I am not Positron's Pal.

@Golden Girl
City of Heroes comics and artwork
Also, given Sam's vehement dislike of the SSA I should probably check it out...it seems we enjoy exactly opposite things in this game. =P
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
@Golden Girl
City of Heroes comics and artwork
Also, given Sam's vehement dislike of the SSA I should probably check it out...it seems we enjoy exactly opposite things in this game. =P
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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It's a fun arc - it's got a good story with plenty of twists and turns, some cool battles, unique misison maps and several epic cutscenes - although if you're not a VIP, I'd suggest you become one to play it, as it's way cheaper than paying for the separate episodes as a freebie.
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Well, unless you enjoy spelling and grammar errors, you may find you share my opinion on SSA1.7
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Poor text editing is another matter, but I've been waffling on a re-sub anyway- as part of a package deal I could probably overlook it.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Hey, if it's a matter of subscription, I say go for it. The missions do indeed have pretty cool mission maps, and especially SSA1.7 has a lot of decent action in it. I find the stories themselves to be garbage, but if you have a grudge against the signature characters, then the SSA will provide, in spades.
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They should give you some bonus Paragon Points for making up my mind to re-sub. =P
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
@Golden Girl
City of Heroes comics and artwork
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
Actualy, that was just the straw that broke the camel's back. There was a lot of other points that had me on the edge of quiting, and with the new content being one of the few reason I was still playing.
What I saw as a drop in quality, for the benefit of someone's ego, which was enough for me to give up. |

Virtue Server
Avatar art by Daggerpoint
Well, if you're a hero. Villains have at least a modicum more fun since they actually get to feel like they're doing things ;p Plus they get some nice temps
They have awesome maps and some cool gameplay. But if you love story, SSA is not for you. The storyline is complete garbage.
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The storyline is quite a simply an amateurishly written vehicle for getting rid of Statesman.
To kill Statesman is one thing - and I didn't agree with it, but to write him out of the game lore is quite simply childish vindictiveness on Miller's part.
Proud member of FOXBASE ALPHA and coalition associates.
Hero 50's - 25
Villain 50's - 1
Maybe I am missing something completely. Isn't there technology built into the game that makes certain NPC's disappear based on your person choices? Why not just implement that feature for Statesman and Sister. Those of us that have completed the story arcs should have both gone from game.
As for the story arc in question for this badge, it should be turned into a Ouro only mission, and a new story created for Positron, with his new badge. This would allow all badges to be obtained, and continuity would still exist.
I understand time constraints, but this should have been a priority once they decided to kill off the main characters....not as it seems right before i23 is released. Sorry devs, I agree, you dropped the ball on this one. Badly.
But I will still play regardless.
Maybe I am missing something completely. Isn't there technology built into the game that makes certain NPC's disappear based on your person choices? Why not just implement that feature for Statesman and Sister. Those of us that have completed the story arcs should have both gone from game.
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Virtue Server
Avatar art by Daggerpoint
Maybe I am missing something completely. Isn't there technology built into the game that makes certain NPC's disappear based on your person choices? Why not just implement that feature for Statesman and Sister. Those of us that have completed the story arcs should have both gone from game.
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Otherwise you end up in situations like in a certain TES game where you can kill a woman's husband right in front of her, throw his body into the fire in the middle of the room, and have her walk past you, look at him, go "heh," and then continue about her day.
Whether that's an appropriate response or not is an entirely different question, but...
you could have it all
My empire of dirt
I will let you down
I will make you <3
They have awesome maps and some cool gameplay. But if you love story, SSA is not for you. The storyline is complete garbage.
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Awesome maps & cool gameplay, on the other hand...THAT'S what I'm here for!
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
I didn't read this whole thread because I'm very busy watching cat videos on YouTube, but wasn't Statesman's Pal the very first "Badge Title" passed out in this game? I mean, for nostalgic's sake, I think it should stay.
Maybe I am missing something completely. Isn't there technology built into the game that makes certain NPC's disappear based on your person choices? Why not just implement that feature for Statesman and Sister. Those of us that have completed the story arcs should have both gone from game.
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@Golden Girl
City of Heroes comics and artwork
That wouldn't be the permanent change to the gameworld that the SSAs are meant to cause - they're meant to move the game world forwards for everyone, not just the people who play the arcs, because the meta-storyline requires certain basic truths to make future content coherent.
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Wonder who dies in SSA2!
BrandX Future Staff Fighter

The BrandX Collection
@Golden Girl
City of Heroes comics and artwork
So does that mean that Lord Recluse and Ghost Widow (or Red Widow, depending, but GW seems more appropriate due to her popularity) will be completely removed from the history of the game entirely, including any ret-conning of badges and story involving them?
Just curious. I'm not bitter or anything... >.>
"I play characters. I have to have a very strong visual appearance, backstory, name, etc. to get involved with a character, otherwise I simply won't play it very long. I'm not an RPer by any stretch of the imagination, but character concept is very important for me."- Back Alley Brawler
I couldn't agree more.
I think it's just a rival organization, not a takeover
@Golden Girl
City of Heroes comics and artwork
The only kind of issue that this is is a non-issue
@Golden Girl
City of Heroes comics and artwork