Unwelcome change to Montague's Arc


Aneko

 

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Originally Posted by Techbot Alpha View Post
Ok, seems I forgot/mis-interpreted the patch notes. I thought this barred you from doing the 'complete while doing the missions in tandem' route.

So, not quite as dire as I thought. This is what I get for posting at 3am...

This reminds me of something almost entirely irrelevant...

When I used to live with my brother, and when the hour got way later than anticipated...
One of us would occasionally secretly sneak into the other's peripheral, wearing a strange outfit and pretending to be a little person (standing on knees with shoes sticking out as though your legs are that short, arms mostly inside your shirt/jacket... a bowler or top hat for effect, maybe a monocle or whatever props you can find quickly and that you think'll work well that night... sometimes peering over a newspaper) - usually while the other was brushing their teeth or sleepily walking through the hallway or something (I did this for a few of his late night bathroom trips too)...
And wait for that tired person to suddenly see you, unexpectedly, out of the corner of their eye...
And then the little person would say, in a very raspy voice, "It's 3 in the mornin'".


The reason I share this with you is...
Maybe you need a dwarf standing around your house to remind you not to post, because "It's three in the mornin'".


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

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Originally Posted by Spatch View Post
Don't like this change. It's not a huge deal to run the arc, but it was nice to be able to jump on the final mission to get the quick zone unlock.

They really ought to have changed the Lost Curing Wand recharge to something close to immediate. The current recharge is nonsensically long. Toss us a frickin' bone already.
IMO.
I agree.

The rest of the arc is okay. You can auto complete it, or level a bit past a mission then run past all of the lost to the end if you want to.

But the curing the lost is just ridiculously long with no danger for most characters. You just stand among greys waiting for the want to recharge.

Fix the wand time and I don't care about having to do the arc


 

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Originally Posted by Electric-Knight View Post

This reminds me of something almost entirely irrelevant...

When I used to live with my brother, and when the hour got way later than anticipated...
One of us would occasionally secretly sneak into the other's peripheral, wearing a strange outfit and pretending to be a little person (standing on knees with shoes sticking out as though your legs are that short, arms mostly inside your shirt/jacket... a bowler or top hat for effect, maybe a monocle or whatever props you can find quickly and that you think'll work well that night... sometimes peering over a newspaper) - usually while the other was brushing their teeth or sleepily walking through the hallway or something (I did this for a few of his late night bathroom trips too)...
And wait for that tired person to suddenly see you, unexpectedly, out of the corner of their eye...
And then the little person would say, in a very raspy voice, "It's 3 in the mornin'".


The reason I share this with you is...
Maybe you need a dwarf standing around your house to remind you not to post, because "It's three in the mornin'".

Dude, that's downright creepy. Love it!


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A. Positron: Whoops, my bad.

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To paraphrase an internet meme: do not want.


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An annoying change to be sure, but you know what you want access to midnighter club on a character do the work for it. I have on every character I own, not once taking the shortcut to do it.


 

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what about rogue redsiders who'd like to be able to access the place early instead of needing to wait 20 more levels?


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Originally Posted by AzureSkyCiel View Post
what about rogue redsiders who'd like to be able to access the place early instead of needing to wait 20 more levels?
I think you mean 10 levels.

Unless they've decided to make the alignment tokens work under level 20.


"I saw my advantage and took it. That's what heroes do." - Homer Simpson.

 

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Originally Posted by Stormbird View Post
Besides, getting rid of the lock would get rid of the rather stupid discrepancy between hero and villain side. Heroside, run at 15, get the fluff "Origin of Power" arc at 35. Villainside, get the fluff arc at 10-15, then run the unlock at 35. So, for someone that switches between characters and sides...
I don't know why there is a discepancy, but it shouldn't keep side switchers from getting the unlock.

If you start out as a hero, you can run the arc before you even start getting alignment missions. If you forget and switch over to villain before you run it, you can pick it up at 35 like all the other villains.

If you start out as a villain, and you switch before you hit 35, you should be able to run it as soon as you switch over to hero. The arc is available heroside from 10-50, so you can't outlevel it (I've never switched a villain to hero, so I'm assuming you get Monatgue as a contact as soon as you go blueside. If not, it's probably not WAI)

I believe you can miss out on the origins of power mission by side switching. I don't hear too many complaing about that, but there is a badge involved.


 

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If you don't like doing that arc, just think of the reward at the end of it. That should help motivate you to get to the end. That's what I do.


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Originally Posted by Santorican View Post
I predict that this thread is going to get much longer real fast
Hmmm. Implausible.


 

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Originally Posted by GunnerSam View Post
If you don't like doing that arc, just think of the reward at the end of it. That should help motivate you to get to the end. That's what I do.
More like "Resent having to do this non-fun, fairly annoying arc again."

That plus, if I'm going to join people doing the ITF, it'd help if I could see who has it unlocked WITHOUT going through the old log in- check badge - log out - log in - check badges - etc. nonsense.


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I find it humorous that someone would complain about having to do the same content over again when their goal is to be able to do the ITF over again.


 

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Quote:
Originally Posted by Electric-Knight View Post

This reminds me of something almost entirely irrelevant...

When I used to live with my brother, and when the hour got way later than anticipated...
One of us would occasionally secretly sneak into the other's peripheral, wearing a strange outfit and pretending to be a little person (standing on knees with shoes sticking out as though your legs are that short, arms mostly inside your shirt/jacket... a bowler or top hat for effect, maybe a monocle or whatever props you can find quickly and that you think'll work well that night... sometimes peering over a newspaper) - usually while the other was brushing their teeth or sleepily walking through the hallway or something (I did this for a few of his late night bathroom trips too)...
And wait for that tired person to suddenly see you, unexpectedly, out of the corner of their eye...
And then the little person would say, in a very raspy voice, "It's 3 in the mornin'".


The reason I share this with you is...
Maybe you need a dwarf standing around your house to remind you not to post, because "It's three in the mornin'".

You win 10 internets.


 

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Originally Posted by Mazey View Post
Obviously they're going to start selling "Midnighter Access Tokens" in the Paragon Market.
You are most likely correct. A while back the Devs asked about this type of thing and the Midnight Arc was listed as an arc people would buy to skip. Just like Cape and Aura missions.

I know it seems the reason is to fix the "bug" but really its a money grab.


 

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I've always wondered about that arc. Specifically, about the fact that you do the same exact mission twice with a very slightly different objective in the final room. And its always the same room on both missions.


 

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Originally Posted by dugfromthearth View Post
I find it humorous that someone would complain about having to do the same content over again when their goal is to be able to do the ITF over again.
Might have something to do with the ITF being... oh, wait, what's that word?

I remember!

"Fun."

This change affects me virtually not at all (I only ever tried to tag along to get the badge without doing the arc once; generally I just find a time when there's nothing else to do and slog through it), but the arc is simply not entertaining. Having the option removed is an annoyance.

It's also worth pointing out to all the folks saying, "Oh, quit whining and auto-complete your way through" that the very first mission can't be auto-completed. Just logged in and got it on a character to verify my aging brain wasn't mis-remembering, and I have the option to abandon it, but not complete it.

If you could use abandon to chain-complete everybody level 10 or higher on your server into the badge and access, I agree that's a problem. This just seems like a rather ham-handed way to deal with the issue.


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It's also worth pointing out to all the folks saying, "Oh, quit whining and auto-complete your way through" that the very first mission can't be auto-completed. Just logged in and got it on a character to verify my aging brain wasn't mis-remembering, and I have the option to abandon it, but not complete it.

They aren't talking about using the once-every-3-days auto-complete option. They are talking about using the "Complete same mission" option, where if 2 people have the same mission, and they both run it, they both get completion as if they were the mission holder.


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Originally Posted by FloatingFatMan View Post
The time is long past where a lot of people help others just for the sake of helping. I've even seen people demanding inf for their help...

It's not just this MMO either, it's all over. The golden age is over, now it's all about self.
I guess you're playing on the unofficial 'self-centered' server. Because it's not like that where I play.


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Originally Posted by Sailboat View Post
That's nothing new. Years ago, before the ability to flash back to old arcs was added with Oroborous, people used to pay big bucks to lowbies for a spot on their Fortuneteller mission team. If you'd missed the Fortuneteller mission when leveling up, which is frankly pretty easy to miss, you couldn't get the Atlas Medallion accolade. I know someone who routinely hired himself out to as many high-level types as he could find every time he got a new character to the level for the mission.
And I used to go out of my way to get that mission, and then announce it on every global channel I was on, and refuse any sort of compensation. Imagine that.


As for the arc change - I expected it to happen eventually. Being able to unlock the Midnighter Club with a time investment of, oh, 30 seconds felt broken.


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Posted

Quote:
Originally Posted by Sailboat View Post
That's nothing new. Years ago, before the ability to flash back to old arcs was added with Oroborous, people used to pay big bucks to lowbies for a spot on their Fortuneteller mission team. If you'd missed the Fortuneteller mission when leveling up, which is frankly pretty easy to miss, you couldn't get the Atlas Medallion accolade. I know someone who routinely hired himself out to as many high-level types as he could find every time he got a new character to the level for the mission.
Big bucks being... what... 50,000 influence? 100,000? Back then.

Or maybe... ONE MILLION INFLUENCE!

You can pretty much speed every door mission on this arc, so it's about a half hour of running around at worst. I've run it solo the last several times I've needed it anyway, so this doesn't really change anything for me.



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Originally Posted by AzureSkyCiel View Post
what about rogue redsiders who'd like to be able to access the place early instead of needing to wait 20 more levels?
why? you can't go into Cim until 35 anyways and its not like there is anything in the MC that actually matters with the new tram system.


 

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I too dislike this change, but I'm the first to admit it's an exploit.

I have dozens of characters, and have done this mission dozens of time solo (it's trivial to do, especially if you set the difficulty to x1/-1). Every time I got the Latin Student mission I would broadcast that I was about to do it and anyone on the team would get into Cimerora. In my heart of hearts I knew this was cheating, but I knew it was either a bug or an oversight and it wouldn't last forever.

Why is it an exploit? Because you get something for nothing. You get something that costs another player a small chunk of his life for just being in the right place at the right time. While it's not a big exploit, it's still an exploit, and it's totally reasonable for the devs to make this fix.

It's basically the same as doing the Ramiel mission to open the Alpha slot, only you're opening the Midnighter club. The devs did add a workaround for spending astrals to allow another character to unlock the alpha slot, and for all we know there could be a similar change in the works to get the Midnighter badge by expending some currency.


 

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They should sell the password to the MC in the PM for 80 PPs per character.


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Originally Posted by Samuel_Tow View Post
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As long as all team members pickup and autocomplete each mission, the only thing you will have to do 8 times is talk to the latin student (each person on their own). You can still do the rest of the arc together.


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Originally Posted by Techbot Alpha View Post
So, this little gem is from the I22 VIP Beta notes. What it effectively means is that, instead of being able to grab a team of friends, channel folk or randoms who need the badge for access to Cimerora, you now have to run the mission once per character who needs it.
I.E. you have eight characters on a team who do not have the Midnighter intro badge that gives access to the club. You will have to run that arc eight times, once with ever person as the mission owner.


This is not a welcome change. This is a time sink of the needless and questionable variety. There is no apparent logic to the change, even less so than the continued need for the arc to gain access to Cimerora. Given Menders Ramiel and Silos both KNOW of the Midnighters 'secret' Pillar of Ice and Flame, it renders the whole 'secret induction' rather moot.

Some people have said this access nerf is already on live, and that it's been discussed. Having not seen any threads about it so far, I thought I'd bring this up while there's still time to mention how this is a really bad idea that is only going to frustrate the players and make them hate Monty's arc more than they already do.


Dev's, please see a little reason and leave the arc and badge alone. Pointless time sinks and needless re-runs are not cool. That should be common knowledge by now.
Guaranteed, they are only doing this now so they can sell an account-wide access token for the Midnight Club later.