Discussion: Issue 24: Resurgence Overview Page is Live!


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by PsychicKitty View Post
Well if this is happening.....and i hope thats a preatorian atlas park
It isn't - the Praetorian version of Paragon City was called Shroud City, and was wiped out in a nuclear attack at the start of the Hamdion Wars.

Quote:
Does this mean that the Preatoria places are going to be gone?...Maurauder is already in Preatoria....so does this mean someone else is going to be there?
No - the Praetorian zones are all before the Incarnate war - the new content in I24 takes palce after the war.


@Golden Girl

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Posted

Quote:
Originally Posted by Synapse View Post
I didn't over look this actually. Mez Resistance set bonuses got converted into Damage Resistance/Mez Resistance.

I believe the +All Status Resistance uniques also received a buff.
This is very welcome. i was always puzzled by the values with the original damage resistance set bonuses anyway. As mentioned in many threads back when IO sets were first revealed: "Wait, so damage resistance is at best worth half as much as the same amount of defense so they made the damage resistance set bonuses half the defense bonuses and much harder to acquire? Bwuh?!" And it didn't get much better after that, so this is great news.
Quote:
Originally Posted by Synapse View Post
It wasn't a universal "Debt Protection becomes X" it was more like "Replace Debt Protection with something that made sense to me".

Synapse
Makes sense to me. i never saw the point to the debt protection bonuses except as a way to (insignificantly) slow badge progression.


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Posted

These all look like really good changes and I am very, very, very excited. Especially Ancillary/Patron/Power Pool customization.

I do have a question: The Overview page mentions changes to some blasts (increasing range) and to snipe powers in reference to Blasters only. Will Dominator/Corruptor/Defender versions of Blaze, etc also get the range increase? What about the fast-snipe with 22% tohit?

I know there had been some talk about making Dominator snipes faster not with a tohit requirement, but under Domination - what happened with that?


 

Posted

Quote:
Originally Posted by Golden Girl View Post
It isn't - the Praetorian version of Paragon City was called Shroud City, and was wiped out in a nuclear attack at the start of the Hamdion Wars.



No - the Praetorian zones are all before the Incarnate war - the new content in I24 takes palce after the war.
Thank Goodness....
=^_^=

I still play in those zones....they are quiet sure...but also the story stuff is very interesting...and missions are different then in the normal game...only thing i do miss is being able to do things like Death From Below or Death In Blood....and things like that....but aside from that I actualy like Preatoria alot.

=o_o=

so if the new stuff is rated at levels 30 to 50...that makes them perfect for doing stuff in Preatoria till level 20 then going to first ward and doing stuff there then night ward....until level 30 or higher...

Could this mean that we could actualy stay a Preatorian all the way to 50 now?!?
=O_O=

Tooo much goodness to think about....

=x_x=
<collapses on floor>


 

Posted

Quote:
Originally Posted by Machariel View Post
These all look like really good changes and I am very, very, very excited. Especially Ancillary/Patron/Power Pool customization.

I do have a question: The Overview page mentions changes to some blasts (increasing range) and to snipe powers in reference to Blasters only. Will Dominator/Corruptor/Defender versions of Blaze, etc also get the range increase? What about the fast-snipe with 22% tohit?
The changes are to all blast sets and are not AT-specific.

Quote:
I know there had been some talk about making Dominator snipes faster not with a tohit requirement, but under Domination - what happened with that?
i'll leave this one to Synapse since i've heard nothing further either.


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Posted

Quote:
Originally Posted by Muon_Neutrino View Post
I was hoping for more powerset proliferation... sadface.
Ditto. Until Spines gets proliferated I probably won't bother with Bio Armor.

Quote:
Originally Posted by Doctor Roswell
Are there players who don't have tailor access?
There are players who don't have tailor access to Pool powers and Ancillary Pool powers...

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With all these changes, I kind of feel sorry for the people in charge of Mids'...


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Posted

I am a little surprised that there isn't going to be any proliferation of powersets or APPs this time around (because it seemed like with all the tweaks, part of the intent was to "set it up"), but I'm also completely not surprised because damn has the powers team been busy. It's nice after i23 and its "absolutely nothing that interests me" to see i24 and its "everything looks pretty neat to me".


 

Posted

I just sprayed my shorts!


Please buff Ice Control.

 

Posted

Hmm I cant wait to recalculate a new min max build for my characters.


 

Posted

Hi everyone,

Marauder is not replacing Ms. Liberty in Atlas Park. However, he will appear somewhere with the use of phasing technology.


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Posted

Quote:
Originally Posted by EmperorSteele View Post
I hope to Rularru that Marauder isn't a new Atlas trainer. I can see it now...

New player: "Okay, doing the tutorial... Ok, gotta help Stripper Psyche and Back Alley Brawler. Ok, cool...

"I'm done, gotta level up! OH! Looks like Back Alley brawler got some new gear, I- wait, "Marauder"? Is he Back Alley's twin or clone or (reads contact info) Ah. Alternate-universe counterpart. Okay, guess that's cool..."

40+ levels later: "Praetorian invasion, huh? Cool, I... wait, why is the guy who trained me for five levels attacking the city?! Why is he attacking ME?!"

Level 50: "Alright, Incarnate powe- Marauder again?! I JUST leveled up with him! Why do I have to fight him now?! If he's a bad guy, why the heck have we been trusting him to train new heroes?!"

Finally, our not-so-new friend figures it out....

"Okay, so, before I started playing, Marauder was a bad guy, who became good, and so he's a trainer in AP even though (and because...?) that happens AFTER i supposedly beat him up several times 49 levels after he started training me... /brain"

In other words, having Marauder as the AP trainer is going to severely conflict with new characters' personal canons.

If you want to use Phasing tech, that's... still not acceptable, because Matty Hashabey's (sp) wife standing next to him is one thing, but my character seeing a bunch of new heroes training with Marauder while THEY see BABs isn't conducive to inter-character continuity. Can you imagine a Ritki raid or costume contest announcement? "Attention all heroes! Gather around Marauder!" (30 other characters who are under level 50: "Who's Marauder?! Where is he?"). Guh! Have him replace the RWZ trainer, or Castle... someone high-level where it's not gong to completely clash with everyone else's personal canon!

Look, I have no distaste for the Praetorians. I think they're cool. And the idea of the Signature characters being phase-replaced by their praet counterparts seems to have some merit... but overall, I don't think it's an idea worth pursuing.

Hopefully I'm getting worked up over nothing >_>
I applaud this post.. Hopefully things aren't exactly as we see them now - all amazing points and I hope this isn't disregarded. Especially with how hard they worked to exclude Statesman from the game for the whole "many plots contradicting one another".


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Posted

Quote:
Originally Posted by Dr. Aeon View Post
Marauder is not replacing Ms. Liberty in Atlas Park. However, he will appear somewhere with the use of phasing technology.
Is this somewhere a place (and situation) where I can headbutt him?


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Quote:
Originally Posted by Nethergoat View Post
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Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hi everyone,

Marauder is not replacing Ms. Liberty in Atlas Park. However, he will appear somewhere with the use of phasing technology.

If more emphasis is going to be placed on phasing, I REALLY hope you guys resolve some of the "quirks" with it...like not being able to Recall a teammate in Atlas who is 50' away due to being on the edge of an invisible phase border, for example...


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Posted

Quote:
Originally Posted by Synapse View Post
It wasn't a universal "Debt Protection becomes X" it was more like "Replace Debt Protection with something that made sense to me".

Synapse
I don't suppose we can see what the new IO sets/values are and the new bonuses soon? This is really going to mess up about 90% of my builds most likely and cause a mass respec . Glad for the change don't get me wrong, but knowing this now is crucial to how I and many others are going to plan their builds. Kinda can't play most of my characters old enough to start slotting them until I know how I want to plan them now.


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Posted

I am tickled pink at the blaster, IO set, Incarnate (KoA pets!!!! Squee!!!!), new content, power pool customization, and did I mention blaster (it deserves to be mentioned twice) changes!

I <3 Issue 24 already.

PS: Will the med pool set be customizable? I have characters that would benefit from using it, but tech doesn't fit with their concept.


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Posted

Quote:
Originally Posted by Steele_Magnolia View Post
PS: Will the med pool set be customizable? I have characters that would benefit from using it, but tech doesn't fit with their concept.
This was asked in a coffee talk a few weeks ago:

For now, only colors will be customizable, not props or animations.


FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.

 

Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hi everyone,

Marauder is not replacing Ms. Liberty in Atlas Park. However, he will appear somewhere with the use of phasing technology.
Is this somewhere blueside? Or will heroes now be expected to be totally okay with working with a mass murderer of women and children, and probably a lot worse?

If it seems I'm harping on this thing... well, hey, you were the ones that decided to go with "Yeah, he *****, pillaged, and murdered his way across the Midwest, burning down all other survivors he couldn't make use of."

It's just... if he's blueside, that's condoning it. It makes him a hero now. It makes it forgiven. And there's NOTHING we can do about it. Can't say "Yeah, go to hell, Marauder. *POW*" He's a permanent, unmoving, inescapable figure saying "I got away with it all."

So yeah, really, think about it. Don't put him heroside. Don't make heroes work with him. It's not a morally grey thing to force on us. It's a seriously messed up thing we're forced to accept, and seriously insults our characters.


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
That isn't quite how rule of 5 works. The Rule of Fives works off of the set bonus name and not the amount so if all mez and damage resistance bonuses are being changed they'll probably have the same names.
I believe that's only true in the case of the Luck of the Gambler global recharge IO, unless I'm misunderstanding what you mean by "set bonus name."

If I have 3 sets of Doctored Wounds for the 5% global recharge and 3 sets of Obliteration for the 5% global recharge, one of those is not going to affect me. It'll cap at the fifth stack of 5% recharge.

So I think the concern is, if damage resistance is getting added to mez resistance and vice versa, those people who already had damage resistance bonuses and/or mez resistance bonuses in their build may suddenly find themselves having duplicate percentage amounts and going over the Rule of Five cap.

Not that it changes anything big for me. From time to time I seem to run into a problem of having too many of the same +hp bonuses from sets while scrounging up more Defense here and there, and sometimes there just isn't a way around it.


 

Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hi everyone,

Marauder is not replacing Ms. Liberty in Atlas Park. However, he will appear somewhere with the use of phasing technology.
Has he forgiven Dominatrix for setting him up to be banished from Nova Praetoria to Lambda Sector, or does he plan on speakong to her sternly about it if they run into each other on primal Earth?


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Izuma View Post
I believe that's only true in the case of the Luck of the Gambler global recharge IO, unless I'm misunderstanding what you mean by "set bonus name."

If I have 3 sets of Doctored Wounds for the 5% global recharge and 3 sets of Obliteration for the 5% global recharge, one of those is not going to affect me. It'll cap at the fifth stack of 5% recharge.
Nope you've got it correct, you're just slightly misunderstanding what I meant by "set bonus name".

In the example you give of Doctored Wounds and Obliteration both sets give you a buff called a "Moderate Recharge Time Bonus" (or something like that, I forget the exact name). Since the set bonus provided by both sets has the same it will only stack up to five times.

Now conversely the bonus provided by the Luck of the Gambler IO (and indeed all global buff IOs) has a unique name, in this case something like "Luck of the Gambler: Recharge Speed Bonus" so you can only have it five times. But since it has a different name it is counted separately from the generic "Huge Recharge Time Bonus" (which also provides 7.5% recharge) from sets such as Panacea, or Basilisk's Gaze.

I hope that clears it up.

EDIT:
Quote:
So I think the concern is, if damage resistance is getting added to mez resistance and vice versa, those people who already had damage resistance bonuses and/or mez resistance bonuses in their build may suddenly find themselves having duplicate percentage amounts and going over the Rule of Five cap.
Indeed that is a concern and one that I suspect may come up. A good thing to do is to look at what the devs did when they changed the Defense bonuses. Prior to the change there were a total of 13 types of Defense set bonuses each of which came in 7 sizes (for a total of 91 possible defense set bonuses). When they made the change they reduced the total number of set bonus types to 7 and each bonus was changed to the corresponding one. For example Ranged Def bonuses became Ranged/Pos/Neg Energy Def bonuses while Negative Energy Defense Bonuses became Pos/Neg Energy/Ranged Def bonuses (note that the different name makes it a different bonus for Rule of Fives).

Now the way I interpret Synapse's Post when this change goes through we will likely have four types of resistance bonuses (for a total of 28 different names including sizes):
<Size> Smashing/Lethal/Mez Resistance Bonus
<Size> Fire/Cold/Mez Resistance Bonus
<Size> Energy/Negative Energy/Mez Resistance Bonus
<Size> Toxic/Psionic/Mez Resistance Bonus

Now obviously this is very, very much guesswork but based on how they did the Defense change and the information Synapse has released this is the "logical' way for them to do it.


 

Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hi everyone,

Marauder is not replacing Ms. Liberty in Atlas Park. However, he will appear somewhere with the use of phasing technology.
Called it!!!


 

Posted

Quote:
Originally Posted by Doc_Reverend View Post
Is this somewhere blueside? Or will heroes now be expected to be totally okay with working with a mass murderer of women and children, and probably a lot worse?

If it seems I'm harping on this thing... well, hey, you were the ones that decided to go with "Yeah, he *****, pillaged, and murdered his way across the Midwest, burning down all other survivors he couldn't make use of."

It's just... if he's blueside, that's condoning it. It makes him a hero now. It makes it forgiven. And there's NOTHING we can do about it. Can't say "Yeah, go to hell, Marauder. *POW*" He's a permanent, unmoving, inescapable figure saying "I got away with it all."

So yeah, really, think about it. Don't put him heroside. Don't make heroes work with him. It's not a morally grey thing to force on us. It's a seriously messed up thing we're forced to accept, and seriously insults our characters.
He probably just spent his time since Lambda running tip missions to switch to blueside, that forgives everything.



 

Posted

Quote:
Originally Posted by Zaloopa View Post
He probably just spent his time since Lambda running tip missions to switch to blueside, that forgives everything.
Meh, works for me.


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Posted

Did a dev state that patron powers are getting the colorable deal or is it just regular pool powers?