Discussion: Issue 21: Convergence - October 19, 2011 Patch Notes for Build 2120.201110150045.1


Agent White

 

Posted

COMBINED

German Client

  • Certain Recipes for Kismet and Aegis should no longer cause a German client crash when placed in the Auction House.

Paragon Rewards
  • Corrected text in Paragon Rewards Seismic Path Aura to indicate the Character Respec is an Account Item reward.
  • Fixed a bug that allowed players who are neither VIP subscribers nor own Paragon Reward Tier 4 or greater to earn Merit Rewards from Exploration Accolade badges.
  • Fixed a bug that would prevent Premium players who had Paragon Reward level 4 or greater from earning Vanguard Merits.

Going Rogue System
  • Fixed a bug that would prevent players who had previously purchased Going Rogue and then became a free player from being able to earn Hero and Villain Merits and from being able to switch alignments.

Mission Architect
  • Buying costume parts while creating mission architect characters will no longer give the invalid costume message.
  • Fixed an issue where custom characters were not updating to see all of a players recently unlocked costume pieces.

Auction House
  • Messaging for Free Players trying to use the Auction House has been updated.
    • "You cannot perform that action due to insufficient permissions. Please upgrade to VIP or purchase an Auction House License."

Powers

Incarnate Powers
  • Incarnate powers should now appear available instantly after zoning if they are accessible.
  • Corrected issues with non-Reactive Interface procs not activating on non-player enemies.

Rocket Board
  • The Celestial Wings will no longer detach from the body when on the Rocket Board.

Beam Rifle
  • Shock Rifle and Devastator weapons should now be available choices for Beam Rifle characters.

Inspirations
  • Guarding Imbuement: Corrected this power's short help to clarify that it grants 7.5% damage resistance instead of 7.25% damage resistance.
  • Tactical Imbuement: Corrected this power's short help to clarify that it grants +25% perception instead of +33% perception.

Character Creation
  • A Random Costume Set will be selected upon entering character creation.
  • Character creation data will not be reset after backing out to log in screen or character selection screen.

Character Creation and Tailor
  • For weapon based powerset characters, tailoring body type will no longer discard costume changes if the weapon is not explicitly selected.
  • In character creation, selected weapons will no longer change back to the default weapon after returning to the Powers menu.
    • Please note the issue has not been fixed yet for Mace Mastery.
  • Fixed an Issue which could prevent Crab Spiders from coloring some armor parts.

Auras
  • Fixed idle effects for Seismic, Frost, Electric, Blazing and Storm Cloud Path Auras.

Badges

Unveiler Badge
  • Removed an imposter world spawn version of Fake Nemesis which did not count towards this badge.

Tasks

Signature Story Arcs
  • Players must now be reinforced as Heroes or Villains (i.e., their most recent Morality Mission reinforced their alignment) in order to claim Alignment Merits as rewards from Signature Story Arcs

Leonard
  • Players on the extra step "Test your brand new cutscene! NICE!" will be reset to the first part of Leonards story arc.

Villain Epic Archetypes
  • Fixed a bug where Arachnos Soldiers and Arachnos Widows could avoid selecting a Secondary Power choice for level 1 during a Respec.


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Cool bug fixes.

Quote:
Originally Posted by Freitag View Post

Badges

Unveiler Badge
  • Removed an imposter world spawn version of Fake Nemesis which did not count towards this badge.
Because it needs to be said again. The plot thickens!


Friends don't let friends buy an ncsoft controlled project.

 

Posted

is it just me or is the date for the patch way off? lol

date listed in the patch notes is oct 5 but was posted today which is oct 19th lol


 

Posted

I can't actually change my weapons to Shock Rifle or Devastator. It changes the color of the weapon I have, but my costume does not otherwise change. I tried adding the vampire cape to one as well, but with the weapon switch it didn't save.


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
is it just me or is the date for the patch way off? lol

date listed in the patch notes is oct 5 but was posted today which is oct 19th lol
Hi Necrotech_Master,

That was indeed a typo. I've fixed it. Thank you!

~Freitag


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

Quote:
Originally Posted by Freitag View Post
Signature Story Arcs
  • Players must now be confirmed as Heroes or Villains (i.e., their most recent Morality Mission confirmed their alignment) in order to claim Alignment Merits as rewards from Signature Story Arcs

Does this mean that if you are a hero (or villain) and have never done a tip mission at all, you can't claim the alignment merits as a reward?


 

Posted

Quote:
Originally Posted by Madadh View Post
Does this mean that if you are a hero (or villain) and have never done a tip mission at all, you can't claim the alignment merits as a reward?
Looks like it, yeah.


 

Posted

Quote:
Originally Posted by Madadh View Post
Does this mean that if you are a hero (or villain) and have never done a tip mission at all, you can't claim the alignment merits as a reward?
so in other words, the first 10-20 arc now has 3 rewards for players that are above the level range of the arc.


Quote:
Originally Posted by Forbin_Project View Post
Then it's time for them to get off the cross, use the wood to build a bridge, and get over it.
In one little corner of the universe, there's nothing more irritating than a misfile...

 

Posted

The Character selection screen is widescreen! WIDESCREEN I TELL YOU!!

Thank fragging finally!


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
is it just me or is the date for the patch way off? lol

date listed in the patch notes is oct 5 but was posted today which is oct 19th lol
I think the fake nemesis thing has been discussed before, but idk if it was test notes


 

Posted

Quote:
Originally Posted by St_Angelius View Post
so in other words, the first 10-20 arc now has 3 rewards for players that are above the level range of the arc.
Yeah.

Not impressed, really. I already have little reason to run it on my Rogues/Vigilantes due to having only one option of reward due to their not being Level 50.

Now I have little reason to run my pre-level 20 characters through it.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
The Character selection screen is widescreen! WIDESCREEN I TELL YOU!!

Thank fragging finally!
Can't wait to see this.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

If anyone is so inclined, I'd love to see some pics of the new options for Beam Rifle. At work currently. If not, I eagerly look forward to getting home and checking them out!


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

[Character Creation and Tailor

  • For weapon based powerset characters, tailoring body type will no longer discard costume changes if the weapon is not explicitly selected.
  • In character creation, selected weapons will no longer change back to the default weapon after returning to the Powers menu.
  • Fixed an Issue which could prevent Crab Spiders from coloring some armor parts.

Just tried to change my Bots/FF MM, no joy, got dumped back to my previous costume


 

Posted

Quote:
Originally Posted by Freitag View Post

Character Creation and Tailor[LIST][*]For weapon based powerset characters, tailoring body type will no longer discard costume changes if the weapon is not explicitly selected.
My Dual blades brute's costumes still will not change. I checked on a dual pistol and it saved the changes.


"I saw my advantage and took it. That's what heroes do." - Homer Simpson.

 

Posted

Quote:
Originally Posted by Zortel View Post
Yeah.

Not impressed, really. I already have little reason to run it on my Rogues/Vigilantes due to having only one option of reward due to their not being Level 50.

Now I have little reason to run my pre-level 20 characters through it.
Going to echo this...

Not a happy redhead...


 

Posted

Quote:
Originally Posted by Freitag View Post
COMBINED

Character Creation
  • A Random Costume Set will be selected upon entering character creation.
And already I find it more annoying than helpful.


FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.

 

Posted

Quote:
Originally Posted by Zortel View Post
Terribly. I liked my blankish slate costume thank you very much.
This is true. If I have to keep deleting evrything before I start, it's going to get tedious.


Do not go gentle into that good night.
Rage, rage against the dying of the light.

 

Posted

Quote:
Originally Posted by Gideon View Post
This is true. If I have to keep deleting evrything before I start, it's going to get tedious.
You can hit the clear button to do all of it, but... jeez, some of the Costume Sets just look -bad-. Especially the legacy ones. Pilot, Leather Straps, Viking, Villain, Tech Bot...


 

Posted

Quote:
Originally Posted by Freitag View Post
COMBINED

Leonard
  • Players on the extra step "Test your brand new cutscene! NICE!" will be reset to the first part of Leonards story arc.
Who the heck is Leonard? Part VI?


You don't hit smiling monsters - Sister Flame

 

Posted

SG Base Logo fixed? Or wait couple more....weeks...month(s)


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Posted

Quote:
Originally Posted by Chuckers View Post
Who the heck is Leonard? Part VI?
It's QUELLISH!


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by Zortel View Post
Yeah.

Not impressed, really. I already have little reason to run it on my Rogues/Vigilantes due to having only one option of reward due to their not being Level 50.

Now I have little reason to run my pre-level 20 characters through it.
I have to second (or third or fourth) this - I just wasted an SSA run on my L16 brute because they pulled this but didn't give you any warning in game - there goes one villain merit that character can never get. I used to like running the first SSA a couple of time in the teens as part of my levelling routine - but now I will wait until 20 at least.

Really bad change with no real purpose other than to screw folks over if they don't realize it - since you get NO warning from the contact that you can't get the better rewards.


Globals: @Midnight Mystique/@Magik13

 

Posted

Quote:
Originally Posted by Zortel View Post
You can hit the clear button to do all of it, but... jeez, some of the Costume Sets just look -bad-. Especially the legacy ones. Pilot, Leather Straps, Viking, Villain, Tech Bot...
Back in my day, we would do Random Saturday. The organizer had numbers lists containing, Origin, AT, M/F/H, Primary, and Secondary. Using a random number generator, everyone was assigned a character and traits based on the lists. Then in the creator, the rule was when you got to the costume part, you would hit the random button once. That was the character you had to play for the day.

Man, most of those characters were butt-ugly. A team of 8 randoms was a sight....


You don't hit smiling monsters - Sister Flame