The big letdown: Staff


8_Ball

 

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Originally Posted by PleaseRecycle View Post
Staff is a terrible set. You can't solo with it and if you team with it all you're doing is leeching. I got kicked off of every team I joined with my staff brute and I couldn't understand why. Finally yesterday XxGokuxX clued me in after kicking me: staff sucks because it doesn't do any damage. It had been staring me in the face the entire time but it took the words of a sage for the last piece to fall into place. At once I leapt from my chair, somersaulted around the room and sat back down, my purpose truly clear for the first time: I had to reroll. But to what? Well, the one thing I'm sure about is that damage is strong. Another thing I learned one time is that fire hurts. I'm still trying to work out how to apply this information but I have a couple good leads.
Saw what you did there, and I liked it.


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Posted

I heard that if you team with someone using Staff your whole team gets Monkeyed for a week and all your paragon points get deleted....truth?


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Posted

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Originally Posted by Hell Razer View Post
Staff fighting is a great concept and fun to play, or it was til I realized the dmg output just isn't there. Staff fighting is a melee set and therefore should have an above average damage output. It doesn't, it's average at best. Such a disappointment making it another set to sit in the closet along side the Beast MM, again a great concept and fun to play but the damage just isn't there.
Sit in the closet??? Uhmmm ok. Hate to break it to you but Staff's damage output is on average with other melee sets. I had no problems soloing pre-50 or post-50. My Staff/NrG scrap does enough damage for me and every team I have ever been on... hate to say it but maybe you should...

lrn2play


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Originally Posted by Paladiamors View Post
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Originally Posted by Leo_G View Post
Well that's pretty dumb.
I thought it was satirical.


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Originally Posted by Hell Razer View Post
...Staff fighting is a melee set and therefore should have an above average damage output...
Why?


 

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Originally Posted by Tenzhi View Post
I thought it was satirical.
Yes. *chuckle*


 

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Originally Posted by Tenzhi View Post
I thought it was satirical.
and you were right!


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Originally Posted by Tenzhi View Post
I thought it was satirical.
There's always one that doesn't get the joke.


 

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Putting out 210 DPS on a Staff Stalker, who while IOed out, is not using the best attack string, is a let down? o.O


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by Lucky666 View Post
Lots of irrelevant numbers
You can't compare set DPS by the Total Damage of it's attacks, those numbers are meaningless if you don't consider how long it takes for that damage to be applied (read: DPA). Staff is low on ST DPS because it's attacks are all on the mid-low end of the scale for DPA, which people don't realize, in part, because Eye of the Storm and Sky Splitter are both victims of a Real Numbers bug that is causing all the Form bonus damages to be added to the base when DPA is displayed, making it look significantly higher than it really is.

The best staff attack chain for a non-stalker is Precise-Serpents-Precise-Sky Splitter, which, on a Scrapper, are unenhanced DPAs of 73-63-73-73. The Form of Body damage just can't make up the difference between Staff and the (several) better sets (and, totally separate but also relevant problem, it can't be paired with Shield, which hurts it's position for Scrapper damage comparisons). If you want a more depthy analysis, go look into the Pylon thread.

Quote:
Originally Posted by BrandX View Post
Putting out 210 DPS on a Staff Stalker, who while IOed out, is not using the best attack string, is a let down? o.O
Stalkers get a much better attack chain for single targets because of Assassin's Strike, but no, 210 DPS isn't impressive for a Stalker anymore.


@Draeth Darkstar
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Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

Posted

Quote:
Originally Posted by Draeth Darkstar View Post
You can't compare set DPS by the Total Damage of it's attacks, those numbers are meaningless if you don't consider how long it takes for that damage to be applied (read: DPA). Staff is low on ST DPS because it's attacks are all on the mid-low end of the scale for DPA, which people don't realize, in part, because Eye of the Storm and Sky Splitter are both victims of a Real Numbers bug that is causing all the Form bonus damages to be added to the base when DPA is displayed, making it look significantly higher than it really is.

The best staff attack chain for a non-stalker is Precise-Serpents-Precise-Sky Splitter, which, on a Scrapper, are unenhanced DPAs of 73-63-73-73. The Form of Body damage just can't make up the difference between Staff and the (several) better sets (and, totally separate but also relevant problem, it can't be paired with Shield, which hurts it's position for Scrapper damage comparisons). If you want a more depthy analysis, go look into the Pylon thread.


Stalkers get a much better attack chain for single targets because of Assassin's Strike, but no, 210 DPS isn't impressive for a Stalker anymore.
But you forget that I'm not using the best DPS attacks. So, I'm getting 210 DPS with no assault (leadership pool), not the best chain, and no incarnate abilities.

I'm curious, where do all the other sets sit when it comes to using their best DPS with no incarnate abilities?


BrandX Future Staff Fighter
The BrandX Collection

 

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Most sets will probably pretty easily get 250 without a ton of help (incarnates, purples, assault, etc.). Some may top 300.


TW/Elec Optimization

 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
Staff is a terrible set. You can't solo with it and if you team with it all you're doing is leeching. I got kicked off of every team I joined with my staff brute and I couldn't understand why. Finally yesterday XxGokuxX clued me in after kicking me: staff sucks because it doesn't do any damage. It had been staring me in the face the entire time but it took the words of a sage for the last piece to fall into place. At once I leapt from my chair, somersaulted around the room and sat back down, my purpose truly clear for the first time: I had to reroll. But to what? Well, the one thing I'm sure about is that damage is strong. Another thing I learned one time is that fire hurts. I'm still trying to work out how to apply this information but I have a couple good leads.
What server are you playing on?

I want to make sure that I never venture there. It's pretty mean to kick someone who is playing the game and whose "damage output" doesn't some up to snuff.

Switch to another server where you won't get kicked for playing your toon.


 

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Originally Posted by Combat View Post
Most sets will probably pretty easily get 250 without a ton of help (incarnates, purples, assault, etc.). Some may top 300.
Er... I seem to recall it being very rare to see any build at all breaking 250 DPS before Incarnate powers. The ones that did usually had stuff like perma-saturated-Soul Drain and/or Against All Odds.


 

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*Just smile and remember the days when playing was done for fun and not for the numbers..*


 

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Originally Posted by Kitsune Knight View Post
How can people possibly believe PleaseRecycle is serious?!?!?!
I didn't!

But you're right, I am a bit suprised!


BrandX Future Staff Fighter
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Posted

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Originally Posted by BrandX View Post
But you forget that I'm not using the best DPS attacks. So, I'm getting 210 DPS with no assault (leadership pool), not the best chain, and no incarnate abilities.

I'm curious, where do all the other sets sit when it comes to using their best DPS with no incarnate abilities?
Quote:
Originally Posted by ricohdah View Post
I did a pylon test with a NB/SR and got 3:55 for 291 DPS. No temps or inspiration, only incarnate power is T1 Musculature. Chain is GD-GC-SD-AS-repeat. If I ever decide to play this character again, I'll try building for enough recharge to run GD-SD-AS-repeat.
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Originally Posted by Granite Agent View Post
OK got my stalker up to T4 Reactive and T4 Musc.

( 38346.4375 / time) + 127.8215 = DPS

Best time was 3.28, then 3.39, then 3.46. For dps that's 312dps, 303dps, 297dps (ouch). I'm a bit surprised because my TW/SR brute was crushing these times (see 2 pages back) with sub 3-min times. And this stalker not only has AS/CU but also the combo system creating extra damage. And 2 -RES procs (in SB and CS). (And ouch its worse than the Fire/MM above -- but I guess Drain Psyche is that good?).

Would have thought it would be higher. Pauses in the attack chain included Icy Bastion when available and sometimes hoarfrost. Had to use recovery serum to stay in the blue.

Chain: [Build Up] - AS- CU to start, then repeating: SB-HB-SC-SB-AS-CU with Build Up used when available.

Open to further suggestions!
Quote:
Originally Posted by Kage View Post
Video link

I uploaded a video of my DB/SR Stalker to Youtube. It took me 179 seconds, which puts me at 342 dps. I did use a few green inspirations, but I didn't get hit a second time so I could've gained a second or so if I hadn't hit them. For incarnate powers I have T4 Musculature, T4 Ageless, and T4 Reactive.

Overall I'm pretty happy with that, especially since my build still has some room to grow as I only have 1 of 4 purple set recharge bonuses so far and am still using the normal ATO set. I'd also like to try with T4 Degenerative, but I'm still a Very Rare away from crafting it.
Quote:
Originally Posted by ricohdah View Post
Awesome chain! Beat my personal best time of 3:05 on the second try (First try ran out of end). Tried it on beta and got a pylon time of 2:53 for 349 DPS. I do not have Ageless and ran with a gap between SB-AS.

Couple of drawbacks of this chain is AS did not critical several times due to it only accumulating 2 AF for each AS attack. Ageless is pretty much mandatory, not really for recharge but for endurance. Stalkers are end hungry using AS once per cycle but imagine twice. I was able to use the chain comfortably but needed to turn off 2 toggles (Focused Fighting and Senses). SBE PF procs would be perfect for this chain (If they are not changed).

One other thing, the Superior ATO set in AS works well with that chain but still broken on the SB-SC-AS-SB-CU chain.

Currently uploading the video. Can check it out here when it's complete: http://youtu.be/s-Z_fynwPZU
That's the closest to an answer I can give you from sifting backwards through the Pylon thread for about ten minutes.


@Draeth Darkstar
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Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

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Quote:
Originally Posted by fallenz View Post
*Just smile and remember the days when playing was done for fun and not for the numbers..*
I came in at i3, if the game wasn't about numbers then, why were there so many popular build combos and roughly the same slotting?

Was this an issue 1 thing?


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Draeth Darkstar View Post
That's the closest to an answer I can give you from sifting backwards through the Pylon thread for about ten minutes.
Hmmm...well then...guess I'll have to see what I can get with some reactive in place! I'd go get a tier 1 musculature, but I really don't want to waste the threads/shards to get something Im only going to use for tier1. Maaaybe...but I don't know.


BrandX Future Staff Fighter
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Posted

Quote:
Originally Posted by Hopeling View Post
Er... I seem to recall it being very rare to see any build at all breaking 250 DPS before Incarnate powers. The ones that did usually had stuff like perma-saturated-Soul Drain and/or Against All Odds.
Stalkers are different. Having 1 second attack with a potential 5.4 DS is very powerful. I haven't actually mathed it up, but it could be the best DPA attack in the game.


TW/Elec Optimization

 

Posted

Quote:
Originally Posted by Combat View Post
Stalkers are different. Having 1 second attack with a potential 5.4 DS is very powerful. I haven't actually mathed it up, but it could be the best DPA attack in the game.
Oh, derp, context. You're right, never mind.


 

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Originally Posted by Chad Gulzow-Man View Post
You also say it should do damage on the level with Titan Weapons?

Tell me: thematically, how does it make sense for a guy swinging a thin stick to do as much damage than a guy lugging around an 8 foot long sword?
Because thematics has nothing to do with it. I will tell you for a fact now you will feel more pain from being hit by a bo than you will by an impossibly heavy and overlarge sword.

And it isnt a thin stick....infact i have a 'thin stick' and the only time i managed to damage it was when i accidentally whacked a brick wall with it....and the wood split slightly.


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Posted

Quote:
Originally Posted by Combat View Post
Stalkers are different. Having 1 second attack with a potential 5.4 DS is very powerful. I haven't actually mathed it up, but it could be the best DPA attack in the game.
But remember, one of the things with the pylon soloing threads is having the end recovery to keep it up without inspirations...and Assassin Strike isn't easy on the End Bar.


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