Savior spelled = SOE?
From what I understand, CoH's powers would actually be relatively easy to export to a different engine. They are explicitly defined in spreadsheets, whereas some games have to create a program for every spell.
Some of the features would probably need to be re-written, especially things like bases. Unfortunately, it may be impossible to restore the bases lost through such a transition. I believe most other features would be possible to recreate on a different engine. Graphics? Your guess is as good as mine. I 'believe' that the way the textures work, it would be possible to recreate most of the graphics, and FX stuff probably works independently. |
It makes me feel a little more hopeful. Maybe someone would buy the game and give us a shiny new engine that could do more things.
My COX Fanfiction:
Blue's Assembled Story Links
Well, that's good news.
It makes me feel a little more hopeful. Maybe someone would buy the game and give us a shiny new engine that could do more things. |
Nah, j/k though. I don't imagine CoH would port in any form into CoH2. But I'm most hopeful that if SOE or somebody else buys CoH that they would buy the engine rights too, and pull back as much of the staff as wanted to come back to run it.
Bases, and even an extended beta period trying to get everything on track (and even a back-burner scenario for I24 while they adjust the game over to publisher X) wouldn't bother me in the slightest.
Even losing my toons forever wouldn't stop me from coming back. Hey, they could just run a lot of double XP weekends. :P I think we'd have to go in with a forgiving attitude based on the mountain-moving that it would take at this point to bring the game and Paragon back at all.
@Golden Girl
City of Heroes comics and artwork
I'm the same - although we've gotten used to the ramped up flow of content since Freedom launched, I'm totally ok with an extended "quiet period" if another publisher takes over the game.
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The game would have a future, that's worth it enough for me. And hell, this game still has PLENTY of content that I have not touched, so I am sure I could keep myself busy. (Just started the first of the DA arcs, for the first time, last week. Haven't touched Night Ward. Haven't done Penny Yin's new TF, etc.)
@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.
Thing is? It doesn't make sense, to me, that they would buy it given it would put the game in direct competition with DCUO. DCUO does tend to run more populated on Consoles however, the PC version does have a player base, too. Not a HEAVY one but it's there and still chugging along. When I play it, there's always people around! So with that knowledge, I'm taking it with a major grain of salt, a hopeful one, but a grain nevertheless.
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Think of it this way, though. They're in "competition," but no matter which game people are playing, SOE would be the one getting money from them. City of Heroes' fans by and large don't seem to overlap with DCUO's fans: what people like about this game is stuff they can't find in that one, and vice versa. If either SOE or PWE gets this game, they'd immediately double their subscribers and gain a huge market advantage over their remaining superheo MMO competitor. I wouldn't be surprised if any bidding going is mostly between the two of them.
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Anyway, it's a nice fantasy.....
@Texarkana
@Thexder
****, if Saddam Hussein's rotting corpse kept the game going I'd send him $15 a month with a smile on my face.
I'll keep my hooves crossed. |
Okay, I don't exactly agree with the sentiment, but this still made me laugh!
Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas
Obviously, I don't care about NCSoft's forum rules, now.
So we've established that you folks don't actually care about the developers of the game - it really comes down to you getting your CoH fix. Evidence: My question elicited responses of "ONOZ THEY MIGHT CHANGE THINGS", not "That'd be freakin' BS! Those poor devs!"
So much for the sense of community. |
Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas
Obviously, I don't care about NCSoft's forum rules, now.
I guess thats the thing. there is not much rational reason to not allow it. throwing it in the trash gets them negligible money(maybe sell the office furniture and computers) or get paid and give it up. From my non professional viewpoint it would be needlessly spiteful not to sell rather than scrap.
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Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas
Obviously, I don't care about NCSoft's forum rules, now.
@Golden Girl
City of Heroes comics and artwork
You forgot "refuse to sell the game, because it's existence is a viable threat to their other sources of income".
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The fact that they have apparently never sold an IP once they decided to close it doesn't bode well for the chances of COH living on, I have to admit. 8-(
But until they say they will not accept ANY offer there's always a chance.
My COX Fanfiction:
Blue's Assembled Story Links
You are well informed.
SOE was not the only company as other shareholders are also looking into this option or being a backer for a certain someone who trying hard to maintain CoH. Rumor say little birdies fly everywhere and hum in everyone's ears. <3 |
This may mean something or it may not; I may be grasping at straws in my grief, and she may just be some kid who can occasionally predict the future trying to pass herself off as something she's not.
But maybe we should listen to her.
Maybe.
To all the SOE naysayers, SOE has received far more hate over SWG than it deserves. Just as LucasArts was responsible for the final demise of the game, don't think they were any less involved in the NGE.
That said, the NGE WAS a disaster when it came out. The timing was bad, the lack of warning was bad, and the execution was bad. And yes, it slaughtered the old class system. But in the long run, the NGE turned out to be a pretty fun incarnation. But you'd never know it from version 1.0. A lot of it wasn't even working properly. And then slowly some pre-NGE features were brought back, and we got a pretty interesting hybrid of a game. And SWG's population was actually on the rise before the shutdown was announced. And the game was still being developed, even on its skeleton crew of a dev team, and new features were still being planned.
If SOE adopts CoX, don't sell them short. Most of the problems SWG had were not due to bad development. It was due to the fact that SOE didn't own the IP, which gave Lucas the freedom to play backseat driver. BOTH of the expansions that SWG got, were nothing more than promotions for Episode 2 & 3, which didn't even take place in the SWG era. Countless art and dev hours, to sell a franchise that the players were already invested in. How much of that time could've been put to fixing what was broken in the CU/pre-CU? Or doing an expansion that would've been best for the GAME, rather than promotions for something unrelated?
SWG launched just before Lucas decided that the Galactic Civil War was old-hat, and everything Star Wars now needs to be entirely about Jedi with DragonballZ powers in order to appease the target audience age for Star Wars, which has mysteriously changed from "everyone" to "K-16."
Things like this are why City of Heroes (or a sequel to it) is the only Superhero MMO I will ever play. Anything DC or Marvel ever licenses out to other companies is in danger of the same kind of garbage that SWG got dragged through. It also was nice in CoX that I didn't need to feel like I had to be a hardcore comic book reader for 30 years before I started playing in order to grasp the nature of the world I was in.
If the rumor is true, GO SOE.
Though even if what they're offering is GOOD, it doesn't mean NC will sell. Sometimes companies have a way of preferring to let IP's die rather than sell them, because years down the road, if the new company does an even better job with the IP, they don't want to have to deal with the ego-bruise.
With 95% of NCSoft's income coming from the Asian market, where CoH failed to make any kind of impact, I don't really think that that'd be an excuse that they could use.
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I suppose that's possible, though I'm sure by now they probably realize a significant portion of this player base-- perhaps even the majority-- is not going to touch a NcSoft Game again. (Though selling the game might be a way to get some goodwill.)
The fact that they have apparently never sold an IP once they decided to close it doesn't bode well for the chances of COH living on, I have to admit. 8-( But until they say they will not accept ANY offer there's always a chance. |
But this time a much longer-running, better-known game is at stake. I'm holding onto the hope that with bigger companies like SOE (and, who knows, maybe PWI) upping the ante, CoH might too have a chance to be sold.
To all the SOE naysayers, SOE has received far more hate over SWG than it deserves. Just as LucasArts was responsible for the final demise of the game, don't think they were any less involved in the NGE.
That said, the NGE WAS a disaster when it came out. The timing was bad, the lack of warning was bad, and the execution was bad. And yes, it slaughtered the old class system. But in the long run, the NGE turned out to be a pretty fun incarnation. But you'd never know it from version 1.0. A lot of it wasn't even working properly. And then slowly some pre-NGE features were brought back, and we got a pretty interesting hybrid of a game. And SWG's population was actually on the rise before the shutdown was announced. And the game was still being developed, even on its skeleton crew of a dev team, and new features were still being planned. If SOE adopts CoX, don't sell them short. Most of the problems SWG had were not due to bad development. It was due to the fact that SOE didn't own the IP, which gave Lucas the freedom to play backseat driver. BOTH of the expansions that SWG got, were promotions for Episode 2 & 3, which didn't even take place in the SWG era. And SWG launched just before Lucas decided that the Galactic Civil War was old-hat, and everything Star Wars now needs to be entirely about Jedi with DragonballZ powers in order to appease the target audience age for Star Wars, which has mysteriously changed from "everyone" to "K-16." Things like this are why City of Heroes (or a sequel to it) is the only Superhero MMO I will ever play. Anything DC or Marvel ever licenses out to other companies is in danger of the same kind of garbage that SWG got dragged through. It also was nice in CoX that I didn't need to feel like I had to be a hardcore comic book reader for 30 years before I started playing in order to grasp the nature of the world I was in. If the rumor is true, GO SOE. Though even if what they're offering is GOOD, it doesn't mean NC will sell. Sometimes companies have a way of preferring to let IP's die rather than sell them, because years down the road, if the new company does an even better job with the IP, they don't want to have to deal with the ego-bruise. |
That's the other thing. No matter how good the offer may be NCSoft may refuse to sell just because they can.
My COX Fanfiction:
Blue's Assembled Story Links
Selling would be a wise choice for them, if they don't sell NCsoft is risking the very bad publicity they are generating in the US, Europe, Australia, etc from sticking instead of being a small bump in the road. If they sell we'll be (mostly) appeased and will stop making waves, if they don't they've alienated THOUSANDS of customers...its not the best business move to hold. Also, as for the programmers, I'd imagine at this point this project is like their child. Some will relocate, but others, given the chance, would run back to the project.
@Golden Girl
City of Heroes comics and artwork
(All on Virtue)
Guidestar: lvl50 Grav/FF Controller
Madame Insight: Lvl 50 El/El Blaster
Astrolabe Lvl 50 Grav/Eng Dom
Too many others to consider.
I don't get how they would benefit by sitting on it unless they were keeping the option for a CoH 2*. The property isn't worth much w/o a game - there is no merchandising, programming (CoH: The Movie!), etc. I don't think competition is a concern if they are indeed focusing on the Asian market rather than the NA one as it has already been demonstrated that CoH failed to catch on in the Asian market.
* The only thing I can't guess on is the ablility to write off the acquisition of CoH as a complete loss. I don't know the details of the sale (maybe someone here does?), and if the cost of the IP itself could be isolated. I would think though that the value of the IP and the loss from closing the studio would be distinct. But if someone is willing to make an offer on the IP, I don't know how they could they could write off the IP as a total loss.
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
If anyone bothers to check out Mishii's post history, there is an inconsistency in her syntax and voice that should not be ignored...her first post, while lacking in correct punctuation, does not display the ever-the-top ESL tendencies of later posts. Also, the voice of some posts show a certain maturity and depth of understanding of the game only demonstrated by a select few here on the forums, while others are outlandishly flighty...not to mention the freakishly accurate Professor Trelawney nature of two or three of her posts buried in the mixture.
This may mean something or it may not; I may be grasping at straws in my grief, and she may just be some kid who can occasionally predict the future trying to pass herself off as something she's not. But maybe we should listen to her. Maybe. |
Also the irony of "ever-the-top ESL tendencies" made me giggle a bit. Thanks for that.
It's not so much about listening to her, if you want to help; then help. If not, well ok then. I'd suggest helping out, going to the titan network forums to see what needs to be done. Maybe writing letters to the various video game news sites as has been suggested in a few threads here, but don't try to find silly things like "Is she faking a lack of fluency in english?" it does no good.
Do or do not. One has absoultely no chance of getting NCsoft to sell.
Murphys Military Law
#23. Teamwork is essential; it gives the enemy other people to shoot at.
#46. If you can't remember, the Claymore is pointed towards you.
#54. Killing for peace is like screwing for virginity.
So if Sony (or anyone for that matter) buys COH what exactly would they get?
The lore and NPCs, for certain. But how much of the powersets, graphics, and features are tied into the Cryptic engine? Could those things work in a non Cryptic engine? Would they then have to lease the engine from Cryptic? |
It seems unlikely that anyone would buy the property unless it contained everything. In spite of opinions to the contrary, the value of the franchise is in the ability to run the game and generate operating revenues from it. The IP is pretty much worthless in the grand scheme of things.
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That's why I wondered how much of the game tech could be transferred to a non Cryptic engine.
My COX Fanfiction:
Blue's Assembled Story Links
...Also the irony of "ever-the-top ESL tendencies" made me giggle a bit. Thanks for that.
It's not so much about listening to her, if you want to help; then help. If not, well ok then. I'd suggest helping out, going to the titan network forums to see what needs to be done. Maybe writing letters to the various video game news sites as has been suggested in a few threads here, but don't try to find silly things like "Is she faking a lack of fluency in english?" it does no good... |
If there are shareholders watching TonyV to see how/whether he pulls things together, folks richer than us who would consider backing him, then we should let go of the hope that *someone* will buy CoH and actively support TonyV. After all, even if everyone doesn't agree with him 100% on every little thing, we ALL can agree that he and his crew love the game and would treat it with the respect it deserves.
Other companies might not.
Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas
Obviously, I don't care about NCSoft's forum rules, now.
The lore and NPCs, for certain.
But how much of the powersets, graphics, and features are tied into the Cryptic engine? Could those things work in a non Cryptic engine?
Would they then have to lease the engine from Cryptic?
Some of the features would probably need to be re-written, especially things like bases. Unfortunately, it may be impossible to restore the bases lost through such a transition. I believe most other features would be possible to recreate on a different engine.
Graphics? Your guess is as good as mine. I 'believe' that the way the textures work, it would be possible to recreate most of the graphics, and FX stuff probably works independently.
TW/Elec Optimization