Details on Dark Astoria Makeover?


Agent White

 

Posted

I read that Dark Astoria was getting a revamp. The word is that

1) The fog will be gone
2) The ghosts will be gone and
3) It will be a 50+ zone for Incarnate use

All three of those are disappointing in varying degrees, although I can understand that a lot of folks do not care a bit for the fog.

I really wish they would not make it a 50+ zone; we really have a dearth of 40-50 material. I have given up on the Incarnate system due to 1) the lore being extremely silly and 2) the ever-multiplying currencies and requisite trials that must follow an exact script have simply turned me off. I have been hoping for some DA Love from the Devs for a long time, and it would be a shame for it to be shut off behind the Well of Furies silliness.

And is there any word that the Devs will definitively address the apparently conflicting lore of Dark Astoria, ie, has it gone dark multiple times or what?


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

Posted

To address this:

a) there will still be an echo of DA as it stands now for badges, plaques, etc.
b) the primary gate from Talos will be closed (a la Galaxy City), and new access points provided for both heroes AND villains, as...
c) DA will now be a co-op zone.
d) No word that *I* recall that the ghosts themselves will be gone (and I was at both panels involving Lore/endgame/etc).
e) Yes, the fog will be removed, as John Hegner noted, "Mot apparently needed a humidifier while asleep, and now that he is awake, it's not necessary." Dunno if this means the Echo will have its fog removed as well.
f) The new higher level BP and Tsoo will be getting a revamp - the lower level batch we are used to are the same (I meant to ask if the Circle in DA would still be there, but got distracted by other stuff - sorry!).
g) They are indeed drawing on the lore to try and pull its storyline together (striving for consistency was something Hegner and I discussed after the panel).
h) They are not adding new currencies again any time soon (this was asked in the endgame panel - they are aware that players are getting frustrated, so more effort is going into how to balance the game economy when new stuff is added without adding a new currency for it).
i) Any mission/TF (ie Citadel's) that would send you into DA is being reworked.
j) Adamastor himself is not quite getting a makeover... but in terms of scale vs the upcoming content in DA 2.0, he's roughly a "Lieutenant". Make of that what you will.

More as I remember it - I just woke up.

Michelle
aka
Samuraiko/Dark_Respite


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Posted

I don't think the echo will have the fog removed, as that's kinda the point of echo zones - to let players see them the way they were before they get changed


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Melancton View Post
1) The fog will be gone
2) The ghosts will be gone and
Sad

Quote:
Originally Posted by Melancton View Post
3) It will be a 50+ zone for Incarnate use
Works for me.

Dark Astoria is, by far, my favourite zone. Sadly, there's nothing in there. It saddens me that fixing it involves removing what made it awesome.

Worst news I've heard all week (which includes that my new PC will be delayed indefinitely)


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Posted

Quote:
I really wish they would not make it a 50+ zone; we really have a dearth of 40-50 material.
No, we don't. We don't have enough 40-50 material and we never will. The endgame is where everyone ends up and we will always want more things to do at it.


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Posted

Quote:
Originally Posted by Venture View Post
No, we don't. We don't have enough 40-50 material and we never will. The endgame is where everyone ends up and we will always want more things to do at it.
Total agreement. There needs to be more level 50 material.


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Posted

Quote:
Originally Posted by Melancton View Post
I really wish they would not make it a 50+ zone; we really have a dearth of 40-50 material.
We do, however:

Quote:
1) the lore being extremely silly
Do you honestly think the revamped lore for Dark Astoria would be any better if it wasn't tied to the Incarnate system? And if you answer "yes," need I remind you that both the Puddle of Annoyance and Evil Goatee Paragon have shown up in non-Incarnate content too, because the devs love them and will use any excuse to include them in everything. Do you honestly think they will be able to resist the temptation to tie the BP in with the Puddle somehow? I don't.
Quote:
2) the ever-multiplying currencies and requisite trials that must follow an exact script have simply turned me off.
Yes, that is why we are getting a solo path; for people who want to progress their 50s and don't want to farm the trials.

Quote:
And is there any word that the Devs will definitively address the apparently conflicting lore of Dark Astoria, ie, has it gone dark multiple times or what?
Addressing it would first require them to acknowledge that it exists and that their new idea isn't automatically better just by virtue of being new.


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Posted

Quote:
Originally Posted by Melancton View Post
1) The fog will be gone
2) The ghosts will be gone and

Quote:
Originally Posted by Melancton View Post
3) It will be a 50+ zone for Incarnate use


I am glad they are moving the DA story forward and also please that the zone will be used for Incarnate content. Hopefully there will be a decent game-lore explanation for why the fog and ghosts have gone.

With the fog gone I hope the zone gets an Atlas Park style revamp as well, because I have seen the zone without the fog and its not that great


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Posted

Quote:
Originally Posted by Venture View Post
No, we don't. We don't have enough 40-50 material and we never will. The endgame is where everyone ends up and we will always want more things to do at it.
Quote:
Originally Posted by Grae Knight View Post
Total agreement. There needs to be more level 50 material.
I have no disagreement with the notion that more level 50 content is needed. I just wish it would not be Dark Astoria.

We also need more 40-50 content. I would hope it does not have to be "either/or" for the duration. Obviously, content devoted to lvl 50+ is content that was NOT directed at any other level, etc., but hopefully we could get more of both levels of content in the near future.

And by "content" I mean "well-written and entertaining content." I understand that tastes vary, and for some folks, ANY content is fine with them, however... I'm just sayin'.


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

Posted

As long as @TheCheshireCat's DA arcs still exist in the MA...then nothing the devs make with their revamp will get to the heart of what it means to be Dark Astoria. Want to see good writing? Check out "Astoria in D Minor"

There's no geek "humour". (hoorb)
There's no spikey shiney armour.
There's no gimmick fights.
There's no uber-lame NPCs stealing the spotlight.
There's no writing telling you how your character is thinking/acting/speaking.

There's just an awesome engaging story that utilizes what we already have to it's maximum potential. If the devs are looking for a direction to take DARK Astoria than this is it. It's just horror. It's amazing.

lolWelloftheFuries. lolPraetoria. Don't ruin a potentially awesome part of the lore just because "that was something someone who's no longer with the company wrote..." Well guess what: most people think the new storylines are ridiculously bad / phoned in / troped up to the gills. Stop making excuses for wanting to write your own vanity stories about incarnates. ("OMG POSITRON IS THE GUARDIAN OF THE FLAME OF PROMETHEUS!")

I know this post will fall on deaf ears. All we're going to get is some warcraft-inspired solo zone. The BP will be revamped to look Japanese. (And will most likely have SUPER SHINEY SPIKEY ARMOUR.) I just hope that someone at Paragon Studios will realise that while the praetoria/well storyline is the meta-story, it doesn't have to feed into absolutely everything. That seriously limits creativity and the playing experience.

Sorry for being so negative all the time. There was a time when I'd have heard about the DA revamp and thought "Ah cool that's awesome!" Now I findmyself saying "I just hope they don't **** it up too much."


 

Posted

Quote:
Originally Posted by Xanatos View Post
As long as @TheCheshireCat's DA arcs still exist in the MA...then nothing the devs make with their revamp will get to the heart of what it means to be Dark Astoria. Want to see good writing? Check out "Astoria in D Minor"

There's no geek "humour". (hoorb)
There's no spikey shiney armour.
There's no gimmick fights.
There's no uber-lame NPCs stealing the spotlight.
There's no writing telling you how your character is thinking/acting/speaking.

There's just an awesome engaging story that utilizes what we already have to it's maximum potential. If the devs are looking for a direction to take DARK Astoria than this is it. It's just horror. It's amazing.

lolWelloftheFuries. lolPraetoria. Don't ruin a potentially awesome part of the lore just because "that was something someone who's no longer with the company wrote..." Well guess what: most people think the new storylines are ridiculously bad / phoned in / troped up to the gills. Stop making excuses for wanting to write your own vanity stories about incarnates. ("OMG POSITRON IS THE GUARDIAN OF THE FLAME OF PROMETHEUS!")

I know this post will fall on deaf ears. All we're going to get is some warcraft-inspired solo zone. The BP will be revamped to look Japanese. (And will most likely have SUPER SHINEY SPIKEY ARMOUR.) I just hope that someone at Paragon Studios will realise that while the praetoria/well storyline is the meta-story, it doesn't have to feed into absolutely everything. That seriously limits creativity and the playing experience.

Sorry for being so negative all the time. There was a time when I'd have heard about the DA revamp and thought "Ah cool that's awesome!" Now I findmyself saying "I just hope they don't **** it up too much."
I'm just the messenger (or one of them). I fully intend to take advantage of my 'loudmouth that the rednames SOMETIMES listen to' status during the beta (if I get in) to try and stop your 2nd to last paragraph from coming to fruition. The beta testers got the devs to change the Keith Nance arc after THAT first draft was nothing short of flaming poo into something worth playing. If needs be, we'll do it again.

And pointing them at "Astoria in D Minor" is also on that list.

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
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Posted

A few additional points to add to what Samuraiko posted.

Mot's awakening affects the War Walls as well as the entire zone.

Red War Walls in the pics we were shown.

Skulls embedded in those red War Walls.

Animated stuff that was difficult to tell exactly what it was in those War Walls.

They didn't really give as much information as I'd have liked for the solo Incarnate path, but what they did say has me intrigued and relatively content for now. I'll wait for it to be released to form a firmer opinion, or for Beta if I'm invited. They know that I'm a strictly solo player, so while they may not want to hear all of my opinions, I'm sure they'll weight it appropriately from the viewpoint of the target audience.

Another thing 'Ko didn't mention was that much of this was in the plans for the Incarnate stuff all along (possibly even before the iTrials). My thoughts on that are that it may have gotten pushed back a bit by the revamp and delay of implementing the Alpha slot based on Beta testers feedback.

But that's just an idea swirling around in my extremely empty head, not something I directly asked anyone about since it didn't fully flesh out in my head until after things were over and the devs were gone.


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Posted

Quote:
Originally Posted by Xanatos View Post
most people think the new storylines are ridiculously bad / phoned in / troped up to the gills.
An interesting definition of the word "most"


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Xanatos View Post
*a bunch of stuff*
What he said.

Quote:
Sorry for being so negative all the time. There was a time when I'd have heard about the DA revamp and thought "Ah cool that's awesome!" Now I findmyself saying "I just hope they don't **** it up too much."
And that is why I don't want them going anywhere near the Shadow Shard. I don't really care about DA as much as some people do, so I don't mind it being revamped. But I will still complain if the story sucks.

Quote:
Originally Posted by Dark_Respite View Post
The beta testers got the devs to change the Keith Nance arc after THAT first draft was nothing short of flaming poo into something worth playing. If needs be, we'll do it again.
Wow, really? I would have hated to see what it was like before.

Quote:
Originally Posted by Texas Justice View Post
Another thing 'Ko didn't mention was that much of this was in the plans for the Incarnate stuff all along (possibly even before the iTrials). My thoughts on that are that it may have gotten pushed back a bit by the revamp and delay of implementing the Alpha slot based on Beta testers feedback.
What, a DA revamp or an alternative to trials? I'll believe DA, but considering how surprised they all acted when players didn't immediately fall in love with the iTrial treadmill...yeah, can I have the IP bridge with that?


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Posted

Quote:
Originally Posted by Eva Destruction View Post
Do you honestly think the revamped lore for Dark Astoria would be any better if it wasn't tied to the Incarnate system? And if you answer "yes," need I remind you that both the Puddle of Annoyance and Evil Goatee Paragon have shown up in non-Incarnate content too, because the devs love them and will use any excuse to include them in everything. Do you honestly think they will be able to resist the temptation to tie the BP in with the Puddle somehow? I don't.
The 'gods' of CoH have been concatated with the Incarnates for many years now. Any choice made by the developers as to whether the BP gods will have some tie to the Well has nothing to do with succumbing to some new temptation.

EDIT: Sorry, I know you might think I'm ignoring your opinion here that the whole concept of the Well of the Furies is kind of bad in general, but I think that argument isn't the same as the one discussed here specifically.

Quote:
Addressing it would first require them to acknowledge that it exists and that their new idea isn't automatically better just by virtue of being new.
Acknowledging that a conflicting canon exists would require the devs to add another tangle to the current canonical knot or to cut some existing part of it altogether. If you want them to acknowledge things like that, something's gotta give.

I'll mention that we don't actually know what the story is yet for what's coming up.


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Posted

Quote:
Originally Posted by Melancton View Post
I really wish they would not make it a 50+ zone; we really have a dearth of 40-50 material.
Still more than there is of general non-TF/Trial stuff for 50+...




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Posted

The DA makeover will also improve quite a few older contacts by making the zone no longer valid for some of their missions - so being sent to DA on a mission will be gone for good in I22.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
The DA makeover will also improve quite a few older contacts by making the zone no longer valid for some of their missions - so being sent to DA on a mission will be gone for good in I22.
Well, that settles it, then. i22 NOW!




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Posted

Quote:
Originally Posted by Eva Destruction View Post
Quote:
Originally Posted by Dark_Respite View Post
The beta testers got the devs to change the Keith Nance arc after THAT first draft was nothing short of flaming poo into something worth playing. If needs be, we'll do it again.
Wow, really? I would have hated to see what it was like before.
I don't think there's a word strong enough to describe it. "Excrement." "Abominable." "Horrendous." "Insulting." "Demeaning."

In a nutshell, it didn't matter that by lvl 20, you were (usually) recognized as a hero of the city by Statesman and gifted with a cape, recognized by at least one, maybe two members of the Freedom Phalanx for exceptional heroism (for the TFs), etc.

Nance didn't like you, and was just WAITING for the excuse to assassinate you.

With super-sekrit hidden invulnerable ninjas.

Yes, it was pluralized.

And that was just the opening story of the arc. It got worse from there. Never mind all the ridiculous inconsistencies about where we were sent, why we were sent, etc. AND it was so badly broken we couldn't finish it to just get it over with and move on to the next arc.

The ENTIRE beta group revolted. We told the rednames in NO uncertain terms that if this arc made it to live, we would stop at NOTHING to tell the entire playerbase not to play it, because it went against everything we as players believed about our characters. We might range from novice to veteran heroes, we might range from reluctant to enthusiastic, from bright futures to shadowed pasts, but we were still HEROES. This completely demeaned everything we had done for the past 20 levels.

To their credit, they asked, "What would you do instead?" We gave them new ideas, made suggestions, hashed it out amongst ourselves and the devs. They tried another iteration - better but still needing a ton of work. We went back to the drawing board. Again and again. Finally they said, "Okay, try this..." And we said, "Yes... THIS will do."

That became the current Keith Nance arc. Later I found out they'd applied those lessons to the sequel arc (Jenni Adair's), and refined it quite well, to the point where it's one of my favorite arcs in the game.

So... yeah.

Michelle
aka
Samuraiko/Dark_Respite


Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
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Posted

Quote:
Originally Posted by TheDeepBlue View Post
The 'gods' of CoH have been concatated with the Incarnates for many years now. Any choice made by the developers as to whether the BP gods will have some tie to the Well has nothing to do with succumbing to some new temptation.
The Well of the Furies as a gateway to the powers of the gods has been around for many years. The Puddle as Overgod is entirely new, as is the idea that even the powers of the gods come from it.

Quote:
Acknowledging that a conflicting canon exists would require the devs to add another tangle to the current canonical knot or to cut some existing part of it altogether. If you want them to acknowledge things like that, something's gotta give.
I'm fine with them picking one story and cutting out anything that directly contradicts it. If someone else screwed up, they should fix it. I'm not fine with them cutting everything just because they think their idea is better.


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Posted

From bits and pieces of what I'm seeing, I'm rather looking forward to this. I rather liked DA, but there was so little to do there other than explore, and we'll get that in the flashback.

Level 50+ zone? There's hardly any place in the game that's like that. Small sections of zone, sure, but not an entire zone.

I haven't read anything about what they'll be doing with the storyline. Much the existing BP backstory should read more like mythology rather than historical facts. If they want//need to rewrite it a bit to fit into the current Incarnate backstory, that's perfectly fine. It's just like how Real-Life history works. We have theories of how things "may have been" back in the past, and then we uncover some solid piece of history that forces us to rewrite the history books.


PS

Quote:
Originally Posted by Golden Girl View Post
An interesting definition of the word "most"
I agree with GG on that one.


 

Posted

QR: Honestly, the removal of the fog alone spoils the whole idea for me.

Its like, "Let's go to Tahiti! Ok, we removed the BEACH, but Tahiti is still a cool place to go."


 

Posted

Quote:
Originally Posted by Bad_Influence View Post
QR: Honestly, the removal of the fog alone spoils the whole idea for me.

Its like, "Let's go to Tahiti! Ok, we removed the BEACH, but Tahiti is still a cool place to go."

Eh... More like "Let's go to New Orleans...but we removed the smell of puke and urine".




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