I am not Positron's Pal.


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Posted

Quote:
Originally Posted by Nethergoat View Post
Indeed.

Although I have zero love for Stateman and still don't see the logic in changing the badge. The reality for my characters who have it is they rescued Statesman- my opinion of the character is irrelevant, it's an act they performed, a badge they earned and ti shouldn't be messed with absent some sort of vitally compelling reason.

I haven't seen any reason at all given thus far, let alone a compelling one.
This. Whether we love or despise the character is irrelevant. What this does is set a VERY BAD precedent.


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Posted

Quote:
Originally Posted by Nethergoat View Post
Indeed.

Although I have zero love for Stateman and still don't see the logic in changing the badge. The reality for my characters who have it is they rescued Statesman- my opinion of the character is irrelevant, it's an act they performed, a badge they earned and ti shouldn't be messed with absent some sort of vitally compelling reason.

I haven't seen any reason at all given thus far, let alone a compelling one.
The only explanation is they're taking the easy route: The mission has changed, thus the badge associated with it has changed. Rather than create and award a new badge for the revised version and "detaching" the old one from the mission so it remains unchanged, the badge is just getting its name changed in the database.




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Posted

Quote:
Originally Posted by Tyger42 View Post
The only explanation is they're taking the easy route: The mission has changed, thus the badge associated with it has changed. Rather than create and award a new badge for the revised version and "detaching" the old one from the mission so it remains unchanged, the badge is just getting its name changed in the database.
The missions hasn't changed if those who did the old one don't do the new one.

They've already done that mission.

I'd call it the lazy route, instead of the easy one.


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Posted

Quote:
Originally Posted by Aura_Familia View Post
The missions hasn't changed if those who did the old one don't do the new one.

They've already done that mission.

I'd call it the lazy route, instead of the easy one.
Just because you've already done it doesn't mean the mission isn't being changed. That's just plain stupid logic right there.

I'm not saying taking the easy route was right. I do think making a fuss over it is silly, though.

"Easy route" and "lazy route" are usually synonymous, so that last line was pointless.




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Posted

It's not a matter of me liking Statesman or not. I don't care about him. It's more Positron isn't that impressive to save as Statesman. Statesman was this invincible mary sue who never loses but suddenly he's reduced to a prisoner by this powerful force and it's up to YOU to save him. Positron, while a better character and down to earth, is still very much human.



http://www.virtueverse.net/wiki/Shadow_Mokadara

 

Posted

Quote:
Originally Posted by Tyger42 View Post
Just because you've already done it doesn't mean the mission isn't being changed. That's just plain stupid logic right there.

I'm not saying taking the easy route was right. I do think making a fuss over it is silly, though.

"Easy route" and "lazy route" are usually synonymous, so that last line was pointless
.
Not necessarily. One of the easiest things to do to help Khelds was making the shape shift ability faster. I have feeling that was NOT an easy programming change, nor lazy.

As to the first sentence, the mission has NOT changed for my characters who've ALREADY DONE IT. They are not being asked to rescue Posi, they've already rescued statesman. There is not reason to give them a new shiney medal for rescuing Posi, when the ******* didn't.

EDIT: To be clear they can give whatever the hell they want to anyone who now answers the "call" tor rescue Posi. I couldn't care less.

But for those who already rescued Statesman (previous answered the call), keep the badge as is.


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Posted

Quote:
Originally Posted by Aura_Familia View Post
As to the first sentence, the mission has NOT changed for my characters who've ALREADY DONE IT. They are not being asked to rescue Posi, they've already rescued statesman. There is not reason to give them a new shiney medal for rescuing Posi, when the ******* didn't.
The mission is being changed. Period. "For my character who has already done it" is irrelevant. THE MISSION IS BEING CHANGED. FOR EVERYBODY. PERIOD. END OF EFFING STORY. Your character who has already done it does not get a special magical version of the game that is different from everyone else where the mission isn't being changed. On "in-character terms", what is being changed is irrelevant to the character who has already done it. But that doesn't mean that the coding changing the mission isn't happening.




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Posted

I still say this could be solved by nerfing it to level 40 so it's just before Wade. This wouldn't affect the IDF too much. They have a 21-54 group in AE available in I23. The other villain groups could just be brought down to 40-54 instead of 45-54.



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Posted

Quote:
Originally Posted by Tyger42 View Post
The mission is being changed. Period. "For my character who has already done it" is irrelevant. THE MISSION IS BEING CHANGED. FOR EVERYBODY. PERIOD. END OF EFFING STORY. Your character who has already done it does not get a special magical version of the game that is different from everyone else where the mission isn't being changed. On "in-character terms", what is being changed is irrelevant to the character who has already done it. But that doesn't mean that the coding changing the mission isn't happening.
Do. Not. Care.

As long as they keep the Statesman Badge for those who already have it, everything else is irrelevant.

And those characters already did the first story they are not going to go back and run that arc again. I don't even think they can based on the way contacts work. Unless they go to Oroborus, which they wouldn't. The arc is not that impressive.


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Posted

Quote:
Originally Posted by Tyger42 View Post
The mission is being changed. Period. "For my character who has already done it" is irrelevant. THE MISSION IS BEING CHANGED. FOR EVERYBODY. PERIOD. END OF EFFING STORY. Your character who has already done it does not get a special magical version of the game that is different from everyone else where the mission isn't being changed. On "in-character terms", what is being changed is irrelevant to the character who has already done it. But that doesn't mean that the coding changing the mission isn't happening.
You seem to be either completely ignorant or intentionally obtuse about what's known as the "grandfather rule." This is the same rule which allows characters using costume pieces which have been removed from the game to retain them unless they go to change their costumes, as opposed to having the piece yanked off the character. There is no intrinsic truth to what you seem to be fond of endlessly repeating as though if you say it enough times people will give up and agree with you.


Quote:
Originally Posted by Arcanaville View Post
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Posted

Quote:
Originally Posted by Aura_Familia View Post
The arc is not that impressive.
I dunno. IDF is in so little non-trial content that it remains pretty interesting. I guess I23 AE will change that though. WOO IDF IN AE.



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Posted

Quote:
Originally Posted by ShadowMoka View Post
I dunno. IDF is in so little non-trial content that it remains pretty interesting. I guess I23 AE will change that though. WOO IDF IN AE.
What I mean is there is nothing being changed in there that would compel to want to re-run that arc, on characters who already did it.

AKA meh IDF.


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Posted

Quote:
Originally Posted by Aura_Familia View Post
What I mean is there is nothing being changed in there that would compel to want to re-run that arc, on characters who already did it.

AKA meh IDF.
Bleh yeah. It was far too long for replayability. It was just nice to have my ego stroked by the NPCs :P.



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Posted

Quote:
Originally Posted by Samuel_Tow View Post
You seem to be either completely ignorant or intentionally obtuse about what's known as the "grandfather rule." This is the same rule which allows characters using costume pieces which have been removed from the game to retain them unless they go to change their costumes, as opposed to having the piece yanked off the character. There is no intrinsic truth to what you seem to be fond of endlessly repeating as though if you say it enough times people will give up and agree with you.
I AM NOT SAYING THE CHANGE IS A GOOD THING! I have specifically said the EXACT EFFING OPPOSITE. ...speaking of people being obtuse, try looking in a ******* mirror. People are asking why it's being changed. I'm giving the likeliest reason. Where in the F people are getting that I'm somehow defending it is beyond me.




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Posted

Quote:
Originally Posted by Tyger42 View Post
I AM NOT SAYING THE CHANGE IS A GOOD THING! I have specifically said the EXACT EFFING OPPOSITE. ...speaking of people being obtuse, try looking in a ******* mirror. People are asking why it's being changed. I'm giving the likeliest reason. Where in the F people are getting that I'm somehow defending it is beyond me.
Calm down.


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Posted

Quote:
Originally Posted by Aura_Familia View Post
Calm down.
Pot. Kettle. Black.




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Posted

Quote:
Originally Posted by Tyger42 View Post
Pot. Kettle. Black.


Saw that coming.

*insert trollface pic here*

Glad to see we've all come to agreement: keep the the Statesman's Pal badge.

/thread?


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Posted

Quote:
Originally Posted by Tyger42 View Post
Pot. Kettle. Black.
Doesn't invalidate their point, though.


 

Posted

I am not Positron's Pal either.

Look, Devs, here's another badge for you, and this is one you're in danger of being awarded by a lot of players -- "Small and Petty".

Explain to us why the badge cannot remain for those who did the arc as it was, and cannot still be achieved by those who do it via time-travel, Orouboros.

What I object to, and I think I read others saying the same, is that retroactively changing the badge already awarded for stories played as the game's timeline factually contained, is explained to us by nothing less than attempt to erase Statesman from the game's history.

I suppose there could be good reasons for this, perhaps even legal or intellectual property reasons. If that's so, I'd like to hear them, and they could put me on your side instantly.

But if the reason is you want to promote the new leader of the Phalanx, or just want to deemphasize Statesman generally, and don't want his name showing on people's badge lists, or badge titles, or maybe it was thought not worth the development effort to preserve the old badge while adding a new one; well, all those are just Small and Petty.

You can do better. I am not Positron's pal either, but be honest with us, and maybe I could be.


 

Posted

Quote:
Originally Posted by Tyger42 View Post
The mission is being changed. Period. "For my character who has already done it" is irrelevant. THE MISSION IS BEING CHANGED. FOR EVERYBODY. PERIOD. END OF EFFING STORY. Your character who has already done it does not get a special magical version of the game that is different from everyone else where the mission isn't being changed. On "in-character terms", what is being changed is irrelevant to the character who has already done it. But that doesn't mean that the coding changing the mission isn't happening.
Actually, that's not exactly true. My main has done A Hero's Hero but has never actually yet done A Hero's Epic. I was awarded the badge for doing Hero's Hero, and that mission arc isn't being changed as far as I know: it still exists in Ouroboros.

There are badges you can only get in flashback: the exploration badges in the pre-Incarnate Dark Astoria for example. I don't see why Hero's Hero can't continue to award Statesman's Pal and the updated Hero's Epic can't award Positron's Pal separately (as was suggested earlier in the thread). And if that is the case, the devs could retroactively grandfather all players to keep Statesman's Pal and require a rerun of Hero's Epic to get Positron's Pal, so that you actually have to save Positron to get it.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Actually, that's not exactly true. My main has done A Hero's Hero but has never actually yet done A Hero's Epic. I was awarded the badge for doing Hero's Hero, and that mission arc isn't being changed as far as I know: it still exists in Ouroboros.

There are badges you can only get in flashback: the exploration badges in the pre-Incarnate Dark Astoria for example. I don't see why Hero's Hero can't continue to award Statesman's Pal and the updated Hero's Epic can't award Positron's Pal separately (as was suggested earlier in the thread). And if that is the case, the devs could retroactively grandfather all players to keep Statesman's Pal and require a rerun of Hero's Epic to get Positron's Pal, so that you actually have to save Positron to get it.
So it's confirmed that the original IS IN Ouroboros. Good to know. Nothing else needs to be said, you covered it.

EDIT: Also didn't realize that both arcs now have DIFFERENT NAMES. So yeah about that "it's being changed for everyone" thing---> LMAO!


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Posted

Quote:
Originally Posted by Arcanaville View Post
There are badges you can only get in flashback: the exploration badges in the pre-Incarnate Dark Astoria for example. I don't see why Hero's Hero can't continue to award Statesman's Pal and the updated Hero's Epic can't award Positron's Pal separately (as was suggested earlier in the thread). And if that is the case, the devs could retroactively grandfather all players to keep Statesman's Pal and require a rerun of Hero's Epic to get Positron's Pal, so that you actually have to save Positron to get it.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Actually, that's not exactly true. My main has done A Hero's Hero but has never actually yet done A Hero's Epic. I was awarded the badge for doing Hero's Hero, and that mission arc isn't being changed as far as I know: it still exists in Ouroboros.

There are badges you can only get in flashback: the exploration badges in the pre-Incarnate Dark Astoria for example. I don't see why Hero's Hero can't continue to award Statesman's Pal and the updated Hero's Epic can't award Positron's Pal separately (as was suggested earlier in the thread). And if that is the case, the devs could retroactively grandfather all players to keep Statesman's Pal and require a rerun of Hero's Epic to get Positron's Pal, so that you actually have to save Positron to get it.
Best proposed solution.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Actually, that's not exactly true. My main has done A Hero's Hero but has never actually yet done A Hero's Epic. I was awarded the badge for doing Hero's Hero, and that mission arc isn't being changed as far as I know: it still exists in Ouroboros.

There are badges you can only get in flashback: the exploration badges in the pre-Incarnate Dark Astoria for example. I don't see why Hero's Hero can't continue to award Statesman's Pal and the updated Hero's Epic can't award Positron's Pal separately (as was suggested earlier in the thread). And if that is the case, the devs could retroactively grandfather all players to keep Statesman's Pal and require a rerun of Hero's Epic to get Positron's Pal, so that you actually have to save Positron to get it.
I totally less than three you.

Now, do the same to Sister Psyche please. And the badges in Recluse's Victory that involve States and Sister P. And the STF one. Thanks.


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Posted

Quote:
Originally Posted by Arcanaville View Post
I don't see why Hero's Hero can't continue to award Statesman's Pal and the updated Hero's Epic can't award Positron's Pal separately (as was suggested earlier in the thread). And if that is the case, the devs could retroactively grandfather all players to keep Statesman's Pal and require a rerun of Hero's Epic to get Positron's Pal, so that you actually have to save Positron to get it.
I vote for this!


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