Unwelcome change to Montague's Arc
Paragon City Search And Rescue
The Mentor Project
::sighs:: seriously Devs, EACH person has to run the arc themselves, you can't run it as a team anymore,
|
we have to cure some 160 lost for an 8 man team, |
Paragon City Search And Rescue
The Mentor Project
Isn't there a mission in the new DA that requires you to go to Cimerora?
If your 50 has never done Monty's arc, do you need to stop saving the world from the God of Death and do it before you can continue? That's mildly silly. Eco |
Aside from the fact that the arc is trivially easy at level 10, you don't even have to do it if you choose to go through Dark Astoria instead.
you could have it all
My empire of dirt
I will let you down
I will make you <3
A partial solution would be to get a Midnighter club access as a Vet Reward
I don't think the arc per se is bad, but it's monotonous once you've done it the first 47 times. Once we've done it a few times it would be nice not to have to do it for every toon. It's not like the ITF is skippable content is it? |
having speed run both the villain and heroic unlock for Cim till my eyes bleed already, i would not object.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
![Big Grin](images/smilies/biggrin.gif)
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
I do not have, and never will have, any sympathy at all for people who gripe because an obvious exploit is fixed. I don't care how much of what you think is a "slog" that it lets you bypass.
It's like everything else in the game. You want access to the reward? Then quitchyerbellyachin' and do the mission. |
Consider when the devs wanted to fix the "bug" that let us outlevel the mail boxes, cars and vault doors in Mayhem missions. Technically, that was an exploit. But many players thought it gave us a sense of growing more powerful, and made the missions a lot more fun. I'm glad the devs agreed and decided not to fix it.
Personally, I think it's a terrible mistake to lock Cimerora behind the Midnighter arc, because it really gets tedious on your 10th character - and I say that as someone who LIKED Montague's arc!
-D
Darkonne: Pinnacle's (unofficially) mighty Dark Miasma/Radiation Blast enthusiast!
Be sure to check out this mighty Arc:
#161865 - Aeon's Nemesis
I expect a purchasable Cimerora global unlock in the future, have to make it a little more difficult before charging for it don't ya know.
I hope I am wrong but I expect not.
Ugh.
I don't think I'd care quite so much about this change except for the fact that I found out about it by joining up with a couple of new player friends to run Monty's arc, and, as they had already rescued that redheaded idiot, figured we didn't need to bother with running that stupid mission again (yeh, twenty-some times is enough, I think). So my wife and I joined in on mission [censored] two, got brutally slaughtered over and over and over and over by the mapful of Nerva Spectra Daemons and Ruin Mages (yay for running it at level 20 >.<), Lady Jane promptly got herself killed once we finally managed to clear the however many spawns had decided to camp out in the intersection (at least three teamwipes later), bored our way through the rest of the missions... and found that the Latin student wouldn't talk to the two of us that had joined on mission two!
Son of a..!
Yeah, screw you too, Midnighters. Hate this mission chain, tired of doing it every single time I want to do the ITF on a new character, tired of suicidal imbeciles that I'm supposed to rescue, tired of the lore getting screwed over because the devs got lazy about the big reveal... bah.
"A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." Seven Habits of Highly Effective Pirates
MA Arcs: #12285, "Small Fears", #106553, "Trollbane", #12669, "How to Survive a Robot Uprising"
Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search
![](http://i301.photobucket.com/albums/nn53/Tyger42/minhsig1.png)
Virtue Server
Avatar art by Daggerpoint
A soon as you get the mission to go to Cimerora, you become a midnighter automagically, rendering the point moot.
Aside from the fact that the arc is trivially easy at level 10, you don't even have to do it if you choose to go through Dark Astoria instead. |
got brutally slaughtered over and over and over and over by the mapful of Nerva Spectra Daemons and Ruin Mages (yay for running it at level 20 >.<)
|
I think by "through Dark Astoria" he meant getting access by getting the mission there that sends you to Cim. Still have to get to Cim the normal way.
![](http://i301.photobucket.com/albums/nn53/Tyger42/minhsig1.png)
Virtue Server
Avatar art by Daggerpoint
You forgot to add IMOLW (in my own little world).
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
Global @StarGeek
ParagonWiki.com-The original is still the best!
My Hero Merit rolls
Accuracy needed for 95% ToHit spreadsheet
Forum font change stripper for Firefox/Opera/Chrome. No more dealing with poor color choices, weird fonts or microscopic text
Search Wiki Patch notes, add site:ParagonWiki.com inurl:patch_notes to your Google Search
I see no reason we must accept any decision made by the devs as sacrosanct; if we think a change, even an exploit fix, makes the game worse, it's our duty to say so and start a debate. There's no guarantee the devs will agree with us, of course, but they should certainly listen to our reasons before dismissing us.
|
Personally, I don't think allowing others to piggyback onto the last step of a not-insignificant arc to gain its rewards is very desirable. I'd much rather Montague's arc be streamlined or bypassable entirely, but done so in a deliberate way, rather than using unintended behavior. Allowing access via the Dark Astoria arcs is a good alternative, for example.
De minimis non curat Lex Luthor.
Exploits and bugs need to be fixed. If the behavior of the exploit is a desirable one, then it can be reintroduced in a better way.
Personally, I don't think allowing others to piggyback onto the last step of a not-insignificant arc to gain its rewards is very desirable. I'd much rather Montague's arc be streamlined or bypassable entirely, but done so in a deliberate way, rather than using unintended behavior. Allowing access via the Dark Astoria arcs is a good alternative, for example. |
5 stars.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Montague's Arc is easy. I can complete it in 15 minutes on any alt. First 3 mission you can just ignore enemies and run straight for goal. Only Lady Jane mission can be bit harder, but on 0/1 diff. it is not that hard.
Only problem I have with this change is if bug isn't fixed. I had on few of my alt problem that I got Cure Lost badge before starting arc. That had resulted with losing lost cure after curing just one lost and not being able to complete arc. Old way I solved that problem joining other people entering MC. Now it will going to be much harder and it will need petition.
Don't know what will premium accounts do in that situation?
"If you want to win you must not lose."
"Easiest way to turn defeat into a victory is to put on the enemy's uniform"
"Better strategic retreat than dishonorable defeat"
I've been lurking the forums for awhile now, and now I have the perfect excuse to make my first post (also....Hi, everyone)
Having now completed the Midnighter's arc as a hero and as a villain, I have come to the conclusion that maybe the blueside version is better done solo. While the arc itself isn't nowhere near as difficult as I was lead to believe, the only part I consider difficult is when you escort Lady Jane while fighting the CoT (One of the deciding factors on playing CoX was watching a Youtube LP series, in which the host and his two friends were having an extremely difficult time on the mish. It was hilarious to watch, but I could see and hear how frustrating it was)
First time I got the arc I was intimidated, I'll admit. I had done the newbie AP story mishes and was pretty confident in my abilities (SD/WM Tanker), but I had a preconceived notion about this arc and dreaded doing it. So, alone I braved the arc......and about an hour later completed it without a hitch. Maybe because I was solo and the enemies were not as numerous as they were in the video, but Lady Jane stood by me and watched my back,unaware of how scared the poor newb tanker was lol.
What took the longest time was finding the Lost to use the cure on. I didn't really consider it annoying because I got to see more of the game area and learn my way around.
I can certainly understand how alot of you feel that repeating this arc per character can get tedious, and I agree that maybe it should have an account unlockable. But...I...kinda like the story I personally wouldn't mind just repeating it on my alts.
TL;DR just wanted to put my 2 inf in and say hi.
I welcome things that bring people off the farms... but this doesn't do that. Frankly this encourages the AE Babys to stay in AE and just makes it harder and more complex for my SG members and I to get everyone into an ITF with new characters, for example.
God Forbid we want to run the content there...
::sighs:: seriously Devs, EACH person has to run the arc themselves, you can't run it as a team anymore, we have to cure some 160 lost for an 8 man team, with a 5 second cool down that means we are down in the old sewers for AT LEAST 13 minutes plus the time to get to the Lost and back out... all spent in a place where the bad guys are no threat to us, and if we accidentally hit the wrong button we just wasted 10 or so potential targets...
You can't see how this is INCREDIBLY ANNOYING!