the current market, I can easily envisage an established title like CoH being an attractive property to acquire. Sure, it'll never be the WoW-style cash cow that publishers dream of, but it's a solid title, prominent in its own genre, with years and years of content just sitting there, and an exceptionally loyal fanbase.
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Originally Posted by Golden Girl View Post
Any, very importanly in the current MMO market, it has an established hybrid payment model - it's not like they're picking up a struggling title and then adding a F2P option in the hope it'll work - what they'd get in CoH is a stable and profitable title with an established F2P system.
For any buyer, CoH is very much a "pick up and play" title that can generate a profit without needing any extra investment above the level it was receiving from NCSoft.
All this!

There is a reason I am not getting too down over the news of CoH's planned closure. Everything to do with CoH and NCSoft's regression to their core market right now is lined up near perfectly for another company to acquire, invest and make a go of of the CoH IP. I am remaining confident this will happen, whether its SOE, Valve, 2K, Bethesda or whoever that picks it up (Just not EA or Activison :-/ )

If nothing happens and the game does close for good on November 30th, then I will get depressed. Not only from the loss of this game and everything I have attached to it but also that the game industry could very well have become soft and too scared to invest in an IP in fear of failure.


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One thing to be cautious about though. While there is a fair bit of talk that "NCSoft is looking to leave the Western Market", I've seen absolutely no evidence that is true.

Yeah, they've got a huge investment in GW2, which they'd just punt if they pulled out of the Western market... so it's way too early on that.

Even more importantly though, if that were their goal, then Carbine would have been dismembered just as Paragon was. Until I see the death notice on Carbine and Wildstar, I won't believe that they're bailing on the western market. CoH/Paragon as a part of a larger retrenchment? Yeah, I see that, but not so much a retreat from the West. (Though they could get rid of their Korean League baseball team instead..)


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You know, you all bring up excellent points about CoH2. The super-secret new project that we all kinda more than suspect is CoH2 would definitely fit right in with SOE's longstanding commitment to multiple versions of its franchised games. And heck, even Praetoria and the revamped newbie zones, never mind the newer power sets and their awesome animations, show a little bit more of what the devs are capable of nowadays.

Even if this doesn't happen because NCSoft/Nexon won't sell it off, I'm glad to hear that SOE is on the ball and trying here, and I'm also glad because it shows that multiple publishers are smart enough to know what NCSoft is not. At least the devs can feel a little more appreciated and respected for all those years they've invested in CoH-- even just looking at the constantly-climbing petition amongst the few of us who ever visit forums compared to the gamers at large can show them that.

But I do SO hope SOE can pull this off!


 

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Originally Posted by Eleven View Post
All this!

There is a reason I am not getting too down over the news of CoH's planned closure. Everything to do with CoH and NCSoft's regression to their core market right now is lined up near perfectly for another company to acquire, invest and make a go of of the CoH IP. I am remaining confident this will happen, whether its SOE, Valve, 2K, Bethesda or whoever that picks it up (Just not EA or Activison :-/ )

If nothing happens and the game does close for good on November 30th, then I will get depressed. Not only from the loss of this game and everything I have attached to it but also that the game industry could very well have become soft and too scared to invest in an IP in fear of failure.
signed....


 

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As someone who held a bitter hatred of SoE for many years due to the NGE, I would have cringed at this, a while ago.

That said, I still believe that SoE was not the sole decider on putting that game on the NGE path. Also, the head of SOE is square with me. He apologized, he acknowledged that he recognized it was an abysmal mistake. They did a lot of things to try to revive it and when it did finally go dark, I am still convinced that decision was LucasArts, for fear of competing with ToR.

Nevertheless, outside of MXO and SWG, they keep their titles. They continue to work and improve them and they know how to do MMOs effectively. So I would rather they get it than the game go dark.

Thing is? It doesn't make sense, to me, that they would buy it given it would put the game in direct competition with DCUO. DCUO does tend to run more populated on Consoles however, the PC version does have a player base, too. Not a HEAVY one but it's there and still chugging along. When I play it, there's always people around! So with that knowledge, I'm taking it with a major grain of salt, a hopeful one, but a grain nevertheless.


All we can do is keep our spirits up and our hopes high but keep a realistic sense that these ARE just rumors. I feel that it may well still go dark in December so I am not holding my breath and I am going to go along as usual with my hopes and goals and story resolutions for my characters but I am still going to keep my idealistic hopes out there in possibilities like this.





 

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They bought Vanguard, that was in direct competition of EQ. They made EQ2 in direct competition with EQ.

Honestly, I don't see CoX as being that much like DCUO, having now tried them both.


 

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Originally Posted by Jetpack View Post
They bought Vanguard, that was in direct competition of EQ. They made EQ2 in direct competition with EQ.

Honestly, I don't see CoX as being that much like DCUO, having now tried them both.
Apart from the Super Hero theme, they really have nothing in common as far as mechanics go. Most likely they attract completely different crowds, with DCUO being much more popular with console gamers.


 

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-They could retcon a lot of the Lore so that Paragon City is some sort of suburb of another big city...basically try and shoehorn Paragon into their DC universe. And hey, they already removed Statesman...now just copy/paste Superman in there...

-They could get rid of the Rogue Isles...Oh I'd HHAAAAAAATEEEE that...but if red-side (and gold-side) is viewed as dead weight because few players play it?...

-They could meld RI and PC so that they aren't separate games and induct world PvP into the City...oh so many of you would hate that...I wouldn't particularly mind but it's definitely not a good thing.

-Another round of nerfs because our heroes are just too damned good
None of these scenarios are worse than no game at all. World PvP would be bad but I'd be willing to at least try it.


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SOE is having a double-Station Cash sale this weekend.

I've been on the fence about buying some, since I'd just spend it on Free Realms TCG and I've got all of that I need at the moment. I might be tempted to buy a mount or a backpack in EQ2 but it's been awhile since I played EQ2 so it's not a good enough reason by itself.

Buying CoH goodies would do it for me, though. In case someone from SOE is listening in. ;-)

The flip side of that for CoH players is that SOE DOES periodically run "specials" on their virtual currency, as well as "events" where the entire stable of games has special sales on their merchandise.

I won't deny that the possibility of a CoH online TCG also piques my interest, and with a real-world TCG already designed, I can imagine that SOE finds that prospect somewhat interesting as well. They've got the infrastructure already in place.


 

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Originally Posted by SlickRiptide View Post
Buying CoH goodies would do it for me, though. In case someone from SOE is listening in. ;-)
And if they are, I'd also sub to DCUO as sign of gratitude, even if I'd never play it.


@Golden Girl

City of Heroes comics and artwork

 

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Witch company is taking over the City of Heroes fancise dosn't matter for me or to say it with the words from Twinshot: They are on the "cool-guys-table" for me then...

Maybe we are lucky and NC-Soft will sell it. All in all it's much better to make a little bit of money with it at the end then just switch the servers off. Let us hope that they really need a dollar right now...


 

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The one feature I see that makes a possible sale favorable, IMO, is the one I complained about in another thread. Namely, the abrupt dissolution of the studio compared to Auto Assault and Tabula Rasa where they had a lengthy sunset and the studio ran the game until the final day. Tabula Rasa even had a special "back to Terra" event where the war against the Bane was fought until, in the game, the final recourse was the ultimate doomsday bomb in a hail-Mary, "If we're going down then we're taking them with us" climax. A great way to end the game.

Why are they divesting Paragon Studios so suddenly? It sucks for the studio employees, to completely understate the situation, but it means that any possible buyer would be buying only the IP, not the studio. If the purchaser chose to tender offers to previous studio employees after the purchase, well that would be their business.

There's no way to know, though. I've seen speculation about tax considerations in closing the studio and if something like that is the case, then a sale is less hopeful. NCSoft has a 100% track record of NOT selling their IP. Offers by other publishers don't indicate that NCSoft was inviting such offers. They only indicate that certain publishers saw a business opportunity and acted upon it.

For now, we have to proceed as if the game is going to be gone by December.


 

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Hmm, whatever goes (if it goes), I forsee the end of VIP.

I mean, if the game does keep going and VIP subscriptions continue I'll remain VIP but...I'm not feeling the need to feel privileged at the moment. Just make the game F2P but all the costume pieces, all the costume slots, inventory increases, dual inspirations/boosts, respec tokens, renames, transfers, character slots, etc...those can be what we buy but might as well just give everybody all the content. Let freems play SSA, incarnate and alignment...I think the meat of what players spend their $$$ on is powersets anyway...and I'd drop a good dime on new ATs, pools, APPs and PPPs without thought.

And if they had packs for custom animations? blech, I'd be broke...


 

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Originally Posted by Golden Girl View Post
And if they are, I'd also sub to DCUO as sign of gratitude, even if I'd never play it.
Haha, yeah! I've been All-Access station since the day Everquest 2 launched (started on Lavastorm server), but this would really clinch my forever-Sony-Girl mindset. They'd have me hook, line and sinker forevermore with CoH under their banner, too.

Pssst: Hey Sony, I already spend hundreds a year on you, including many fluff items from the cash shop. Imagine how happy you'd be to get my hundreds a year from CoH, too! Tier 9 maxxed vet here-- $ $ $ Go go go!


 

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Originally Posted by Leo_G View Post
Hmm, whatever goes (if it goes), I forsee the end of VIP.

I mean, if the game does keep going and VIP subscriptions continue I'll remain VIP but...I'm not feeling the need to feel privileged at the moment. Just make the game F2P but all the costume pieces, all the costume slots, inventory increases, dual inspirations/boosts, respec tokens, renames, transfers, character slots, etc...those can be what we buy but might as well just give everybody all the content. Let freems play SSA, incarnate and alignment...I think the meat of what players spend their $$$ on is powersets anyway...and I'd drop a good dime on new ATs, pools, APPs and PPPs without thought.

And if they had packs for custom animations? blech, I'd be broke...
I'd pay VIP just for the 12 slots on every server.


 

Posted

Quote:
Originally Posted by Leo_G View Post
Hmm, whatever goes (if it goes), I forsee the end of VIP.

I mean, if the game does keep going and VIP subscriptions continue I'll remain VIP but...I'm not feeling the need to feel privileged at the moment. Just make the game F2P but all the costume pieces, all the costume slots, inventory increases, dual inspirations/boosts, respec tokens, renames, transfers, character slots, etc...those can be what we buy but might as well just give everybody all the content. Let freems play SSA, incarnate and alignment...I think the meat of what players spend their $$$ on is powersets anyway...and I'd drop a good dime on new ATs, pools, APPs and PPPs without thought.

And if they had packs for custom animations? blech, I'd be broke...
I don't see the end of a sub option. SOE has sub, multi-month sub, and All-Access options for their games. Why would CoH be any different?


 

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Don't know if the rumour is true but, it would be difficult to remain interested without the creative folks that made this game, so great.


 

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Originally Posted by SnowJackal View Post

Thing is? It doesn't make sense, to me, that they would buy it given it would put the game in direct competition with DCUO.
Take this into consideration. COH at the time of shut down made around 2 million a year or so after operating costs according to assumptions made by several players who keep track of such things. It's player base seemed stable enough to last for quite a while.

I can think of at least one reason it would be appealing to SOE.

SOE offers a general subscription for all the the games it carries. If it can get COH cheap enough it can add it to the other collection of other games it carries there by broadening the appeal of it general subscription and possibly pull in current COH players to it's other titles.

Also PR wise it's much needed boost to their beleaguered corporate image amongst many in the MMO community as a whole. They get to be the good guys for once and save COH.

This is just my weak educated guess based off of what little I know about SOE.


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NC-Soft can fire them and Sony can give them a new job. Maybe they are still in contact, you can't know...

I don't see a big problem there...


 

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If this is true, and it sounds like something Sony might do, I'd have to say I'll try to get past my differences in order to continue in CoH after so long. Under SoE though, I'm sure there'd be lots to adapt to: Inevitably this would mean server consolidation, and almost certainly a more static game - Although they would probably rehire some of the Paragon team, they are extremely corporate-minded and so would use most of their own staff, and the Devs would lose a lot of the freedoms they have had to innovate. Not ideal for creativity and job outlook for the team as a whole, but at least the Game-world would continue. This has always been my biggest issue with Sony, that although they cater to a creativity-oriented clientele & employ Creative Excellence to achieve their corporate gains, their decisions are always corporate-driven & often resemble what just happened to us here.

Server consolidation, if this happens, has some unavoidable repercussions:
1- Considering the current SG Base coding issues, it would likely mean starting from scratch on SGs at the least - no bases porting over, so whatever's in yours will be lost, but otoh that might mean scrapping the old code & actually fixing it.
2- Character renaming galore - in their past consolidations, where there are naming conflicts, SoE has allowed the first login to keep a name in the event of duplicates, this means that people out-of-time-synch with the restart would lose out every time - but I guess someone has to bite the bullet.
3- Population/Demographic shift: Think about the degree of Altitis among the CoX community suddenly squeezed into 1-3 servers with much more restrictive numbers of character slots. Each player will be forced to choose which to save, which must go. If I have that choice, I will chose the higher level toons I've put the most work into almost always. There's a resulting demographic shift to overwhelming numbers of Level 50 capped toons working on end-game content and crying out for more. - This would be a distinct shift in the game community as a whole.

All these things will change the game community in ways that can't be measured right now, and SoE is not known for corporate patience in not seeing immediate profits. All this is speculative and at best, still a little idyllic that it might happen at all. But I have already been going through my long roster of toons to do my own cutbacks of the ones that never really panned out, or are duplicates of ones who did. I plan to respec the hard-to-get IOs off the toons that will likely be locked or lost BEFORE the 30 November deadline and try to cut my losses in Base storage by turning a lot of it into cash. If the sale/transfer never happens, the investment is lost anyway along with all the rest of the game. If it does happen, maybe some of it will make the jump.


 

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Originally Posted by SnowJackal View Post
Thing is? It doesn't make sense, to me, that they would buy it given it would put the game in direct competition with DCUO. DCUO does tend to run more populated on Consoles however, the PC version does have a player base, too. Not a HEAVY one but it's there and still chugging along. When I play it, there's always people around! So with that knowledge, I'm taking it with a major grain of salt, a hopeful one, but a grain nevertheless.
Think of it this way, though. They're in "competition," but no matter which game people are playing, SOE would be the one getting money from them. City of Heroes' fans by and large don't seem to overlap with DCUO's fans: what people like about this game is stuff they can't find in that one, and vice versa. If either SOE or PWE gets this game, they'd immediately double their subscribers and gain a huge market advantage over their remaining superheo MMO competitor. I wouldn't be surprised if any bidding going is mostly between the two of them.


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So if Sony (or anyone for that matter) buys COH what exactly would they get?

The lore and NPCs, for certain.

But how much of the powersets, graphics, and features are tied into the Cryptic engine? Could those things work in a non Cryptic engine?

Would they then have to lease the engine from Cryptic?


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Originally Posted by BlueBattler View Post
So if Sony (or anyone for that matter) buys COH what exactly would they get?

The lore and NPCs, for certain.

But how much of the powersets, graphics, and features are tied into the Cryptic engine? Could those things work in a non Cryptic engine?

Would they then have to lease the engine from Cryptic?
From what I've read, the license for the engine is open-ended - SOE would get it with the rest of CoH.


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