Originally Posted by daveyj3
OH MY GOD I JUST REALIZED I NEED TO PUT MY OVERWHELMING FORCE PROC INTO WHIRLWIND!
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Nalrok's Really Fast Coffee Talk Writeup
I have re-read this thread over 4 times now...I'm still in disbelief...
All of my want. ALL OF IT!
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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well i wish they would re-work whirlwind a little bit
give it minor dmg and make it less of an endurance drain.
i loves it while i'm soloing. :'(
but if i can change it's color i dont care i'll still have it on all the tiiimmmmeeee ^_^
Look, I hate to be that guy, but...
per se 'through itself' Also "by itself" or "in itself". Without referring to anything else, intrinsically, taken without qualifications, etc. A common example is negligence per se. |
Warboss has problems with words. And days. And pretty much anything else.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Sorry, Rangle has been taking lessons from Warboss of late it seems.
Warboss has problems with words. And days. And pretty much anything else. |
I fixed it...
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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As awesome as everything else was, what would get me much more excited about what I saw in today's chat would be the implementation of "gun hands" or at the very least, a trial run on the idea by giving us a "none" or "invisible" pistol option in the creator for DP. We have video proof that it looks cool. I'd love to see the devs let us move forward on this idea
Dear NCsoft, if you go through with this shutdown you've guaranteed you'll not see another dime from me on any project you put out, ever.
http://xx-starhammer-xx.deviantart.com/
Can we nerf brutes too? Yes, I just soured this thread.. because brutes are OP.
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
Love the nuke changes.
And I love the Presence changes. I often find myself running out of powers I want to take, what with Fitness being inherent and the fact that I hate the Fighting pool. This leaves me throwing in crazy things like Concealment or Presence just to fill space.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
ah, but hit a nuke with a blaster and then placate and you might find it useful
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Given that if I just nuked, I would want to use blasts while BU was still active.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
Moonlighter
50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD
First Arc: Tequila Sunrise, #168563
There was also the official reveal of the Dark Matter aura costume piece and the announcement of Twitter code giveaways every Thursday.
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Cottage "rule" or not when its broke you need to fix it.
If anyone from issue 1 o 2 remembers gravity control had Fold space for its tier 9 (basically the pre- assemble the team). It went live and was changed afterward into singularity. A team teleport and a control pet are not remotely the same thing. This was established well before Castle, or anyones else's cottage rule was 'created' regarding the summary so far, sounds great! look forward to trying the new fighting power on single target builds to get a bit more aoe. |
FWIW, the "cottage rule" has never stated that powers cannot be reworked or replaced with a new power if the Devs decide to do so, only that doing so is the last resort solution.
So far i'm looking forward to seeing exactly what stuff gets fixed. And what stuff doesn't. The announced changes so far sound appealing to me.
Dr. Todt's theme.
i make stuff...
With no changes the new Fighting pool will be a significant buff to Super Strength since buffing those powers will make them functionally better when Rage is applied then the single target Super Strength attacks.
Moonlighter
50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD
First Arc: Tequila Sunrise, #168563
The other detail that I did catch I won't comment on since it will only anger some.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Dr. Todt's theme.
i make stuff...
Oh, I realized my two posts were negative. I really am excited to see changes to the power pools! This is awesome stuff.
Moonlighter
50s include MA/SD, MA/SR, DP/Elec, Claw/Inv, Kat/Dark, Kat/Fire, Spine/Regen, Dark/SD
First Arc: Tequila Sunrise, #168563
New "Other Ranged Blast Set Change": NO CRASH NUKES! Normalized recharge:damage ratio for all 'crash' Tier 9 blast powers. "Slight decrease on max potential damage, but good amount of consistent damage increase. No more chance-for-damage, all nukes are now a consistent number. 50% faster recharge for PBAoE nukes, 75% faster recharge for Targeted AoE Nukes."
Original Nova: 6m Cooldown New Nova: 2m25s Cooldown, damage increase, no crash, 27.72 endurance |
Please, please let that be code for "we can't wait to see your faces when we spring it on you out of nowhere."
"Now, I'm not saying this guy at Microsoft sees gamers as a bunch of rats in a Skinner box. I'm just saying that he illustrates his theory of game design using pictures of rats in a Skinner box."
So for fighting pool the best thing they could come up with is sand of mu/flurry power with a bonus added in? Isnt the fact that we already have 2 of these powers mean we shouldnt get a 3rd ?
should at least give us the option of not picking up boxing or kick .sick of being forced to grab these powers for my tank..its bad enoughwe need these powers more then any a.t. in the bunch but forcing it is ridiculous
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
I just wanted Nal to understand your incorrect spelling of the term was in no way part of a Rangle Plotâ„¢.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
You are (deliberately or not) ignoring the colloquial, idiomatic use of "X is dying", which implies that its demise is predicted to be in the timeframe of "sooner", not "later."
Overuse of this phrase is punishable by being forced to speak exclusively in geologic timeframes.
"What time do you want to go to the movies?"
"Right now."
"When do you expect to die?"
"Right now."
"When will Baja California split off from the North American coast?"
"Soon."
My characters at Virtueverse
Faces of the City
if you think dying means get closer chronologically to the time you die, then you have a very bad definition of dying. A useless definition.
New "Other Ranged Blast Set Change": NO CRASH NUKES! Normalized recharge:damage ratio for all 'crash' Tier 9 blast powers. "Slight decrease on max potential damage, but good amount of consistent damage increase. No more chance-for-damage, all nukes are now a consistent number. 50% faster recharge for PBAoE nukes, 75% faster recharge for Targeted AoE Nukes."
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'Pistols' power getting secondary effects Cast time reduced on Exec Shot, Empty Clips, Bullet Rain, all three down to 1.67s cast time |
i24: Giving You More Reasons To Play Your Ranged Alts. Its all good.
(I should've jumped in from work to ask if there were any plans for Piercing Rounds too.)