Nalrok's Really Fast Coffee Talk Writeup
Woo pool changes. A bit sad we cant get weave/tough without an attack..but those attacks sound interesting.
The self placate sounds pretty neat too. Would consider making it unpickable for stalkers..especially in pvp. Chain placate, Pacify and the ATO proc? Unrelenting sounds..nice. But you need..2? of teh powers to get it..
Does it seem odd target aoe nukes get even faster..when they are so much easier to use, as it is? I think RoA should only be useable around corners..outside. Dont tell me RoA's rech is gonna come down to..its already so low compared to the rest.
Dual pistol changes sound fun. Nothing specific on things like the damage ratios?
Woohooo barb swipe getting buffed! Happy.
Overwhelming Force changes sound good too.
Thanks for the info..excitement!
PANCAKE the cottage rule. its an improvement, glad they went with it.
I wonder what Mod09 edited out of my post.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Yeah relistened, this is accurate.
Which means there can now be shenanigans like choosing Boxing then skipping straight to Weave if, say, you don't need/want Tough. |
Ah well, I'll take what I can get.
Does it seem odd target aoe nukes get even faster..when they are so much easier to use, as it is? I think RoA should only be useable around corners..outside. Dont tell me RoA's rech is gonna come down to..its already so low compared to the rest.
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At 31:12ish direct quote:
"... and the recharge time has been reduced -we use the normal formula but we increase it by 50%, and if it's a targeted AoE instead of a PBAoE we increased it by 75%..."
Judging by the recharge time we saw for Nova, the "normal recharge" for nukes was somewhere between 90 and 100seconds then tack on the extra 50% that got us to 145s (2m 25s).
For TAoE (Thunderous Blast, and I'm assuming Blizzard) it'll probably be around 170s (2m 50s)
**He was speaking a bit haltingly right about there, so it's a little hard to follow.
Thank you for reporting all this. My western-theme DP Blaster will get a Fighting/Presence rework for sure.
I wish there was a western-theme rifle model, say a Coach-style shotgun.
All in all these changes sound great.
Ideally, the tank will die precisely as everyone else starts fighting, allowing aggro to be spread evenly among the blaster. -seebs, "How to Suck at CoH/CoV" Guide
I know there must be lots of pressure to make new shiny things to chase new dollars, but long term players will keep playing because of attention like -this-.
OMG! How like, totally kewl are these characters?!1
Synapse said that the devs will be mailing the "book" to us (no patch notes, just a book).
I'm here to say that I have some free time pretty much every day so...if you want to ship it to me and I can proof-read it to make sure there are no typos*/etc...I'll be glad to do it!
*You know like mentioning certain power sets that may or may not go live *looks at HitStreak* *
*wonders if that part gets edited out....*
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
No mentions about Flurry? That power really blows...
The medicine pool is another horrible pool, would love to rid it of it's interrupts.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
No mentions about Flurry? That power really blows...
The medicine pool is another horrible pool, would love to rid it of it's interrupts. |
it has to be worse at healing than actual healing sets
But you might want to send that PM really soon. Like, before the end of today. Otherwise ...
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Kick still sucks. (as well as jump kick in the leaping pool).
Seriously i can't see anyone getting both boxing and kick even after those modifications.
Both powers should be improved without one needing the other.
Concerning the nukes i think it's good they up them but the cooldown was rather a good thing in term of challenge.
Now 50+ will be aoe spam fest (especially with the nukes combined with judgements). Really boring.
They should modify judgement and make it less fast to reload so blasters would have a use for their own nukes.
Les Gardiens de l'Equilibre / Les Disciples de l'Equilibre / Les Traqueurs de Chaos
medicine pool would be fine if you could get a heal self without taking other powers
it has to be worse at healing than actual healing sets |
Aid Other, remove interrupt, increase recharge to 15 seconds. That makes it much inferior to Empath's Heal Other.
Stimulant: remove interrupt.
Resuscitate: remove interrupt.
Add a PBAoE heal. Basically Healing Aura with a 30 seconds recharge.
Let's see if i happen to nail any of those
I don't see any reason why Aid Self would change. Making it available without another power pick is buff enough.
I really should do something about this signature.
Because the interrupt means it can never be used in melee unless you are a heavy defense build and not tanking.
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I use it on numerous melees, and yes, I have to retreat to use it on several of them, which on occasion is impossible (trapped by slows or stuck behind foes and ledges when unable to jump). I'm OK with that. That means it has potentially serious conditional limitations. I would rather that than have it unconditionally be that inferior as an actual heal/sec. As it is, the activation time (ignoring interrupt) is immense, and so imposes serious limitation on whatever else you need to be doing if you use it as often as you can.
I really thought discussions about that kind of change to Aid Self died when Healing Flames was changed so that its base stats were wildly superior to the best-case heal/time of Aid Self.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Kick still sucks. (as well as jump kick in the leaping pool).
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Both powers should be improved without one needing the other. |
Now 50+ will be aoe spam fest (especially with the nukes combined with judgements). Really boring. |
They should modify judgement and make it less fast to reload so blasters would have a use for their own nukes. |
YES
YES YES YES The cottage rule is the WORST thing that has ever happened to City of Heroes design. It's developers willfully saying that they're going to do a poor job in the name of what, not rocking the boat with the customer? That's a ridiculous argument because the boat is being rocked to bring the customer a better product. Throw it out. It's awful. |
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Dear NCsoft, if you go through with this shutdown you've guaranteed you'll not see another dime from me on any project you put out, ever.
http://xx-starhammer-xx.deviantart.com/