Forced teaming makes me sad


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Originally Posted by Samuel_Tow View Post
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Originally Posted by MrCaptainMan View Post
I'll go ahead and repeat my stance on this; I'm not whining that anything is too difficult to solo. I'm whining that there are things that have minimum start requirements. As you've pointed out, we can attempt to solo a TF already by getting padders to start and then having all but one quit the TF. The minimums are stupid. They should do aweay with them completely and add some sort of popup or text warning to the effect of 'WARNING - THE RECOMMENDED TEAM SIZE NEEDED TO COMPLETE THIS IS X - TEAMS UNDER THIS SIZE ARE NOT GUARANTEED TO BE ABLE TO COMPLETE IT' to head off any 'waah you let me start but its too hard!' complaints.

Eco
Does any other MMO let you do team content by yourself? like can you start a WoW raid solo? I'm really new to MMOs so I'm legitimately curious, what games let you start team intended content by yourself, suicidal or not?


 

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Originally Posted by Agent White View Post
Does any other MMO let you do team content by yourself? like can you start a WoW raid solo? I'm really new to MMOs so I'm legitimately curious, what games let you start team intended content by yourself, suicidal or not?
WoW definitely let's you enter dungeons solo. Or it did back in the day, I haven't played since before Burning Crusade. I often poked at them solo just to test my limits.



 

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Originally Posted by Agent White View Post
Does any other MMO let you do team content by yourself? like can you start a WoW raid solo? I'm really new to MMOs so I'm legitimately curious, what games let you start team intended content by yourself, suicidal or not?
Why does that matter at all?


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Originally Posted by Slaunyeh View Post
Why does that matter at all?
Just seeing what the general standard is.


 

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Originally Posted by MrCaptainMan View Post
They should do away with them completely and add some sort of popup or text warning to the effect of 'WARNING - THE RECOMMENDED TEAM SIZE NEEDED TO COMPLETE THIS IS X - TEAMS UNDER THIS SIZE ARE NOT GUARANTEED TO BE ABLE TO COMPLETE IT'
I would do Task Forces more often if we had this option. Right now the pool of players I have to draw from is me, my husband and another friend who can only play once a week for 2-3 hours. A large part of this is due to being on a low population server at night/early morning and not enough people are on/willing to run a Task Force let alone an Incarnate Trial.
I would like to have the choice, that's all I am really saying.


 

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Originally Posted by Agent White View Post
Does any other MMO let you do team content by yourself? like can you start a WoW raid solo? I'm really new to MMOs so I'm legitimately curious, what games let you start team intended content by yourself, suicidal or not?
My knowledge of other mmos is almost entirely second hand but I believe City of Heroes creates more private mission instances that most other games. And if the instance (or dungeon) is "open" then the question of there being a gate on team size doesn't come in to it.

I could be wrong though as I am a one MMO kind of guy


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Originally Posted by Jagged View Post
My knowledge of other mmos is almost entirely second hand but I believe City of Heroes creates more private mission instances that most other games. And if the instance (or dungeon) is "open" then the question of there being a gate on team size doesn't come in to it.

I could be wrong though as I am a one MMO kind of guy
I know that Vindictus is all too happy to let me solo levels titled "Raid" (which usually means a team of 4-6 players is recommended), though these are rarely easy and sometimes damn near impossible to run solo. Still, if I were better at the game, I definitely could have defeated the Raid level Gnoll Chieftain by myself, especially if I had any sort of range or a better shield. Or more Healing potions.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Agent White View Post
Does any other MMO let you do team content by yourself? like can you start a WoW raid solo? I'm really new to MMOs so I'm legitimately curious, what games let you start team intended content by yourself, suicidal or not?
I don't know, and since I don't play any other MMO, I don't care or see why it's relevant.

I did play EvE Online for a while, and as far as I recall, there wasn;t anything preventing me from venturing into areas that were lethal by myself other than my own decisions. I quite enjoyed being a 'tourist' in areas of space that were branded high-risk etc, just to go see the cool things that were there (The monolith from 2001, awesome asteroid belts, forgotten wrecks etc). I did get ganked by NPC pirates and other players, but since I was warned that might happen, I had no cause for complaint.

Eco.


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Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

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Originally Posted by MrCaptainMan View Post
I don't know, and since I don't play any other MMO, I don't care or see why it's relevant.

I did play EvE Online for a while, and as far as I recall, there wasn;t anything preventing me from venturing into areas that were lethal by myself other than my own decisions. I quite enjoyed being a 'tourist' in areas of space that were branded high-risk etc, just to go see the cool things that were there (The monolith from 2001, awesome asteroid belts, forgotten wrecks etc). I did get ganked by NPC pirates and other players, but since I was warned that might happen, I had no cause for complaint.

Eco.
I too don't see the relevance of bringing up other mmos. If I gave a rat's a%$ about what other mmos did in terms of teaming vs soloing, I'd be playing them and not COH.


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Originally Posted by Agent White View Post
Does any other MMO let you do team content by yourself?
None that I pay for... OH wait, that's right! I don't give any of them money.


 

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Several MMOs that I have played do.


 

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Originally Posted by Forbin_Project View Post
I've done a DfB with three people successfully. The fourth quit when he saw there were only 4 people on the team. Wasn't easy but we did it.
I soloed the thing for the badges. While an exemped 50 is certainly more powerful than a native low level character, its not like I had any incarnate powers or tons of invention set bonuses. Fundamentally the primary advantage I had was a very large inspiration tray. I'm pretty sure if I can solo it on a blaster, two players with native level characters can duo it.


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Originally Posted by Jagged View Post
My knowledge of other mmos is almost entirely second hand but I believe City of Heroes creates more private mission instances that most other games. And if the instance (or dungeon) is "open" then the question of there being a gate on team size doesn't come in to it.

I could be wrong though as I am a one MMO kind of guy
One of Turbine's games is a notable entry, where essentially all combat (aside from some PvP duels) is instanced. Even the 'wilderness areas' are instanced.

It's also the MMO I think does the most interesting things with in-mission mechanics.

It permits you to attempt a lot of things 'solo' that are meant for full teams (which is six members there), even though some things are genuinely impossible without multiple hands.

You can get around that to a degree with hirelings (which are essentially temp power teammates; they count as a teammate for all purposes except the command bar the summoner gets), but some quests are genuinely impossible without multiple sapients involved.

... Aside from raids, they still let you in the door. I don't know if raid content is permitted to be entered solo.


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Originally Posted by Arcanaville View Post
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Originally Posted by Agent White View Post
Does any other MMO let you do team content by yourself? like can you start a WoW raid solo? I'm really new to MMOs so I'm legitimately curious, what games let you start team intended content by yourself, suicidal or not?
It depends on the game. In WoW it is possible to run team content with fewer than the required number (dungeons can be entered solo, raids require two people).


 

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It does seem to me that the trend toward soloability has been completely reversed, and the devs have been focusing on team-only content. I didn't even bother with the Halloween event this year, and what little interest I initially had in the Incarnate system is long gone. It's a disappointing trend.

But I still have the old stuff, and once in a while the devs add in something I like.


 

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Originally Posted by Arcanaville View Post
I soloed the thing for the badges. While an exemped 50 is certainly more powerful than a native low level character, its not like I had any incarnate powers or tons of invention set bonuses. Fundamentally the primary advantage I had was a very large inspiration tray. I'm pretty sure if I can solo it on a blaster, two players with native level characters can duo it.
Hmm...

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

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Originally Posted by Talen Lee View Post
Optional content requiring a team is forcing you to do it?
No, it's not. Optional content requiring a team is however forcing me to team in order to start it, if I want to start it at all. The decision is mine, but after I make that decision my choice is removed.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

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Originally Posted by MrCaptainMan View Post
She sounds like a terrible mother. What if I have an allergy to whatever she decides I'm to have in my sandwich?

Eco.
idiots withstanding, a parent wouldn't intentionally try to make their child incredibly ill/kill them, something is wrong if you had to go to such an extreme to make a "counterpoint."

common sense is a super power.

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Originally Posted by MrCaptainMan View Post
No, it's not. Optional content requiring a team is however forcing me to team in order to start it, if I want to start it at all. The decision is mine, but after I make that decision my choice is removed.

Eco
Clarify something for me...

This thread is giving me a headache and I haven't slept yet...the Winter Lord's Realm couldn't be completed w/out at least 8 people last year, yet you say you prefer to duo things instead and treat larger teams as a chore. They increased the minimum to 12 people, now you have a gripe?


 

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Originally Posted by Mr. DJ View Post
This thread is giving me a headache and I haven't slept yet...the Winter Lord's Realm couldn't be completed w/out at least 8 people last year
3 comments
#1 yes it could. People in this thread have already reported finishing it with many fewer players than 8
#2 even if it took 8 last year, this is still an increase of 4 players needed
#3 there was still stuff you could do in the zone without being able to finish the entire thing, even if you were the only person in there


 

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Originally Posted by Mr. DJ View Post
idiots withstanding, a parent wouldn't intentionally try to make their child incredibly ill/kill them, something is wrong if you had to go to such an extreme to make a "counterpoint."

common sense is a super power.



Clarify something for me...

This thread is giving me a headache and I haven't slept yet...the Winter Lord's Realm couldn't be completed w/out at least 8 people last year, yet you say you prefer to duo things instead and treat larger teams as a chore. They increased the minimum to 12 people, now you have a gripe?
To clarify it for you, I have no need to complete anything that is uncompletable by myself solo or in my usual duo due to the mobs being too hard or requiring simultaneous glowie clicking or whatever. My gripe is with mimimum start requirements.

Eco

EDIT: And the mother analogy was already stupid when it was introduced by someone else.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

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Originally Posted by MrCaptainMan View Post
I see from the Beta forums that this year's Winter Event will probably require a minimum of 12 players to access, only via the LFG tab.

I'm sick of being offered content which requires huge (to me) groups. My preferred playstyle is to duo with my SG-mate.

We'll do the Winter Event once for the badge but will probably view it as a chore rather than take pleasure in it.

Eco
We're on to this again.

This is an MMO. While that doesn't mean a team is required to play, that does mean that some content will require it. Optional content, however. "Solo friendly" does not mean that the entire game will be solo- or even duo-able. If that's a problem for you, you're playing the wrong game genre. As it stands, there's a crapton more solo-able content than nearly any other MMO offers. This is probably the most solo friendly MMO by a long shot. Be grateful for that.




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Originally Posted by Mirai View Post
It does seem to me that the trend toward soloability has been completely reversed, and the devs have been focusing on team-only content. I didn't even bother with the Halloween event this year, and what little interest I initially had in the Incarnate system is long gone. It's a disappointing trend.

But I still have the old stuff, and once in a while the devs add in something I like.
I am so in agreement with all you say.

Funny, isn't it? When the Incarnate system first came out, I was hopeful. But it's evolution since then has totally weaned me from even giving it a second thought.

It is a disappointing trend.


 

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Originally Posted by Mr. DJ View Post
This thread is giving me a headache and I haven't slept yet...the Winter Lord's Realm couldn't be completed w/out at least 8 people last year, yet you say you prefer to duo things instead and treat larger teams as a chore.
Yes, it could. I know it could, because I was there for some of the times it was. Could everyone achieve that? No. That's not the point.

The complaint is not that we should be able to succeed at anything with 1-2 players. The complaint is that we should be given the chance to try, no matter how unlikely we are to succeed.

If the devs feel that a team of less than 12 is unlikely to succeed, simply put that on the content in big, red letters.


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