Discussion: Issue 24: Resurgence Overview Page is Live!
First off, I'd like to take the time to thank the Devs for finally adding Power Pool customization. It is literally the one thing I wanted to see the most out of CoH for a long time now. A friend of mine will appreciate that greatly as well, as he almost outright refuses to play any characters with Hasten now because of his hatred for the default effect. (It clashes with most of his costumes and powers.)
I have two questions about i24!
With the new Blaster buffs, is there any chance at seeing crashless nukes at any point? After seeing Geyser from Water Blast having no crash, I was really hoping that many other blaster sets would get the same treatment, even if it meant those powers needed to be nerfed.
With the new Tier 9 VIP costume set, what will happen to the Fire & Ice costume set? Will it be removed? Is there any available information about when the Celestial set (and/or Fire & Ice if it gets removed) will be returning?
The overview says "these new set bonuses provide more powerful resistance against a broader variety of damage." The way I read that was, things like "3.3% resistance to immobilize" and "2.2% resistance to stun" would be replaced by something more like "4% resistance to all mez types" or "7% resistance to confuse, fear and sleep", for example. You know, to make them useful.
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Synapse
With the new Tier 9 VIP costume set, what will happen to the Fire & Ice costume set? Will it be removed?
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Is there any available information about when the Celestial set (and/or Fire & Ice if it gets removed) will be returning?
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Also, FPARN?
First off, I'd like to take the time to thank the Devs for finally adding Power Pool customization. It is literally the one thing I wanted to see the most out of CoH for a long time now. A friend of mine will appreciate that greatly as well, as he almost outright refuses to play any characters with Hasten now because of his hatred for the default effect. (It clashes with most of his costumes and powers.)
I have two questions about i24! With the new Blaster buffs, is there any chance at seeing crashless nukes at any point? After seeing Geyser from Water Blast having no crash, I was really hoping that many other blaster sets would get the same treatment, even if it meant those powers needed to be nerfed. With the new Tier 9 VIP costume set, what will happen to the Fire & Ice costume set? Will it be removed? Is there any available information about when the Celestial set (and/or Fire & Ice if it gets removed) will be returning? |
/em looks around for Black Pebble
Blast sets got some love with short ranged blasts being bumped to 80 feet, snipes can be "insta-cast" if you have adequate +to hit, and ranged blast Tier 9 "nukes" no longer have a crash and have dramatically reduced recharge times.
Synapse
@Golden Girl
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Mez res, regular buff/debuff res, and just res?
Mez res is bleh, other too are okay, except the current idea of resistance set bonuses are bleh
Issue 24 PPM Calculator // The Great Makeover: The Vindicators
I'm guessing either general damage resistance of (dare I hope) mez protection. But probably the former.
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Mez protection? In my IO bonuses?! It's more likely than you think!
Okay, okay, meme over with....but...hmm...does Synapse taunt us with the possibility of mez protection from IO bonuses?
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In issue 24 ranged blast tier 9s will be crash-less. This was actually announced in one of our coffee talks. Err, at least I hope it was and I am not having a "moment".
/em looks around for Black Pebble Blast sets got some love with short ranged blasts being bumped to 80 feet, snipes can be "insta-cast" if you have adequate +to hit, and ranged blast Tier 9 "nukes" no longer have a crash and have dramatically reduced recharge times. Synapse |
In issue 24 ranged blast tier 9s will be crash-less. This was actually announced in one of our coffee talks. Err, at least I hope it was and I am not having a "moment".
/em looks around for Black Pebble Blast sets got some love with short ranged blasts being bumped to 80 feet, snipes can be "insta-cast" if you have adequate +to hit, and ranged blast Tier 9 "nukes" no longer have a crash and have dramatically reduced recharge times. Synapse |
You're getting warm. These set bonuses are actually better than that. There's more than just mez resist. What could it be?
Synapse |
[...which isn't good enough BTW... I want mez REDIRECTION! ]
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
What's all this I hear about a Ted Knight costume set? I'm as big a fan of the Mary Tyler Moore Show as anyone else, but I don't think any amount of fandom warrants a set dedicated just to Ted Knight.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
no no, it was announced. We've got like 3 threads going "OMGSQUEE" over it.
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Now, if you'll excuse me I have to plan out my AR/Dev blaster's build for Issue 24. Perma insta-cast Sniper Rifle due to Targeting Drone? Yes please.
Synapse
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Stackable (rule of 5) single point mez protection to specific mez group(s)?
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Also, all old damage resistance set bonuses have been improved to work this way too.
Synapse
Actually, I think I can talk about this. What were previously +Immob, Hold, Sleep, Stun, etc. Resist have been changed to be +Res Fire/Cold, Lethal/Smash, Energy/Negative energy and resistance to all common statuses. So basically you get a small amount of +damage resist to 2 types and +status resistance.
Also, all old damage resistance set bonuses have been improved to work this way too. Synapse |
edit#2: Seriously though - this is -fantastic- news.
I've always hoped these things would be modified to grant more use -
however, I'm curious - what will you do with the +All Status Resistance bonuses?
Will these be changed to +All Resist? What about the Impervious Skin: +7.5% Status Resistance proc? Will this add actual resistance as well?
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@Annihilius
Having already heard about most of the big things, I'm really excited (this very moment) for those IO changes/new sets!
I'm hoping this issue is super successful so you guys will continue doing this focus on fixing and rebalancing things.
Actually, I think I can talk about this. What were previously +Immob, Hold, Sleep, Stun, etc. Resist have been changed to be +Res Fire/Cold, Lethal/Smash, Energy/Negative energy and resistance to all common statuses. So basically you get a small amount of +damage resist to 2 types and +status resistance.
Also, all old damage resistance set bonuses have been improved to work this way too. Synapse |
Are you allowed to say what Debt Protection is going be changed to?
Dame Silverwing (50 Kat/SR Scrapper) Virtue
Professor Bikini (50 Bots/Dark MM) Virtue
Dame Silver Fury (41 Peacebringer) Virtue
Operative Velvet (50 Fortunata) Virtue
Petal Dancer (35 Plant/Kin Contoller) Virtue
Tanegashima (Rapidly levelling DP/Ice Blaster) Virtue
(and more)
You're getting warm. These set bonuses are actually better than that. There's more than just mez resist. What could it be?
Synapse |
(I can only imagine Protection with in fractal amounts0
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
Actually, I think I can talk about this. What were previously +Immob, Hold, Sleep, Stun, etc. Resist have been changed to be +Res Fire/Cold, Lethal/Smash, Energy/Negative energy and resistance to all common statuses. So basically you get a small amount of +damage resist to 2 types and +status resistance.
Also, all old damage resistance set bonuses have been improved to work this way too. Synapse |
Story arcs:
The Golden Scepter: #9852 [Winner of American Legion's July 2011 AE Author Contest]
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Okay, I thought so. There are so many awesome features coming out in Issue 24 it's hard to keep all of them straight.
Now, if you'll excuse me I have to plan out my AR/Dev blaster's build for Issue 24. Perma insta-cast Sniper Rifle due to Targeting Drone? Yes please. Synapse |
Blaster changes aside. I do wonder if the incarnate arc or any system change will let us earn AiXP outside of the Magi trial or if we're stuck farming it for another few months.
Actually, I think I can talk about this. What were previously +Immob, Hold, Sleep, Stun, etc. Resist have been changed to be +Res Fire/Cold, Lethal/Smash, Energy/Negative energy and resistance to all common statuses. So basically you get a small amount of +damage resist to 2 types and +status resistance.
Also, all old damage resistance set bonuses have been improved to work this way too. Synapse |
lol, now its time to datamine Mids for all the dmg resis and mez resis bonuses; see what can be postulated.
Ranged = 12 potential combo bonuses
Melee = 16
PBAoE = 8
TAoE = 8
Heal = 6
and so on....
[long story short; we should have double the availability for both and an increase in option for supplementing or maxing]
Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars
Am I the only one who wants to know why/how Marauder of all people is standing on the "Trainers Podium" in front of Atlas?
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Issue 24: Resurgence is the next major free City of Heroes Freedom™ content update. Issue 24 provides new story arcs for a variety of character levels, ongoing power and Enhancement upgrades, and continuing premier content for our VIP players. Now that the Praetorian War is over, former adversaries work shoulder to shoulder to rebuild in the aftermath. As refugees from Galaxy City and Praetoria flood the streets of Paragon City, fresh conflicts bubble to the surface and new enemies emerge, setting the stage for a coming storm. |
If you look closely at the pictures, you'll see that the 2 aren't identical, and they both look a bit smaller than the actual Avatar on the Underground Trial, so I think there could be multiple Avatars, or these slightly smaller ones are another troop type.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!