is all high level content as stupid as the ITF is now?


Acemace

 

Posted

I just did the ITF for the first time in years. It was simply stupid.

Every character simply ignored the foes and ran through the missions past them, taking out only the ones they needed to. There was no challenge to it. 90% of the foes may as well not have been there.

Is the rest of the high level this stupid now?


 

Posted

Speed run - best way to do a tf, or what?

No, seriously though, you could always do this. It's somewhat easier now that everyone knows the TF backwards and forwards and has incarnate powers, is all. Speed runs are hardly the only way people do TFs, at least on Freedom - I've run 3 ITFs so far this week, and only one was even kind of a speed run.


 

Posted

You mad bro?


Who said that i was that scary! ಠ_ಠ

 

Posted

Quote:
Originally Posted by dugfromthearth View Post
I just did the ITF for the first time in years. It was simply stupid.

Every character simply ignored the foes and ran through the missions past them, taking out only the ones they needed to. There was no challenge to it. 90% of the foes may as well not have been there.

Is the rest of the high level this stupid now?
Blame Lambda. This is the exact scenario that it needs to succeed.

During the sabotage phase, players are rewarded for taking out weapons crates and containment chambers as fast as possible while ignoring everything else. After 9 months, this is the result.

Yay?

Edit seeing no one is reading my later post:
Yeah, I should have said that they are more prevalent because of speed iTrials. A lot of the players that were not doing speed runs got used to doing speed runs because of Lambda.




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Posted

Quote:
Originally Posted by Golden Girl View Post
We obviously need tougher high level content.
It doesn't get a whole lot tougher than level 54 IDF. The problem isn't that they're easy, it's that the objectives allow you, if not outright encourage you to ignore and run past the enemies. Wouldn't matter if they were Rularuu instead, or Vanguard, or Arachnos, or Carnies, or dozens of 54(+2) Maelstroms buffed by STF towers if we still don't even attempt to fight them.


 

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Quote:
Originally Posted by Hopeling View Post
It doesn't get a whole lot tougher than level 54 IDF. The problem isn't that they're easy, it's that the objectives allow you, if not outright encourage you to ignore and run past the enemies. Wouldn't matter if they were Rularuu instead, or Vanguard, or Arachnos, or Carnies, or dozens of 54(+2) Maelstroms if we still don't even attempt to fight them.
Then we obviously need more gimmicks in high level content.


@Golden Girl

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Posted

Quote:
Originally Posted by Golden Girl View Post
Then we obviously need more gimmicks in high level content.
The problem ("everyone ignores the actual enemies") is caused by a gimmick ("gather stuff quickly, who cares about those guys shooting you") and so the solution is more gimmicks?


 

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Quote:
Originally Posted by Snow Globe View Post
Blame Lambda. This is the exact scenario that it needs to succeed.
Speed runs. Meh. What ever happened to actually taking time to fight things? Oh right, it's mandatory now.


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Posted

Quote:
Originally Posted by Snow Globe View Post
Blame Lambda. This is the exact scenario that it needs to succeed.

During the sabotage phase, players are rewarded for taking out weapons crates and containment chambers as fast as possible while ignoring everything else. After 9 months, this is the result.

Yay?
*shakes head*
Blame lambda?
People have been doing speed TFs LONG before lambda came out.


 

Posted

Speed ITF (Or any speed TF for that matter) are not the result of any incarnate trial. If so how would you explain the nerf to KHTF..oh you mean way back when before incarnates when people sped through KHTF?? You mean the STF which has sped through since it was introduced in the game... gimme a break... Speeding TFs has been around almost as long as... tfs

To the OP: The reason the ITF was prolly done so fast is because it is the Weekly Strike Force this week so a lot of people are doing it for the extra bonuses at the end. People still do regular "kill most" ITFs (at least on Freedom) on a regular basis, but generally when a TF is the WSF it is done as quickly as possible to garner the extra rewards by people who have done it many many many times.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Blame Lambda. This is the exact scenario that it needs to succeed.

During the sabotage phase, players are rewarded for taking out weapons crates and containment chambers as fast as possible while ignoring everything else. After 9 months, this is the result.

Yay?
:/ Speed runs were done this way long before lambda.

Lambda also is perfectly completable without everyone going nuts and running everywhere in that stage. Of course noone does it like that for the same reason a lot of people do speed run ITFs.

Personally I'm not a fan of speed runs. I love doing the ITF the "way it was intended". The only thing I would change is the cyst mission. It's a bit to long.
Hunting down 8 or even 6 cysts instead of 10 would be plenty.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Blame Lambda. This is the exact scenario that it needs to succeed.

During the sabotage phase, players are rewarded for taking out weapons crates and containment chambers as fast as possible while ignoring everything else. After 9 months, this is the result.

Yay?
KHTF circa Issue 9. Can't blame iTrials for everything.


@Demobot

Also on Steam

 

Posted

I like it, and not for the reward either. It rewards speed, skill and situational awareness, which this game ought to do more of. These days I only do slowboat ITFs when I'm levelling up a new alt (not often), or want to show off one of my high damage characters.

As for turning every mission into a defeat all being the "intended" way to play, [citation needed]


 

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Quote:
Originally Posted by Golden Girl View Post
Or what?

I should make a point of quoting all useless and unhelpful Golden Girl posts in order to get my post count up. If she can do it, I guess I can too!


 

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Quote:
Originally Posted by Demobot View Post
KHTF circa Issue 9. Can't blame iTrials for everything.
Also, SpeEden, since issue... I dunno because I started on i9 and people were already running speed KHTF so when I got to level 40ish I discovered SpeEdens, thankfully I ran it normally the first time.


 

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Quote:
Originally Posted by Laevateinn View Post
I like it, and not for the reward either. It rewards speed, skill and situational awareness, which this game ought to do more of. These days I only do slowboat ITFs when I'm levelling up a new alt (not often), or want to show off one of my high damage characters.

As for turning every mission into a defeat all being the "intended" way to play, [citation needed]
Doing mission from front to back in stead of skipping 80% of it =/= kill all.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by TrueMetal View Post
Doing mission from front to back in stead of skipping 80% of it =/= kill all.
Close enough to not matter. Also, [citation needed] still. I only see "Defeat 100 Traitors" in the objective window. I don't see "Defeat 100 Traitors, starting from front to back and not veering off the course by more than a 60 degree angle or 200ft".


 

Posted

First off, ITF is the WTF, so people aren't interested in a challenge, they're interested in getting their Lucky Charms as quickly as possible so they can run their next toon through.

Secondly, with so many lvl 50s lvl-shifted and incarnated out, in order to get any challenge you need to go to +4, and then you'd still want to make it a "kill all" affair.

I admit I felt the same way when I ran 5 ITFs back to back earlier in the week, but it's really a function of the above two points for now.


Agua Man lvl 48 Water/Electric Blaster


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Posted

Quote:
Originally Posted by Snow Globe View Post
Blame Lambda. This is the exact scenario that it needs to succeed.

During the sabotage phase, players are rewarded for taking out weapons crates and containment chambers as fast as possible while ignoring everything else. After 9 months, this is the result.

Yay?

Wow thats bad

Katie tfs + speed itfs were run nearly all the time way before itrials even went onto beta . . . . . . .

To the OP, only advice i can give is ask beforehand if its a speed run or not. Also worth to ask what server you on as i believe there is a server which does mostly speed tfs of everything? Well thats what i heard anyway

Personally i like to kill most things, get more drops


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

Quote:
Originally Posted by EU_Damz View Post
Wow thats bad

Katie tfs + speed itfs were run nearly all the time way before itrials even went onto beta . . . . . . .

To the OP, only advice i can give is ask beforehand if its a speed run or not. Also worth to ask what server you on as i believe there is a server which does mostly speed tfs of everything? Well thats what i heard anyway

Personally i like to kill most things, get more drops

My advice to the OP is: If you want the ITF to be challenging, solo it. It'll certainly change your perspective on the "morality" (for lack of better words) of getting through things as quickly as possible when you can.


 

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Quote:
Originally Posted by TwoHeadedBoy View Post
My advice to the OP is: If you want the ITF to be challenging, solo it. It'll certainly change your perspective on the "morality" (for lack of better words) of getting through things as quickly as possible when you can.

Well it can certainly still be challenging on certain teams Usually ones with me on


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

how do I into speed?


 

Posted

I can understand that if you're looking for per-enemy numerical rewards like XP, INF and drops that speeding through Task forces can be a real dampener on your own personal goals. But as for efficiency it's actually the BEST way of handling any situation.

Let's consider the ITF, the main objective seems to be trying to take back Cim. from Romulus and the Cim. traitors. It goes from saving Sybils on an island to destroying shadow cysts in a cave to messing up a 5th column partnership with a giant robot to taking Romulus down personally after he combines with a Nictus. If I remember correctly, the last two missions actually contain a 'defeat x traitors' objective which means you cannot speed right through and expect a mission complete right there at the objective site.

Why do you need to waste time beating on the traitors when there's Sybils in danger? Why do you need to waste time when there's Shadow Cysts bringing forth dangerous nictus from the other sides of the galaxy? The first two missions in a serious, realistic view demand focusing on the objective only. Heroes wouldn't risk having the Sybils harmed because they provoked their captors' allies. And I believe both heroes and villains wouldn't let a crystal that spawns more threats remain intact any longer than necessary.

Third mission I think needs 100 traitors taken down as well as five generals, Romulus and his control panel thingy that most likely controls all the giant robots around the place. It's inevitable that if the big-bad has an army you'll have to take them down and his personal guards before you've sufficently foiled his plans for conquest.

Final mission needs you to beat 300 traitors and Romulus again, although powered by nictus so he's essentially super-powered now. It's not enough to just kick Romulus' fused **** because the traitors can simply go flip the f88k out and go wild. So taking down an ENTIRE army is needed to ensure that Imperious and his people can return to the city without being ganked.

All in all, while the first two missions can be sped through, the latter two do show resistance to just rushing to the objective. But in terms of priority, it's better to take out the primary cause first and then take out the resulting threats afterwards.



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