Party_Kake

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  1. Party_Kake

    coXso yet again.

    I choose 2, the only even prime number.

    Numbers remaining:
    3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 15, 16, 17, 18, 20, 21, 22, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 68, 69, 70, 71, 72, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100
  2. * A setting where any character I create fits.
    * The ability to create a character, complete with bio, and play that character as I see fit, and on my terms.
    * Time. I don't want to see an MMO where nothing changes. I want people to remember me and I want my actions and decisions to impact my stories. Just the fact that you can outlevel contacts, zones, and mayhem missions is great!
    * Villainy.
    *Mayhem Missions. This is the single best thing about CoH and I will cherish these memories always.
    * A steady, reliable constant stream of new content for the game, which Paragon was able to provide for years. I will always use Paragon Studios as the model of how to properly do a free-to-play MMORPG based on microtransactions and optional subscription.
  3. Party_Kake

    Blade and Soul

    At the risk of sounding like I am interested in it, I think it's appropriate to say, Blade and Soul is probably intended to be a fighting game MMO, not an MMORPG.

    Thus, all of the trope-ish things you guys are pointing out are precisely the selling points it wants.

    That being said, it will probably be inferior in all the ways that matter to games like Vindictus and Tera. If, however, it ends up being a nice fighting game, that will, at the bare minimum, be a refreshing change of pace.

    But right now, and at every point in the future, whenever anyone asks about Blade and Soul, my response will be "Well, it's no City of Heroes..."
  4. Quote:
    Originally Posted by Leandro View Post
    I'm working on a little something here and I need a bunch of heroes...
    /glare
  5. Quote:
    Originally Posted by JoeKent View Post
    Aren't you the guy/gal saying we should't boycott NCSocft because they publish another game you really really like?
    Well, that is a good reason.
    It's a shame that this is happening in light of the fact that GW2 shows every sign of saving the company that seems to need to can a profitable game to survive.
  6. I nominate the hug as the official City of Heroes salute, provided things get better.

    Although it seems *shudder* heroic, I shall do what I can to advance the goals.
    Freaking incarnate content. Greater good this, Greater good that!

    I'm about ready to greater gut shot the next person that forces me into this crap.
  7. Every time you target yourself, Mot kills a kitten.
    Please, think of the kittens.
  8. Quote:
    Originally Posted by Arilou View Post
    I should point out there's a reason for this (and a reason we're starting to see more action-y MMORPG's now) latency.

    Lag can be smoothed over a lot more in traditional RPG's (even a relatively fast-paced one lie COH) compared to FPS:es or similar. (Which as probably the reason the original Planetside remaiend all-but unique)
    Take a look at the MMO's coming out of Korea and Japan today and you'll see that some like Vindictus suffer horribly when in the US simply because our broadband platform is crap. It doesn't help that people are trying to send packets from NY to LA and back to Chicago to do the same things as people trying to send info from Seoul to down the street and back.

    Light speed delay is a real problem for MMO's that try to be too actiony. that's part of the reason so many stick to the target enemy and click buttons approach. What's funny is that maybe 20 years from now, those of us in the US will be able to catch up to the first world countries of MMO gaming.
  9. Frankly I'm not seeing a reason why it couldn't work.

    main powerset:
    ranged damage.
    secondary powerset:
    armor.

    This isn't "one of those MMO's" where they obsess over the slightest detail in power level because it affects a global ladder or ranking, or because having a better pvp spec means you can do things nobody else can.

    ask what advantages a ranged damage dealer gets.
    they can hit from range, meaning they could get off their hits before the enemy gets to them, land the first hit, and possibly kite.

    what advantages does an armored person get.
    they can avoid or take hits allowing them to win extended engagements.

    those are overlapping defenses but some are redundant.

    If you're talking about someone really crazy, the truly ******* crazy pvp builds will revolve around dodging everything, getting hits in, and being able to take alpha strikes when necessary. since at this point the difference in range between "melee" and "ranged" characters isn't that much, it becomes a matter of 0.003 seconds more time taken for someone to hit you with a hold, run in, and murderize your face with a concrete hammer (to use the character I'm logged in as for an example). Assuming that happens, the fight between you and a dominator/controller is going to be a little less lopsided than it would be for someone else. Because your ability to hit from range only really gives you 1-2 more shots than it would otherwise. We could USE some diversity in pvp builds, right? Nobody's going to cry themselves to sleep at night knowing someone out there could give a dominator/controller a fight in pvp...

    I see gun/armor as just as broken as gun/super reflexes, which is not only par for the course in this game, but a representation of dang near 100% of all characters with guns ever depicted in any form of fiction.
  10. I wouldn't be able to participate only because I compulsively jump.
  11. Quote:
    Originally Posted by angelxman81 View Post
    so, when will celestial armor be available again?
    never!!!

    Mwahahahahahahaaaaaaaaaa!!!
  12. The Front Loaded missions sound like they'd be okay, so long as it was rare and broke up the pace of normal mission teaming. say, if it was the second of like 5 missions in a task force, so you know nobody's going to try and solo it.
  13. Quote:
    Originally Posted by Nalrok_AthZim View Post
    I guarantee you more people dislike the current Celestial than like it. It literally does not go with anything because of the awful pre-tinted metallic shaders it has on it.
    Well, I was fine with it as it was but this is definitely better.

    ...
    Don't let the naysayers prevent you guys from fixing bugs. Get the change done, and thanks for working on it!
  14. At some point in the future, can we have a rocker-themed set?
    Here are two reference photos which are both appropriate and AWWWEEESSSOOOMMEEEE!!!!


    from:

    http://r2witco.tumblr.com/post/84928...es-holbert-aka


    from:

    http://kidnotorious.deviantart.com/a...F215103&qo=107


    Obviously creating something close to this might already be possible, but this kind of theme could make for a very exciting costume set and maybe even a powerset.


    Also: DAT HAIR.
  15. * Dude, just get a second monitor and put them side by side.
    * Someone get his/her/its cat to slap the mouse.
  16. A certain other mmo made by the friendly NCSoft company coming out soon features the ability to use pistol/dagger, dagger/pistol, and sword/pistol, in addition to the "normal" dagger/dagger, sword/sword, and pistol/pistol things we've seen before. Perhaps it works because there's only 5 skills to balance around, but the possibility exists of something like a pokey object and shooty thingy powerset, complete with all sorts of various objects for pokey and shooty things, like guns, knives, bayonets, bubble blowers, broken bottles, etc.

    Nevertheless, it's worth pointing out that someone else HAS done it and it IS cool, and works really well.
  17. You didn't need to be psychic to see this coming.
  18. If I'm not mistaken someone said they got rid of the hollow globe because people kept getting stuck in it.
  19. It's a safe bet there are more MMO players now than there have ever been.
    They're just playing lots of MMO's, including some which you would say "are not MMO's."

    Then you take a look at other more casual online games like Farmville and League of Legends and you see that the people who were playing MMO's have simply found a game more to their liking than "grind until you raid until you die online".
  20. Quote:
    Originally Posted by PRAF68_EU View Post
    I think a case could be made for giving MMs a damage buff when their pets aren't out.
    They shouldn't encourage players to play badly.
    If you want to pew pew pew, play a class designed for it, or you'll be playing at below optimum power.
  21. On the beta server I filled out a few this way (by getting free tokens to speed up the process immensely) but stopped when I hit lore.

    I was like... "Yeah, not that bored."
  22. Quote:
    Originally Posted by Liz Bathory View Post
    Everything that requeres different animations because of powers. Like arms that blast fire. Will not happen at all.
    Even if the animation is a complete lack of movement?
    A 0 byte, completely empty animation file shouldn't take much effort to create... :P

    But of course, I'll accept this as a reason why it can't be done because I don't know the specifics of the engine well enough to comment otherwise.
  23. Quote:
    Originally Posted by Mr_Grey View Post
    After reading through this thread, I was suddenly struck with a conspiracy theory...

    You guys make it sound like Nemesis is pumping the Phalanx's Fort Trident with some really, REALLY good hash...

    It's Nemesis Pot!

    Positron: "Duuuuuude... Buddy! You gonna... Like... Save the world? Or somethin'?"

    Penelope Yin: "You're AWE-some!" *starts eating the fern in the corner*

    You: "This... This isn't right..."

    Synapse: *passed out and grinning from hyperventilating the "gas"*

    You: "I... Gotta go..."
    "It's all a Nemesis Pot" sounds like a great name for an arc.
    Seriously, hit the architect up and get this going. This is awesome.